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Namely all I did was include the normals from MercVertex in with the glb exporter. I also converted parts of MercVertex to use union structs for faster casting. The union structs should just work on most compilers from what I researched, if not I can revert that and go a different route for that. Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>