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84b2ba43be
* Split cam inversion settings into first/third person settings. Connect settings to controls for main first/third person cameras * inverted -> flipped everywhere * cam-billy first-person camera impl * respect camera inversion in cam-stick (debug option only), launcher cams * refactor into common functions * couple more cams * tweak menu text and size, fix function ordering * convert to macros, more descriptive names * pc port comments * one missed comment * menu text/size/display tweaks * respect flipped in main debug cam