Files
jak-project/test/decompiler/reference/jak1/engine/camera/cam-interface-h_REF.gc
T
Tyler Wilding 8a18072d97 tests/jak2: Better prepare offline tests for multiple games (#1591)
* git: ignore vs build dir

* cmake: ditch `clang-cl` on windows in favor of actual `clang`

* build: suppress a significant number of warnings

* build: adjust workflows and vendor nasm

* docs: update docs to remove `clang-cl` mentions

* tests: move jak1 reference tests into their own folder

* tests: update offline tests to support multiple games

* tests: some additional fixes and multi-game handling

* tests: update reference tests
2022-07-06 18:10:38 -04:00

27 lines
845 B
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition for symbol *camera-read-analog*, type symbol
(define *camera-read-analog* #t)
;; definition for symbol *camera-read-buttons*, type symbol
(define *camera-read-buttons* #t)
;; definition for symbol *cam-free-move-along-z*, type symbol
(define *cam-free-move-along-z* #t)
;; definition (perm) for symbol *camera-init-mat*, type matrix
(define-perm *camera-init-mat* matrix #f)
;; definition (perm) for symbol *camera*, type camera-master
(define-perm *camera* camera-master #f)
;; definition (perm) for symbol *camera-combiner*, type camera-combiner
(define-perm *camera-combiner* camera-combiner #f)
;; definition (perm) for symbol *camera-orbit-target*, type (pointer process-drawable)
(define-perm *camera-orbit-target* (pointer process-drawable) #f)
;; failed to figure out what this is:
0