Files
jak-project/test/decompiler/reference/jak1/engine/collide/collide-cache-h_REF.gc
T
ManDude cd68cb671e deftype and defmethod syntax major changes (#3094)
Major change to how `deftype` shows up in our code:
- the decompiler will no longer emit the `offset-assert`,
`method-count-assert`, `size-assert` and `flag-assert` parameters. There
are extremely few cases where having this in the decompiled code is
helpful, as the types there come from `all-types` which already has
those parameters. This also doesn't break type consistency because:
  - the asserts aren't compared.
- the first step of the test uses `all-types`, which has the asserts,
which will throw an error if they're bad.
- the decompiler won't emit the `heap-base` parameter unless necessary
now.
- the decompiler will try its hardest to turn a fixed-offset field into
an `overlay-at` field. It falls back to the old offset if all else
fails.
- `overlay-at` now supports field "dereferencing" to specify the offset
that's within a field that's a structure, e.g.:
```lisp
(deftype foobar (structure)
  ((vec    vector  :inline)
   (flags  int32   :overlay-at (-> vec w))
   )
  )
```
in this structure, the offset of `flags` will be 12 because that is the
final offset of `vec`'s `w` field within this structure.
- **removed ID from all method declarations.** IDs are only ever
automatically assigned now. Fixes #3068.
- added an `:overlay` parameter to method declarations, in order to
declare a new method that goes on top of a previously-defined method.
Syntax is `:overlay <method-name>`. Please do not ever use this.
- added `state-methods` list parameter. This lets you quickly specify a
list of states to be put in the method table. Same syntax as the
`states` list parameter. The decompiler will try to put as many states
in this as it can without messing with the method ID order.

Also changes `defmethod` to make the first type definition (before the
arguments) optional. The type can now be inferred from the first
argument. Fixes #3093.

---------

Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
2023-10-30 03:20:02 +00:00

261 lines
10 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type collide-using-spheres-params
(deftype collide-using-spheres-params (structure)
((spheres (inline-array sphere))
(num-spheres uint32)
(collide-with collide-kind)
(proc process-drawable)
(ignore-pat pat-surface)
(solid-only basic)
)
)
;; definition for method 3 of type collide-using-spheres-params
(defmethod inspect ((this collide-using-spheres-params))
(format #t "[~8x] ~A~%" this 'collide-using-spheres-params)
(format #t "~Tspheres: #x~X~%" (-> this spheres))
(format #t "~Tnum-spheres: ~D~%" (-> this num-spheres))
(format #t "~Tcollide-with: ~D~%" (-> this collide-with))
(format #t "~Tproc: ~A~%" (-> this proc))
(format #t "~Tignore-pat: ~D~%" (-> this ignore-pat))
(format #t "~Tsolid-only: ~A~%" (-> this solid-only))
this
)
;; definition of type collide-puss-sphere
(deftype collide-puss-sphere (structure)
((bsphere sphere :inline)
(bbox4w bounding-box4w :inline)
)
)
;; definition for method 3 of type collide-puss-sphere
(defmethod inspect ((this collide-puss-sphere))
(format #t "[~8x] ~A~%" this 'collide-puss-sphere)
(format #t "~Tbsphere: #<sphere @ #x~X>~%" (-> this bsphere))
(format #t "~Tbbox4w: #<bounding-box4w @ #x~X>~%" (-> this bbox4w))
this
)
;; definition of type collide-puss-work
(deftype collide-puss-work (structure)
((closest-pt vector :inline)
(tri-normal vector :inline)
(tri-bbox4w bounding-box4w :inline)
(spheres-bbox4w bounding-box4w :inline)
(spheres collide-puss-sphere 64 :inline)
)
(:methods
(collide-puss-work-method-9 (_type_ object object) symbol)
(collide-puss-work-method-10 (_type_ object object) symbol)
)
)
;; definition for method 3 of type collide-puss-work
(defmethod inspect ((this collide-puss-work))
(format #t "[~8x] ~A~%" this 'collide-puss-work)
(format #t "~Tclosest-pt: #<vector @ #x~X>~%" (-> this closest-pt))
(format #t "~Ttri-normal: #<vector @ #x~X>~%" (-> this tri-normal))
(format #t "~Ttri-bbox4w: #<bounding-box4w @ #x~X>~%" (-> this tri-bbox4w))
(format #t "~Tspheres-bbox4w: #<bounding-box4w @ #x~X>~%" (-> this spheres-bbox4w))
(format #t "~Tspheres[64] @ #x~X~%" (-> this spheres))
this
)
;; definition of type collide-puyp-work
(deftype collide-puyp-work (structure)
((best-u float)
(ignore-pat pat-surface)
(tri-out collide-tri-result)
(start-pos vector :inline)
(move-dist vector :inline)
)
)
;; definition for method 3 of type collide-puyp-work
(defmethod inspect ((this collide-puyp-work))
(format #t "[~8x] ~A~%" this 'collide-puyp-work)
(format #t "~Tbest-u: ~f~%" (-> this best-u))
(format #t "~Tignore-pat: ~D~%" (-> this ignore-pat))
(format #t "~Ttri-out: #<collide-tri-result @ #x~X>~%" (-> this tri-out))
(format #t "~Tstart-pos: #<vector @ #x~X>~%" (-> this start-pos))
(format #t "~Tmove-dist: #<vector @ #x~X>~%" (-> this move-dist))
this
)
;; definition of type collide-cache-tri
(deftype collide-cache-tri (structure)
((vertex vector 3 :inline)
(extra-quad uint128 :offset 48)
(pat pat-surface :overlay-at extra-quad)
(prim-index uint16 :offset 52)
(user16 uint16 :offset 54)
(user32 uint32 2 :offset 56)
)
)
;; definition for method 3 of type collide-cache-tri
(defmethod inspect ((this collide-cache-tri))
(format #t "[~8x] ~A~%" this 'collide-cache-tri)
(format #t "~Tvertex[3] @ #x~X~%" (-> this vertex))
(format #t "~Textra-quad[16] @ #x~X~%" (&-> this extra-quad))
(format #t "~Tpat: ~D~%" (-> this pat))
(format #t "~Tprim-index: ~D~%" (-> this prim-index))
(format #t "~Tuser16: ~D~%" (-> this user16))
(format #t "~Tuser32[2] @ #x~X~%" (-> this user32))
this
)
;; definition of type collide-cache-prim
(deftype collide-cache-prim (structure)
((prim-core collide-prim-core :inline)
(extra-quad uint128)
(ccache collide-cache :overlay-at extra-quad)
(prim collide-shape-prim :offset 36)
(first-tri uint16 :offset 40)
(num-tris uint16 :offset 42)
(unused uint8 4 :offset 44)
(world-sphere vector :inline :overlay-at (-> prim-core world-sphere))
(collide-as collide-kind :overlay-at (-> prim-core collide-as))
(action collide-action :overlay-at (-> prim-core action))
(offense collide-offense :overlay-at (-> prim-core offense))
(prim-type int8 :overlay-at (-> prim-core prim-type))
)
(:methods
(resolve-moving-sphere-tri (_type_ collide-tri-result collide-prim-core vector float collide-action) float)
(resolve-moving-sphere-sphere (_type_ collide-tri-result collide-prim-core vector float collide-action) float)
)
)
;; definition for method 3 of type collide-cache-prim
(defmethod inspect ((this collide-cache-prim))
(format #t "[~8x] ~A~%" this 'collide-cache-prim)
(format #t "~Tprim-core: #<collide-prim-core @ #x~X>~%" (-> this prim-core))
(format #t "~Textra-quad[16] @ #x~X~%" (&-> this extra-quad))
(format #t "~Tccache: ~A~%" (-> this ccache))
(format #t "~Tprim: ~A~%" (-> this prim))
(format #t "~Tfirst-tri: ~D~%" (-> this first-tri))
(format #t "~Tnum-tris: ~D~%" (-> this num-tris))
(format #t "~Tunused[4] @ #x~X~%" (-> this unused))
(format #t "~Tworld-sphere: ~`vector`P~%" (-> this prim-core))
(format #t "~Tcollide-as: ~D~%" (-> this prim-core collide-as))
(format #t "~Taction: ~D~%" (-> this prim-core action))
(format #t "~Toffense: ~D~%" (-> this prim-core offense))
(format #t "~Tprim-type: ~D~%" (-> this prim-core prim-type))
this
)
;; definition of type collide-cache
(deftype collide-cache (basic)
((num-tris int32)
(num-prims int32)
(num-prims-u uint32 :overlay-at num-prims)
(ignore-mask pat-surface)
(proc process-drawable)
(collide-box bounding-box :inline)
(collide-box4w bounding-box4w :inline)
(collide-with collide-kind)
(prims collide-cache-prim 100 :inline)
(tris collide-cache-tri 461 :inline)
)
(:methods
(debug-draw (_type_) none)
(fill-and-probe-using-line-sphere (_type_ vector vector float collide-kind process collide-tri-result pat-surface) float)
(fill-and-probe-using-spheres (_type_ collide-using-spheres-params) symbol)
(fill-and-probe-using-y-probe (_type_ vector float collide-kind process-drawable collide-tri-result pat-surface) float)
(fill-using-bounding-box (_type_ bounding-box collide-kind process-drawable pat-surface) none)
(fill-using-line-sphere (_type_ vector vector float collide-kind process-drawable pat-surface) none)
(fill-using-spheres (_type_ collide-using-spheres-params) none)
(fill-using-y-probe (_type_ vector float collide-kind process-drawable pat-surface) none)
(initialize (_type_) none)
(probe-using-line-sphere (_type_ vector vector float collide-kind collide-tri-result pat-surface) float)
(probe-using-spheres (_type_ collide-using-spheres-params) symbol)
(probe-using-y-probe (_type_ vector float collide-kind collide-tri-result pat-surface) float)
(fill-from-background (_type_ (function bsp-header int collide-list none) (function collide-cache object none)) none)
(fill-from-foreground-using-box (_type_) none)
(fill-from-foreground-using-line-sphere (_type_) none)
(fill-from-foreground-using-y-probe (_type_) none)
(fill-from-water (_type_ water-control) none)
(load-mesh-from-spad-in-box (_type_ collide-frag-mesh) none)
(collide-cache-method-27 (_type_) none)
(collide-cache-method-28 (_type_) none)
(collide-cache-method-29 (_type_ collide-frag-mesh) none)
(puyp-mesh (_type_ collide-puyp-work collide-cache-prim) none)
(puyp-sphere (_type_ collide-puyp-work collide-cache-prim) vector)
(unpack-background-collide-mesh (_type_ object object object) none)
)
)
;; definition for method 3 of type collide-cache
(defmethod inspect ((this collide-cache))
(format #t "[~8x] ~A~%" this (-> this type))
(format #t "~Tnum-tris: ~D~%" (-> this num-tris))
(format #t "~Tnum-prims: ~D~%" (-> this num-prims))
(format #t "~Tignore-mask: ~D~%" (-> this ignore-mask))
(format #t "~Tproc: ~A~%" (-> this proc))
(format #t "~Tcollide-box: #<bounding-box @ #x~X>~%" (-> this collide-box))
(format #t "~Tcollide-box4w: #<bounding-box4w @ #x~X>~%" (-> this collide-box4w))
(format #t "~Tcollide-with: ~D~%" (-> this collide-with))
(format #t "~Tprims[100] @ #x~X~%" (-> this prims))
(format #t "~Ttris[461] @ #x~X~%" (-> this tris))
this
)
;; definition of type collide-list-item
(deftype collide-list-item (structure)
((mesh collide-frag-mesh)
(inst basic)
)
)
;; definition for method 3 of type collide-list-item
(defmethod inspect ((this collide-list-item))
(format #t "[~8x] ~A~%" this 'collide-list-item)
(format #t "~Tmesh: ~A~%" (-> this mesh))
(format #t "~Tinst: ~A~%" (-> this inst))
this
)
;; definition of type collide-list
(deftype collide-list (structure)
((num-items int32)
(items collide-list-item 256 :inline)
)
)
;; definition for method 3 of type collide-list
(defmethod inspect ((this collide-list))
(format #t "[~8x] ~A~%" this 'collide-list)
(format #t "~Tnum-items: ~D~%" (-> this num-items))
(format #t "~Titems[256] @ #x~X~%" (-> this items))
this
)
;; definition of type collide-work
(deftype collide-work (structure)
((collide-sphere-neg-r sphere :inline)
(collide-box4w bounding-box4w :inline)
(inv-mat matrix :inline)
)
)
;; definition for method 3 of type collide-work
(defmethod inspect ((this collide-work))
(format #t "[~8x] ~A~%" this 'collide-work)
(format #t "~Tcollide-sphere-neg-r: #<sphere @ #x~X>~%" (-> this collide-sphere-neg-r))
(format #t "~Tcollide-box4w: #<bounding-box4w @ #x~X>~%" (-> this collide-box4w))
(format #t "~Tinv-mat: #<matrix @ #x~X>~%" (-> this inv-mat))
this
)
;; definition (perm) for symbol *collide-work*, type collide-work
(define-perm *collide-work* collide-work (new 'global 'collide-work))
;; definition (perm) for symbol *collide-cache*, type collide-cache
(define-perm *collide-cache* collide-cache (new 'global 'collide-cache))
;; definition (perm) for symbol *collide-list*, type collide-list
(define-perm *collide-list* collide-list (new 'global 'collide-list))