Files
jak-project/test/decompiler/reference/jak1/engine/common-obs/baseplat_REF.gc
T
ManDude cd68cb671e deftype and defmethod syntax major changes (#3094)
Major change to how `deftype` shows up in our code:
- the decompiler will no longer emit the `offset-assert`,
`method-count-assert`, `size-assert` and `flag-assert` parameters. There
are extremely few cases where having this in the decompiled code is
helpful, as the types there come from `all-types` which already has
those parameters. This also doesn't break type consistency because:
  - the asserts aren't compared.
- the first step of the test uses `all-types`, which has the asserts,
which will throw an error if they're bad.
- the decompiler won't emit the `heap-base` parameter unless necessary
now.
- the decompiler will try its hardest to turn a fixed-offset field into
an `overlay-at` field. It falls back to the old offset if all else
fails.
- `overlay-at` now supports field "dereferencing" to specify the offset
that's within a field that's a structure, e.g.:
```lisp
(deftype foobar (structure)
  ((vec    vector  :inline)
   (flags  int32   :overlay-at (-> vec w))
   )
  )
```
in this structure, the offset of `flags` will be 12 because that is the
final offset of `vec`'s `w` field within this structure.
- **removed ID from all method declarations.** IDs are only ever
automatically assigned now. Fixes #3068.
- added an `:overlay` parameter to method declarations, in order to
declare a new method that goes on top of a previously-defined method.
Syntax is `:overlay <method-name>`. Please do not ever use this.
- added `state-methods` list parameter. This lets you quickly specify a
list of states to be put in the method table. Same syntax as the
`states` list parameter. The decompiler will try to put as many states
in this as it can without messing with the method ID order.

Also changes `defmethod` to make the first type definition (before the
arguments) optional. The type can now be inferred from the first
argument. Fixes #3093.

---------

Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
2023-10-30 03:20:02 +00:00

394 lines
12 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type baseplat
(deftype baseplat (process-drawable)
((root collide-shape-moving :override)
(smush smush-control :inline)
(basetrans vector :inline)
(bouncing symbol)
)
(:methods
(baseplat-method-20 (_type_) none)
(baseplat-method-21 (_type_) none)
(baseplat-method-22 (_type_) none)
(get-unlit-skel (_type_) skeleton-group)
(baseplat-method-24 (_type_) none)
(baseplat-method-25 (_type_) sparticle-launch-group)
(baseplat-method-26 (_type_) none)
)
)
;; definition for method 3 of type baseplat
(defmethod inspect ((this baseplat))
(let ((t9-0 (method-of-type process-drawable inspect)))
(t9-0 this)
)
(format #t "~T~Tsmush: #<smush-control @ #x~X>~%" (-> this smush))
(format #t "~T~Tbasetrans: #<vector @ #x~X>~%" (-> this basetrans))
(format #t "~T~Tbouncing: ~A~%" (-> this bouncing))
this
)
;; definition for method 21 of type baseplat
;; INFO: Used lq/sq
;; INFO: Return type mismatch int vs none.
(defmethod baseplat-method-21 ((this baseplat))
(logior! (-> this skel status) (janim-status inited))
(set! (-> this basetrans quad) (-> this root trans quad))
(set! (-> this bouncing) #f)
0
(none)
)
;; definition for method 22 of type baseplat
;; INFO: Return type mismatch int vs none.
(defmethod baseplat-method-22 ((this baseplat))
(activate! (-> this smush) -1.0 60 150 1.0 1.0)
(set! (-> this bouncing) #t)
(logclear! (-> this mask) (process-mask sleep))
(logclear! (-> this mask) (process-mask sleep-code))
0
(none)
)
;; definition for function plat-code
(defbehavior plat-code baseplat ()
(transform-post)
(suspend)
(transform-post)
(suspend)
(loop
(when (not (-> self bouncing))
(logior! (-> self mask) (process-mask sleep))
(suspend)
0
)
(while (-> self bouncing)
(suspend)
)
)
(none)
)
;; definition for function plat-trans
;; INFO: Used lq/sq
(defbehavior plat-trans baseplat ()
(rider-trans)
(cond
((-> self bouncing)
(let ((gp-0 (new 'stack-no-clear 'vector)))
(set! (-> gp-0 quad) (-> self basetrans quad))
(+! (-> gp-0 y) (* 819.2 (update! (-> self smush))))
(move-to-point! (-> self root) gp-0)
)
(if (not (!= (-> self smush amp) 0.0))
(set! (-> self bouncing) #f)
)
)
(else
(move-to-point! (-> self root) (-> self basetrans))
)
)
(none)
)
;; definition for function plat-post
;; INFO: Return type mismatch int vs none.
(defbehavior plat-post baseplat ()
(baseplat-method-20 self)
(rider-post)
(none)
)
;; definition for method 25 of type baseplat
;; INFO: Return type mismatch int vs sparticle-launch-group.
(defmethod baseplat-method-25 ((this baseplat))
(the-as sparticle-launch-group 0)
)
;; definition for method 20 of type baseplat
;; INFO: Return type mismatch object vs none.
(defmethod baseplat-method-20 ((this baseplat))
(if (nonzero? (-> this part))
(spawn (-> this part) (-> this root trans))
)
(none)
)
;; definition for function plat-event
;; INFO: Return type mismatch none vs object.
(defbehavior plat-event baseplat ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(case arg2
(('bonk)
(baseplat-method-22 self)
)
)
)
;; definition of type eco-door
(deftype eco-door (process-drawable)
((root collide-shape :override)
(speed float)
(open-distance float)
(close-distance float)
(out-dir vector :inline)
(open-sound sound-name)
(close-sound sound-name)
(state-actor entity-actor)
(flags eco-door-flags)
(locked symbol)
(auto-close symbol)
(one-way symbol)
)
(:state-methods
door-closed
door-opening
door-open
door-closing
)
(:methods
(eco-door-method-24 (_type_) none)
(eco-door-method-25 (_type_) none)
(eco-door-method-26 (_type_) none)
)
)
;; definition for method 3 of type eco-door
;; INFO: Used lq/sq
(defmethod inspect ((this eco-door))
(let ((t9-0 (method-of-type process-drawable inspect)))
(t9-0 this)
)
(format #t "~T~Tspeed: ~f~%" (-> this speed))
(format #t "~T~Topen-distance: ~f~%" (-> this open-distance))
(format #t "~T~Tclose-distance: ~f~%" (-> this close-distance))
(format #t "~T~Tout-dir: #<vector @ #x~X>~%" (-> this out-dir))
(format #t "~T~Topen-sound: ~D~%" (-> this open-sound))
(format #t "~T~Tclose-sound: ~D~%" (-> this close-sound))
(format #t "~T~Tstate-actor: ~A~%" (-> this state-actor))
(format #t "~T~Tflags: ~D~%" (-> this flags))
(format #t "~T~Tlocked: ~A~%" (-> this locked))
(format #t "~T~Tauto-close: ~A~%" (-> this auto-close))
(format #t "~T~Tone-way: ~A~%" (-> this one-way))
this
)
;; definition for function eco-door-event-handler
;; INFO: Return type mismatch symbol vs object.
(defbehavior eco-door-event-handler eco-door ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(case arg2
(('trigger)
(set! (-> self locked) (not (-> self locked)))
(cond
((-> self locked)
(if (= (-> self next-state name) 'door-closed)
(sound-play "door-lock")
)
)
(else
(sound-play "door-unlock")
)
)
#t
)
)
)
;; failed to figure out what this is:
eco-door-event-handler
;; failed to figure out what this is:
(defstate door-closed (eco-door)
:virtual #t
:event eco-door-event-handler
:code (behavior ()
(ja :num-func num-func-identity :frame-num 0.0)
(suspend)
(update-transforms! (-> self root))
(ja-post)
(loop
(when (and *target*
(>= (-> self open-distance) (vector-vector-distance (-> self root trans) (-> *target* control trans)))
)
(eco-door-method-26 self)
(if (and (not (-> self locked))
(or (and (-> self entity) (logtest? (-> self entity extra perm status) (entity-perm-status complete)))
(send-event *target* 'query 'powerup (pickup-type eco-blue))
(and (-> self one-way) (< (vector4-dot (-> self out-dir) (target-pos 0)) -8192.0))
)
)
(go-virtual door-opening)
)
(level-hint-spawn (text-id zero) (the-as string #f) (-> self entity) *entity-pool* (game-task none))
)
(suspend)
)
)
)
;; failed to figure out what this is:
(defstate door-opening (eco-door)
:virtual #t
:event eco-door-event-handler
:code (behavior ()
(let ((gp-0
(and (not (and (-> self entity) (logtest? (-> self entity extra perm status) (entity-perm-status complete))))
(send-event *target* 'query 'powerup (pickup-type eco-blue))
)
)
)
(if gp-0
(sound-play "blue-eco-on" :position (the-as symbol (-> self root trans)))
)
(sound-play-by-name (-> self open-sound) (new-sound-id) 1024 0 0 (sound-group sfx) #t)
(clear-collide-with-as (-> self root))
(until (ja-done? 0)
(ja :num! (seek! max (-> self speed)))
(if (and gp-0 (rand-vu-percent? 0.5))
(spawn-projectile-blue *target*)
)
(suspend)
)
)
(go-virtual door-open)
)
:post transform-post
)
;; failed to figure out what this is:
(defstate door-open (eco-door)
:virtual #t
:event eco-door-event-handler
:code (behavior ()
(set-time! (-> self state-time))
(process-entity-status! self (entity-perm-status complete) #t)
(clear-collide-with-as (-> self root))
(ja :num-func num-func-identity :frame-num max)
(logior! (-> self draw status) (draw-status hidden))
(suspend)
(update-transforms! (-> self root))
(ja-post)
(loop
(let ((f30-0 (vector4-dot (-> self out-dir) (target-pos 0)))
(f28-0 (vector4-dot (-> self out-dir) (camera-pos)))
)
(when (and (-> self auto-close)
(or (not *target*)
(< (-> self close-distance) (vector-vector-distance (-> self root trans) (-> *target* control trans)))
)
)
(if (and (>= (* f30-0 f28-0) 0.0) (< 16384.0 (fabs f28-0)))
(go-virtual door-closing)
)
)
)
(suspend)
)
)
)
;; failed to figure out what this is:
(defstate door-closing (eco-door)
:virtual #t
:event eco-door-event-handler
:code (behavior ()
(restore-collide-with-as (-> self root))
(logclear! (-> self draw status) (draw-status hidden))
(let ((gp-0 (new 'stack 'overlaps-others-params)))
(set! (-> gp-0 options) (the-as uint 1))
(set! (-> gp-0 tlist) #f)
(while (find-overlapping-shapes (-> self root) gp-0)
(suspend)
)
)
(sound-play-by-name (-> self close-sound) (new-sound-id) 1024 0 0 (sound-group sfx) #t)
(until (ja-done? 0)
(ja :num! (seek! 0.0 (-> self speed)))
(suspend)
)
(if (-> self locked)
(sound-play "door-lock")
)
(go-virtual door-closed)
)
:post transform-post
)
;; definition for method 26 of type eco-door
;; INFO: Return type mismatch int vs none.
(defmethod eco-door-method-26 ((this eco-door))
(when (-> this state-actor)
(if (logtest? (-> this state-actor extra perm status) (entity-perm-status complete))
(set! (-> this locked) (logtest? (-> this flags) (eco-door-flags ecdf01)))
(set! (-> this locked) (logtest? (-> this flags) (eco-door-flags ecdf00)))
)
)
0
(none)
)
;; definition for method 24 of type eco-door
;; INFO: Return type mismatch int vs none.
(defmethod eco-door-method-24 ((this eco-door))
(let ((s5-0 (new 'process 'collide-shape this (collide-list-enum hit-by-player))))
(let ((s4-0 (new 'process 'collide-shape-prim-mesh s5-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s4-0 prim-core collide-as) (collide-kind wall-object))
(set! (-> s4-0 collide-with) (collide-kind target))
(set! (-> s4-0 prim-core action) (collide-action solid))
(set! (-> s4-0 prim-core offense) (collide-offense indestructible))
(set! (-> s4-0 transform-index) 0)
(set-vector! (-> s4-0 local-sphere) 0.0 0.0 0.0 16384.0)
(set-root-prim! s5-0 s4-0)
)
(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
(backup-collide-with-as s5-0)
(set! (-> this root) s5-0)
)
0
(none)
)
;; definition for method 25 of type eco-door
;; INFO: Return type mismatch int vs none.
(defmethod eco-door-method-25 ((this eco-door))
0
(none)
)
;; definition for method 11 of type eco-door
;; INFO: Return type mismatch object vs none.
(defmethod init-from-entity! ((this eco-door) (arg0 entity-actor))
(eco-door-method-24 this)
(process-drawable-from-entity! this arg0)
(let ((f0-0 (res-lump-float (-> this entity) 'scale :default 1.0)))
(set-vector! (-> this root scale) f0-0 f0-0 f0-0 1.0)
)
(set! (-> this open-distance) 32768.0)
(set! (-> this close-distance) 49152.0)
(set! (-> this speed) 1.0)
(set! (-> this state-actor) #f)
(let ((v1-5 (entity-actor-lookup arg0 'state-actor 0)))
(if v1-5
(set! (-> this state-actor) v1-5)
)
)
(set! (-> this locked) #f)
(set! (-> this flags) (res-lump-value arg0 'flags eco-door-flags))
(eco-door-method-26 this)
(set! (-> this auto-close) (logtest? (-> this flags) (eco-door-flags auto-close)))
(set! (-> this one-way) (logtest? (-> this flags) (eco-door-flags one-way)))
(vector-z-quaternion! (-> this out-dir) (-> this root quat))
(set! (-> this out-dir w) (- (vector-dot (-> this out-dir) (-> this root trans))))
(update-transforms! (-> this root))
(eco-door-method-25 this)
(if (and (not (-> this auto-close))
(-> this entity)
(logtest? (-> this entity extra perm status) (entity-perm-status complete))
)
(go (method-of-object this door-open))
(go (method-of-object this door-closed))
)
(none)
)