mirror of
https://github.com/open-goal/jak-project
synced 2026-06-12 13:35:39 -04:00
cd68cb671e
Major change to how `deftype` shows up in our code: - the decompiler will no longer emit the `offset-assert`, `method-count-assert`, `size-assert` and `flag-assert` parameters. There are extremely few cases where having this in the decompiled code is helpful, as the types there come from `all-types` which already has those parameters. This also doesn't break type consistency because: - the asserts aren't compared. - the first step of the test uses `all-types`, which has the asserts, which will throw an error if they're bad. - the decompiler won't emit the `heap-base` parameter unless necessary now. - the decompiler will try its hardest to turn a fixed-offset field into an `overlay-at` field. It falls back to the old offset if all else fails. - `overlay-at` now supports field "dereferencing" to specify the offset that's within a field that's a structure, e.g.: ```lisp (deftype foobar (structure) ((vec vector :inline) (flags int32 :overlay-at (-> vec w)) ) ) ``` in this structure, the offset of `flags` will be 12 because that is the final offset of `vec`'s `w` field within this structure. - **removed ID from all method declarations.** IDs are only ever automatically assigned now. Fixes #3068. - added an `:overlay` parameter to method declarations, in order to declare a new method that goes on top of a previously-defined method. Syntax is `:overlay <method-name>`. Please do not ever use this. - added `state-methods` list parameter. This lets you quickly specify a list of states to be put in the method table. Same syntax as the `states` list parameter. The decompiler will try to put as many states in this as it can without messing with the method ID order. Also changes `defmethod` to make the first type definition (before the arguments) optional. The type can now be inferred from the first argument. Fixes #3093. --------- Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
93 lines
3.4 KiB
Common Lisp
Vendored
Generated
93 lines
3.4 KiB
Common Lisp
Vendored
Generated
;;-*-Lisp-*-
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(in-package goal)
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;; definition of type vehicle-controls
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(deftype vehicle-controls (structure)
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((steering float)
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(throttle float)
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(brake float)
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(lean-z float)
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)
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:pack-me
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)
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;; definition for method 3 of type vehicle-controls
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(defmethod inspect ((this vehicle-controls))
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(when (not this)
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(set! this this)
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(goto cfg-4)
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)
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(format #t "[~8x] ~A~%" this 'vehicle-controls)
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(format #t "~1Tsteering: ~f~%" (-> this steering))
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(format #t "~1Tthrottle: ~f~%" (-> this throttle))
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(format #t "~1Tbrake: ~f~%" (-> this brake))
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(format #t "~1Tlean-z: ~f~%" (-> this lean-z))
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(label cfg-4)
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this
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)
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;; definition of type pilot-info
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(deftype pilot-info (basic)
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((entity basic)
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(vehicle handle)
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(left-right-interp float)
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(front-back-interp float)
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(up-down-interp float)
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(up-down-accel-factor float)
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(front-back-accel-factor float)
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(left-right-accel-factor float)
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(stance uint8)
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(seat-index int8)
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(backup-nav-radius float)
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(cam-side-shift float)
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(enable-cam-side-shift symbol)
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(gun? symbol)
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(controls vehicle-controls :inline)
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(accel-array vector 8 :inline)
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(local-accel vector :inline)
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(pilot-trans vector :inline)
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(pilot-quat vector :inline)
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(pilot-scale vector :inline)
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(pilot-time time-frame)
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(as-daxter? symbol)
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(art-group-backup basic)
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)
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)
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;; definition for method 3 of type pilot-info
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(defmethod inspect ((this pilot-info))
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(when (not this)
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(set! this this)
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(goto cfg-4)
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)
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(format #t "[~8x] ~A~%" this (-> this type))
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(format #t "~1Tentity: ~A~%" (-> this entity))
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(format #t "~1Tvehicle: #x~X~%" (-> this vehicle))
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(format #t "~1Tleft-right-interp: ~f~%" (-> this left-right-interp))
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(format #t "~1Tfront-back-interp: ~f~%" (-> this front-back-interp))
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(format #t "~1Tup-down-interp: ~f~%" (-> this up-down-interp))
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(format #t "~1Tup-down-accel-factor: ~f~%" (-> this up-down-accel-factor))
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(format #t "~1Tfront-back-accel-factor: ~f~%" (-> this front-back-accel-factor))
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(format #t "~1Tleft-right-accel-factor: ~f~%" (-> this left-right-accel-factor))
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(format #t "~1Tstance: ~D~%" (-> this stance))
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(format #t "~1Tseat-index: ~D~%" (-> this seat-index))
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(format #t "~1Tbackup-nav-radius: ~f~%" (-> this backup-nav-radius))
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(format #t "~1Tcam-side-shift: ~f~%" (-> this cam-side-shift))
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(format #t "~1Tenable-cam-side-shift: ~A~%" (-> this enable-cam-side-shift))
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(format #t "~1Tgun?: ~A~%" (-> this gun?))
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(format #t "~1Tcontrols: #<vehicle-controls @ #x~X>~%" (-> this controls))
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(format #t "~1Taccel-array: ~`vector`P~%" (-> this accel-array))
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(format #t "~1Tlocal-accel: ~`vector`P~%" (-> this local-accel))
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(format #t "~1Tpilot-trans: ~`vector`P~%" (-> this pilot-trans))
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(format #t "~1Tpilot-quat: ~`vector`P~%" (-> this pilot-quat))
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(format #t "~1Tpilot-scale: ~`vector`P~%" (-> this pilot-scale))
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(format #t "~1Tpilot-time: ~D~%" (-> this pilot-time))
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(format #t "~1Tas-daxter?: ~A~%" (-> this as-daxter?))
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(format #t "~1Tart-group-backup: ~A~%" (-> this art-group-backup))
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(label cfg-4)
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this
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)
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;; failed to figure out what this is:
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0
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