mirror of
https://github.com/open-goal/jak-project
synced 2026-06-30 11:51:55 -04:00
dacb704ef6
- `aligner` - `effect-control` - `pov-camera` - `powerups` - `los-control-h` - `airlock` - `water-anim` - `blocking-plane` - `proc-focusable-spawner` - `idle-control` - `enemy-h` - `nav-enemy-h` - `enemy` - `enemy-states` - `particle-curves` - `base-plat` - `plat` - `bouncer` - `elevator` - `rigid-body` - `rigid-body-queue` - `process-taskable` - `scene-actor` - `warp-gate` - `guard-projectile` - `metalhead-projectile` - `los-control` - `joint-exploder` - `ragdoll-test` - `debris` - `shield-sphere` - `text` - `target-launch`
431 lines
13 KiB
Common Lisp
Vendored
Generated
431 lines
13 KiB
Common Lisp
Vendored
Generated
;;-*-Lisp-*-
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(in-package goal)
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;; definition of type base-plat
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(deftype base-plat (process-focusable)
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((smush smush-control :inline)
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(basetrans vector :inline)
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(bounce-time time-frame)
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(bouncing symbol)
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(bounce-scale meters)
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)
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(:methods
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(update-part-and-sfx! (_type_) none)
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(init-bounce-params! (_type_) none)
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(start-bounce! (_type_) none :behavior base-plat)
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(get-art-group (_type_) art-group)
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(init-collision! (_type_) none)
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(base-plat-method-33 (_type_) none)
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(base-plat-method-34 (_type_) none)
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)
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)
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;; definition for method 3 of type base-plat
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(defmethod inspect ((this base-plat))
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(when (not this)
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(set! this this)
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(goto cfg-4)
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)
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(let ((t9-0 (method-of-type process-focusable inspect)))
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(t9-0 this)
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)
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(format #t "~2Tsmush: #<smush-control @ #x~X>~%" (-> this smush))
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(format #t "~2Tbasetrans: #<vector @ #x~X>~%" (-> this basetrans))
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(format #t "~2Tbounce-time: ~D~%" (-> this bounce-time))
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(format #t "~2Tbouncing: ~A~%" (-> this bouncing))
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(format #t "~2Tbounce-scale: (meters ~m)~%" (-> this bounce-scale))
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(label cfg-4)
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this
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)
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;; definition for method 34 of type base-plat
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;; WARN: Return type mismatch int vs none.
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(defmethod base-plat-method-34 ((this base-plat))
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0
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(none)
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)
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;; definition for method 29 of type base-plat
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;; INFO: Used lq/sq
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;; WARN: Return type mismatch int vs none.
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(defmethod init-bounce-params! ((this base-plat))
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(set! (-> this basetrans quad) (-> this root trans quad))
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(set! (-> this bouncing) #f)
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(set! (-> this bounce-scale) 819.2)
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0
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(none)
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)
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;; definition for method 30 of type base-plat
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;; WARN: Return type mismatch int vs none.
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(defmethod start-bounce! ((this base-plat))
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(activate! (-> this smush) -1.0 60 150 1.0 1.0 (-> self clock))
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(set-time! (-> this bounce-time))
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(set! (-> this bouncing) #t)
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(sound-play "plat-bounce" :position (-> this root trans))
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(logclear! (-> this mask) (process-mask sleep))
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(logclear! (-> this mask) (process-mask sleep-code))
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0
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(none)
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)
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;; definition for function plat-code
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;; WARN: Return type mismatch symbol vs none.
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;; WARN: new jak 2 until loop case, check carefully
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(defbehavior plat-code base-plat ()
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(transform-post)
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(suspend)
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(transform-post)
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(suspend)
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(until #f
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(when (not (-> self bouncing))
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(logior! (-> self mask) (process-mask sleep))
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(suspend)
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0
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)
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(while (-> self bouncing)
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(suspend)
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)
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)
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#f
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(none)
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)
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;; definition for function plat-trans
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;; INFO: Used lq/sq
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(defbehavior plat-trans base-plat ()
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(rider-trans)
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(cond
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((-> self bouncing)
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(let ((gp-0 (new 'stack-no-clear 'vector)))
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(set! (-> gp-0 quad) (-> self basetrans quad))
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(+! (-> gp-0 y) (* (-> self bounce-scale) (update! (-> self smush))))
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(move-to-point! (-> self root) gp-0)
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)
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(if (not (!= (-> self smush amp) 0.0))
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(set! (-> self bouncing) #f)
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)
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)
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(else
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(move-to-point! (-> self root) (-> self basetrans))
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)
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)
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(none)
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)
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;; definition for function plat-post
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(defbehavior plat-post base-plat ()
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(update-part-and-sfx! self)
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(rider-post)
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(none)
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)
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;; definition for method 33 of type base-plat
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;; WARN: Return type mismatch int vs none.
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(defmethod base-plat-method-33 ((this base-plat))
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0
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(none)
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)
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;; definition for method 28 of type base-plat
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;; INFO: Used lq/sq
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;; WARN: Return type mismatch int vs none.
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(defmethod update-part-and-sfx! ((this base-plat))
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(if (nonzero? (-> this part))
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(spawn (-> this part) (-> this root trans))
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)
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(when (nonzero? (-> this sound))
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(set! (-> this sound trans quad) (-> this root trans quad))
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(update! (-> this sound))
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)
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(none)
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)
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;; definition for function plat-event
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;; WARN: Return type mismatch none vs object.
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(defbehavior plat-event base-plat ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
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(case arg2
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(('bonk)
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(start-bounce! self)
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)
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)
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)
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;; definition of type eco-door
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(deftype eco-door (process-drawable)
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((root collide-shape :override)
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(speed float)
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(open-distance float)
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(close-distance float)
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(out-dir vector :inline)
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(open-sound sound-name)
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(close-sound sound-name)
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(state-actor entity-actor)
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(flags eco-door-flags)
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(locked symbol)
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(auto-close symbol)
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(one-way symbol)
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)
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(:state-methods
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door-closed
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door-opening
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door-open
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door-closing
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)
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(:methods
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(update-lock-status! (_type_) none)
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(init-collision! (_type_) none)
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(eco-door-method-26 (_type_) none)
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)
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)
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;; definition for method 3 of type eco-door
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;; INFO: Used lq/sq
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(defmethod inspect ((this eco-door))
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(when (not this)
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(set! this this)
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(goto cfg-4)
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)
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(let ((t9-0 (method-of-type process-drawable inspect)))
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(t9-0 this)
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)
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(format #t "~2Tspeed: ~f~%" (-> this speed))
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(format #t "~2Topen-distance: ~f~%" (-> this open-distance))
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(format #t "~2Tclose-distance: ~f~%" (-> this close-distance))
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(format #t "~2Tout-dir: #<vector @ #x~X>~%" (-> this out-dir))
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(format #t "~2Topen-sound: ~D~%" (-> this open-sound))
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(format #t "~2Tclose-sound: ~D~%" (-> this close-sound))
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(format #t "~2Tstate-actor: ~A~%" (-> this state-actor))
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(format #t "~2Tflags: ~D~%" (-> this flags))
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(format #t "~2Tlocked: ~A~%" (-> this locked))
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(format #t "~2Tauto-close: ~A~%" (-> this auto-close))
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(format #t "~2Tone-way: ~A~%" (-> this one-way))
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(label cfg-4)
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this
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)
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;; definition for function eco-door-event-handler
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;; WARN: Return type mismatch symbol vs object.
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(defbehavior eco-door-event-handler eco-door ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
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(case arg2
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(('trigger)
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(set! (-> self locked) (not (-> self locked)))
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(cond
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((-> self locked)
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(if (and (-> self next-state) (= (-> self next-state name) 'door-closed))
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(sound-play "door-lock")
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)
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)
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(else
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(sound-play "door-unlock")
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)
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)
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#t
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)
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)
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)
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;; failed to figure out what this is:
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(defstate door-closed (eco-door)
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:virtual #t
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:code (behavior ()
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(ja :num-func num-func-identity :frame-num 0.0)
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(suspend)
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(update-transforms (-> self root))
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(ja-post)
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(until #f
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(when (and *target*
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(and (>= (-> self open-distance) (vector-vector-distance (-> self root trans) (-> *target* control trans)))
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(not (logtest? (focus-status teleporting) (-> *target* focus-status)))
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)
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)
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(update-lock-status! self)
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(if (and (not (-> self locked))
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(or (and (-> self entity) (logtest? (-> self entity extra perm status) (entity-perm-status subtask-complete)))
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(send-event *target* 'query 'powerup (pickup-type eco-blue))
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(and (-> self one-way) (< (vector4-dot (-> self out-dir) (target-pos 0)) -8192.0))
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)
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)
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(go-virtual door-opening)
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)
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)
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(suspend)
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)
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#f
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)
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)
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;; failed to figure out what this is:
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(defstate door-opening (eco-door)
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:virtual #t
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:code (behavior ()
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(if (and (not (and (-> self entity) (logtest? (-> self entity extra perm status) (entity-perm-status subtask-complete)))
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)
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(send-event *target* 'query 'powerup (pickup-type eco-blue))
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)
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(sound-play "blue-eco-on" :position (-> self root trans))
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)
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(sound-play-by-name (-> self open-sound) (new-sound-id) 1024 0 0 (sound-group) #t)
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(let ((v1-14 (-> self root root-prim)))
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(set! (-> v1-14 prim-core collide-as) (collide-spec))
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(set! (-> v1-14 prim-core collide-with) (collide-spec))
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)
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0
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(until (ja-done? 0)
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(ja :num! (seek! max (-> self speed)))
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(suspend)
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)
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(go-virtual door-open)
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)
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:post transform-post
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)
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;; failed to figure out what this is:
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(defstate door-open (eco-door)
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:virtual #t
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:code (behavior ()
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(set-time! (-> self state-time))
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(process-entity-status! self (entity-perm-status subtask-complete) #t)
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(let ((v1-3 (-> self root root-prim)))
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(set! (-> v1-3 prim-core collide-as) (collide-spec))
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(set! (-> v1-3 prim-core collide-with) (collide-spec))
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)
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0
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(ja :num-func num-func-identity :frame-num max)
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(logior! (-> self draw status) (draw-control-status no-draw))
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(suspend)
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(update-transforms (-> self root))
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(ja-post)
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(until #f
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(let ((f30-0 (vector4-dot (-> self out-dir) (target-pos 0)))
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(f28-0 (vector4-dot (-> self out-dir) (camera-pos)))
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)
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(when (and (-> self auto-close)
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(or (not *target*)
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(or (< (-> self close-distance) (vector-vector-distance (-> self root trans) (-> *target* control trans)))
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(focus-test? *target* teleporting)
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)
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)
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)
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(if (and (>= (* f30-0 f28-0) 0.0) (< 16384.0 (fabs f28-0)))
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(go-virtual door-closing)
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)
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)
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)
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(suspend)
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)
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#f
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)
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)
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;; failed to figure out what this is:
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(defstate door-closing (eco-door)
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:virtual #t
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:code (behavior ()
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(let ((v1-1 (-> self root root-prim)))
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(set! (-> v1-1 prim-core collide-as) (-> self root backup-collide-as))
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(set! (-> v1-1 prim-core collide-with) (-> self root backup-collide-with))
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)
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(logclear! (-> self draw status) (draw-control-status no-draw))
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(let ((gp-0 (new 'stack 'overlaps-others-params)))
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(set! (-> gp-0 options) (overlaps-others-options oo0))
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(set! (-> gp-0 tlist) #f)
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(while (find-overlapping-shapes (-> self root) gp-0)
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(suspend)
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)
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)
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(sound-play-by-name (-> self close-sound) (new-sound-id) 1024 0 0 (sound-group) #t)
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(until (ja-done? 0)
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(ja :num! (seek! 0.0 (-> self speed)))
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(suspend)
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)
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(if (-> self locked)
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(sound-play "door-lock")
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)
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(go-virtual door-closed)
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)
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:post transform-post
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)
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;; definition for method 24 of type eco-door
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;; WARN: Return type mismatch int vs none.
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(defmethod update-lock-status! ((this eco-door))
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(when (-> this state-actor)
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(if (logtest? (-> this state-actor extra perm status) (entity-perm-status subtask-complete))
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(set! (-> this locked) (logtest? (-> this flags) (eco-door-flags unlocked)))
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(set! (-> this locked) (logtest? (-> this flags) (eco-door-flags locked)))
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)
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)
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0
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(none)
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)
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;; definition for method 25 of type eco-door
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;; WARN: Return type mismatch int vs none.
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(defmethod init-collision! ((this eco-door))
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(let ((s5-0 (new 'process 'collide-shape this (collide-list-enum hit-by-player))))
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(let ((v1-2 (new 'process 'collide-shape-prim-mesh s5-0 (the-as uint 0) (the-as uint 0))))
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(set! (-> v1-2 prim-core collide-as) (collide-spec obstacle))
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(set! (-> v1-2 prim-core collide-with) (collide-spec jak player-list))
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(set! (-> v1-2 prim-core action) (collide-action solid))
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(set! (-> v1-2 transform-index) 0)
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(set-vector! (-> v1-2 local-sphere) 0.0 0.0 0.0 16384.0)
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(set! (-> s5-0 total-prims) (the-as uint 1))
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(set! (-> s5-0 root-prim) v1-2)
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)
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(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
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(let ((v1-5 (-> s5-0 root-prim)))
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(set! (-> s5-0 backup-collide-as) (-> v1-5 prim-core collide-as))
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(set! (-> s5-0 backup-collide-with) (-> v1-5 prim-core collide-with))
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)
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(set! (-> this root) s5-0)
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)
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0
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(none)
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)
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;; definition for method 26 of type eco-door
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;; WARN: Return type mismatch int vs none.
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(defmethod eco-door-method-26 ((this eco-door))
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0
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(none)
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)
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;; definition for method 11 of type eco-door
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(defmethod init-from-entity! ((this eco-door) (arg0 entity-actor))
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(init-collision! this)
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(process-drawable-from-entity! this arg0)
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(let ((f0-0 (res-lump-float (-> this entity) 'scale :default 1.0)))
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(set-vector! (-> this root scale) f0-0 f0-0 f0-0 1.0)
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)
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(set! (-> this open-distance) 32768.0)
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(set! (-> this close-distance) 49152.0)
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(set! (-> this speed) 1.0)
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(set! (-> this state-actor) #f)
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(let ((v1-8 (entity-actor-lookup arg0 'state-actor 0)))
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(if v1-8
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(set! (-> this state-actor) v1-8)
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)
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)
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(set! (-> this locked) #f)
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(set! (-> this flags) (res-lump-value arg0 'flags eco-door-flags :time -1000000000.0))
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(update-lock-status! this)
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(set! (-> this auto-close) (logtest? (-> this flags) (eco-door-flags auto-close)))
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(set! (-> this one-way) (logtest? (-> this flags) (eco-door-flags one-way)))
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(vector-z-quaternion! (-> this out-dir) (-> this root quat))
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(set! (-> this out-dir w) (- (vector-dot (-> this out-dir) (-> this root trans))))
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(update-transforms (-> this root))
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(eco-door-method-26 this)
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(if (and (not (-> this auto-close))
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(-> this entity)
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(logtest? (-> this entity extra perm status) (entity-perm-status subtask-complete))
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)
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(go (method-of-object this door-open))
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(go (method-of-object this door-closed))
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)
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)
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