Files
jak-project/test/decompiler/reference/jak3/engine/physics/chain-physics-h_REF.gc
T
Hat Kid 58a5440c8a decomp3: more misc files (#3466)
Makes a bunch of missions mostly playable, including:
- `arena-training-1`
- `arena-fight-1`
- `wascity-chase`
- `arena-fight-2`
- `arena-fight-3`
- `volcano-darkeco`
- `desert-hover`
- `nest-eggs`
- `temple-climb`
- `temple-oracle`
- `temple-tests`
- `desert-beast-battle`
- `desert-turtle-training`
- `desert-course-race`
- `desert-artifact-race1`
- `wascity-leaper-race`
- `wascity-pre-game`
- `sewer-met-hum`
- `forest-kill-plants`
- `forest-ring-chase`
- `temple-defend`
- `tower-destroy`
- `desert-glide`

---
Files:

- `ripple`
- `waswide-mood`
- `sig-rider`
- `nst-tasks`
- `nst-part`
- `nst-gas`
- `nst-eggs-h`
- `nst-obs`
- `nst-mood`
- `egg-spider`
- `wasdoors-init`
- `wasall-tasks`
- `wvehicle-race`
- `wcar-marauder`
- `wcar-marauder-b`
- `turret-control`
- `was-squad-control`
- `turtle-training`
- `kleever-rider`
- `course-race`
- `artifact-race`
- `desert-hover`
- `desbeast-path-h`
- `des-beast`
- `desertg-obs`
- `desertf-obs`
- `desertd-obs`
- `desert-dust-storm`
- `des-cactus`
- `race-hud`
- `race-info`
- `race-manager`
- `tizard`
- `flyingsaw`
- `hover-training`
- `temple-mood`
- `temple-obs`
- `temple-obs2`
- `temple-part`
- `temple-scenes`
- `templex-mood`
- `templex-obs`
- `templex-part`
- `tomb-baby-spider`
- `target-turret-shot`
- `target-turret`
- `beast-battle-path`
- `des-beast-2`
- `mh-flyer`
- `scorpion-gun`
- `hover-enemy-h`
- `hover-enemy`
- `hover-formation-h`
- `hover-formation`
- `hover-nav-control-h`
- `hover-nav-control`
- `flamer-hover`
- `hover-nav-templea`
- `robo-hover`
- `hover-nav-sewb`
- `hover-nav-sewg`
- `hover-nav-sewj`
- `hover-nav-sewl`
- `hover-nav-sewo`
- `hover-nav-towera`
- `tower-mood`
- `tower-obs`
- `tower-scenes`
- `tower-part`
- `eco-green-collider`
- `forest-bridges`
- `forest-kill-plants`
- `forest-mood`
- `forest-ring-chase`
- `forest-tasks`
- `forest-part`
- `foresta-obs`
- `hover-nav-foresta`
- `mh-plant`
- `dp-bipedal-part`
- `dp-bipedal-shot`
- `dp-bipedal`
- `neo-spawner`
- `for-turret`
- `for-turret-shot`
- `neo-wasp`
- `neo-wasp-part`
- `volcanox-scenes`
- `volcanox-mood`
- `volcano-scenes`
- `volcano-mood`
- `volcano-obs`
- `volcano-obs2`
- `chain-physics`
- `rigid-body-plat`
- `volcano-part`
- `flamer-lava`
- `flitter`
- `spiky-frog`
- `flut-wild`
- `target-indax`
- `target-indax-hang`
- `mantis`
- `volcanox-obs`
- `spyder`
- `wcar-faccar`
- `mhcity-obs2`
- `mhcity-part`
- `mhcity-obs`
- `dm-mine-spider`
- `rapid-gunner`
- `stadium-mood`
- `stadium-scenes`
- `stadiuma-mood`
- `stadiuma-part`
- `kanga-lizard`
- `marauder`
- `arena-scenes`
- `wasstada-mood`
- `wasstada-obs`
- `wasstada-part`
- `wasstadb-obs`
- `wasstadc-obs`
- `dm-flyer`
- `maker-part`
- `maker-projectile`
- `skeet-part`
- `wascity-turret`
- `wasgun-h`
- `wasgun-hud`
- `wasgun-manager`
- `nav-graph-h`
- `traffic-engine-h`
- `waswide-init`
- `cty-borrow-manager-h`
- `cty-borrow-manager`
- `desert-part`
- `height-map-h`
- `height-map`
- `traffic-height-map`
- `vehicle-control`
- `hvehicle-h`
- `hvehicle`
- `hvehicle-effects`
- `hvehicle-physics`
- `hvehicle-util`
- `glider-h`
- `glider-hud`
- `glider-manager`
- `glider-ring`
- `glider-ring-part`
- `h-glider`
- `hanga-init`
- `was-pre-game`
- `was-leaper-race`
- `flut-racer`
- `desert-scenes`
- `desert-lizard-h`
- `desert-lizard-task`
- `desert-lizard`
- `throne-scenes`
- `waspal-mood`
- `waspala-obs`
- `waspala-part`
- `deswalk-obs`
- `deswalk-part`
- `terraformer-drone`
- `terraformer-head`
- `terraformer-part`
- `terraformer-setup`
2024-04-22 18:43:51 +02:00

109 lines
3.5 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type chain-physics-setup
(deftype chain-physics-setup (structure)
((joint-index int32)
)
)
;; definition for method 3 of type chain-physics-setup
(defmethod inspect ((this chain-physics-setup))
(when (not this)
(set! this this)
(goto cfg-4)
)
(format #t "[~8x] ~A~%" this 'chain-physics-setup)
(format #t "~1Tjoint-index: ~D~%" (-> this joint-index))
(label cfg-4)
this
)
;; definition of type chain-physics-joint
(deftype chain-physics-joint (structure)
((position vector :inline)
(velocity vector :inline)
(old-x vector :inline)
(joint-mod joint-mod)
)
)
;; definition for method 3 of type chain-physics-joint
(defmethod inspect ((this chain-physics-joint))
(when (not this)
(set! this this)
(goto cfg-4)
)
(format #t "[~8x] ~A~%" this 'chain-physics-joint)
(format #t "~1Tposition: #<vector @ #x~X>~%" (-> this position))
(format #t "~1Tvelocity: #<vector @ #x~X>~%" (-> this velocity))
(format #t "~1Told-x: #<vector @ #x~X>~%" (-> this old-x))
(format #t "~1Tjoint-mod: ~A~%" (-> this joint-mod))
(label cfg-4)
this
)
;; definition of type chain-physics
(deftype chain-physics (basic)
((chain-joints chain-physics-joint 20 :inline)
(num-joints uint8)
(root-joint-index uint8)
(joint-length float)
(gravity vector :inline)
(gravity-target vector :inline)
(stretch-vel float)
(stretch-vel-parallel float)
(compress-vel float)
(compress-vel-parallel float)
(negate-y symbol)
(axial-slop float)
(maximum-stretch float)
(turn-off-start time-frame)
(turn-off-duration time-frame)
)
(:methods
(initialize-chain-joints (_type_) symbol)
(turn-off (_type_ time-frame) none)
(update (_type_ process-drawable) none)
(gravity-update (_type_ process-drawable) none)
(apply-gravity (_type_ vector int process-drawable) none)
(chain-physics-method-14 (_type_ vector int) none)
(clamp-length (_type_ vector vector object process-drawable) vector)
(chain-physics-method-16 (_type_ int) float)
(chain-physics-method-17 (_type_ vector int) none)
)
)
;; definition for method 3 of type chain-physics
(defmethod inspect ((this chain-physics))
(when (not this)
(set! this this)
(goto cfg-4)
)
(format #t "[~8x] ~A~%" this (-> this type))
(format #t "~1Tchain-joints[20] @ #x~X~%" (-> this chain-joints))
(format #t "~1Tnum-joints: ~D~%" (-> this num-joints))
(format #t "~1Troot-joint-index: ~D~%" (-> this root-joint-index))
(format #t "~1Tjoint-length: ~f~%" (-> this joint-length))
(format #t "~1Tgravity: #<vector @ #x~X>~%" (-> this gravity))
(format #t "~1Tgravity-target: #<vector @ #x~X>~%" (-> this gravity-target))
(format #t "~1Tstretch-vel: ~f~%" (-> this stretch-vel))
(format #t "~1Tstretch-vel-parallel: ~f~%" (-> this stretch-vel-parallel))
(format #t "~1Tcompress-vel: ~f~%" (-> this compress-vel))
(format #t "~1Tcompress-vel-parallel: ~f~%" (-> this compress-vel-parallel))
(format #t "~1Tnegate-y: ~A~%" (-> this negate-y))
(format #t "~1Taxial-slop: ~f~%" (-> this axial-slop))
(format #t "~1Tmaximum-stretch: ~f~%" (-> this maximum-stretch))
(format #t "~1Tturn-off-start: ~D~%" (-> this turn-off-start))
(format #t "~1Tturn-off-duration: ~D~%" (-> this turn-off-duration))
(label cfg-4)
this
)
;; failed to figure out what this is:
0