Files
jak-project/test/decompiler/reference/jak3/engine/ui/text-h_REF.gc
T
Hat Kid dacb704ef6 decomp3: more engine stuff, fix ja macro detection for jak 2/3, unmerged let matcher, part-tracker-spawn macro (#3436)
- `aligner`
- `effect-control`
- `pov-camera`
- `powerups`
- `los-control-h`
- `airlock`
- `water-anim`
- `blocking-plane`
- `proc-focusable-spawner`
- `idle-control`
- `enemy-h`
- `nav-enemy-h`
- `enemy`
- `enemy-states`
- `particle-curves`
- `base-plat`
- `plat`
- `bouncer`
- `elevator`
- `rigid-body`
- `rigid-body-queue`
- `process-taskable`
- `scene-actor`
- `warp-gate`
- `guard-projectile`
- `metalhead-projectile`
- `los-control`
- `joint-exploder`
- `ragdoll-test`
- `debris`
- `shield-sphere`
- `text`
- `target-launch`
2024-03-30 10:28:02 -04:00

63 lines
1.5 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type game-text
(deftype game-text (structure)
((id text-id)
(text string)
)
:pack-me
)
;; definition for method 3 of type game-text
(defmethod inspect ((this game-text))
(when (not this)
(set! this this)
(goto cfg-4)
)
(format #t "[~8x] ~A~%" this 'game-text)
(format #t "~1Tid: ~D~%" (-> this id))
(format #t "~1Ttext: ~A~%" (-> this text))
(label cfg-4)
this
)
;; definition of type game-text-info
(deftype game-text-info (basic)
((length int32)
(language-id int32)
(group-name string)
(data game-text :inline :dynamic)
)
(:methods
(lookup-text! (_type_ text-id symbol) string)
)
)
;; definition for method 3 of type game-text-info
(defmethod inspect ((this game-text-info))
(when (not this)
(set! this this)
(goto cfg-4)
)
(format #t "[~8x] ~A~%" this (-> this type))
(format #t "~1Tlength: ~D~%" (-> this length))
(format #t "~1Tlanguage-id: ~D~%" (-> this language-id))
(format #t "~1Tgroup-name: ~A~%" (-> this group-name))
(format #t "~1Tdata[0] @ #x~X~%" (-> this data))
(label cfg-4)
this
)
;; definition for symbol *text-group-names*, type (array string)
(define *text-group-names* (new 'static 'boxed-array :type string "common"))
;; definition for symbol *common-text-heap*, type kheap
(define *common-text-heap* (new 'global 'kheap))
;; definition for symbol *common-text*, type game-text-info
(define *common-text* (the-as game-text-info #f))
;; failed to figure out what this is:
0