Files
jak-project/third-party/SDL/.github/workflows/generic.yml
T
Tyler Wilding 1f6438e517 deps: update to SDL3 (#3852)
This PR updates to SDL3, and with it, adds a handful of new features.
Everything seems to work but I'm going to look over the code once last
time before merging, some of the API changes are hard to spot.

Fixes #2773

### Pressure sensitivity support for DS3 Controllers

SDL3 adds pressure sensitivity support for DS3 controllers on windows. I
have not tested on linux. The option is disabled by default.

On windows you will need https://docs.nefarius.at/projects/DsHidMini/
and to be using SXS mode.

### DualSense and Xbox One Trigger Effects

If enabled, Jak 2 will have certain trigger effects.  They are:
   - xbox1:
     - small vibrate when collecting dark eco
     - big vibrate when changing to dark jak
     - vibrate when shooting gun, proportional to gun type
   - ps5:
     - resistance when changing to dark jak
     - different gun shooting effects
       - red (resistance)
       - yellow (weapon trigger)
       - blue (vibrates)
       - purple (less resistance)
> **Gun Shooting effects are only enabled if the new "Swap R1 and R2"
option is enabled**

There are more effects that could be used in `dualsense_effects.cpp`,
but I only exposed the ones I needed to OpenGOAL. If a modder wants to
use some of the others and wires them up end-to-end, please consider
contributing that upstream.

### New ImGUI Menu

Added new imgui options for selecting the active controller, for those
people that struggle to select the initial controller.


![image](https://github.com/user-attachments/assets/48ff2985-d9ef-417a-b1f2-a25c74595935)

### Testing

The highlights of what I tested successfully:
   - display
     - [x] all mode switch permutations
     - [x] launch with all modes saved
- [x] switch monitors / unplug monitor that was active, how does it
handle it
     - [x] load with alternate monitor saved and all modes
     - [x] allowing hidpi doesnt break macos
   - controls
     - [x] keyboard and mouse still work
     - [x] pressure sensitivity on linux
2025-03-02 16:36:22 -05:00

389 lines
18 KiB
YAML
Vendored
Generated

name: 'Build'
run-name: 'Configure, Build and Test SDL'
on:
workflow_call:
inputs:
platforms:
description: 'JSON-encoded test properties'
type: string
required: true
jobs:
build:
name: ${{ matrix.platform.name }}
runs-on: ${{ matrix.platform.os }}
container: ${{ matrix.platform.container }}
defaults:
run:
shell: ${{ matrix.platform.shell }}
strategy:
fail-fast: false
matrix:
platform: ${{ fromJSON(inputs.platforms) }}
steps:
- name: 'Set up MSYS2'
if: ${{ matrix.platform.platform == 'msys2' }}
uses: msys2/setup-msys2@v2
with:
msystem: ${{ matrix.platform.msys2-msystem }}
install: >-
${{ matrix.platform.msys2-env }}-cc
${{ matrix.platform.msys2-env }}-cmake
${{ matrix.platform.msys2-env }}-ninja
${{ (!matrix.platform.msys2-no-perl && format('{0}-perl', matrix.platform.msys2-env)) || '' }}
${{ matrix.platform.msys2-env }}-pkg-config
${{ matrix.platform.msys2-env }}-clang-tools-extra
- name: 'About this job'
run: |
echo "key=${{ matrix.platform.key }}"
echo "name=${{ matrix.platform.name }}"
echo "os=${{ matrix.platform.os }}"
echo ""
echo "Add [sdl-ci-filter ${{ matrix.platform.key }}] to your commit message to reduce the number of jobs."
- uses: actions/checkout@v4
- name: 'Set up ninja'
if: ${{ matrix.platform.setup-ninja }}
uses: ./.github/actions/setup-ninja
- name: 'Set up libusb for MSVC'
if: ${{ matrix.platform.setup-libusb-arch != '' }}
uses: ./.github/actions/setup-msvc-libusb
with:
arch: ${{ matrix.platform.setup-libusb-arch }}
- uses: mymindstorm/setup-emsdk@v14
if: ${{ matrix.platform.platform == 'emscripten' }}
with:
version: 3.1.35
- uses: browser-actions/setup-chrome@v1
id: setup-chrome
if: ${{ matrix.platform.platform == 'emscripten' }}
with:
install-chromedriver: true
- name: 'Add chrome to PATH'
if: ${{ matrix.platform.platform == 'emscripten' }}
run: |
chrome_dir="$(dirname "${{ steps.setup-chrome.outputs.chrome-path }}")"
chromedriver_dir="$(dirname "${{ steps.setup-chrome.outputs.chromedriver-path }}")"
echo "CHROME_BINARY=${{ steps.setup-chrome.outputs.chrome-path }}" >>$GITHUB_ENV
echo "CHROMEDRIVER_BINARY=${{ steps.setup-chrome.outputs.chromedriver-path }}" >>$GITHUB_ENV
echo "chrome_dir=${chrome_dir}"
echo "chromedriver_dir=${chromedriver_dir}"
echo "${chrome_dir}" >>${GITHUB_PATH}
echo "${chromedriver_dir}" >>${GITHUB_PATH}
- uses: nttld/setup-ndk@v1
if: ${{ matrix.platform.android-ndk }}
id: setup-ndk
with:
local-cache: true
ndk-version: r21e
- name: 'Configure Android NDK variables'
if: ${{ matrix.platform.android-ndk }}
shell: sh
run: |
# We cannot use GitHub expressions in the controller job
echo "ANDROID_NDK_HOME=${{ steps.setup-ndk.outputs.ndk-path }}" >>$GITHUB_ENV
- uses: actions/setup-java@v4
if: ${{ matrix.platform.java }}
with:
distribution: 'temurin'
java-version: '17'
- uses: ilammy/msvc-dev-cmd@v1
if: ${{ matrix.platform.platform == 'msvc' }}
with:
arch: ${{ matrix.platform.msvc-vcvars-arch }}
sdk: ${{ matrix.platform.msvc-vcvars-sdk }}
- name: 'Set up Windows GDK Desktop'
uses: ./.github/actions/setup-gdk-desktop
if: ${{ matrix.platform.setup-gdk-folder != '' }}
with:
folder: '${{ matrix.platform.setup-gdk-folder }}'
- name: 'Set up LoongArch64 toolchain'
uses: ./.github/actions/setup-loongarch64-toolchain
id: setup-loongarch64-toolchain
if: ${{ matrix.platform.platform == 'loongarch64' }}
- name: 'Setup Intel oneAPI toolchain'
id: intel
if: ${{ matrix.platform.intel }}
run: |
# Download the key to system keyring
wget -O- https://apt.repos.intel.com/intel-gpg-keys/GPG-PUB-KEY-INTEL-SW-PRODUCTS.PUB \
| gpg --dearmor | sudo tee /usr/share/keyrings/oneapi-archive-keyring.gpg > /dev/null
# Add signed entry to apt sources and configure the APT client to use Intel repository:
echo "deb [signed-by=/usr/share/keyrings/oneapi-archive-keyring.gpg] https://apt.repos.intel.com/oneapi all main" | sudo tee /etc/apt/sources.list.d/oneAPI.list
# Update package list
sudo apt-get update -y
# Install oneAPI
sudo apt-get install -y intel-oneapi-compiler-dpcpp-cpp-and-cpp-classic
- name: 'Install apk packages'
if: ${{ matrix.platform.apk-packages != '' }}
run: |
${{ matrix.platform.sudo }} apk update
${{ matrix.platform.sudo }} apk add ${{ matrix.platform.apk-packages }}
- name: 'Install apt packages'
if: ${{ matrix.platform.apt-packages != '' }}
run: |
${{ matrix.platform.sudo }} apt-get update
${{ matrix.platform.sudo }} apt-get install -y ${{ matrix.platform.apt-packages }}
- name: 'Install brew packages'
if: ${{ matrix.platform.brew-packages != '' }}
run: |
export HOMEBREW_NO_INSTALLED_DEPENDENTS_CHECK=1
brew update
brew install ${{ matrix.platform.brew-packages }}
- name: 'Setup Python'
uses: 'actions/setup-python@main'
if: ${{ matrix.platform.setup-python }}
with:
python-version: '3.x'
- name: 'Install PyPI packages'
if: ${{ matrix.platform.pypi-packages != '' }}
run: |
python -m pip install --user ${{ matrix.platform.pypi-packages }}
- name: 'Set up GLES for VITA' # Must be after apk
if: ${{ matrix.platform.setup-vita-gles-type != '' }}
uses: ./.github/actions/setup-vita-gles
with:
type: ${{ matrix.platform.setup-vita-gles-type }}
- name: 'Pollute toolchain with "bad" SDL headers'
if: ${{ matrix.platform.pollute-directories != '' }}
#shell: ${{ matrix.platform.shell }}
run: |
# Create "bad" SDL headers in the toolchain.
# SDL sources should not use these.
for include in ${{ matrix.platform.pollute-directories }}; do
toolchain_directory="${include}/SDL3"
echo "Creating directory ${toolchain_directory}"
mkdir -p "${toolchain_directory}/SDL3"
for header in include/SDL3/*.h; do
dest="${toolchain_directory}/SDL3/$(basename "${header}")"
echo "Creating ${dest}"
echo '#error "System SDL headers must not be used by build system"' >"$dest"
done
done
- name: 'Configure (CMake)'
if: ${{ !matrix.platform.no-cmake }}
#shell: ${{ matrix.platform.shell }}
run: |
${{ matrix.platform.source-cmd }}
${{ matrix.platform.cmake-config-emulator }} cmake -S . -B build -GNinja \
-Wdeprecated -Wdev -Werror \
${{ matrix.platform.cmake-toolchain-file != '' && format('-DCMAKE_TOOLCHAIN_FILE={0}', matrix.platform.cmake-toolchain-file) || '' }} \
-DSDL_WERROR=${{ matrix.platform.werror }} \
-DSDL_EXAMPLES=${{ matrix.platform.build-tests }} \
-DSDL_TESTS=${{ matrix.platform.build-tests }} \
-DSDLTEST_TRACKMEM=ON \
-DSDL_INSTALL_TESTS=${{ matrix.platform.build-tests }} \
-DSDL_CLANG_TIDY=${{ matrix.platform.clang-tidy }} \
-DSDL_INSTALL_DOCS=ON \
-DSDL_INSTALL_CPACK=ON \
-DSDL_INSTALL_DOCS=ON \
${{ matrix.platform.cmake-arguments }} \
-DSDL_SHARED=${{ matrix.platform.shared }} \
-DSDL_STATIC=${{ matrix.platform.static }} \
-DSDL_VENDOR_INFO="Github Workflow" \
-DCMAKE_INSTALL_PREFIX=prefix \
-DCMAKE_INSTALL_LIBDIR=lib \
-DCMAKE_BUILD_TYPE=${{ matrix.platform.cmake-build-type }}
- name: 'Build (CMake)'
id: build
if: ${{ !matrix.platform.no-cmake }}
# shell: ${{ matrix.platform.shell }}
run: |
${{ matrix.platform.source-cmd }}
cmake --build build --config ${{ matrix.platform.cmake-build-type }} --verbose -- ${{ matrix.platform.cmake-build-arguments }}
- name: 'Verify SDL_REVISION'
if: ${{ !matrix.platform.no-cmake }}
run: |
echo "This should show us the SDL_REVISION"
echo "Shared library:"
${{ (matrix.platform.shared-lib && format('strings build/{0} | grep "Github Workflow"', matrix.platform.shared-lib)) || 'echo "<Shared library not supported by platform>"' }}
echo "Static library:"
${{ (matrix.platform.static-lib && format('strings build/{0} | grep "Github Workflow"', matrix.platform.static-lib)) || 'echo "<Static library not supported by platform>"' }}
- name: 'Run build-time tests (CMake)'
id: tests
if: ${{ !matrix.platform.no-cmake && matrix.platform.run-tests }}
# shell: ${{ matrix.platform.shell }}
run: |
${{ matrix.platform.source-cmd }}
${{ matrix.platform.pretest-cmd }}
set -eu
export SDL_TESTS_QUICK=1
ctest -VV --test-dir build/ -j2
- name: "Build test apk's (CMake)"
id: apks
if: ${{ always() && steps.build.outcome == 'success' && matrix.platform.android-apks != '' }}
# shell: ${{ matrix.platform.shell }}
run: |
${{ matrix.platform.source-cmd }}
cmake --build build --config ${{ matrix.platform.cmake-build-type }} \
--target \
${{ matrix.platform.android-apks }} \
--verbose \
-- ${{ matrix.platform.cmake-build-arguments }}
- name: 'Install (CMake)'
id: install
if: ${{ always() && steps.build.outcome == 'success' }}
# shell: ${{ matrix.platform.shell }}
run: |
${{ matrix.platform.source-cmd }}
cmake --install build --config ${{ matrix.platform.cmake-build-type }}
echo "prefix=$(pwd)/prefix" >> $GITHUB_OUTPUT
( cd prefix; find . ) | LC_ALL=C sort -u
- name: 'Package (CPack)'
id: package
if: ${{ always() && steps.build.outcome == 'success' }}
# shell: ${{ matrix.platform.shell }}
run: |
# DMG creation on macOS occasionally fails, so try multiple times
# https://gitlab.kitware.com/cmake/cmake/-/issues/25671
success=0
max_tries=10
for i in $(seq $max_tries); do
cmake --build build/ --config ${{ matrix.platform.cmake-build-type }} --target package -- ${{ matrix.platform.cmake-build-arguments }} && success=1
if test $success = 1; then
break
fi
echo "Package creation failed. Sleep 1 second and try again."
sleep 1
done
if test $success = 0; then
echo "Package creation failed after $max_tries attempts."
exit 1
fi
- name: 'Verify CMake configuration files'
if: ${{ steps.install.outcome == 'success' }}
# shell: ${{ matrix.platform.shell }}
run: |
${{ matrix.platform.source-cmd }}
${{ matrix.platform.cmake-config-emulator }} cmake -S cmake/test -B cmake_test_build -GNinja \
${{ matrix.platform.cmake-toolchain-file != '' && format('-DCMAKE_TOOLCHAIN_FILE={0}', matrix.platform.cmake-toolchain-file) || '' }} \
-DTEST_SHARED=${{ matrix.platform.shared }} \
-DTEST_STATIC=${{ matrix.platform.static }} \
${{ matrix.platform.cmake-arguments }} \
-DCMAKE_BUILD_TYPE=${{ matrix.platform.cmake-build-type }} \
-DCMAKE_PREFIX_PATH="${{ steps.install.outputs.prefix }}"
cmake --build cmake_test_build --verbose --config ${{ matrix.platform.cmake-build-type }} -- ${{ matrix.platform.cmake-build-arguments }}
- name: 'Extract CC/CXX/CFLAGS/CXXFLAGS from CMake toolchain'
if: ${{ steps.install.outcome == 'success' && matrix.platform.cc-from-cmake }}
# shell: ${{ matrix.platform.shell }}
run: |
cmake -S .github/cmake -B /tmp/cmake_extract \
${{ matrix.platform.cmake-toolchain-file != '' && format('-DCMAKE_TOOLCHAIN_FILE={0}', matrix.platform.cmake-toolchain-file) || '' }} \
-DCMAKE_BUILD_TYPE=${{ matrix.platform.cmake-build-type }} \
-DVAR_PATH=/tmp/env.txt
cat /tmp/env.txt >> $GITHUB_ENV
- name: 'Verify sdl3.pc'
# shell: ${{ matrix.platform.shell }}
if: ${{ steps.install.outcome == 'success' && matrix.platform.test-pkg-config }}
run: |
${{ matrix.platform.source-cmd }}
${{ matrix.platform.cc && format('export CC="{0}"', matrix.platform.cc) || '' }}
${{ matrix.platform.cflags && format('export CFLAGS="{0}"', matrix.platform.cflags) || '' }}
${{ matrix.platform.ldflags && format('export LDFLAGS="{0}"', matrix.platform.ldflags) || '' }}
export PKG_CONFIG_PATH=${{ steps.install.outputs.prefix }}/lib/pkgconfig
cmake/test/test_pkgconfig.sh
- name: 'Build (cross-platform-actions, BSD)'
id: cpactions
if: ${{ matrix.platform.cpactions }}
uses: cross-platform-actions/action@v0.27.0
with:
operating_system: '${{ matrix.platform.cpactions-os }}'
architecture: '${{ matrix.platform.cpactions-arch }}'
version: '${{ matrix.platform.cpactions-version }}'
run: |
${{ matrix.platform.cpactions-setup-cmd }}
${{ matrix.platform.cpactions-install-cmd }}
cmake -S . -B build -GNinja \
${{ matrix.platform.cmake-toolchain-file != '' && format('-DCMAKE_TOOLCHAIN_FILE={0}', matrix.platform.cmake-toolchain-file) || '' }} \
-Wdeprecated -Wdev -Werror \
-DSDL_WERROR=${{ matrix.platform.werror }} \
-DSDL_INSTALL_DOCS=ON \
${{ matrix.platform.cmake-arguments }} \
-DSDL_SHARED=${{ matrix.platform.shared }} \
-DSDL_STATIC=${{ matrix.platform.static }} \
-DSDL_VENDOR_INFO="Github Workflow" \
-DCMAKE_INSTALL_PREFIX=prefix \
-DCMAKE_INSTALL_LIBDIR=lib \
-DCMAKE_BUILD_TYPE=${{ matrix.platform.cmake-build-type }}
cmake --build build/ --config ${{ matrix.platform.cmake-build-type }} --verbose
cmake --build build/ --config ${{ matrix.platform.cmake-build-type }} --target package
cmake --build build/ --config ${{ matrix.platform.cmake-build-type }} --target clean
rm -rf build/dist/_CPack_Packages
rm -rf build/CMakeFiles
rm -rf build/docs
- name: Add msbuild to PATH
id: setup-msbuild
if: ${{ matrix.platform.msvc-project != '' }}
uses: microsoft/setup-msbuild@v2
- name: Build msbuild
if: ${{ matrix.platform.msvc-project != '' }}
run: |
"$(cygpath -u '${{ steps.setup-msbuild.outputs.msbuildPath }}\msbuild.exe')" ${{ matrix.platform.msvc-project }} -m -p:BuildInParallel=true -p:Configuration=Release ${{ matrix.platform.msvc-project-flags }}
- name: 'Build (Android.mk)'
if: ${{ matrix.platform.android-mk }}
run: |
./build-scripts/androidbuildlibs.sh
- name: 'Create Gradle project (Android)'
if: ${{ matrix.platform.android-gradle }}
run: |
for folder in build-ndk-build build-cmake; do
python build-scripts/create-android-project.py \
--output "${folder}" \
--variant copy \
org.libsdl.testspriteminimal \
test/testspriteminimal.c test/icon.h
done
echo ""
echo "Project contents:"
echo ""
find "build-ndk-build/org.libsdl.testspriteminimal"
- name: 'Build Android app (Gradle & ndk-build)'
if: ${{ matrix.platform.android-gradle }}
run: |
cd build-ndk-build/org.libsdl.testspriteminimal
./gradlew -i assembleRelease
- name: 'Build Android app (Gradle & CMake)'
if: ${{ matrix.platform.android-gradle }}
run: |
cd build-cmake/org.libsdl.testspriteminimal
./gradlew -i assembleRelease -PBUILD_WITH_CMAKE=1
- name: 'Build (xcode)'
if: ${{ matrix.platform.xcode-sdk != '' }}
run: |
xcodebuild -project Xcode/SDL/SDL.xcodeproj -target SDL3 -configuration Release -sdk ${{ matrix.platform.xcode-sdk }} clean build
- name: 'Check Sources'
if: ${{ matrix.platform.check-sources }}
run: |
set -e
build-scripts/test-versioning.sh
python build-scripts/check_android_jni.py
python build-scripts/check_stdlib_usage.py
- name: 'Upload binary package'
uses: actions/upload-artifact@v4
if: ${{ always() && matrix.platform.artifact != '' && (steps.package.outcome == 'success' || steps.cpactions.outcome == 'success') && (matrix.platform.enable-artifacts || steps.tests.outcome == 'failure') }}
with:
if-no-files-found: error
name: '${{ matrix.platform.artifact }}'
path: |
build/dist/SDL3*
build/include*
- name: 'Upload minidumps'
uses: actions/upload-artifact@v4
if: ${{ always() && steps.tests.outcome == 'failure' && (matrix.platform.platform == 'msvc' || matrix.platform.platform == 'msys2') }}
with:
if-no-files-found: ignore
name: '${{ matrix.platform.artifact }}-minidumps'
path: build/**/*.dmp
- name: "Upload Android test apk's"
uses: actions/upload-artifact@v4
if: ${{ matrix.platform.enable-artifacts && always() && matrix.platform.artifact != '' && steps.apks.outcome == 'success' }}
with:
if-no-files-found: error
name: '${{ matrix.platform.artifact }}-apks'
path: build/test/*.apk