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86dfd92f0070a9e64439508df546588391ef6d4a
jak-project
/
test
/
decompiler
/
reference
/
jak2
/
levels
/
common
/
races
T
History
ManDude
332326268a
make directrenderer in sprite work + rename
game-text-id
to
text-id
+ move pc debug settings (
#2459
)
2023-04-08 04:32:35 +01:00
..
race-h_REF.gc
decomp:
race-*
files (
#2224
)
2023-02-18 15:45:00 -05:00
race-hud_REF.gc
make directrenderer in sprite work + rename
game-text-id
to
text-id
+ move pc debug settings (
#2459
)
2023-04-08 04:32:35 +01:00
race-manager_REF.gc
make directrenderer in sprite work + rename
game-text-id
to
text-id
+ move pc debug settings (
#2459
)
2023-04-08 04:32:35 +01:00
race-mesh_REF.gc
[jak2] entity debug improvements and add a hack to make airlocks faster because we can + fix defend stadium (
#2432
)
2023-03-27 02:55:16 +01:00
race-obs_REF.gc
decomp:
race-*
files (
#2224
)
2023-02-18 15:45:00 -05:00
race-part_REF.gc
d/jak2: finish
scene-actor
,
scene-looper
,
race-part
,
rigid-body-plat
,
debug-part
,
voicebox
(
#1987
)
2022-10-29 16:42:57 -04:00
vehicle-racer_REF.gc
[jak2] entity debug improvements and add a hack to make airlocks faster because we can + fix defend stadium (
#2432
)
2023-03-27 02:55:16 +01:00