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87190890cf045ca42bb1a2f565c2abbaf2542550
jak-project/game/system
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Tyler Wilding 434269cb63 game: ignore analog trigger values below 5% of the range (#4157)
Quick fix for drift compensation, do something better later
2026-04-02 22:44:47 -04:00
..
hid
game: ignore analog trigger values below 5% of the range (#4157)
2026-04-02 22:44:47 -04:00
background_worker.cpp
g/j2: Integrate highscores with Speedrun.com/JakSpeedruns.com when speedrunner mode is enabled (#3037)
2023-10-11 20:43:55 -04:00
background_worker.h
g/j2: Integrate highscores with Speedrun.com/JakSpeedruns.com when speedrunner mode is enabled (#3037)
2023-10-11 20:43:55 -04:00
Deci2Server.cpp
deps: update fmt to 11.1.4 (#3880)
2025-04-12 15:59:13 -04:00
Deci2Server.h
[jak2] goalc supports multiple projects (#1619)
2022-07-06 21:18:08 -04:00
deci_common.h
[ckernel] split by game version (#1559)
2022-06-26 18:17:11 -04:00
IOP_Kernel.cpp
IOP, DMA: Silence VAG audio on first chunk upload (#4048)
2025-12-29 20:35:44 -05:00
IOP_Kernel.h
IOP: Fix WakeupThread waking up threads with other waittypes (#4047)
2025-12-08 17:44:45 -05:00
iop_thread.cpp
[wip] Jak 3 Overlord (#3567)
2024-07-26 09:42:28 -04:00
iop_thread.h
Implement scheduling of IOP threads. (#1689)
2022-07-26 21:15:37 -04:00
SystemThread.cpp
support c++ tools on macos (#2063)
2022-12-22 17:12:05 -05:00
SystemThread.h
lint: add include sorting config to clang-format (#1517)
2022-06-22 23:37:46 -04:00
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