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mirror of https://github.com/open-goal/jak-project synced 2026-07-05 13:43:52 -04:00
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88166300a9adf3479a00002d14e92936ad2c2d69
jak-project/game/graphics/opengl_renderer/foreground
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water111 85c3d76878 [merc2] guard against nans in bones (#1549)
* [merc2] guard against bones in nans

* zero out bone buffer, just to be safe
2022-06-24 18:39:26 -04:00
..
Generic2_Build.cpp
[graphics] add missing blend used in final boss fight (#1406)
2022-06-01 21:00:47 -04:00
Generic2_DMA.cpp
[cleanup] memory bugs, memory usage reduction, delete merc1 (#1515)
2022-06-21 21:26:11 -04:00
Generic2_OpenGL.cpp
[graphics] add missing blend used in final boss fight (#1406)
2022-06-01 21:00:47 -04:00
Generic2.cpp
lint: add include sorting config to clang-format (#1517)
2022-06-22 23:37:46 -04:00
Generic2.h
[cleanup] memory bugs, memory usage reduction, delete merc1 (#1515)
2022-06-21 21:26:11 -04:00
Merc2.cpp
[merc2] guard against nans in bones (#1549)
2022-06-24 18:39:26 -04:00
Merc2.h
"quit game" option in title + reduce particle cap (30720 2D -> 15360 2D) (#1410)
2022-06-02 21:40:37 -04:00
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