Files
jak-project/test/decompiler/reference/jak1/engine/physics/dynamics-h_REF.gc
T
Tyler Wilding 8a18072d97 tests/jak2: Better prepare offline tests for multiple games (#1591)
* git: ignore vs build dir

* cmake: ditch `clang-cl` on windows in favor of actual `clang`

* build: suppress a significant number of warnings

* build: adjust workflows and vendor nasm

* docs: update docs to remove `clang-cl` mentions

* tests: move jak1 reference tests into their own folder

* tests: update offline tests to support multiple games

* tests: some additional fixes and multi-game handling

* tests: update reference tests
2022-07-06 18:10:38 -04:00

65 lines
2.2 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type dynamics
(deftype dynamics (basic)
((name basic :offset-assert 4)
(gravity-max meters :offset-assert 8)
(gravity-length meters :offset-assert 12)
(gravity vector :inline :offset-assert 16)
(gravity-normal vector :inline :offset-assert 32)
(walk-distance meters :offset-assert 48)
(run-distance meters :offset-assert 52)
)
:method-count-assert 9
:size-assert #x38
:flag-assert #x900000038
)
;; definition for method 3 of type dynamics
(defmethod inspect dynamics ((obj dynamics))
(format #t "[~8x] ~A~%" obj (-> obj type))
(format #t "~Tname: ~A~%" (-> obj name))
(format #t "~Tgravity-max: (meters ~m)~%" (-> obj gravity-max))
(format #t "~Tgravity-length: (meters ~m)~%" (-> obj gravity-length))
(format #t "~Tgravity: ~`vector`P~%" (-> obj gravity))
(format #t "~Tgravity-normal: ~`vector`P~%" (-> obj gravity-normal))
(format #t "~Twalk-distance: (meters ~m)~%" (-> obj walk-distance))
(format #t "~Trun-distance: (meters ~m)~%" (-> obj run-distance))
obj
)
;; definition for function time-to-apex
(defun time-to-apex ((arg0 float) (arg1 float))
(the int (/ arg0 (- (* 0.0033333334 arg1))))
)
;; definition for function time-to-ground
(defun time-to-ground ((arg0 float) (arg1 float) (arg2 float))
(let ((f0-0 0.0)
(v0-0 0)
)
(while (< (- arg2) f0-0)
(set! arg0 (- arg0 (* 0.0033333334 arg1)))
(+! f0-0 (* 0.0033333334 arg0))
(+! v0-0 1)
)
v0-0
)
)
;; definition for symbol *standard-dynamics*, type dynamics
(define *standard-dynamics* (new 'static 'dynamics
:name 'standard
:gravity-max (meters 40)
:gravity-length (meters 60)
:gravity (new 'static 'vector :y 245760.0 :w 1.0)
:gravity-normal (new 'static 'vector :y 1.0 :w 1.0)
:walk-distance (meters 2)
:run-distance (meters 5)
)
)
;; failed to figure out what this is:
0