Files
jak-project/test/decompiler/reference/jak1/levels/common/texture-upload_REF.gc
T
Tyler Wilding 8a18072d97 tests/jak2: Better prepare offline tests for multiple games (#1591)
* git: ignore vs build dir

* cmake: ditch `clang-cl` on windows in favor of actual `clang`

* build: suppress a significant number of warnings

* build: adjust workflows and vendor nasm

* docs: update docs to remove `clang-cl` mentions

* tests: move jak1 reference tests into their own folder

* tests: update offline tests to support multiple games

* tests: some additional fixes and multi-game handling

* tests: update reference tests
2022-07-06 18:10:38 -04:00

18 lines
683 B
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; failed to figure out what this is:
(setup-font-texture! *texture-pool*)
;; definition for symbol *shadow-middot-texture*, type texture
(define *shadow-middot-texture* (lookup-texture-by-id (new 'static 'texture-id :index #x4 :page #x2)))
;; definition for symbol *generic-envmap-texture*, type texture
(define *generic-envmap-texture* (lookup-texture-by-id (the-as texture-id #x10000014)))
;; definition for symbol *ocean-texture*, type texture
(define *ocean-texture* (lookup-texture-by-id (new 'static 'texture-id :page #x370)))
;; failed to figure out what this is:
(set! (-> *texture-pool* allocate-func) texture-page-common-boot-allocate)