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jak-project/goal_src/engine/game/task/hint-control-h.gc
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water111 c235280b91 [decomp] clean up files 50-100 (#1443)
* [decomp] clean up files 50-100

* update file, fix crash on too many prims

* spelling is hard
2022-06-12 12:58:10 -04:00

67 lines
2.1 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: hint-control-h.gc
;; name in dgo: hint-control-h
;; dgos: GAME, ENGINE
;; The "hint" system is used to give the player hints if they appear to be stuck
;; Hints can belong to either a level or a task. The hint-control types have
;; parameters about how often the hints should come, and what they are tied to.
(defenum hint-command
(if-unknown 0)
(if-known 1)
(if-resolved 2)
(if-need-introduction 3)
(if-need-reminder 4)
(if-need-reminder-a 5)
(if-need-reward-speech 6)
(close-need-hint 7)
(close-need-introduction 8)
(close-need-reminder 9)
(close-need-reminder-a 10)
(close-need-reward-speech 11)
(close-need-resolution 12)
(if-at-most-need-reminder-a 13)
)
;; information about an in-level hint. These aren't tied to a specific object or task.
(deftype level-hint-control (structure)
((delay-before-playing time-frame :offset-assert 0)
(id game-text-id :offset-assert 8)
(num-attempts-before-playing int8 :offset-assert 12)
(num-success-before-killing int8 :offset-assert 13)
(num-attempts int8 :offset-assert 14)
(num-success int8 :offset-assert 15)
(start-time time-frame :offset-assert 16)
(last-time-called time-frame :offset-assert 24)
)
:method-count-assert 9
:size-assert #x20
:flag-assert #x900000020
)
;; a "task hint" is explicitly tied to an in-game task.
(deftype task-hint-control (structure)
((task game-task :offset-assert 0)
(delay time-frame :offset-assert 8)
)
:method-count-assert 9
:size-assert #x10
:flag-assert #x900000010
)
(deftype task-hint-control-group (structure)
((tasks (array task-hint-control) :offset-assert 0)
)
:method-count-assert 9
:size-assert #x4
:flag-assert #x900000004
)
(define-extern reset-all-hint-controls (function none))
(define-extern kill-current-level-hint (function pair pair symbol none))
(define-extern level-hint-spawn (function game-text-id string entity process-tree game-task none))