Files
jak-project/test/decompiler/reference/engine/math/euler-h_REF.gc
T
ManDude 7ce58f709f process-spawn + pretty printer improvements (#1428)
* some jp support to fix some errors in the original game

* music fade toggle

* recognize `process-new` macros!!

* strip casts in this macro

* rename macro

* fix cast typecheck

* update source 1

* detect kernel stack case

* less boilerplate

* `manipy-spawn` special case

* pretty printer improvements

* revert dumb thing from earlier

* use shell detection on `send-event`

* fix some events

* remove unused argument

* detect `static-attack-info` and add `CondNoElse` to shell detect

* better `attack-info` detect

* support `process-spawn` in multi-lets

* detect `rand-float-gen` pt 1

* detect as return value

* detect in `countdown` and  `dotimes`

* oops this wasnt working

* fancier `send-event`s

* clang

* update source!!

* fix tests

* fine jeez

* uh okay

* fix some accidental regressions

* fix more regressions

* regression fixes

* fix big bug...

* extra safety!
2022-06-10 02:18:08 +01:00

33 lines
927 B
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition for symbol EulSafe, type (array int32)
(define EulSafe (the-as (array int32) (new 'static 'boxed-array :type int32 0 1 2 0)))
;; definition for symbol EulNext, type (array int32)
(define EulNext (the-as (array int32) (new 'static 'boxed-array :type int32 1 2 0 1)))
;; definition of type euler-angles
(deftype euler-angles (vector)
()
:method-count-assert 9
:size-assert #x10
:flag-assert #x900000010
)
;; definition for method 3 of type euler-angles
;; Used lq/sq
(defmethod inspect euler-angles ((obj euler-angles))
(format #t "[~8x] ~A~%" obj 'euler-angles)
(format #t "~Tdata[4] @ #x~X~%" (&-> obj x))
(format #t "~Tx: ~f~%" (-> obj x))
(format #t "~Ty: ~f~%" (-> obj y))
(format #t "~Tz: ~f~%" (-> obj z))
(format #t "~Tw: ~f~%" (-> obj w))
(format #t "~Tquad: ~D~%" (-> obj quad))
obj
)
;; failed to figure out what this is:
0