Files
jak-project/test/decompiler/reference/engine/camera/pov-camera-h_REF.gc
T
ManDude 1bede6954d ambient & hint subtitles and subtitles for citadel + training (#1337)
* hint & ambient subtitle support + `training` & `village1` subs

* update refs

* Update game_subtitle_en.gs

* Update game_subtitle_en.gs

* update source

* more subtitles

* Update game_subtitle_en.gs

* Update game_subtitle_en.gs

* tests

* typo.
2022-04-25 20:01:39 -04:00

52 lines
1.9 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type pov-camera
(deftype pov-camera (process-drawable)
((cspace-array cspace-array :offset 112)
(flags pov-camera-flag :offset-assert 176)
(debounce-start-time time-frame :offset-assert 184)
(notify-handle handle :offset-assert 192)
(anim-name string :offset-assert 200)
(command-list pair :offset-assert 204)
(mask-to-clear process-mask :offset-assert 208)
(music-volume-movie float :offset-assert 212)
(sfx-volume-movie float :offset-assert 216)
)
:heap-base #x70
:method-count-assert 30
:size-assert #xdc
:flag-assert #x1e007000dc
(:methods
(pov-camera-abort () _type_ :state 20)
(pov-camera-done-playing () _type_ :state 21)
(pov-camera-playing () _type_ :state 22)
(pov-camera-start-playing () _type_ :state 23)
(pov-camera-startup () _type_ :state 24)
(check-for-abort (_type_) symbol 25)
(target-grabbed? (_type_) symbol 26)
(pre-startup-callback (_type_) none 27)
(target-released? () symbol 28)
(set-stack-size! (_type_) none 29)
)
)
;; definition for method 3 of type pov-camera
(defmethod inspect pov-camera ((obj pov-camera))
(let ((t9-0 (method-of-type process-drawable inspect)))
(t9-0 obj)
)
(format #t "~T~Tflags: ~D~%" (-> obj flags))
(format #t "~T~Tdebounce-start-time: ~D~%" (-> obj debounce-start-time))
(format #t "~T~Tnotify-handle: ~D~%" (-> obj notify-handle))
(format #t "~T~Tanim-name: ~A~%" (-> obj anim-name))
(format #t "~T~Tcommand-list: ~A~%" (-> obj command-list))
(format #t "~T~Tmask-to-clear: ~D~%" (-> obj mask-to-clear))
(format #t "~T~Tmusic-volume-movie: ~f~%" (-> obj music-volume-movie))
(format #t "~T~Tsfx-volume-movie: ~f~%" (-> obj sfx-volume-movie))
obj
)
;; failed to figure out what this is:
0