mirror of
https://github.com/open-goal/jak-project
synced 2026-06-02 18:19:07 -04:00
24578b64b9
* hardcode `time-frame`things * Update cam-states_REF.gc * Update level-info_REF.gc * update refs 1 * update refs 2 * update refs 3 * update refs 4 * update refs 5 * update detection and casting * Update FormExpressionAnalysis.cpp * update refs 6 * update mood decomp * update refs 7 * update refs 8 * remove temp entity birth code * update time-frame casts * fix compiler * hardcode stuff and fix some types * fix some bitfield detection being wrong * bug fixes * detect seconds on adds with immediate * update refs 9 * fix casts and rand-vu-int-range bugs (update refs 10) * update refs 11 * update 12 * update 13 * update 14 * Update game-info_REF.gc * improve cpad macros detection * remove unused code * update refs * clang * update source code * Update cam-states.gc * `lavatube-energy` finish * update refs * fix actor bank stuff * Update navigate.gc * reduce entity default stack size * Update transformq-h.gc * oops forgot these * fix code and tests * fix mood sound stuff * Update load-dgo.gc * Update README.md
70 lines
2.4 KiB
Common Lisp
Vendored
Generated
70 lines
2.4 KiB
Common Lisp
Vendored
Generated
;;-*-Lisp-*-
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(in-package goal)
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;; definition of type level-hint-control
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(deftype level-hint-control (structure)
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((delay-before-playing time-frame :offset-assert 0)
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(id game-text-id :offset-assert 8)
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(num-attempts-before-playing int8 :offset-assert 12)
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(num-success-before-killing int8 :offset-assert 13)
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(num-attempts int8 :offset-assert 14)
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(num-success int8 :offset-assert 15)
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(start-time time-frame :offset-assert 16)
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(last-time-called time-frame :offset-assert 24)
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)
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:method-count-assert 9
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:size-assert #x20
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:flag-assert #x900000020
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)
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;; definition for method 3 of type level-hint-control
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(defmethod inspect level-hint-control ((obj level-hint-control))
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(format #t "[~8x] ~A~%" obj 'level-hint-control)
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(format #t "~Tdelay-before-playing: ~D~%" (-> obj delay-before-playing))
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(format #t "~Tid: ~D~%" (-> obj id))
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(format #t "~Tnum-attempts-before-playing: ~D~%" (-> obj num-attempts-before-playing))
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(format #t "~Tnum-success-before-killing: ~D~%" (-> obj num-success-before-killing))
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(format #t "~Tnum-attempts: ~D~%" (-> obj num-attempts))
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(format #t "~Tnum-success: ~D~%" (-> obj num-success))
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(format #t "~Tstart-time: ~D~%" (-> obj start-time))
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(format #t "~Tlast-time-called: ~D~%" (-> obj last-time-called))
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obj
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)
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;; definition of type task-hint-control
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(deftype task-hint-control (structure)
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((task game-task :offset-assert 0)
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(delay time-frame :offset-assert 8)
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)
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:method-count-assert 9
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:size-assert #x10
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:flag-assert #x900000010
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)
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;; definition for method 3 of type task-hint-control
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(defmethod inspect task-hint-control ((obj task-hint-control))
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(format #t "[~8x] ~A~%" obj 'task-hint-control)
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(format #t "~Ttask: ~D~%" (-> obj task))
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(format #t "~Tdelay: ~D~%" (-> obj delay))
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obj
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)
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;; definition of type task-hint-control-group
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(deftype task-hint-control-group (structure)
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((tasks (array task-hint-control) :offset-assert 0)
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)
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:method-count-assert 9
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:size-assert #x4
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:flag-assert #x900000004
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)
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;; definition for method 3 of type task-hint-control-group
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(defmethod inspect task-hint-control-group ((obj task-hint-control-group))
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(format #t "[~8x] ~A~%" obj 'task-hint-control-group)
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(format #t "~Ttasks: ~A~%" (-> obj tasks))
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obj
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)
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;; failed to figure out what this is:
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0
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