Files
jak-project/test/decompiler/reference/engine/gfx/sprite/sprite_REF.gc
T
water111 c9fc4f0bf9 [graphics] eyes (#1169)
* first draft eye renderer

* working

* working
2022-02-15 19:37:51 -05:00

991 lines
40 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type sprite-header
(deftype sprite-header (structure)
((header qword 1 :inline :offset-assert 0)
(num-sprites int32 :offset 0)
)
:method-count-assert 9
:size-assert #x10
:flag-assert #x900000010
)
;; definition for method 3 of type sprite-header
(defmethod inspect sprite-header ((obj sprite-header))
(format #t "[~8x] ~A~%" obj 'sprite-header)
(format #t "~Theader[1] @ #x~X~%" (-> obj header))
(format #t "~Tnum-sprites: ~D~%" (-> obj num-sprites))
obj
)
;; definition for function sprite-setup-header
;; INFO: Return type mismatch int vs none.
(defun sprite-setup-header ((hdr sprite-header) (num-sprites int))
(set! (-> hdr num-sprites) num-sprites)
(none)
)
;; definition of type sprite-hvdf-data
(deftype sprite-hvdf-data (structure)
((data qword 76 :inline :offset-assert 0)
)
:method-count-assert 9
:size-assert #x4c0
:flag-assert #x9000004c0
)
;; definition for method 3 of type sprite-hvdf-data
(defmethod inspect sprite-hvdf-data ((obj sprite-hvdf-data))
(format #t "[~8x] ~A~%" obj 'sprite-hvdf-data)
(format #t "~Tdata[76] @ #x~X~%" (-> obj data))
obj
)
;; definition of type sprite-hvdf-control
(deftype sprite-hvdf-control (structure)
((alloc int8 76 :offset-assert 0)
)
:method-count-assert 9
:size-assert #x4c
:flag-assert #x90000004c
)
;; definition for method 3 of type sprite-hvdf-control
(defmethod inspect sprite-hvdf-control ((obj sprite-hvdf-control))
(format #t "[~8x] ~A~%" obj 'sprite-hvdf-control)
(format #t "~Talloc[76] @ #x~X~%" (-> obj alloc))
obj
)
;; definition for symbol *sprite-hvdf-data*, type sprite-hvdf-data
(define *sprite-hvdf-data* (new 'global 'sprite-hvdf-data))
;; definition for symbol *sprite-hvdf-control*, type sprite-hvdf-control
(define *sprite-hvdf-control* (new 'global 'sprite-hvdf-control))
;; failed to figure out what this is:
(dotimes (v1-6 76)
(set! (-> *sprite-hvdf-control* alloc v1-6) 0)
)
;; failed to figure out what this is:
(set! (-> *sprite-hvdf-control* alloc 0) 1)
;; definition of type sprite-aux-list
(deftype sprite-aux-list (basic)
((num-entries int32 :offset-assert 4)
(entry int32 :offset-assert 8)
(data sprite-vec-data-2d 1 :offset-assert 12)
)
:method-count-assert 9
:size-assert #x10
:flag-assert #x900000010
(:methods
(new (symbol type int) _type_ 0)
)
)
;; definition for method 3 of type sprite-aux-list
;; INFO: this function exists in multiple non-identical object files
(defmethod inspect sprite-aux-list ((obj sprite-aux-list))
(format #t "[~8x] ~A~%" obj (-> obj type))
(format #t "~Tnum-entries: ~D~%" (-> obj num-entries))
(format #t "~Tentry: ~D~%" (-> obj entry))
(format #t "~Tdata[1] @ #x~X~%" (-> obj data))
obj
)
;; definition for method 0 of type sprite-aux-list
(defmethod new sprite-aux-list ((allocation symbol) (type-to-make type) (size int))
(let ((v0-0 (object-new allocation type-to-make (the-as int (+ (-> type-to-make size) (* (+ size -1) 4))))))
(set! (-> v0-0 num-entries) size)
(set! (-> v0-0 entry) 0)
v0-0
)
)
;; definition for method 3 of type sprite-aux-list
;; INFO: this function exists in multiple non-identical object files
;; INFO: Return type mismatch symbol vs sprite-aux-list.
(defmethod inspect sprite-aux-list ((obj sprite-aux-list))
(format #t "[~X] sprite-aux-list:~%" obj)
(format #t "~Tnum-entries: ~D~%" (-> obj num-entries))
(format #t "~Tentry: ~D~%" (-> obj entry))
(dotimes (s5-0 (-> obj entry))
(format #t "~T~D : ~X~%" s5-0 (-> obj data s5-0))
)
(the-as sprite-aux-list #f)
)
;; definition for symbol *sprite-aux-list*, type sprite-aux-list
(define *sprite-aux-list* (new 'global 'sprite-aux-list 256))
;; definition for function clear-sprite-aux-list
;; INFO: Return type mismatch int vs none.
(defun clear-sprite-aux-list ()
(set! (-> *sprite-aux-list* entry) 0)
0
(none)
)
;; definition for function add-to-sprite-aux-list
;; INFO: Return type mismatch int vs none.
(defun add-to-sprite-aux-list ((arg0 sparticle-system) (arg1 sparticle-cpuinfo) (arg2 sprite-vec-data-3d))
(let ((v1-0 *sprite-aux-list*))
(when (< (-> v1-0 entry) (-> v1-0 num-entries))
(set! (-> v1-0 data (-> v1-0 entry)) (-> arg1 sprite))
(+! (-> v1-0 entry) 1)
)
)
(set! (-> arg2 r-g-b-a w) 0.0)
0
(none)
)
;; definition of type sprite-frame-data
(deftype sprite-frame-data (structure)
((cdata vector 16 :inline :offset-assert 0)
(hmge-scale vector :inline :offset 256)
(consts vector :inline :offset-assert 272)
(pfog0 float :offset 272)
(deg-to-rad float :offset 276)
(min-scale float :offset 280)
(inv-area float :offset 284)
(adgif-giftag gs-gif-tag :inline :offset-assert 288)
(sprite-2d-giftag gs-gif-tag :inline :offset-assert 304)
(sprite-2d-giftag-2 gs-gif-tag :inline :offset-assert 320)
(sincos-01 vector :inline :offset-assert 336)
(sincos-23 vector :inline :offset-assert 352)
(sincos-45 vector :inline :offset-assert 368)
(sincos-67 vector :inline :offset-assert 384)
(sincos-89 vector :inline :offset-assert 400)
(basis-x vector :inline :offset-assert 416)
(basis-y vector :inline :offset-assert 432)
(sprite-3d-giftag gs-gif-tag :inline :offset-assert 448)
(screen-shader adgif-shader :inline :offset-assert 464)
(clipped-giftag gs-gif-tag :inline :offset-assert 544)
(inv-hmge-scale vector :inline :offset-assert 560)
(stq-offset vector :inline :offset-assert 576)
(stq-scale vector :inline :offset-assert 592)
(rgba-plain qword :inline :offset-assert 608)
(warp-giftag gs-gif-tag :inline :offset-assert 624)
(fog-clamp vector :inline :offset-assert 640)
(fog-min float :offset 640)
(fog-max float :offset 644)
(max-scale float :offset 648)
)
:method-count-assert 9
:size-assert #x290
:flag-assert #x900000290
)
;; definition for method 3 of type sprite-frame-data
(defmethod inspect sprite-frame-data ((obj sprite-frame-data))
(format #t "[~8x] ~A~%" obj 'sprite-frame-data)
(format #t "~Tdata[41] @ #x~X~%" (-> obj cdata))
(format #t "~Tcdata[16] @ #x~X~%" (-> obj cdata))
(format #t "~Tfdata[25] @ #x~X~%" (-> obj hmge-scale))
(format #t "~Txy-array[8] @ #x~X~%" (-> obj cdata))
(format #t "~Tst-array[4] @ #x~X~%" (-> obj cdata 8))
(format #t "~Txyz-array[4] @ #x~X~%" (-> obj cdata 12))
(format #t "~Thmge-scale: #<vector @ #x~X>~%" (-> obj hmge-scale))
(format #t "~Tconsts: #<vector @ #x~X>~%" (&-> obj pfog0))
(format #t "~Tpfog0: ~f~%" (-> obj pfog0))
(format #t "~Tdeg-to-rad: ~f~%" (-> obj deg-to-rad))
(format #t "~Tmin-scale: ~f~%" (-> obj min-scale))
(format #t "~Tinv-area: ~f~%" (-> obj inv-area))
(format #t "~Tadgif-giftag: #<qword @ #x~X>~%" (-> obj adgif-giftag))
(format #t "~Tsprite-2d-giftag: #<qword @ #x~X>~%" (-> obj sprite-2d-giftag))
(format #t "~Tsprite-2d-giftag-2: #<qword @ #x~X>~%" (-> obj sprite-2d-giftag-2))
(format #t "~Tsincos-01: #<vector @ #x~X>~%" (-> obj sincos-01))
(format #t "~Tsincos-23: #<vector @ #x~X>~%" (-> obj sincos-23))
(format #t "~Tsincos-45: #<vector @ #x~X>~%" (-> obj sincos-45))
(format #t "~Tsincos-67: #<vector @ #x~X>~%" (-> obj sincos-67))
(format #t "~Tsincos-89: #<vector @ #x~X>~%" (-> obj sincos-89))
(format #t "~Tbasis-x: #<vector @ #x~X>~%" (-> obj basis-x))
(format #t "~Tbasis-y: #<vector @ #x~X>~%" (-> obj basis-y))
(format #t "~Tsprite-3d-giftag: #<qword @ #x~X>~%" (-> obj sprite-3d-giftag))
(format #t "~Tscreen-shader: #<adgif-shader @ #x~X>~%" (-> obj screen-shader))
(format #t "~Tclipped-giftag: #<qword @ #x~X>~%" (-> obj clipped-giftag))
(format #t "~Tinv-hmge-scale: #<vector @ #x~X>~%" (-> obj inv-hmge-scale))
(format #t "~Tstq-offset: #<vector @ #x~X>~%" (-> obj stq-offset))
(format #t "~Tstq-scale: #<vector @ #x~X>~%" (-> obj stq-scale))
(format #t "~Trgba-plain: #<qword @ #x~X>~%" (-> obj rgba-plain))
(format #t "~Twarp-giftag: #<qword @ #x~X>~%" (-> obj warp-giftag))
(format #t "~Tfog-clamp: #<vector @ #x~X>~%" (-> obj fog-clamp))
(format #t "~Tfog-min: ~f~%" (-> obj fog-clamp x))
(format #t "~Tfog-max: ~f~%" (-> obj fog-clamp y))
(format #t "~Tmax-scale: ~f~%" (-> obj fog-clamp z))
obj
)
;; definition for function sprite-setup-frame-data
;; INFO: Return type mismatch float vs none.
;; Used lq/sq
(defun sprite-setup-frame-data ((data sprite-frame-data) (tbp-offset int))
(set! (-> data hmge-scale quad) (-> *math-camera* hmge-scale quad))
(set! (-> data inv-hmge-scale quad) (-> *math-camera* inv-hmge-scale quad))
(set! (-> data pfog0) (-> *math-camera* pfog0))
(set! (-> data deg-to-rad) 0.000095873795)
(set! (-> data adgif-giftag tag) (new 'static 'gif-tag64 :nloop #x1 :nreg #x5))
(set! (-> data adgif-giftag regs)
(new 'static 'gif-tag-regs
:regs0 (gif-reg-id a+d)
:regs1 (gif-reg-id a+d)
:regs2 (gif-reg-id a+d)
:regs3 (gif-reg-id a+d)
:regs4 (gif-reg-id a+d)
)
)
(set! (-> data sprite-2d-giftag tag)
(new 'static 'gif-tag64
:nloop #x1
:eop #x1
:pre #x1
:prim (new 'static 'gs-prim :prim (gs-prim-type tri-fan) :tme #x1 :fge #x1 :abe #x1)
:nreg #x9
)
)
(set! (-> data sprite-2d-giftag regs)
(new 'static 'gif-tag-regs
:regs0 (gif-reg-id rgbaq)
:regs1 (gif-reg-id st)
:regs2 (gif-reg-id xyzf2)
:regs3 (gif-reg-id st)
:regs4 (gif-reg-id xyzf2)
:regs5 (gif-reg-id st)
:regs6 (gif-reg-id xyzf2)
:regs7 (gif-reg-id st)
:regs8 (gif-reg-id xyzf2)
)
)
(set! (-> data sprite-2d-giftag-2 tag)
(new 'static 'gif-tag64
:nloop #x1
:eop #x1
:pre #x1
:prim (new 'static 'gs-prim :prim (gs-prim-type tri-fan) :tme #x1 :abe #x1)
:nreg #x9
)
)
(set! (-> data sprite-2d-giftag-2 regs)
(new 'static 'gif-tag-regs
:regs0 (gif-reg-id rgbaq)
:regs1 (gif-reg-id st)
:regs2 (gif-reg-id xyzf2)
:regs3 (gif-reg-id st)
:regs4 (gif-reg-id xyzf2)
:regs5 (gif-reg-id st)
:regs6 (gif-reg-id xyzf2)
:regs7 (gif-reg-id st)
:regs8 (gif-reg-id xyzf2)
)
)
(set! (-> data sprite-3d-giftag tag)
(new 'static 'gif-tag64
:nloop #x1
:eop #x1
:pre #x1
:prim (new 'static 'gs-prim :prim (gs-prim-type tri-fan) :tme #x1 :fge #x1 :abe #x1)
:nreg #xc
)
)
(set! (-> data sprite-3d-giftag regs)
(new 'static 'gif-tag-regs
:regs0 (gif-reg-id st)
:regs1 (gif-reg-id rgbaq)
:regs2 (gif-reg-id xyzf2)
:regs3 (gif-reg-id st)
:regs4 (gif-reg-id rgbaq)
:regs5 (gif-reg-id xyzf2)
:regs6 (gif-reg-id st)
:regs7 (gif-reg-id rgbaq)
:regs8 (gif-reg-id xyzf2)
:regs9 (gif-reg-id st)
:regs10 (gif-reg-id rgbaq)
:regs11 (gif-reg-id xyzf2)
)
)
(set! (-> data clipped-giftag tag)
(new 'static 'gif-tag64
:nloop #x1
:eop #x1
:pre #x1
:prim (new 'static 'gs-prim :prim (gs-prim-type tri-fan) :tme #x1 :fge #x1 :abe #x1)
:nreg #x3
)
)
(set! (-> data clipped-giftag regs)
(new 'static 'gif-tag-regs :regs0 (gif-reg-id st) :regs1 (gif-reg-id rgbaq) :regs2 (gif-reg-id xyzf2))
)
(set! (-> data warp-giftag tag) (new 'static 'gif-tag64
:nloop #x1
:eop #x1
:pre #x1
:prim (new 'static 'gs-prim :prim (gs-prim-type tri) :tme #x1 :abe #x1)
:nreg #xc
)
)
(set! (-> data warp-giftag regs) (new 'static 'gif-tag-regs
:regs0 (gif-reg-id st)
:regs1 (gif-reg-id rgbaq)
:regs2 (gif-reg-id xyzf2)
:regs3 (gif-reg-id st)
:regs4 (gif-reg-id rgbaq)
:regs5 (gif-reg-id xyzf2)
:regs6 (gif-reg-id st)
:regs7 (gif-reg-id rgbaq)
:regs8 (gif-reg-id xyzf2)
)
)
(set! (-> data screen-shader prims 1) (gs-reg64 tex0-1))
(set! (-> data screen-shader tex0) (new 'static 'gs-tex0 :tbw #x8 :tw #xa :th #x8 :tbp0 (* tbp-offset 32)))
(set! (-> data screen-shader prims 3) (gs-reg64 tex1-1))
(set! (-> data screen-shader tex1) (new 'static 'gs-tex1 :mmag #x1 :mmin #x1))
(set! (-> data screen-shader prims 5) (gs-reg64 miptbp1-1))
(set! (-> data screen-shader miptbp1) (new 'static 'gs-miptbp))
(set! (-> data screen-shader clamp-reg) (gs-reg64 clamp-1))
(set! (-> data screen-shader clamp) (new 'static 'gs-clamp
:wms (gs-tex-wrap-mode region-clamp)
:wmt (gs-tex-wrap-mode region-clamp)
:maxu #x27f
:maxv #xef
)
)
(set! (-> data screen-shader prims 9) (gs-reg64 alpha-1))
(set! (-> data screen-shader alpha) (new 'static 'gs-alpha :b #x1 :d #x1))
(set! (-> data sincos-01 z) 0.999998)
(set! (-> data sincos-23 z) -0.16666014)
(set! (-> data sincos-45 z) 0.008326521)
(set! (-> data sincos-67 z) -0.0001956241)
(set! (-> data sincos-89 z) 0.0000023042373)
(set! (-> data sincos-01 w) 1.0)
(set! (-> data sincos-23 w) -0.49998003)
(set! (-> data sincos-45 w) 0.041620404)
(set! (-> data sincos-67 w) -0.0013636408)
(set! (-> data sincos-89 w) 0.000020170546)
(set! (-> data basis-x quad) (the-as uint128 0))
(set! (-> data basis-x x) (- (-> *math-camera* perspective vector 0 x)))
(set! (-> data basis-y quad) (the-as uint128 0))
(set! (-> data basis-y y) (- (-> *math-camera* perspective vector 1 y)))
(set! (-> data min-scale) (sqrtf (* (/ 1.0 (-> data basis-x x)) (/ 1.0 (-> data basis-y y)))))
(set! (-> data inv-area) (/ 1.0 (* (-> data min-scale) (-> data min-scale))))
(set-vector! (-> data cdata 0) -0.5 -0.5 0.0 0.0)
(set-vector! (-> data cdata 1) 0.5 -0.5 0.0 0.0)
(set-vector! (-> data cdata 2) 0.5 0.5 0.0 0.0)
(set-vector! (-> data cdata 3) -0.5 0.5 0.0 0.0)
(set-vector! (-> data cdata 4) 0.0 -0.5 0.0 0.0)
(set-vector! (-> data cdata 5) 1.0 -0.5 0.0 0.0)
(set-vector! (-> data cdata 6) 1.0 0.5 0.0 0.0)
(set-vector! (-> data cdata 7) 0.0 0.5 0.0 0.0)
(set-vector! (-> data cdata 8) 0.0 0.0 1.0 0.0)
(set-vector! (-> data cdata 9) 1.0 0.0 1.0 0.0)
(set-vector! (-> data cdata 10) 1.0 1.0 1.0 0.0)
(set-vector! (-> data cdata 11) 0.0 1.0 1.0 0.0)
(set-vector! (-> data cdata 12) -0.5 0.0 -0.5 0.0)
(set-vector! (-> data cdata 13) 0.5 0.0 -0.5 0.0)
(set-vector! (-> data cdata 14) 0.5 0.0 0.5 0.0)
(set-vector! (-> data cdata 15) -0.5 0.0 0.5 0.0)
(set-vector! (-> data stq-offset) -1792.0 (+ -2048.0 (the float (-> *video-parms* screen-hy))) 0.0 0.0)
(set-vector! (-> data stq-scale) 0.0009765625 0.00390625 1.0 1.0)
(set! (-> data rgba-plain vector4w x) 128)
(set! (-> data rgba-plain vector4w y) 128)
(set! (-> data rgba-plain vector4w z) 128)
(set! (-> data rgba-plain vector4w w) 64)
(set! (-> data fog-clamp x) (-> *math-camera* fog-min))
(set! (-> data fog-clamp y) (-> *math-camera* fog-max))
(set! (-> data fog-clamp z) 2048.0)
(none)
)
;; definition for symbol sprite-vu1-block, type vu-function
(define sprite-vu1-block (new 'static 'vu-function :length #x356 :qlength #x1ab))
;; definition for method 0 of type sprite-array-2d
(defmethod new sprite-array-2d ((allocation symbol) (type-to-make type) (group-0-size int) (group-1-size int))
(let* ((sprite-count (+ group-0-size group-1-size))
(vec-data-size (* 3 sprite-count))
(adgif-data-size (* 5 sprite-count))
(v0-0 (object-new
allocation
type-to-make
(the-as int (+ (-> type-to-make size) (* (+ adgif-data-size -1 vec-data-size) 16)))
)
)
)
(set! (-> v0-0 num-sprites 0) group-0-size)
(set! (-> v0-0 num-sprites 1) group-1-size)
(set! (-> v0-0 num-valid 0) 0)
(set! (-> v0-0 num-valid 1) 0)
(set! (-> v0-0 vec-data) (-> v0-0 data))
(set! (-> v0-0 adgif-data) (the-as (inline-array adgif-shader) (&-> v0-0 data vec-data-size)))
v0-0
)
)
;; definition for method 0 of type sprite-array-3d
(defmethod new sprite-array-3d ((allocation symbol) (type-to-make type) (group-0-size int) (group-1-size int))
(let* ((sprite-count (+ group-0-size group-1-size))
(vec-data-size (* 3 sprite-count))
(adgif-data-size (* 5 sprite-count))
(v0-0 (object-new
allocation
type-to-make
(the-as int (+ (-> type-to-make size) (* (+ adgif-data-size -1 vec-data-size) 16)))
)
)
)
(set! (-> v0-0 num-sprites 0) group-0-size)
(set! (-> v0-0 num-sprites 1) group-1-size)
(set! (-> v0-0 num-valid 0) 0)
(set! (-> v0-0 num-valid 1) 0)
(set! (-> v0-0 vec-data) (-> v0-0 data))
(set! (-> v0-0 adgif-data) (the-as (inline-array adgif-shader) (&-> v0-0 data vec-data-size)))
v0-0
)
)
;; definition for symbol *sprite-array-2d*, type sprite-array-2d
(define *sprite-array-2d* (new 'global 'sprite-array-2d 1920 128))
;; definition for symbol *sprite-array-3d*, type sprite-array-3d
(define *sprite-array-3d* (new 'global 'sprite-array-3d 256 0))
;; definition for function sprite-set-3d-quaternion!
(defun sprite-set-3d-quaternion! ((arg0 sprite-vec-data-3d) (arg1 quaternion))
(local-vars (v1-0 float) (v1-1 float))
(rlet ((vf0 :class vf)
(vf1 :class vf)
(vf2 :class vf)
)
(init-vf0-vector)
(cond
((< (-> arg1 w) 0.0)
(.lvf vf1 (&-> arg0 qx-qy-qz-sy quad))
(.lvf vf2 (&-> arg1 vec quad))
(.sub.vf vf1 vf0 vf2 :mask #b111)
(.svf (&-> arg0 qx-qy-qz-sy quad) vf1)
(.mov v1-0 vf1)
)
(else
(.lvf vf1 (&-> arg0 qx-qy-qz-sy quad))
(.lvf vf2 (&-> arg1 vec quad))
(.add.vf vf1 vf0 vf2 :mask #b111)
(.svf (&-> arg0 qx-qy-qz-sy quad) vf1)
(.mov v1-1 vf1)
)
)
arg1
)
)
;; definition for function sprite-get-3d-quaternion!
(defun sprite-get-3d-quaternion! ((arg0 quaternion) (arg1 sprite-vec-data-3d))
(let ((f0-0 (-> arg1 qx-qy-qz-sy x))
(f1-0 (-> arg1 qx-qy-qz-sy y))
(f3-0 (-> arg1 qx-qy-qz-sy z))
)
(set! (-> arg0 x) f0-0)
(set! (-> arg0 y) f1-0)
(set! (-> arg0 z) f3-0)
(set! (-> arg0 w) (sqrtf (- (- (- 1.0 (* f3-0 f3-0)) (* f1-0 f1-0)) (* f0-0 f0-0))))
)
arg0
)
;; definition for function sprite-add-matrix-data
;; INFO: Return type mismatch int vs none.
;; Used lq/sq
(defun sprite-add-matrix-data ((dma-buff dma-buffer) (matrix-mode uint))
(let ((count 900))
(cond
((zero? matrix-mode)
(let* ((a1-1 dma-buff)
(pkt1 (the-as dma-packet (-> a1-1 base)))
)
(set! (-> pkt1 dma) (new 'static 'dma-tag :qwc #x5 :id (dma-tag-id cnt)))
(set! (-> pkt1 vif0) (new 'static 'vif-tag :imm #x404 :cmd (vif-cmd stcycl)))
(set! (-> pkt1 vif1) (new 'static 'vif-tag :num #x5 :cmd (vif-cmd unpack-v4-32) :imm (shr (shl count 54) 54)))
(set! (-> a1-1 base) (&+ (the-as pointer pkt1) 16))
)
(let* ((mtx (the-as matrix (-> dma-buff base)))
(t1-0 (-> *math-camera* camera-temp))
(a2-4 (-> t1-0 vector 0 quad))
(a3-4 (-> t1-0 vector 1 quad))
(t0-4 (-> t1-0 vector 2 quad))
(t1-1 (-> t1-0 vector 3 quad))
)
(set! (-> mtx vector 0 quad) a2-4)
(set! (-> mtx vector 1 quad) a3-4)
(set! (-> mtx vector 2 quad) t0-4)
(set! (-> mtx vector 3 quad) t1-1)
)
(&+! (-> dma-buff base) 64)
(let ((v1-1 (+ count 4)))
(set! (-> (the-as (pointer uint128) (-> dma-buff base))) (-> *math-camera* hvdf-off quad))
(&+! (-> dma-buff base) 16)
(+ v1-1 1)
)
)
((= matrix-mode 1)
(let* ((a1-10 dma-buff)
(pkt2 (the-as dma-packet (-> a1-10 base)))
)
(set! (-> pkt2 dma) (new 'static 'dma-tag :qwc #x50 :id (dma-tag-id cnt)))
(set! (-> pkt2 vif0) (new 'static 'vif-tag :imm #x404 :cmd (vif-cmd stcycl)))
(set! (-> pkt2 vif1)
(new 'static 'vif-tag :num #x50 :cmd (vif-cmd unpack-v4-32) :imm (shr (shl count 54) 54))
)
(set! (-> a1-10 base) (&+ (the-as pointer pkt2) 16))
)
(let ((mtx2 (the-as matrix (-> dma-buff base)))
(f1-0 (-> *math-camera* perspective vector 0 x))
(f2-0 (-> *math-camera* perspective vector 1 y))
(f0-1 (* -1.9996 (-> *math-camera* perspective vector 0 x)))
)
(set-vector! (-> mtx2 vector 0) f0-1 0.0 0.0 0.0)
(set-vector! (-> mtx2 vector 1) 0.0 (- (* (/ f2-0 f1-0) f0-1)) 0.0 0.0)
(set-vector! (-> mtx2 vector 2) 0.0 0.0 (- f0-1) 0.0)
(set-vector! (-> mtx2 vector 3) 0.0 0.0 (* 500000000.0 f0-1) (* 60.0 f0-1 (-> *math-camera* pfog0)))
)
(&+! (-> dma-buff base) 64)
(let ((v1-2 (+ count 4)))
(let ((a1-16 (the-as vector (-> dma-buff base))))
(set! (-> a1-16 quad) (-> *math-camera* hvdf-off quad))
(set! (-> a1-16 x) 2048.0)
(set! (-> a1-16 y) 2048.0)
(set! (-> a1-16 z) (-> *math-camera* hvdf-off z))
)
(&+! (-> dma-buff base) 16)
(let ((v1-3 (+ v1-2 1)))
(dotimes (hvdf-idx 75)
(set! (-> (the-as (pointer uint128) (-> dma-buff base))) (-> *sprite-hvdf-data* data (+ hvdf-idx 1) quad))
(&+! (-> dma-buff base) 16)
(+! v1-3 1)
)
)
)
)
)
)
0
(none)
)
;; definition for function sprite-add-frame-data
;; INFO: Return type mismatch pointer vs none.
(defun sprite-add-frame-data ((dma-buff dma-buffer) (tbp-offset uint))
(let ((s5-0 41))
(let* ((v1-0 dma-buff)
(pkt (the-as dma-packet (-> v1-0 base)))
)
(set! (-> pkt dma) (new 'static 'dma-tag :id (dma-tag-id cnt) :qwc s5-0))
(set! (-> pkt vif0) (new 'static 'vif-tag :imm #x404 :cmd (vif-cmd stcycl)))
(set! (-> pkt vif1) (new 'static 'vif-tag :imm #x3d4 :cmd (vif-cmd unpack-v4-32) :num s5-0))
(set! (-> v1-0 base) (&+ (the-as pointer pkt) 16))
)
(sprite-setup-frame-data (the-as sprite-frame-data (-> dma-buff base)) (the-as int tbp-offset))
(&+! (-> dma-buff base) (* s5-0 16))
)
(none)
)
;; definition for function sprite-add-2d-chunk
;; INFO: Return type mismatch pointer vs none.
(defun sprite-add-2d-chunk ((sprites sprite-array-2d) (start-sprite-idx int) (num-sprites int) (dma-buff dma-buffer) (mscal-addr int))
(let ((qwc-pkt1 1))
(let* ((v1-0 dma-buff)
(pkt1 (the-as dma-packet (-> v1-0 base)))
)
(set! (-> pkt1 dma) (new 'static 'dma-tag :id (dma-tag-id cnt) :qwc qwc-pkt1))
(set! (-> pkt1 vif0) (new 'static 'vif-tag :imm #x404 :cmd (vif-cmd stcycl)))
(set! (-> pkt1 vif1) (new 'static 'vif-tag :imm #x8000 :cmd (vif-cmd unpack-v4-32) :num qwc-pkt1))
(set! (-> v1-0 base) (&+ (the-as pointer pkt1) 16))
)
(sprite-setup-header (the-as sprite-header (-> dma-buff base)) num-sprites)
(&+! (-> dma-buff base) (* qwc-pkt1 16))
)
(let* ((qwc-pkt2 (* 3 num-sprites))
(v1-4 dma-buff)
(pkt2 (the-as dma-packet (-> v1-4 base)))
)
(set! (-> pkt2 dma) (new 'static 'dma-tag
:id (dma-tag-id ref)
:addr (the-as int (&+ (-> sprites vec-data) (* 48 start-sprite-idx)))
:qwc qwc-pkt2
)
)
(set! (-> pkt2 vif0) (new 'static 'vif-tag))
(set! (-> pkt2 vif1) (new 'static 'vif-tag :imm #x8001 :cmd (vif-cmd unpack-v4-32) :num qwc-pkt2))
(set! (-> v1-4 base) (&+ (the-as pointer pkt2) 16))
)
(let* ((qwc-pkt3 (* 5 num-sprites))
(v1-6 dma-buff)
(pkt3 (the-as dma-packet (-> v1-6 base)))
)
(set! (-> pkt3 dma) (new 'static 'dma-tag
:id (dma-tag-id ref)
:addr (+ (the-as int (-> sprites adgif-data)) (* 80 start-sprite-idx))
:qwc qwc-pkt3
)
)
(set! (-> pkt3 vif0) (new 'static 'vif-tag))
(set! (-> pkt3 vif1) (new 'static 'vif-tag :imm #x8091 :cmd (vif-cmd unpack-v4-32) :num qwc-pkt3))
(set! (-> v1-6 base) (&+ (the-as pointer pkt3) 16))
)
(let ((pkt4 (the-as dma-packet (-> dma-buff base))))
(set! (-> pkt4 dma) (new 'static 'dma-tag :id (dma-tag-id cnt)))
(set! (-> pkt4 vif0) (new 'static 'vif-tag))
(set! (-> pkt4 vif1) (new 'static 'vif-tag :cmd (vif-cmd mscal) :msk #x1 :imm mscal-addr))
(set! (-> dma-buff base) (&+ (the-as pointer pkt4) 16))
)
(none)
)
;; definition for function sprite-add-2d-all
(defun sprite-add-2d-all ((sprites sprite-array-2d) (dma-buff dma-buffer) (group-idx int))
(when (> (-> sprites num-valid group-idx) 0)
(let ((current-sprite-idx 0)
(mscal-addr 3)
)
(when (= group-idx 1)
(set! current-sprite-idx (-> sprites num-sprites 0))
(set! mscal-addr 109)
)
(let ((remaining-sprites (-> sprites num-valid group-idx)))
(while (< 48 remaining-sprites)
(sprite-add-2d-chunk sprites current-sprite-idx 48 dma-buff mscal-addr)
(+! current-sprite-idx 48)
(+! remaining-sprites -48)
)
(sprite-add-2d-chunk sprites current-sprite-idx remaining-sprites dma-buff mscal-addr)
)
)
)
(none)
)
;; definition for function sprite-add-3d-chunk
;; INFO: Return type mismatch pointer vs none.
(defun sprite-add-3d-chunk ((sprites sprite-array-3d) (start-sprite-idx int) (num-sprites int) (dma-buff dma-buffer))
(let ((qwc-pkt1 1))
(let* ((v1-0 dma-buff)
(pkt1 (the-as dma-packet (-> v1-0 base)))
)
(set! (-> pkt1 dma) (new 'static 'dma-tag :id (dma-tag-id cnt) :qwc qwc-pkt1))
(set! (-> pkt1 vif0) (new 'static 'vif-tag :imm #x404 :cmd (vif-cmd stcycl)))
(set! (-> pkt1 vif1) (new 'static 'vif-tag :imm #x8000 :cmd (vif-cmd unpack-v4-32) :num qwc-pkt1))
(set! (-> v1-0 base) (&+ (the-as pointer pkt1) 16))
)
(sprite-setup-header (the-as sprite-header (-> dma-buff base)) num-sprites)
(&+! (-> dma-buff base) (* qwc-pkt1 16))
)
(let* ((qwc-pkt2 (* 3 num-sprites))
(v1-4 dma-buff)
(pkt2 (the-as dma-packet (-> v1-4 base)))
)
(set! (-> pkt2 dma) (new 'static 'dma-tag
:id (dma-tag-id ref)
:addr (the-as int (&+ (-> sprites vec-data) (* 48 start-sprite-idx)))
:qwc qwc-pkt2
)
)
(set! (-> pkt2 vif0) (new 'static 'vif-tag))
(set! (-> pkt2 vif1) (new 'static 'vif-tag :imm #x8001 :cmd (vif-cmd unpack-v4-32) :num qwc-pkt2))
(set! (-> v1-4 base) (&+ (the-as pointer pkt2) 16))
)
(let* ((qwc-pkt3 (* 5 num-sprites))
(v1-6 dma-buff)
(pkt3 (the-as dma-packet (-> v1-6 base)))
)
(set! (-> pkt3 dma) (new 'static 'dma-tag
:id (dma-tag-id ref)
:addr (the-as int (-> sprites adgif-data start-sprite-idx))
:qwc qwc-pkt3
)
)
(set! (-> pkt3 vif0) (new 'static 'vif-tag))
(set! (-> pkt3 vif1) (new 'static 'vif-tag :imm #x8091 :cmd (vif-cmd unpack-v4-32) :num qwc-pkt3))
(set! (-> v1-6 base) (&+ (the-as pointer pkt3) 16))
)
(let ((pkt4 (the-as dma-packet (-> dma-buff base))))
(set! (-> pkt4 dma) (new 'static 'dma-tag :id (dma-tag-id cnt)))
(set! (-> pkt4 vif0) (new 'static 'vif-tag))
(set! (-> pkt4 vif1) (new 'static 'vif-tag :cmd (vif-cmd mscal) :msk #x1 :imm #xd3))
(set! (-> dma-buff base) (&+ (the-as pointer pkt4) 16))
)
(none)
)
;; definition for function sprite-add-3d-all
(defun sprite-add-3d-all ((sprites sprite-array-3d) (dma-buff dma-buffer) (group-idx int))
(when (> (-> sprites num-valid group-idx) 0)
(let ((current-sprite-idx (if (zero? group-idx)
0
(-> sprites num-sprites 0)
)
)
(remaining-sprites (-> sprites num-valid group-idx))
)
(while (< 48 remaining-sprites)
(sprite-add-3d-chunk sprites current-sprite-idx 48 dma-buff)
(+! current-sprite-idx 48)
(+! remaining-sprites -48)
)
(sprite-add-3d-chunk sprites current-sprite-idx remaining-sprites dma-buff)
)
)
(none)
)
;; definition for function sprite-add-shadow-chunk
;; INFO: Return type mismatch pointer vs none.
(defun sprite-add-shadow-chunk ((shadow-buff fake-shadow-buffer) (start-idx int) (num-sprites int) (dma-buff dma-buffer))
(let ((qwc-pkt1 1))
(let* ((v1-0 dma-buff)
(pkt1 (the-as dma-packet (-> v1-0 base)))
)
(set! (-> pkt1 dma) (new 'static 'dma-tag :id (dma-tag-id cnt) :qwc qwc-pkt1))
(set! (-> pkt1 vif0) (new 'static 'vif-tag :imm #x404 :cmd (vif-cmd stcycl)))
(set! (-> pkt1 vif1) (new 'static 'vif-tag :imm #x8000 :cmd (vif-cmd unpack-v4-32) :num qwc-pkt1))
(set! (-> v1-0 base) (&+ (the-as pointer pkt1) 16))
)
(sprite-setup-header (the-as sprite-header (-> dma-buff base)) num-sprites)
(&+! (-> dma-buff base) (* qwc-pkt1 16))
)
(let* ((qwc-pkt2 (* 3 num-sprites))
(v1-4 dma-buff)
(pkt2 (the-as dma-packet (-> v1-4 base)))
)
(set! (-> pkt2 dma) (new 'static 'dma-tag :id (dma-tag-id cnt) :qwc qwc-pkt2))
(set! (-> pkt2 vif0) (new 'static 'vif-tag))
(set! (-> pkt2 vif1) (new 'static 'vif-tag :imm #x8001 :cmd (vif-cmd unpack-v4-32) :num qwc-pkt2))
(set! (-> v1-4 base) (&+ (the-as pointer pkt2) 16))
)
(dotimes (sprite-idx num-sprites)
(let ((dma-vec-data (the-as (inline-array vector) (-> dma-buff base))))
(let ((in-vec-data (-> shadow-buff data (+ start-idx sprite-idx))))
(set! (-> dma-vec-data 0 x) (-> in-vec-data px))
(set! (-> dma-vec-data 0 y) (-> in-vec-data py))
(set! (-> dma-vec-data 0 z) (-> in-vec-data pz))
(set! (-> dma-vec-data 0 w) (-> in-vec-data scale))
(set! (-> dma-vec-data 1 x) (-> in-vec-data qx))
(set! (-> dma-vec-data 1 y) (-> in-vec-data qy))
(set! (-> dma-vec-data 1 z) (-> in-vec-data qz))
(set! (-> dma-vec-data 1 w) (-> in-vec-data scale))
)
(set! (-> dma-vec-data 2 x) 128.0)
(set! (-> dma-vec-data 2 y) 128.0)
(set! (-> dma-vec-data 2 z) 128.0)
(set! (-> dma-vec-data 2 w) 40.0)
)
(&+! (-> dma-buff base) 48)
)
(let* ((qwc-pkt3 (* 5 num-sprites))
(v1-9 dma-buff)
(pkt3 (the-as dma-packet (-> v1-9 base)))
)
(set! (-> pkt3 dma) (new 'static 'dma-tag :id (dma-tag-id cnt) :qwc qwc-pkt3))
(set! (-> pkt3 vif0) (new 'static 'vif-tag))
(set! (-> pkt3 vif1) (new 'static 'vif-tag :imm #x8091 :cmd (vif-cmd unpack-v4-32) :num qwc-pkt3))
(set! (-> v1-9 base) (&+ (the-as pointer pkt3) 16))
)
(dotimes (si num-sprites)
(let ((dma-adgif-data (the-as adgif-shader (-> dma-buff base)))
(in-adgif-data (-> shadow-buff data (+ start-idx si)))
)
(adgif-shader<-texture-simple! dma-adgif-data *shadow-middot-texture*)
(if (logtest? (-> in-adgif-data flags) 1)
(set! (-> dma-adgif-data alpha) (new 'static 'gs-alpha :b #x2 :d #x1))
(set! (-> dma-adgif-data alpha) (new 'static 'gs-alpha :a #x2 :d #x1))
)
)
(&+! (-> dma-buff base) 80)
)
(let ((pkt4 (the-as dma-packet (-> dma-buff base))))
(set! (-> pkt4 dma) (new 'static 'dma-tag :id (dma-tag-id cnt)))
(set! (-> pkt4 vif0) (new 'static 'vif-tag))
(set! (-> pkt4 vif1) (new 'static 'vif-tag :cmd (vif-cmd mscal) :msk #x1 :imm #xd3))
(set! (-> dma-buff base) (&+ (the-as pointer pkt4) 16))
)
(none)
)
;; definition for function sprite-add-shadow-all
(defun sprite-add-shadow-all ((shadow-buff fake-shadow-buffer) (dma-buff dma-buffer))
(when (> (-> shadow-buff num-shadows) 0)
(let ((current-shadow 0)
(remaining-shadows (-> shadow-buff num-shadows))
)
(while (< 48 remaining-shadows)
(sprite-add-shadow-chunk shadow-buff current-shadow 48 dma-buff)
(+! current-shadow 48)
(+! remaining-shadows -48)
)
(sprite-add-shadow-chunk shadow-buff current-shadow remaining-shadows dma-buff)
)
)
(none)
)
;; definition for function sprite-draw
;; INFO: Return type mismatch int vs none.
(defun sprite-draw ((disp display))
(let ((dma-mem-begin (-> *display* frames (-> *display* on-screen) frame global-buf base)))
(let* ((dma-buff (-> *display* frames (-> *display* on-screen) frame global-buf))
(dma-bucket-begin (-> dma-buff base))
)
(sprite-init-distorter dma-buff (-> disp frames (-> disp on-screen) draw frame1 fbp))
(sprite-draw-distorters dma-buff)
(let* ((v1-13 dma-buff)
(pkt1 (the-as dma-packet (-> v1-13 base)))
)
(set! (-> pkt1 dma) (new 'static 'dma-tag :qwc #x3 :id (dma-tag-id cnt)))
(set! (-> pkt1 vif0) (new 'static 'vif-tag))
(set! (-> pkt1 vif1) (new 'static 'vif-tag :imm #x3 :cmd (vif-cmd direct) :msk #x1))
(set! (-> v1-13 base) (&+ (the-as pointer pkt1) 16))
)
(let* ((v1-14 dma-buff)
(giftag (the-as gs-gif-tag (-> v1-14 base)))
)
(set! (-> giftag tag) (new 'static 'gif-tag64 :nloop #x1 :eop #x1 :nreg #x2))
(set! (-> giftag regs)
(new 'static 'gif-tag-regs
:regs0 (gif-reg-id a+d)
:regs1 (gif-reg-id a+d)
:regs2 (gif-reg-id a+d)
:regs3 (gif-reg-id a+d)
:regs4 (gif-reg-id a+d)
:regs5 (gif-reg-id a+d)
:regs6 (gif-reg-id a+d)
:regs7 (gif-reg-id a+d)
:regs8 (gif-reg-id a+d)
:regs9 (gif-reg-id a+d)
:regs10 (gif-reg-id a+d)
:regs11 (gif-reg-id a+d)
:regs12 (gif-reg-id a+d)
:regs13 (gif-reg-id a+d)
:regs14 (gif-reg-id a+d)
:regs15 (gif-reg-id a+d)
)
)
(set! (-> v1-14 base) (&+ (the-as pointer giftag) 16))
)
(let* ((v1-15 dma-buff)
(a0-13 (-> v1-15 base))
)
(set! (-> (the-as (pointer gs-test) a0-13) 0)
(new 'static 'gs-test
:ate #x1
:atst (gs-atest greater-equal)
:aref #x26
:afail #x1
:zte #x1
:ztst (gs-ztest greater-equal)
)
)
(set! (-> (the-as (pointer gs-reg64) a0-13) 1) (gs-reg64 test-1))
(set! (-> (the-as (pointer gs-clamp) a0-13) 2)
(new 'static 'gs-clamp :wms (gs-tex-wrap-mode clamp) :wmt (gs-tex-wrap-mode clamp))
)
(set! (-> (the-as (pointer gs-reg64) a0-13) 3) (gs-reg64 clamp-1))
(set! (-> v1-15 base) (&+ a0-13 32))
)
(dma-buffer-add-vu-function dma-buff sprite-vu1-block 1)
(sprite-add-frame-data dma-buff (-> disp frames (-> disp on-screen) draw frame1 fbp))
(let* ((v1-22 dma-buff)
(pkt2 (the-as dma-packet (-> v1-22 base)))
)
(set! (-> pkt2 dma) (new 'static 'dma-tag :id (dma-tag-id cnt)))
(set! (-> pkt2 vif0) (new 'static 'vif-tag :cmd (vif-cmd mscalf) :msk #x1 :imm #x0))
(set! (-> pkt2 vif1) (new 'static 'vif-tag :cmd (vif-cmd flushe) :msk #x1))
(set! (-> v1-22 base) (&+ (the-as pointer pkt2) 16))
)
(let* ((v1-23 dma-buff)
(pkt3 (the-as dma-packet (-> v1-23 base)))
)
(set! (-> pkt3 dma) (new 'static 'dma-tag :id (dma-tag-id cnt)))
(set! (-> pkt3 vif0) (new 'static 'vif-tag :cmd (vif-cmd base)))
(set! (-> pkt3 vif1) (new 'static 'vif-tag :imm #x190 :cmd (vif-cmd offset)))
(set! (-> v1-23 base) (&+ (the-as pointer pkt3) 16))
)
(sprite-add-matrix-data dma-buff (the-as uint 0))
(sprite-add-3d-all *sprite-array-3d* dma-buff 0)
(sprite-add-2d-all *sprite-array-2d* dma-buff 0)
(sprite-add-shadow-all
(if (= *fake-shadow-buffer* *fake-shadow-buffer-1*)
*fake-shadow-buffer-2*
*fake-shadow-buffer-1*
)
dma-buff
)
(let* ((v1-25 dma-buff)
(pkt4 (the-as dma-packet (-> v1-25 base)))
)
(set! (-> pkt4 dma) (new 'static 'dma-tag :id (dma-tag-id cnt)))
(set! (-> pkt4 vif0) (new 'static 'vif-tag))
(set! (-> pkt4 vif1) (new 'static 'vif-tag :cmd (vif-cmd flushe) :msk #x1))
(set! (-> v1-25 base) (&+ (the-as pointer pkt4) 16))
)
(sprite-add-matrix-data dma-buff (the-as uint 1))
(sprite-add-2d-all *sprite-array-2d* dma-buff 1)
(let ((a3-0 (-> dma-buff base)))
(let ((pkt5 (the-as dma-packet (-> dma-buff base))))
(set! (-> pkt5 dma) (new 'static 'dma-tag :id (dma-tag-id next)))
(set! (-> pkt5 vif0) (new 'static 'vif-tag))
(set! (-> pkt5 vif1) (new 'static 'vif-tag))
(set! (-> dma-buff base) (&+ (the-as pointer pkt5) 16))
)
(dma-bucket-insert-tag
(-> *display* frames (-> *display* on-screen) frame bucket-group)
(bucket-id sprite)
dma-bucket-begin
(the-as (pointer dma-tag) a3-0)
)
)
)
(let ((mem-use *dma-mem-usage*))
(when (nonzero? mem-use)
(set! (-> mem-use length) (max 83 (-> mem-use length)))
(set! (-> mem-use data 82 name) "sprite")
(+! (-> mem-use data 82 count) 1)
(+! (-> mem-use data 82 used)
(&- (-> *display* frames (-> *display* on-screen) frame global-buf base) (the-as uint dma-mem-begin))
)
(set! (-> mem-use data 82 total) (-> mem-use data 82 used))
)
)
)
0
(none)
)
;; definition for function sprite-allocate-user-hvdf
(defun sprite-allocate-user-hvdf ()
(dotimes (v1-0 76)
(when (zero? (-> *sprite-hvdf-control* alloc v1-0))
(set! (-> *sprite-hvdf-control* alloc v1-0) 1)
(return v1-0)
)
)
0
)
;; definition for function sprite-release-user-hvdf
;; INFO: Return type mismatch int vs none.
(defun sprite-release-user-hvdf ((arg0 int))
(when (and (>= arg0 1) (< arg0 76))
(set! (-> *sprite-hvdf-control* alloc arg0) 0)
0
)
0
(none)
)
;; definition for function sprite-get-user-hvdf
;; INFO: Return type mismatch qword vs vector.
(defun sprite-get-user-hvdf ((arg0 int))
(the-as vector (-> *sprite-hvdf-data* data arg0))
)