Files
jak-project/test/decompiler/reference/engine/gfx/vis/bsp-h_REF.gc
T
water111 dbc266c00b New Pretty Printer (#994)
* begin work on improved pretty printer

* update ref

* finish pretty printer

* force line break for defstate
2021-12-04 16:06:01 -05:00

226 lines
8.8 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type bsp-node
(deftype bsp-node (structure)
((front int32 :offset-assert 0)
(back int32 :offset-assert 4)
(front-flags uint32 :offset-assert 8)
(back-flags uint32 :offset-assert 12)
(plane vector :inline :offset-assert 16)
)
:method-count-assert 9
:size-assert #x20
:flag-assert #x900000020
)
;; definition for method 3 of type bsp-node
(defmethod inspect bsp-node ((obj bsp-node))
(format #t "[~8x] ~A~%" obj 'bsp-node)
(format #t "~Tfront: ~D~%" (-> obj front))
(format #t "~Tback: ~D~%" (-> obj back))
(format #t "~Tfront-flags: ~D~%" (-> obj front-flags))
(format #t "~Tback-flags: ~D~%" (-> obj back-flags))
(format #t "~Tplane: #<vector @ #x~X>~%" (-> obj plane))
obj
)
;; definition of type bsp-header
(deftype bsp-header (drawable)
((info file-info :offset 4)
(all-visible-list (pointer uint16) :offset-assert 32)
(visible-list-length int32 :offset-assert 36)
(drawable-trees drawable-tree-array :offset-assert 40)
(pat pointer :offset-assert 44)
(pat-length int32 :offset-assert 48)
(texture-remap-table (pointer uint64) :offset-assert 52)
(texture-remap-table-len int32 :offset-assert 56)
(texture-ids (pointer texture-id) :offset-assert 60)
(texture-page-count int32 :offset-assert 64)
(unk-zero-0 basic :offset-assert 68)
(name symbol :offset-assert 72)
(nickname symbol :offset-assert 76)
(vis-info level-vis-info 8 :offset-assert 80)
(actors drawable-inline-array-actor :offset-assert 112)
(cameras (array entity-camera) :offset-assert 116)
(nodes (inline-array bsp-node) :offset-assert 120)
(level level :offset-assert 124)
(current-leaf-idx uint16 :offset-assert 128)
(unk-data-2 uint16 9 :offset-assert 130)
(boxes box8s-array :offset-assert 148)
(current-bsp-back-flags uint32 :offset-assert 152)
(ambients drawable-inline-array-ambient :offset-assert 156)
(unk-data-4 float :offset-assert 160)
(unk-data-5 float :offset-assert 164)
(adgifs adgif-shader-array :offset-assert 168)
(actor-birth-order (pointer uint32) :offset-assert 172)
(split-box-indices (pointer uint16) :offset-assert 176)
(unk-data-8 uint32 55 :offset-assert 180)
)
:method-count-assert 20
:size-assert #x190
:flag-assert #x1400000190
(:methods
(relocate (_type_ kheap (pointer uint8)) none :replace 7)
(birth (_type_) none 18)
(deactivate-entities (_type_) none 19)
)
)
;; definition of type game-level
(deftype game-level (basic)
((master-bsp basic :offset-assert 4)
)
:method-count-assert 9
:size-assert #x8
:flag-assert #x900000008
)
;; definition for method 3 of type game-level
(defmethod inspect game-level ((obj game-level))
(format #t "[~8x] ~A~%" obj (-> obj type))
(format #t "~Tmaster-bsp: ~A~%" (-> obj master-bsp))
obj
)
;; definition of type view-frustum
(deftype view-frustum (structure)
((hither-top-left vector :inline :offset-assert 0)
(hither-top-right vector :inline :offset-assert 16)
(hither-bottom-left vector :inline :offset-assert 32)
(hither-bottom-right vector :inline :offset-assert 48)
(yon-top-left vector :inline :offset-assert 64)
(yon-top-right vector :inline :offset-assert 80)
(yon-bottom-left vector :inline :offset-assert 96)
(yon-bottom-right vector :inline :offset-assert 112)
)
:method-count-assert 9
:size-assert #x80
:flag-assert #x900000080
)
;; definition for method 3 of type view-frustum
(defmethod inspect view-frustum ((obj view-frustum))
(format #t "[~8x] ~A~%" obj 'view-frustum)
(format #t "~Thither-top-left: #<vector @ #x~X>~%" (-> obj hither-top-left))
(format #t "~Thither-top-right: #<vector @ #x~X>~%" (-> obj hither-top-right))
(format #t "~Thither-bottom-left: #<vector @ #x~X>~%" (-> obj hither-bottom-left))
(format #t "~Thither-bottom-right: #<vector @ #x~X>~%" (-> obj hither-bottom-right))
(format #t "~Tyon-top-left: #<vector @ #x~X>~%" (-> obj yon-top-left))
(format #t "~Tyon-top-right: #<vector @ #x~X>~%" (-> obj yon-top-right))
(format #t "~Tyon-bottom-left: #<vector @ #x~X>~%" (-> obj yon-bottom-left))
(format #t "~Tyon-bottom-right: #<vector @ #x~X>~%" (-> obj yon-bottom-right))
obj
)
;; definition for method 3 of type bsp-header
(defmethod inspect bsp-header ((obj bsp-header))
(format #t "[~8x] ~A~%" obj (-> obj type))
(format #t "~Tall-visible-list: #x~X~%" (-> obj all-visible-list))
(format #t "~Tvisible-list-length: ~D~%" (-> obj visible-list-length))
(format #t "~Tdrawable-trees: ~A~%" (-> obj drawable-trees))
(format #t "~Tpat: #x~X~%" (-> obj pat))
(format #t "~Tpat-length: ~D~%" (-> obj pat-length))
(inspect-bsp-tree obj (the-as bsp-node (-> obj nodes)))
obj
)
;; definition (debug) for function inspect-bsp-tree
;; INFO: Return type mismatch bsp-header vs none.
(defun-debug inspect-bsp-tree ((arg0 bsp-header) (arg1 bsp-node))
(cond
((zero? arg1)
)
(else
(format #t "_#x~X________________~%" arg1)
(inspect arg1)
(let ((s4-0 *print-column*))
(set! *print-column* (+ *print-column* 64))
(if (> (-> arg1 front) 0)
(inspect-bsp-tree arg0 (the-as bsp-node (-> arg1 front)))
(format #t "_#x~X________________~%" arg1)
)
(if (> (-> arg1 back) 0)
(inspect-bsp-tree arg0 (the-as bsp-node (-> arg1 back)))
(format #t "_#x~X________________~%" arg1)
)
(set! *print-column* s4-0)
)
)
)
(none)
)
;; definition for function map-bsp-tree
;; INFO: Return type mismatch bsp-header vs none.
(defun map-bsp-tree ((arg0 (function bsp-node none)) (arg1 bsp-header) (arg2 bsp-node))
(cond
((zero? arg2)
)
(else
(if (> (-> arg2 front) 0)
(map-bsp-tree arg0 arg1 (the-as bsp-node (-> arg2 front)))
(arg0 arg2)
)
(if (> (-> arg2 back) 0)
(map-bsp-tree arg0 arg1 (the-as bsp-node (-> arg2 back)))
(arg0 arg2)
)
)
)
(none)
)
;; definition of type cl-stat
(deftype cl-stat (structure)
((fragments uint32 :offset-assert 0)
(tris uint32 :offset-assert 4)
(output uint32 :offset-assert 8)
)
:pack-me
:method-count-assert 9
:size-assert #xc
:flag-assert #x90000000c
)
;; definition for method 3 of type cl-stat
(defmethod inspect cl-stat ((obj cl-stat))
(format #t "[~8x] ~A~%" obj 'cl-stat)
(format #t "~Tfragments: ~D~%" (-> obj fragments))
(format #t "~Ttris: ~D~%" (-> obj tris))
(format #t "~Toutput: ~D~%" (-> obj output))
obj
)
;; definition of type collide-stats
(deftype collide-stats (structure)
((other cl-stat :inline :offset-assert 0)
(total cl-stat :inline :offset-assert 12)
(nodes uint32 :offset-assert 24)
(calls uint32 :offset-assert 28)
(total-target stopwatch :inline :offset-assert 32)
(target-cache-fill stopwatch :inline :offset-assert 64)
(target-ray-poly stopwatch :inline :offset-assert 96)
(pad uint32 :offset-assert 124)
)
:method-count-assert 9
:size-assert #x80
:flag-assert #x900000080
)
;; definition for method 3 of type collide-stats
(defmethod inspect collide-stats ((obj collide-stats))
(format #t "[~8x] ~A~%" obj 'collide-stats)
(format #t "~Tother: #<cl-stat @ #x~X>~%" (-> obj other))
(format #t "~Ttotal: #<cl-stat @ #x~X>~%" (-> obj total))
(format #t "~Tnodes: ~D~%" (-> obj nodes))
(format #t "~Tcalls: ~D~%" (-> obj calls))
(format #t "~Ttotal-target: #<stopwatch @ #x~X>~%" (-> obj total-target))
(format #t "~Ttarget-cache-fill: #<stopwatch @ #x~X>~%" (-> obj target-cache-fill))
(format #t "~Ttarget-ray-poly: #<stopwatch @ #x~X>~%" (-> obj target-ray-poly))
obj
)
;; failed to figure out what this is:
0