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https://github.com/open-goal/jak-project
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* begin work on improved pretty printer * update ref * finish pretty printer * force line break for defstate
226 lines
8.8 KiB
Common Lisp
Vendored
Generated
226 lines
8.8 KiB
Common Lisp
Vendored
Generated
;;-*-Lisp-*-
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(in-package goal)
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;; definition of type bsp-node
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(deftype bsp-node (structure)
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((front int32 :offset-assert 0)
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(back int32 :offset-assert 4)
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(front-flags uint32 :offset-assert 8)
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(back-flags uint32 :offset-assert 12)
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(plane vector :inline :offset-assert 16)
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)
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:method-count-assert 9
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:size-assert #x20
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:flag-assert #x900000020
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)
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;; definition for method 3 of type bsp-node
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(defmethod inspect bsp-node ((obj bsp-node))
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(format #t "[~8x] ~A~%" obj 'bsp-node)
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(format #t "~Tfront: ~D~%" (-> obj front))
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(format #t "~Tback: ~D~%" (-> obj back))
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(format #t "~Tfront-flags: ~D~%" (-> obj front-flags))
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(format #t "~Tback-flags: ~D~%" (-> obj back-flags))
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(format #t "~Tplane: #<vector @ #x~X>~%" (-> obj plane))
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obj
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)
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;; definition of type bsp-header
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(deftype bsp-header (drawable)
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((info file-info :offset 4)
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(all-visible-list (pointer uint16) :offset-assert 32)
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(visible-list-length int32 :offset-assert 36)
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(drawable-trees drawable-tree-array :offset-assert 40)
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(pat pointer :offset-assert 44)
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(pat-length int32 :offset-assert 48)
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(texture-remap-table (pointer uint64) :offset-assert 52)
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(texture-remap-table-len int32 :offset-assert 56)
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(texture-ids (pointer texture-id) :offset-assert 60)
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(texture-page-count int32 :offset-assert 64)
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(unk-zero-0 basic :offset-assert 68)
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(name symbol :offset-assert 72)
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(nickname symbol :offset-assert 76)
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(vis-info level-vis-info 8 :offset-assert 80)
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(actors drawable-inline-array-actor :offset-assert 112)
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(cameras (array entity-camera) :offset-assert 116)
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(nodes (inline-array bsp-node) :offset-assert 120)
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(level level :offset-assert 124)
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(current-leaf-idx uint16 :offset-assert 128)
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(unk-data-2 uint16 9 :offset-assert 130)
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(boxes box8s-array :offset-assert 148)
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(current-bsp-back-flags uint32 :offset-assert 152)
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(ambients drawable-inline-array-ambient :offset-assert 156)
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(unk-data-4 float :offset-assert 160)
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(unk-data-5 float :offset-assert 164)
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(adgifs adgif-shader-array :offset-assert 168)
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(actor-birth-order (pointer uint32) :offset-assert 172)
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(split-box-indices (pointer uint16) :offset-assert 176)
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(unk-data-8 uint32 55 :offset-assert 180)
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)
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:method-count-assert 20
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:size-assert #x190
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:flag-assert #x1400000190
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(:methods
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(relocate (_type_ kheap (pointer uint8)) none :replace 7)
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(birth (_type_) none 18)
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(deactivate-entities (_type_) none 19)
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)
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)
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;; definition of type game-level
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(deftype game-level (basic)
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((master-bsp basic :offset-assert 4)
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)
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:method-count-assert 9
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:size-assert #x8
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:flag-assert #x900000008
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)
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;; definition for method 3 of type game-level
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(defmethod inspect game-level ((obj game-level))
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(format #t "[~8x] ~A~%" obj (-> obj type))
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(format #t "~Tmaster-bsp: ~A~%" (-> obj master-bsp))
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obj
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)
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;; definition of type view-frustum
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(deftype view-frustum (structure)
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((hither-top-left vector :inline :offset-assert 0)
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(hither-top-right vector :inline :offset-assert 16)
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(hither-bottom-left vector :inline :offset-assert 32)
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(hither-bottom-right vector :inline :offset-assert 48)
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(yon-top-left vector :inline :offset-assert 64)
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(yon-top-right vector :inline :offset-assert 80)
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(yon-bottom-left vector :inline :offset-assert 96)
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(yon-bottom-right vector :inline :offset-assert 112)
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)
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:method-count-assert 9
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:size-assert #x80
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:flag-assert #x900000080
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)
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;; definition for method 3 of type view-frustum
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(defmethod inspect view-frustum ((obj view-frustum))
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(format #t "[~8x] ~A~%" obj 'view-frustum)
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(format #t "~Thither-top-left: #<vector @ #x~X>~%" (-> obj hither-top-left))
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(format #t "~Thither-top-right: #<vector @ #x~X>~%" (-> obj hither-top-right))
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(format #t "~Thither-bottom-left: #<vector @ #x~X>~%" (-> obj hither-bottom-left))
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(format #t "~Thither-bottom-right: #<vector @ #x~X>~%" (-> obj hither-bottom-right))
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(format #t "~Tyon-top-left: #<vector @ #x~X>~%" (-> obj yon-top-left))
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(format #t "~Tyon-top-right: #<vector @ #x~X>~%" (-> obj yon-top-right))
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(format #t "~Tyon-bottom-left: #<vector @ #x~X>~%" (-> obj yon-bottom-left))
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(format #t "~Tyon-bottom-right: #<vector @ #x~X>~%" (-> obj yon-bottom-right))
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obj
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)
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;; definition for method 3 of type bsp-header
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(defmethod inspect bsp-header ((obj bsp-header))
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(format #t "[~8x] ~A~%" obj (-> obj type))
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(format #t "~Tall-visible-list: #x~X~%" (-> obj all-visible-list))
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(format #t "~Tvisible-list-length: ~D~%" (-> obj visible-list-length))
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(format #t "~Tdrawable-trees: ~A~%" (-> obj drawable-trees))
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(format #t "~Tpat: #x~X~%" (-> obj pat))
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(format #t "~Tpat-length: ~D~%" (-> obj pat-length))
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(inspect-bsp-tree obj (the-as bsp-node (-> obj nodes)))
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obj
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)
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;; definition (debug) for function inspect-bsp-tree
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;; INFO: Return type mismatch bsp-header vs none.
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(defun-debug inspect-bsp-tree ((arg0 bsp-header) (arg1 bsp-node))
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(cond
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((zero? arg1)
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)
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(else
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(format #t "_#x~X________________~%" arg1)
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(inspect arg1)
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(let ((s4-0 *print-column*))
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(set! *print-column* (+ *print-column* 64))
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(if (> (-> arg1 front) 0)
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(inspect-bsp-tree arg0 (the-as bsp-node (-> arg1 front)))
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(format #t "_#x~X________________~%" arg1)
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)
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(if (> (-> arg1 back) 0)
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(inspect-bsp-tree arg0 (the-as bsp-node (-> arg1 back)))
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(format #t "_#x~X________________~%" arg1)
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)
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(set! *print-column* s4-0)
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)
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)
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)
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(none)
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)
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;; definition for function map-bsp-tree
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;; INFO: Return type mismatch bsp-header vs none.
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(defun map-bsp-tree ((arg0 (function bsp-node none)) (arg1 bsp-header) (arg2 bsp-node))
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(cond
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((zero? arg2)
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)
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(else
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(if (> (-> arg2 front) 0)
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(map-bsp-tree arg0 arg1 (the-as bsp-node (-> arg2 front)))
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(arg0 arg2)
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)
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(if (> (-> arg2 back) 0)
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(map-bsp-tree arg0 arg1 (the-as bsp-node (-> arg2 back)))
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(arg0 arg2)
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)
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)
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)
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(none)
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)
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;; definition of type cl-stat
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(deftype cl-stat (structure)
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((fragments uint32 :offset-assert 0)
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(tris uint32 :offset-assert 4)
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(output uint32 :offset-assert 8)
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)
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:pack-me
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:method-count-assert 9
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:size-assert #xc
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:flag-assert #x90000000c
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)
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;; definition for method 3 of type cl-stat
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(defmethod inspect cl-stat ((obj cl-stat))
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(format #t "[~8x] ~A~%" obj 'cl-stat)
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(format #t "~Tfragments: ~D~%" (-> obj fragments))
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(format #t "~Ttris: ~D~%" (-> obj tris))
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(format #t "~Toutput: ~D~%" (-> obj output))
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obj
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)
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;; definition of type collide-stats
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(deftype collide-stats (structure)
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((other cl-stat :inline :offset-assert 0)
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(total cl-stat :inline :offset-assert 12)
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(nodes uint32 :offset-assert 24)
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(calls uint32 :offset-assert 28)
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(total-target stopwatch :inline :offset-assert 32)
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(target-cache-fill stopwatch :inline :offset-assert 64)
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(target-ray-poly stopwatch :inline :offset-assert 96)
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(pad uint32 :offset-assert 124)
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)
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:method-count-assert 9
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:size-assert #x80
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:flag-assert #x900000080
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)
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;; definition for method 3 of type collide-stats
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(defmethod inspect collide-stats ((obj collide-stats))
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(format #t "[~8x] ~A~%" obj 'collide-stats)
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(format #t "~Tother: #<cl-stat @ #x~X>~%" (-> obj other))
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(format #t "~Ttotal: #<cl-stat @ #x~X>~%" (-> obj total))
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(format #t "~Tnodes: ~D~%" (-> obj nodes))
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(format #t "~Tcalls: ~D~%" (-> obj calls))
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(format #t "~Ttotal-target: #<stopwatch @ #x~X>~%" (-> obj total-target))
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(format #t "~Ttarget-cache-fill: #<stopwatch @ #x~X>~%" (-> obj target-cache-fill))
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(format #t "~Ttarget-ray-poly: #<stopwatch @ #x~X>~%" (-> obj target-ray-poly))
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obj
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)
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;; failed to figure out what this is:
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0
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