mirror of
https://github.com/open-goal/jak-project
synced 2026-06-20 00:08:14 -04:00
be74613332
* cleanup and bug fix * crashing * fix crash bug * fix tests
1212 lines
41 KiB
Common Lisp
Vendored
Generated
1212 lines
41 KiB
Common Lisp
Vendored
Generated
;;-*-Lisp-*-
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(in-package goal)
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;; definition of type torus
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(deftype torus (structure)
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((origin vector :inline :offset-assert 0)
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(axis vector :inline :offset-assert 16)
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(radius-primary float :offset-assert 32)
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(radius-secondary float :offset-assert 36)
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)
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:method-count-assert 13
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:size-assert #x28
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:flag-assert #xd00000028
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(:methods
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(dummy-9 (_type_ vector) none 9)
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(TODO-RENAME-10 (_type_ collide-prim-core vector) symbol 10)
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(dummy-11 (_type_ vector) symbol 11)
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(dummy-12 (_type_ vector) vector 12)
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)
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)
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;; definition for method 3 of type torus
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(defmethod inspect torus ((obj torus))
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(format #t "[~8x] ~A~%" obj 'torus)
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(format #t "~Torigin: #<vector @ #x~X>~%" (-> obj origin))
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(format #t "~Taxis: #<vector @ #x~X>~%" (-> obj axis))
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(format #t "~Tradius-primary: ~f~%" (-> obj radius-primary))
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(format #t "~Tradius-secondary: ~f~%" (-> obj radius-secondary))
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obj
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)
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;; definition for method 10 of type torus
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(defmethod TODO-RENAME-10 torus ((obj torus) (arg0 collide-prim-core) (arg1 vector))
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(let ((gp-0 (new 'stack-no-clear 'vector))
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(s5-0 (new 'stack-no-clear 'vector))
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(f30-0 (+ (-> obj radius-secondary) (-> arg0 world-sphere w)))
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)
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(vector-! gp-0 (the-as vector arg0) (-> obj origin))
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(vector-flatten! s5-0 gp-0 (-> obj axis))
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(vector-normalize! s5-0 (-> obj radius-primary))
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(vector-! arg1 gp-0 s5-0)
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(< (vector-length-squared arg1) (* f30-0 f30-0))
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)
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)
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;; definition for method 11 of type torus
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(defmethod dummy-11 torus ((obj torus) (arg0 vector))
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(let ((s4-0 (the-as collide-shape-prim-group (-> *target* control root-prim))))
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(when (and (logtest? (-> s4-0 prim-core collide-as) (collide-kind target))
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(TODO-RENAME-10 obj (-> s4-0 prim-core) arg0)
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)
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(countdown (s3-0 (-> s4-0 num-prims))
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(let ((v1-9 (-> s4-0 prims s3-0)))
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(if (and (logtest? (-> v1-9 prim-core action) (collide-action solid))
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(logtest? (-> v1-9 prim-core collide-as) (collide-kind target))
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(TODO-RENAME-10 obj (-> v1-9 prim-core) arg0)
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)
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(return #t)
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)
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)
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)
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)
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)
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#f
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)
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;; definition of type torus-verts
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(deftype torus-verts (structure)
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((vert vector 8 :inline :offset-assert 0)
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)
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:method-count-assert 9
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:size-assert #x80
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:flag-assert #x900000080
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)
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;; definition for method 3 of type torus-verts
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(defmethod inspect torus-verts ((obj torus-verts))
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(format #t "[~8x] ~A~%" obj 'torus-verts)
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(format #t "~Tvert[8] @ #x~X~%" (-> obj vert))
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obj
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)
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;; definition for method 9 of type torus
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;; INFO: Return type mismatch int vs none.
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;; Used lq/sq
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(defmethod dummy-9 torus ((obj torus) (arg0 vector))
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(local-vars (sv-256 int) (sv-272 int) (sv-288 int))
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(let ((s0-0 (new 'stack-no-clear 'vector))
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(s4-0 (new 'stack-no-clear 'vector))
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(s3-0 (new 'stack-no-clear 'vector))
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(s2-0 (new 'stack-no-clear 'matrix))
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(s1-0 (new 'stack-no-clear 'inline-array 'vector 8))
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)
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(set-vector! s0-0 0.0 0.0 1.0 1.0)
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(vector-flatten! s0-0 s0-0 (-> obj axis))
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(if (= (vector-normalize-ret-len! s0-0 1.0) 0.0)
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(set-vector! s0-0 0.0 1.0 0.0 1.0)
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)
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(vector-cross! s4-0 s0-0 (-> obj axis))
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(matrix-axis-angle! s2-0 s4-0 8192.0)
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(vector-float*! (-> s1-0 0) s0-0 (-> obj radius-secondary))
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(set! sv-256 0)
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(while (< sv-256 7)
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(vector-matrix*! (-> s1-0 (+ sv-256 1)) (-> s1-0 sv-256) s2-0)
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(set! sv-256 (+ sv-256 1))
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)
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(vector-float*! s0-0 s0-0 (-> obj radius-primary))
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(dotimes (v1-21 8)
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(vector+! (-> s1-0 v1-21) (-> s1-0 v1-21) s0-0)
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)
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(matrix-axis-angle! s2-0 (-> obj axis) 4096.0)
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(dotimes (s0-1 16)
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(set! sv-272 0)
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(while (< sv-272 7)
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(vector+! s4-0 (-> s1-0 sv-272) (-> obj origin))
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(vector+! s3-0 (-> s1-0 (+ sv-272 1)) (-> obj origin))
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(camera-line s4-0 s3-0 (the-as vector4w arg0))
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(set! sv-272 (+ sv-272 1))
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)
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(vector+! s4-0 (-> s1-0 0) (-> obj origin))
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(camera-line s4-0 s3-0 (the-as vector4w arg0))
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(set! sv-288 0)
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(while (< sv-288 8)
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(vector+! s4-0 (-> s1-0 sv-288) (-> obj origin))
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(vector-matrix*! (-> s1-0 sv-288) (-> s1-0 sv-288) s2-0)
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(vector+! s3-0 (-> s1-0 sv-288) (-> obj origin))
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(camera-line s4-0 s3-0 (the-as vector4w arg0))
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(set! sv-288 (+ sv-288 1))
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)
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)
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)
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0
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(none)
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)
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;; definition for method 12 of type torus
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(defmethod dummy-12 torus ((obj torus) (arg0 vector))
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(let* ((f30-0 65536.0)
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(v1-1 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
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(v1-2 (the-as number (logior #x3f800000 v1-1)))
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(f30-1 (* f30-0 (+ -1.0 (the-as float v1-2))))
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)
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(set! (-> arg0 x) 0.0)
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(set! (-> arg0 y) (* (-> obj radius-secondary) (sin f30-1)))
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(set! (-> arg0 z) (* (-> obj radius-secondary) (cos f30-1)))
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)
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(+! (-> arg0 z) (-> obj radius-primary))
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(set! (-> arg0 w) 0.0)
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(let ((s2-0 (new 'stack-no-clear 'matrix)))
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(let* ((s4-0 matrix-rotate-y!)
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(s3-0 s2-0)
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(f30-2 65536.0)
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(v1-6 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
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(v1-7 (the-as number (logior #x3f800000 v1-6)))
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)
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(s4-0 s3-0 (* f30-2 (+ -1.0 (the-as float v1-7))))
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)
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(vector-matrix*! arg0 arg0 s2-0)
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(matrix-from-two-vectors! s2-0 (new 'static 'vector :y 1.0 :w 1.0) (-> obj axis))
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(vector-matrix*! arg0 arg0 s2-0)
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)
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(vector+! arg0 arg0 (-> obj origin))
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arg0
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)
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;; definition of type arcing-shot
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(deftype arcing-shot (process-drawable)
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((root-override collide-shape-moving :offset 112)
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(y-vel float :offset-assert 176)
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(grav float :offset-assert 180)
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(from vector :inline :offset-assert 192)
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(to vector :inline :offset-assert 208)
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)
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:heap-base #x70
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:method-count-assert 20
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:size-assert #xe0
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:flag-assert #x14007000e0
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(:states
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arcing-shot-debug-trajectory
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)
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)
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;; definition for method 3 of type arcing-shot
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(defmethod inspect arcing-shot ((obj arcing-shot))
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(let ((t9-0 (method-of-type process-drawable inspect)))
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(t9-0 obj)
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)
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(format #t "~T~Ty-vel: ~f~%" (-> obj y-vel))
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(format #t "~T~Tgrav: ~f~%" (-> obj grav))
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(format #t "~T~Tfrom: #<vector @ #x~X>~%" (-> obj from))
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(format #t "~T~Tto: #<vector @ #x~X>~%" (-> obj to))
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obj
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)
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;; definition for function arcing-shot-setup
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;; Used lq/sq
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(defbehavior arcing-shot-setup arcing-shot ((arg0 vector) (arg1 vector) (arg2 float))
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(set! (-> self from quad) (-> arg0 quad))
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(set! (-> self to quad) (-> arg1 quad))
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(let ((v1-2 (fmax 1.0 arg2)))
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(if (< (-> arg0 y) (-> arg1 y))
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(set! v1-2 (+ v1-2 (- (-> arg1 y) (-> arg0 y))))
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)
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(let ((f0-6 (* -4.0 v1-2))
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(f3-1 (* 4.0 v1-2 (- (-> arg1 y) (-> arg0 y))))
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)
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(set! (-> self y-vel) (* 0.5 (- (sqrtf (- (* f0-6 f0-6) (* 4.0 f3-1))) f0-6)))
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)
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(let ((f0-12 (/ (- (* (-> self y-vel) (-> self y-vel))) (* 2.0 v1-2))))
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(set! (-> self grav) f0-12)
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f0-12
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)
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)
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)
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;; definition for function arcing-shot-calculate
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(defbehavior arcing-shot-calculate arcing-shot ((arg0 vector) (arg1 float))
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(let ((s5-0 (fmin 1.0 (fmax 0.0 arg1))))
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(vector-lerp! arg0 (-> self from) (-> self to) s5-0)
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(set! (-> arg0 y) (-> self from y))
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(+! (-> arg0 y) (* (-> self y-vel) s5-0))
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(let ((f0-6 (+ (-> arg0 y) (* 0.5 s5-0 s5-0 (-> self grav)))))
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(set! (-> arg0 y) f0-6)
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f0-6
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)
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)
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)
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;; definition for function arcing-shot-draw
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;; Used lq/sq
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(defbehavior arcing-shot-draw arcing-shot ()
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(let ((gp-0 (new 'stack-no-clear 'vector))
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(s5-0 (new 'stack-no-clear 'vector))
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)
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(set! (-> s5-0 quad) (-> self from quad))
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(dotimes (s4-0 30)
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(arcing-shot-calculate gp-0 (* 0.033333335 (the float (+ s4-0 1))))
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(camera-line gp-0 s5-0 (new 'static 'vector4w :x #xff :y #xff :w #x80))
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(set! (-> s5-0 quad) (-> gp-0 quad))
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)
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)
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#f
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)
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;; failed to figure out what this is:
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(defstate arcing-shot-debug-trajectory (arcing-shot)
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:trans
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(behavior ()
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(arcing-shot-setup (camera-pos) (-> self entity extra trans) 40960.0)
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(arcing-shot-draw)
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(none)
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)
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:code
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(behavior ()
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(while #t
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(format *stdcon* "debug trajectory~%")
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(suspend)
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)
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(none)
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)
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)
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;; definition of type darkecobomb
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(deftype darkecobomb (arcing-shot)
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((flight-time time-frame :offset-assert 224)
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(countdown-time float :offset-assert 232)
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(anim-speed float :offset-assert 236)
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(next-tick float :offset-assert 240)
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)
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:heap-base #x90
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:method-count-assert 20
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:size-assert #xf4
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:flag-assert #x14009000f4
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(:states
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darkecobomb-countdown
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(darkecobomb-explode symbol)
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darkecobomb-idle
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darkecobomb-land
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)
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)
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;; definition for method 3 of type darkecobomb
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(defmethod inspect darkecobomb ((obj darkecobomb))
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(let ((t9-0 (method-of-type arcing-shot inspect)))
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(t9-0 obj)
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)
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(format #t "~T~Tflight-time: ~D~%" (-> obj flight-time))
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(format #t "~T~Tcountdown-time: ~f~%" (-> obj countdown-time))
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(format #t "~T~Tanim-speed: ~f~%" (-> obj anim-speed))
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(format #t "~T~Tnext-tick: ~f~%" (-> obj next-tick))
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obj
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)
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;; failed to figure out what this is:
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(defskelgroup *darkecobomb-sg* darkecobomb
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0
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2
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((1 (meters 999999)))
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:bounds (static-spherem 0 3.5 0 6)
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:longest-edge (meters 0)
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)
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;; failed to figure out what this is:
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(defstate darkecobomb-explode (darkecobomb)
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:code
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(behavior ((arg0 symbol))
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(send-event *target* 'reset-pickup 'eco)
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(sound-play-by-name (static-sound-name "explod-bomb") (new-sound-id) 1024 0 0 1 #f)
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(activate! *camera-smush-control* 819.2 37 600 1.0 0.995)
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(send-event (ppointer->process (-> self parent)) 'flash 255.0)
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(let ((s5-1 (get-process *default-dead-pool* part-tracker #x4000)))
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(when s5-1
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(let ((t9-6 (method-of-type part-tracker activate)))
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(t9-6 (the-as part-tracker s5-1) *entity-pool* 'part-tracker (the-as pointer #x70004000))
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)
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(run-now-in-process
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s5-1
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part-tracker-init
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(-> *part-group-id-table* 619)
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900
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#f
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#f
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#f
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(-> self root-override trans)
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)
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(-> s5-1 ppointer)
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)
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)
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(logior! (-> self draw status) (draw-status hidden))
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(cond
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((or arg0 (and *target* (< (-> (target-pos 0) y) (+ 40960.0 (-> self entity extra trans y)))))
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(if *target*
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(logior! (-> *target* mask) (process-mask sleep))
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)
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(send-event (ppointer->process (-> self parent)) 'bomb-going)
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(send-event *camera* 'change-to-entity-by-name "camera-402")
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(set! (-> self state-time) (-> *display* base-frame-counter))
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(until (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 2))
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(suspend)
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)
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(send-event *camera* 'force-blend 0)
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(send-event *camera* 'change-state *camera-base-mode*)
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(send-event *camera* 'clear-entity)
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(if *target*
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(logclear! (-> *target* mask) (process-mask sleep))
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)
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(let ((a1-12 (new 'stack-no-clear 'event-message-block)))
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(set! (-> a1-12 from) self)
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(set! (-> a1-12 num-params) 2)
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(set! (-> a1-12 message) 'attack-invinc)
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(set! (-> a1-12 param 0) (the-as uint #f))
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(let ((a0-21 (new 'static 'attack-info :mask #x20)))
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(set! (-> a0-21 mode) 'instant-death)
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(set! (-> a1-12 param 1) (the-as uint a0-21))
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)
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(send-event-function *target* a1-12)
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)
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)
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(else
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(send-event (ppointer->process (-> self parent)) 'bomb-done)
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)
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)
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(deactivate self)
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(none)
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)
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:post
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(the-as (function none :behavior darkecobomb) ja-post)
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)
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;; definition for function darkecobomb-handler
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(defbehavior darkecobomb-handler darkecobomb ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
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(case arg2
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(('touch 'attack)
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(go darkecobomb-explode #t)
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)
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)
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)
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;; definition for function darkecobomb-explode-if-player-high-enough
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;; INFO: Return type mismatch object vs none.
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(defbehavior darkecobomb-explode-if-player-high-enough darkecobomb ()
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(if (and (not (movie?)) *target* (< (+ 409600.0 (-> self entity extra trans y)) (-> (target-pos 0) y)))
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(go darkecobomb-explode #f)
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)
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(none)
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)
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|
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;; failed to figure out what this is:
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(defstate darkecobomb-countdown (darkecobomb)
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:event
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darkecobomb-handler
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|
:enter
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|
(behavior ()
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|
(set! (-> self state-time) (-> *display* game-frame-counter))
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|
(set! (-> self next-tick) 0.9)
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|
(none)
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|
)
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|
:exit
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|
(behavior ()
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|
(stop! (-> self sound))
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|
(none)
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|
)
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|
:trans
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|
(behavior ()
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(darkecobomb-explode-if-player-high-enough)
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(let ((f0-1
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(fmax
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0.0
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(/ (- (-> self countdown-time) (the float (- (-> *display* game-frame-counter) (-> self state-time))))
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(-> self countdown-time)
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)
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)
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)
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)
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(let ((f1-5 (* (- 1.0 f0-1) (- 1.0 f0-1))))
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(set! (-> self anim-speed) (+ 1.0 f1-5))
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)
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(when (< (cos (* 16384.0 (- 1.0 f0-1))) (-> self next-tick))
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(let ((gp-0 (get-process *default-dead-pool* part-tracker #x4000)))
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(when gp-0
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(let ((t9-3 (method-of-type part-tracker activate)))
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(t9-3 (the-as part-tracker gp-0) *entity-pool* 'part-tracker (the-as pointer #x70004000))
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)
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(run-now-in-process
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gp-0
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part-tracker-init
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(-> *part-group-id-table* 663)
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150
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#f
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#f
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#f
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(-> self root-override trans)
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)
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(-> gp-0 ppointer)
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)
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)
|
|
(set! (-> self next-tick) (+ -0.06 (-> self next-tick)))
|
|
(sound-play-by-name (static-sound-name "robo-warning") (new-sound-id) 1024 0 0 1 #t)
|
|
)
|
|
)
|
|
(if (>= (- (-> *display* game-frame-counter) (-> self state-time)) (the int (-> self countdown-time)))
|
|
(go darkecobomb-explode #f)
|
|
)
|
|
(when (= (if (> (-> self skel active-channels) 0)
|
|
(-> self skel root-channel 0 frame-group)
|
|
)
|
|
(-> self draw art-group data 5)
|
|
)
|
|
(let ((gp-2 (new 'stack-no-clear 'vector)))
|
|
(vector<-cspace! gp-2 (-> self node-list data 5))
|
|
(spawn (-> self part) gp-2)
|
|
)
|
|
)
|
|
(none)
|
|
)
|
|
:code
|
|
(behavior ()
|
|
(sound-play-by-name (static-sound-name "bomb-open") (new-sound-id) 1024 0 0 1 #t)
|
|
(let ((a0-2 (-> self skel root-channel 0)))
|
|
(set! (-> a0-2 frame-group) (the-as art-joint-anim (-> self draw art-group data 4)))
|
|
(set! (-> a0-2 param 0)
|
|
(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 4)) data 0 length) -1))
|
|
)
|
|
(set! (-> a0-2 param 1) 1.0)
|
|
(set! (-> a0-2 frame-num) 0.0)
|
|
(joint-control-channel-group! a0-2 (the-as art-joint-anim (-> self draw art-group data 4)) num-func-seek!)
|
|
)
|
|
(until (ja-done? 0)
|
|
(suspend)
|
|
(let ((a0-3 (-> self skel root-channel 0)))
|
|
(set! (-> a0-3 param 0) (the float (+ (-> a0-3 frame-group data 0 length) -1)))
|
|
(set! (-> a0-3 param 1) 1.0)
|
|
(joint-control-channel-group-eval! a0-3 (the-as art-joint-anim #f) num-func-seek!)
|
|
)
|
|
)
|
|
(while #t
|
|
(let ((a0-5 (-> self skel root-channel 0)))
|
|
(set! (-> a0-5 frame-group) (the-as art-joint-anim (-> self draw art-group data 5)))
|
|
(set! (-> a0-5 param 0)
|
|
(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 5)) data 0 length) -1))
|
|
)
|
|
(set! (-> a0-5 param 1) (-> self anim-speed))
|
|
(set! (-> a0-5 frame-num) 0.0)
|
|
(joint-control-channel-group! a0-5 (the-as art-joint-anim (-> self draw art-group data 5)) num-func-seek!)
|
|
)
|
|
(until (ja-done? 0)
|
|
(update! (-> self sound))
|
|
(suspend)
|
|
(let ((a0-7 (-> self skel root-channel 0)))
|
|
(set! (-> a0-7 param 0) (the float (+ (-> a0-7 frame-group data 0 length) -1)))
|
|
(set! (-> a0-7 param 1) (-> self anim-speed))
|
|
(joint-control-channel-group-eval! a0-7 (the-as art-joint-anim #f) num-func-seek!)
|
|
)
|
|
)
|
|
)
|
|
(none)
|
|
)
|
|
:post
|
|
(the-as (function none :behavior darkecobomb) transform-post)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate darkecobomb-land (darkecobomb)
|
|
:event
|
|
darkecobomb-handler
|
|
:enter
|
|
(behavior ()
|
|
(set! (-> self state-time) (-> *display* game-frame-counter))
|
|
0
|
|
(none)
|
|
)
|
|
:trans
|
|
(behavior ()
|
|
(darkecobomb-explode-if-player-high-enough)
|
|
(if (>= (- (-> *display* game-frame-counter) (-> self state-time)) (seconds 0.5))
|
|
(go darkecobomb-countdown)
|
|
)
|
|
(none)
|
|
)
|
|
:code
|
|
(behavior ()
|
|
(let ((a0-0 (-> self skel root-channel 0)))
|
|
(set! (-> a0-0 param 0) (the float (+ (-> a0-0 frame-group data 0 length) -1)))
|
|
(set! (-> a0-0 param 1) 1.0)
|
|
(joint-control-channel-group! a0-0 (the-as art-joint-anim #f) num-func-seek!)
|
|
)
|
|
(while (not (ja-done? 0))
|
|
(suspend)
|
|
(ja-eval)
|
|
)
|
|
(while #t
|
|
(let ((a0-2 (-> self skel root-channel 0)))
|
|
(set! (-> a0-2 frame-group) (the-as art-joint-anim (-> self draw art-group data 2)))
|
|
(set! (-> a0-2 param 0)
|
|
(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 2)) data 0 length) -1))
|
|
)
|
|
(set! (-> a0-2 param 1) 1.0)
|
|
(set! (-> a0-2 frame-num) 0.0)
|
|
(joint-control-channel-group! a0-2 (the-as art-joint-anim (-> self draw art-group data 2)) num-func-seek!)
|
|
)
|
|
(until (ja-done? 0)
|
|
(suspend)
|
|
(let ((a0-3 (-> self skel root-channel 0)))
|
|
(set! (-> a0-3 param 0) (the float (+ (-> a0-3 frame-group data 0 length) -1)))
|
|
(set! (-> a0-3 param 1) 1.0)
|
|
(joint-control-channel-group-eval! a0-3 (the-as art-joint-anim #f) num-func-seek!)
|
|
)
|
|
)
|
|
)
|
|
(none)
|
|
)
|
|
:post
|
|
(the-as (function none :behavior darkecobomb) transform-post)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate darkecobomb-idle (darkecobomb)
|
|
:enter
|
|
(behavior ()
|
|
(set! (-> self state-time) (-> *display* game-frame-counter))
|
|
(none)
|
|
)
|
|
:trans
|
|
(behavior ()
|
|
(arcing-shot-calculate
|
|
(-> self root-override trans)
|
|
(/ (the float (- (-> *display* game-frame-counter) (-> self state-time))) (the float (-> self flight-time)))
|
|
)
|
|
(if (>= (- (-> *display* game-frame-counter) (-> self state-time)) (-> self flight-time))
|
|
(go darkecobomb-land)
|
|
)
|
|
(none)
|
|
)
|
|
:code
|
|
(behavior ()
|
|
(let ((a0-0 (-> self skel root-channel 0)))
|
|
(set! (-> a0-0 frame-group) (the-as art-joint-anim (-> self draw art-group data 3)))
|
|
(set! (-> a0-0 param 0)
|
|
(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 3)) data 0 length) -1))
|
|
)
|
|
(set! (-> a0-0 param 1) 1.0)
|
|
(set! (-> a0-0 frame-num) 0.0)
|
|
(joint-control-channel-group! a0-0 (the-as art-joint-anim (-> self draw art-group data 3)) num-func-seek!)
|
|
)
|
|
(until (ja-done? 0)
|
|
(suspend)
|
|
(let ((a0-1 (-> self skel root-channel 0)))
|
|
(set! (-> a0-1 param 0) (the float (+ (-> a0-1 frame-group data 0 length) -1)))
|
|
(set! (-> a0-1 param 1) 1.0)
|
|
(joint-control-channel-group-eval! a0-1 (the-as art-joint-anim #f) num-func-seek!)
|
|
)
|
|
)
|
|
(while #t
|
|
(let ((a0-3 (-> self skel root-channel 0)))
|
|
(set! (-> a0-3 frame-group) (the-as art-joint-anim (-> self draw art-group data 2)))
|
|
(set! (-> a0-3 param 0)
|
|
(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 2)) data 0 length) -1))
|
|
)
|
|
(set! (-> a0-3 param 1) 1.0)
|
|
(set! (-> a0-3 frame-num) 0.0)
|
|
(joint-control-channel-group! a0-3 (the-as art-joint-anim (-> self draw art-group data 2)) num-func-seek!)
|
|
)
|
|
(until (ja-done? 0)
|
|
(suspend)
|
|
(let ((a0-4 (-> self skel root-channel 0)))
|
|
(set! (-> a0-4 param 0) (the float (+ (-> a0-4 frame-group data 0 length) -1)))
|
|
(set! (-> a0-4 param 1) 1.0)
|
|
(joint-control-channel-group-eval! a0-4 (the-as art-joint-anim #f) num-func-seek!)
|
|
)
|
|
)
|
|
)
|
|
(none)
|
|
)
|
|
:post
|
|
(the-as (function none :behavior darkecobomb) transform-post)
|
|
)
|
|
|
|
;; definition for function darkecobomb-init-by-other
|
|
;; INFO: Return type mismatch object vs none.
|
|
;; Used lq/sq
|
|
(defbehavior darkecobomb-init-by-other darkecobomb ((arg0 vector) (arg1 vector) (arg2 float) (arg3 time-frame) (arg4 float))
|
|
(let ((s1-0 (new 'process 'collide-shape-moving self (collide-list-enum usually-hit-by-player))))
|
|
(set! (-> s1-0 dynam) (copy *standard-dynamics* 'process))
|
|
(set! (-> s1-0 reaction) default-collision-reaction)
|
|
(set! (-> s1-0 no-reaction)
|
|
(the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing)
|
|
)
|
|
(let ((s0-0 (new 'process 'collide-shape-prim-sphere s1-0 (the-as uint 0))))
|
|
(set! (-> s0-0 prim-core collide-as) (collide-kind wall-object))
|
|
(set! (-> s0-0 collide-with) (collide-kind target))
|
|
(set! (-> s0-0 prim-core action) (collide-action solid))
|
|
(set! (-> s0-0 prim-core offense) (collide-offense indestructible))
|
|
(set! (-> s0-0 transform-index) 3)
|
|
(set-vector! (-> s0-0 local-sphere) 0.0 0.0 0.0 16384.0)
|
|
(set-root-prim! s1-0 s0-0)
|
|
)
|
|
(set! (-> s1-0 nav-radius) (* 0.75 (-> s1-0 root-prim local-sphere w)))
|
|
(backup-collide-with-as s1-0)
|
|
(set! (-> self root-override) s1-0)
|
|
)
|
|
(set! (-> self root-override trans quad) (-> arg0 quad))
|
|
(initialize-skeleton self *darkecobomb-sg* '())
|
|
(logclear! (-> self mask) (process-mask actor-pause))
|
|
(set! (-> self part) (create-launch-control (-> *part-group-id-table* 639) self))
|
|
(arcing-shot-setup arg0 arg1 arg2)
|
|
(set! (-> self countdown-time) arg4)
|
|
(set! (-> self flight-time) arg3)
|
|
(set! (-> self sound) (new
|
|
'process
|
|
'ambient-sound
|
|
(new 'static 'sound-spec
|
|
:mask #x80
|
|
:num 1.0
|
|
:group #x1
|
|
:sound-name (static-sound-name "bomb-spin")
|
|
:volume #x400
|
|
:fo-max 80
|
|
)
|
|
(-> self to)
|
|
)
|
|
)
|
|
(go darkecobomb-idle)
|
|
(none)
|
|
)
|
|
|
|
;; definition of type greenshot
|
|
(deftype greenshot (arcing-shot)
|
|
((flight-time time-frame :offset-assert 224)
|
|
)
|
|
:heap-base #x80
|
|
:method-count-assert 20
|
|
:size-assert #xe8
|
|
:flag-assert #x14008000e8
|
|
(:states
|
|
greenshot-idle
|
|
)
|
|
)
|
|
|
|
;; definition for method 3 of type greenshot
|
|
(defmethod inspect greenshot ((obj greenshot))
|
|
(let ((t9-0 (method-of-type arcing-shot inspect)))
|
|
(t9-0 obj)
|
|
)
|
|
(format #t "~T~Tflight-time: ~D~%" (-> obj flight-time))
|
|
obj
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defskelgroup *greenshot-sg* greenshot
|
|
0
|
|
2
|
|
((1 (meters 999999)))
|
|
:bounds (static-spherem 0 0 0 4)
|
|
:longest-edge (meters 0)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate greenshot-idle (greenshot)
|
|
:enter
|
|
(behavior ()
|
|
(set! (-> self state-time) (-> *display* game-frame-counter))
|
|
(none)
|
|
)
|
|
:trans
|
|
(behavior ()
|
|
(arcing-shot-calculate
|
|
(-> self root-override trans)
|
|
(/ (the float (- (-> *display* game-frame-counter) (-> self state-time))) (the float (-> self flight-time)))
|
|
)
|
|
(if (>= (- (-> *display* game-frame-counter) (-> self state-time)) (-> self flight-time))
|
|
(deactivate self)
|
|
)
|
|
(spawn (-> self part) (-> self root-override trans))
|
|
(none)
|
|
)
|
|
:code
|
|
(behavior ()
|
|
(while #t
|
|
(let ((a0-0 (-> self skel root-channel 0)))
|
|
(set! (-> a0-0 frame-group) (if (> (-> self skel active-channels) 0)
|
|
(-> self skel root-channel 0 frame-group)
|
|
)
|
|
)
|
|
(set! (-> a0-0 param 0) (the float (+ (-> (if (> (-> self skel active-channels) 0)
|
|
(-> self skel root-channel 0 frame-group)
|
|
)
|
|
data
|
|
0
|
|
length
|
|
)
|
|
-1
|
|
)
|
|
)
|
|
)
|
|
(set! (-> a0-0 param 1) 1.0)
|
|
(set! (-> a0-0 frame-num) 0.0)
|
|
(joint-control-channel-group!
|
|
a0-0
|
|
(if (> (-> self skel active-channels) 0)
|
|
(-> self skel root-channel 0 frame-group)
|
|
)
|
|
num-func-seek!
|
|
)
|
|
)
|
|
(until (ja-done? 0)
|
|
(suspend)
|
|
(let ((a0-1 (-> self skel root-channel 0)))
|
|
(set! (-> a0-1 param 0) (the float (+ (-> a0-1 frame-group data 0 length) -1)))
|
|
(set! (-> a0-1 param 1) 1.0)
|
|
(joint-control-channel-group-eval! a0-1 (the-as art-joint-anim #f) num-func-seek!)
|
|
)
|
|
)
|
|
)
|
|
(none)
|
|
)
|
|
:post
|
|
(the-as (function none :behavior greenshot) transform-post)
|
|
)
|
|
|
|
;; definition for function greenshot-init-by-other
|
|
;; INFO: Return type mismatch object vs none.
|
|
;; Used lq/sq
|
|
(defbehavior greenshot-init-by-other greenshot ((arg0 vector) (arg1 vector) (arg2 float) (arg3 time-frame))
|
|
(let ((s2-0 (new 'process 'collide-shape-moving self (collide-list-enum usually-hit-by-player))))
|
|
(set! (-> s2-0 dynam) (copy *standard-dynamics* 'process))
|
|
(set! (-> s2-0 reaction) default-collision-reaction)
|
|
(set! (-> s2-0 no-reaction)
|
|
(the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing)
|
|
)
|
|
(let ((s1-0 (new 'process 'collide-shape-prim-sphere s2-0 (the-as uint 0))))
|
|
(set! (-> s1-0 prim-core collide-as) (collide-kind enemy))
|
|
(set! (-> s1-0 collide-with) (collide-kind target))
|
|
(set! (-> s1-0 prim-core offense) (collide-offense indestructible))
|
|
(set-vector! (-> s1-0 local-sphere) 0.0 8192.0 0.0 8192.0)
|
|
(set-root-prim! s2-0 s1-0)
|
|
)
|
|
(set! (-> s2-0 nav-radius) (* 0.75 (-> s2-0 root-prim local-sphere w)))
|
|
(backup-collide-with-as s2-0)
|
|
(set! (-> self root-override) s2-0)
|
|
)
|
|
(set! (-> self root-override trans quad) (-> arg0 quad))
|
|
(initialize-skeleton self *greenshot-sg* '())
|
|
(logclear! (-> self mask) (process-mask actor-pause))
|
|
(arcing-shot-setup arg0 arg1 arg2)
|
|
(set! (-> self flight-time) arg3)
|
|
(set! (-> self part) (create-launch-control (-> *part-group-id-table* 664) self))
|
|
(logior! (-> self draw status) (draw-status hidden))
|
|
(go greenshot-idle)
|
|
(none)
|
|
)
|
|
|
|
;; definition of type redshot
|
|
(deftype redshot (arcing-shot)
|
|
((flight-time time-frame :offset-assert 224)
|
|
(stall-time time-frame :offset-assert 232)
|
|
(ring torus :inline :offset-assert 240)
|
|
(rotation-offset int64 :offset-assert 280)
|
|
(part-track handle :offset-assert 288)
|
|
(shot-particle sparticle-launch-control :offset-assert 296)
|
|
(test-particle sparticle-launch-control :offset-assert 300)
|
|
)
|
|
:heap-base #xc0
|
|
:method-count-assert 20
|
|
:size-assert #x130
|
|
:flag-assert #x1400c00130
|
|
(:states
|
|
redshot-explode
|
|
redshot-idle
|
|
redshot-wait
|
|
)
|
|
)
|
|
|
|
;; definition for method 3 of type redshot
|
|
(defmethod inspect redshot ((obj redshot))
|
|
(let ((t9-0 (method-of-type arcing-shot inspect)))
|
|
(t9-0 obj)
|
|
)
|
|
(format #t "~T~Tflight-time: ~D~%" (-> obj flight-time))
|
|
(format #t "~T~Tstall-time: ~D~%" (-> obj stall-time))
|
|
(format #t "~T~Tring: #<torus @ #x~X>~%" (-> obj ring))
|
|
(format #t "~T~Trotation-offset: ~D~%" (-> obj rotation-offset))
|
|
(format #t "~T~Tpart-track: ~D~%" (-> obj part-track))
|
|
(format #t "~T~Tshot-particle: ~A~%" (-> obj shot-particle))
|
|
(format #t "~T~Ttest-particle: ~A~%" (-> obj test-particle))
|
|
obj
|
|
)
|
|
|
|
;; definition for method 7 of type redshot
|
|
;; INFO: Return type mismatch arcing-shot vs redshot.
|
|
(defmethod relocate redshot ((obj redshot) (arg0 int))
|
|
(if (nonzero? (-> obj shot-particle))
|
|
(&+! (-> obj shot-particle) arg0)
|
|
)
|
|
(if (nonzero? (-> obj test-particle))
|
|
(&+! (-> obj test-particle) arg0)
|
|
)
|
|
(the-as redshot ((method-of-type arcing-shot relocate) obj arg0))
|
|
)
|
|
|
|
;; definition for method 10 of type redshot
|
|
(defmethod deactivate redshot ((obj redshot))
|
|
(if (nonzero? (-> obj shot-particle))
|
|
(kill-and-free-particles (-> obj shot-particle))
|
|
)
|
|
(if (nonzero? (-> obj test-particle))
|
|
(kill-and-free-particles (-> obj test-particle))
|
|
)
|
|
((method-of-type arcing-shot deactivate) obj)
|
|
(none)
|
|
)
|
|
|
|
;; definition for function redshot-particle-callback
|
|
;; INFO: Return type mismatch int vs none.
|
|
(defun redshot-particle-callback ((arg0 part-tracker))
|
|
(let ((v1-0 (the-as object (-> arg0 userdata))))
|
|
(set! (-> *part-id-table* 2626 init-specs 2 initial-valuef)
|
|
(* 2.25 (-> (the-as (pointer redshot) v1-0) 0 ring radius-primary))
|
|
)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defskelgroup *redring-sg* redring
|
|
0
|
|
2
|
|
((1 (meters 999999)))
|
|
:bounds (static-spherem 0 0 0 40)
|
|
:longest-edge (meters 0)
|
|
)
|
|
|
|
;; definition for function redshot-trans
|
|
;; INFO: Return type mismatch object vs none.
|
|
(defbehavior redshot-trans redshot ((arg0 time-frame))
|
|
(let ((s5-0 (new 'stack-no-clear 'matrix)))
|
|
0.0
|
|
(matrix-rotate-yx!
|
|
s5-0
|
|
(* 436.90668 (the float (+ (-> self rotation-offset) (-> *display* game-frame-counter))))
|
|
(* 291.27112 (the float (+ (-> self rotation-offset) (-> *display* game-frame-counter))))
|
|
)
|
|
(matrix->quaternion (-> self root-override quat) s5-0)
|
|
)
|
|
(if (< (* 0.006666667 (the float (min 150 arg0))) 1.0)
|
|
(spawn (-> self part) (-> self root-override trans))
|
|
)
|
|
(none)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate redshot-explode (redshot)
|
|
:enter
|
|
(behavior ()
|
|
(set! (-> self state-time) (-> *display* game-frame-counter))
|
|
(sound-play-by-name (static-sound-name "red-explode") (new-sound-id) 1024 0 0 1 #t)
|
|
(logclear! (-> self draw status) (draw-status hidden))
|
|
(quaternion-identity! (-> self root-override quat))
|
|
(set! (-> self ring radius-secondary) 3072.0)
|
|
(set! (-> self ring origin quad) (-> self root-override trans quad))
|
|
(+! (-> self ring origin y) (-> self ring radius-secondary))
|
|
(set-vector! (-> self ring axis) 0.0 1.0 0.0 1.0)
|
|
(let ((gp-1 (get-process *default-dead-pool* part-tracker #x4000)))
|
|
(set! (-> self part-track)
|
|
(ppointer->handle (when gp-1
|
|
(let ((t9-4 (method-of-type part-tracker activate)))
|
|
(t9-4 (the-as part-tracker gp-1) self 'part-tracker (the-as pointer #x70004000))
|
|
)
|
|
(run-now-in-process
|
|
gp-1
|
|
part-tracker-init
|
|
(-> *part-group-id-table* 648)
|
|
-1
|
|
redshot-particle-callback
|
|
(-> self ppointer)
|
|
#f
|
|
(-> self root-override trans)
|
|
)
|
|
(-> gp-1 ppointer)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(none)
|
|
)
|
|
:trans
|
|
(behavior ()
|
|
(set! (-> self ring radius-primary)
|
|
(* 204.8 (the float (- (-> *display* game-frame-counter) (-> self state-time))))
|
|
)
|
|
(let ((gp-0 (new 'stack-no-clear 'vector)))
|
|
(when (dummy-11 (-> self ring) gp-0)
|
|
(vector-normalize! gp-0 16384.0)
|
|
(let ((a1-2 (new 'stack-no-clear 'event-message-block)))
|
|
(set! (-> a1-2 from) self)
|
|
(set! (-> a1-2 num-params) 2)
|
|
(set! (-> a1-2 message) 'attack)
|
|
(set! (-> a1-2 param 0) (the-as uint #f))
|
|
(let ((v1-8 (new 'static 'attack-info :mask #x2)))
|
|
(set! (-> v1-8 vector quad) (-> gp-0 quad))
|
|
(set! (-> a1-2 param 1) (the-as uint v1-8))
|
|
)
|
|
(send-event-function *target* a1-2)
|
|
)
|
|
(send-event (ppointer->process (-> self parent)) 'hit-jak)
|
|
)
|
|
)
|
|
(dotimes (gp-1 5)
|
|
(let ((s5-0 (new 'stack-no-clear 'vector)))
|
|
(dummy-12 (-> self ring) s5-0)
|
|
(spawn (-> self test-particle) s5-0)
|
|
)
|
|
)
|
|
(let ((f0-3
|
|
(fmin
|
|
1.0
|
|
(* 0.006666667 (the float (- (seconds 2) (- (-> *display* game-frame-counter) (-> self state-time)))))
|
|
)
|
|
)
|
|
)
|
|
(set-vector! (-> self draw color-mult) f0-3 f0-3 f0-3 0.75)
|
|
)
|
|
(when (>= (- (-> *display* game-frame-counter) (-> self state-time)) (seconds 2))
|
|
(send-event (ppointer->process (-> self parent)) 'missed-jak)
|
|
(deactivate self)
|
|
)
|
|
(none)
|
|
)
|
|
:code
|
|
(behavior ()
|
|
(while #t
|
|
(let ((v1-2 (-> self skel root-channel 0)))
|
|
(set! (-> v1-2 num-func) num-func-identity)
|
|
(set! (-> v1-2 frame-num) (* 0.000016276043 (-> self ring radius-primary)))
|
|
)
|
|
(suspend)
|
|
)
|
|
(none)
|
|
)
|
|
:post
|
|
(the-as (function none :behavior redshot) transform-post)
|
|
)
|
|
|
|
;; definition for function redshot-handler
|
|
(defbehavior redshot-handler redshot ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
|
|
(case arg2
|
|
(('attack 'touch)
|
|
(go redshot-explode)
|
|
)
|
|
)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate redshot-wait (redshot)
|
|
:event
|
|
redshot-handler
|
|
:enter
|
|
(behavior ()
|
|
(set! (-> self state-time) (-> *display* game-frame-counter))
|
|
(none)
|
|
)
|
|
:trans
|
|
(behavior ()
|
|
(redshot-trans (- (-> self stall-time) (- (-> *display* game-frame-counter) (-> self state-time))))
|
|
(if (>= (- (-> *display* game-frame-counter) (-> self state-time)) (-> self stall-time))
|
|
(go redshot-explode)
|
|
)
|
|
(spawn (-> self shot-particle) (-> self root-override trans))
|
|
(none)
|
|
)
|
|
:code
|
|
(behavior ()
|
|
(while #t
|
|
(suspend)
|
|
)
|
|
(none)
|
|
)
|
|
:post
|
|
(the-as (function none :behavior redshot) transform-post)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate redshot-idle (redshot)
|
|
:event
|
|
redshot-handler
|
|
:enter
|
|
(behavior ()
|
|
(set! (-> self state-time) (-> *display* game-frame-counter))
|
|
(none)
|
|
)
|
|
:trans
|
|
(behavior ()
|
|
(redshot-trans (seconds 5))
|
|
(arcing-shot-calculate
|
|
(-> self root-override trans)
|
|
(/ (the float (- (-> *display* game-frame-counter) (-> self state-time))) (the float (-> self flight-time)))
|
|
)
|
|
(if (>= (- (-> *display* game-frame-counter) (-> self state-time)) (-> self flight-time))
|
|
(go redshot-wait)
|
|
)
|
|
(spawn (-> self shot-particle) (-> self root-override trans))
|
|
(none)
|
|
)
|
|
:code
|
|
(behavior ()
|
|
(while #t
|
|
(suspend)
|
|
)
|
|
(none)
|
|
)
|
|
:post
|
|
(the-as (function none :behavior redshot) transform-post)
|
|
)
|
|
|
|
;; definition for function redshot-init-by-other
|
|
;; INFO: Return type mismatch object vs none.
|
|
;; Used lq/sq
|
|
(defbehavior redshot-init-by-other redshot ((arg0 vector) (arg1 vector) (arg2 float) (arg3 time-frame) (arg4 time-frame) (arg5 int))
|
|
(local-vars (sv-16 collide-shape-prim-sphere))
|
|
(let ((s0-0 (new 'process 'collide-shape-moving self (collide-list-enum usually-hit-by-player))))
|
|
(set! (-> s0-0 dynam) (copy *standard-dynamics* 'process))
|
|
(set! (-> s0-0 reaction) default-collision-reaction)
|
|
(set! (-> s0-0 no-reaction)
|
|
(the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing)
|
|
)
|
|
(set! sv-16 (new 'process 'collide-shape-prim-sphere s0-0 (the-as uint 0)))
|
|
(set! (-> sv-16 prim-core collide-as) (collide-kind wall-object))
|
|
(set! (-> sv-16 collide-with) (collide-kind target))
|
|
(set! (-> sv-16 prim-core action) (collide-action solid))
|
|
(set! (-> sv-16 prim-core offense) (collide-offense indestructible))
|
|
(set! (-> sv-16 transform-index) 4)
|
|
(set-vector! (-> sv-16 local-sphere) 0.0 0.0 0.0 12288.0)
|
|
(set-root-prim! s0-0 sv-16)
|
|
(set! (-> s0-0 nav-radius) (* 0.75 (-> s0-0 root-prim local-sphere w)))
|
|
(backup-collide-with-as s0-0)
|
|
(set! (-> self root-override) s0-0)
|
|
)
|
|
(set! (-> self root-override trans quad) (-> arg0 quad))
|
|
(initialize-skeleton self *redring-sg* '())
|
|
(logclear! (-> self mask) (process-mask actor-pause))
|
|
(arcing-shot-setup arg0 arg1 arg2)
|
|
(set! (-> self flight-time) arg3)
|
|
(set! (-> self stall-time) arg4)
|
|
(set! (-> self rotation-offset) arg5)
|
|
(set! (-> self part) (create-launch-control (-> *part-group-id-table* 647) self))
|
|
(set! (-> self shot-particle) (create-launch-control (-> *part-group-id-table* 665) self))
|
|
(set! (-> self test-particle) (create-launch-control (-> *part-group-id-table* 679) self))
|
|
(logior! (-> self draw status) (draw-status hidden))
|
|
(set! (-> self sound) (new
|
|
'process
|
|
'ambient-sound
|
|
(new 'static 'sound-spec
|
|
:mask #x80
|
|
:num 1.0
|
|
:group #x1
|
|
:sound-name (static-sound-name "red-fireball")
|
|
:volume #x400
|
|
:fo-max 80
|
|
)
|
|
(-> self root-override trans)
|
|
)
|
|
)
|
|
(go redshot-idle)
|
|
(none)
|
|
)
|
|
|
|
;; definition of type yellowshot
|
|
(deftype yellowshot (arcing-shot)
|
|
((flight-time time-frame :offset-assert 224)
|
|
)
|
|
:heap-base #x80
|
|
:method-count-assert 20
|
|
:size-assert #xe8
|
|
:flag-assert #x14008000e8
|
|
(:states
|
|
yellowshot-idle
|
|
)
|
|
)
|
|
|
|
;; definition for method 3 of type yellowshot
|
|
(defmethod inspect yellowshot ((obj yellowshot))
|
|
(let ((t9-0 (method-of-type arcing-shot inspect)))
|
|
(t9-0 obj)
|
|
)
|
|
(format #t "~T~Tflight-time: ~D~%" (-> obj flight-time))
|
|
obj
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate yellowshot-idle (yellowshot)
|
|
:event
|
|
(behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
|
|
(case arg2
|
|
(('touch 'attack)
|
|
(when (= (-> arg0 type) target)
|
|
(let ((a1-3 (new 'stack-no-clear 'event-message-block)))
|
|
(set! (-> a1-3 from) self)
|
|
(set! (-> a1-3 num-params) 2)
|
|
(set! (-> a1-3 message) 'attack)
|
|
(set! (-> a1-3 param 0) (-> arg3 param 0))
|
|
(let ((a0-2 (new 'static 'attack-info :mask #x20)))
|
|
(set! (-> a0-2 mode) 'generic)
|
|
(set! (-> a1-3 param 1) (the-as uint a0-2))
|
|
)
|
|
(send-event-function *target* a1-3)
|
|
)
|
|
(send-event (ppointer->process (-> self parent)) 'hit-jak)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
:enter
|
|
(behavior ()
|
|
(set! (-> self state-time) (-> *display* game-frame-counter))
|
|
(none)
|
|
)
|
|
:trans
|
|
(behavior ()
|
|
(arcing-shot-calculate
|
|
(-> self root-override trans)
|
|
(/ (the float (- (-> *display* game-frame-counter) (-> self state-time))) (the float (-> self flight-time)))
|
|
)
|
|
(spawn (-> self part) (-> self root-override trans))
|
|
(when (>= (- (-> *display* game-frame-counter) (-> self state-time)) (-> self flight-time))
|
|
(send-event (ppointer->process (-> self parent)) 'missed-jak)
|
|
(deactivate self)
|
|
)
|
|
(none)
|
|
)
|
|
:code
|
|
(behavior ()
|
|
(while #t
|
|
(suspend)
|
|
)
|
|
(none)
|
|
)
|
|
:post
|
|
(the-as (function none :behavior yellowshot) transform-post)
|
|
)
|
|
|
|
;; definition for function yellowshot-init-by-other
|
|
;; INFO: Return type mismatch object vs none.
|
|
;; Used lq/sq
|
|
(defbehavior yellowshot-init-by-other yellowshot ((arg0 vector) (arg1 vector) (arg2 float) (arg3 time-frame))
|
|
(let ((s2-0 (new 'process 'collide-shape-moving self (collide-list-enum usually-hit-by-player))))
|
|
(set! (-> s2-0 dynam) (copy *standard-dynamics* 'process))
|
|
(set! (-> s2-0 reaction) default-collision-reaction)
|
|
(set! (-> s2-0 no-reaction)
|
|
(the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing)
|
|
)
|
|
(let ((s1-0 (new 'process 'collide-shape-prim-sphere s2-0 (the-as uint 0))))
|
|
(set! (-> s1-0 prim-core collide-as) (collide-kind wall-object))
|
|
(set! (-> s1-0 collide-with) (collide-kind target))
|
|
(set! (-> s1-0 prim-core action) (collide-action solid))
|
|
(set! (-> s1-0 prim-core offense) (collide-offense indestructible))
|
|
(set-vector! (-> s1-0 local-sphere) 0.0 0.0 0.0 12288.0)
|
|
(set-root-prim! s2-0 s1-0)
|
|
)
|
|
(set! (-> s2-0 nav-radius) (* 0.75 (-> s2-0 root-prim local-sphere w)))
|
|
(backup-collide-with-as s2-0)
|
|
(set! (-> self root-override) s2-0)
|
|
)
|
|
(set! (-> self root-override trans quad) (-> arg0 quad))
|
|
(initialize-skeleton self *redring-sg* '())
|
|
(logior! (-> self draw status) (draw-status hidden))
|
|
(arcing-shot-setup arg0 arg1 arg2)
|
|
(set! (-> self flight-time) arg3)
|
|
(set! (-> self part) (create-launch-control (-> *part-group-id-table* 652) self))
|
|
(go yellowshot-idle)
|
|
(none)
|
|
)
|