Files
jak-project/test/decompiler/reference/levels/sunken/sunken-obs_REF.gc
T
ManDude 24578b64b9 proper support for hardcoded "time" types (#1141)
* hardcode `time-frame`things

* Update cam-states_REF.gc

* Update level-info_REF.gc

* update refs 1

* update refs 2

* update refs 3

* update refs 4

* update refs 5

* update detection and casting

* Update FormExpressionAnalysis.cpp

* update refs 6

* update mood decomp

* update refs 7

* update refs 8

* remove temp entity birth code

* update time-frame casts

* fix compiler

* hardcode stuff and fix some types

* fix some bitfield detection being wrong

* bug fixes

* detect seconds on adds with immediate

* update refs 9

* fix casts and rand-vu-int-range bugs (update refs 10)

* update refs 11

* update 12

* update 13

* update 14

* Update game-info_REF.gc

* improve cpad macros detection

* remove unused code

* update refs

* clang

* update source code

* Update cam-states.gc

* `lavatube-energy` finish

* update refs

* fix actor bank stuff

* Update navigate.gc

* reduce entity default stack size

* Update transformq-h.gc

* oops forgot these

* fix code and tests

* fix mood sound stuff

* Update load-dgo.gc

* Update README.md
2022-02-12 12:26:19 -05:00

582 lines
22 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type water-vol-deadly
(deftype water-vol-deadly (process-hidden)
()
:method-count-assert 15
:size-assert #x70
:flag-assert #xf00000070
)
;; definition for method 3 of type water-vol-deadly
(defmethod inspect water-vol-deadly ((obj water-vol-deadly))
(format #t "[~8x] ~A~%" obj (-> obj type))
(format #t "~Tname: ~A~%" (-> obj name))
(format #t "~Tmask: ~D~%" (-> obj mask))
(format #t "~Tparent: #x~X~%" (-> obj parent))
(format #t "~Tbrother: #x~X~%" (-> obj brother))
(format #t "~Tchild: #x~X~%" (-> obj child))
(format #t "~Tppointer: #x~X~%" (-> obj ppointer))
(format #t "~Tself: ~A~%" (-> obj self))
(format #t "~Tpool: ~A~%" (-> obj pool))
(format #t "~Tstatus: ~A~%" (-> obj status))
(format #t "~Tpid: ~D~%" (-> obj pid))
(format #t "~Tmain-thread: ~A~%" (-> obj main-thread))
(format #t "~Ttop-thread: ~A~%" (-> obj top-thread))
(format #t "~Tentity: ~A~%" (-> obj entity))
(format #t "~Tstate: ~A~%" (-> obj state))
(format #t "~Ttrans-hook: ~A~%" (-> obj trans-hook))
(format #t "~Tpost-hook: ~A~%" (-> obj post-hook))
(format #t "~Tevent-hook: ~A~%" (-> obj event-hook))
(format #t "~Tallocated-length: ~D~%" (-> obj allocated-length))
(format #t "~Tnext-state: ~A~%" (-> obj next-state))
(format #t "~Theap-base: #x~X~%" (-> obj heap-base))
(format #t "~Theap-top: #x~X~%" (-> obj heap-top))
(format #t "~Theap-cur: #x~X~%" (-> obj heap-cur))
(format #t "~Tstack-frame-top: ~A~%" (-> obj stack-frame-top))
(format #t "~Theap: #<kheap @ #x~X>~%" (&-> obj heap-base))
(format #t "~Tconnection-list: ~`'connectable`P~%" (-> obj connection-list))
(format #t "~Tstack[0] @ #x~X~%" (-> obj stack))
obj
)
;; definition of type side-to-side-plat
(deftype side-to-side-plat (plat)
((part-ry float :offset-assert 264)
)
:heap-base #xa0
:method-count-assert 33
:size-assert #x10c
:flag-assert #x2100a0010c
)
;; definition for method 3 of type side-to-side-plat
(defmethod inspect side-to-side-plat ((obj side-to-side-plat))
(let ((t9-0 (method-of-type plat inspect)))
(t9-0 obj)
)
(format #t "~T~Tpart-ry: ~f~%" (-> obj part-ry))
obj
)
;; failed to figure out what this is:
(defskelgroup *side-to-side-plat-sg* side-to-side-plat
0
3
((1 (meters 20)) (2 (meters 999999)))
:bounds (static-spherem 0 0 0 14)
:longest-edge (meters 0)
)
;; failed to figure out what this is:
(defpartgroup group-side-to-side-plat
:id 436
:flags (use-local-clock)
:bounds (static-bspherem 0 0 0 8)
:parts
((sp-item 1713 :fade-after (meters 60) :falloff-to (meters 60))
(sp-item 1714 :fade-after (meters 160) :falloff-to (meters 160))
)
)
;; failed to figure out what this is:
(defpart 1713
:init-specs
((sp-flt spt-num 4.0)
(sp-rnd-flt spt-x (meters -11) (meters 22) 1.0)
(sp-flt spt-y (meters 1))
(sp-int spt-rot-x 5)
(sp-flt spt-r 5324.8)
(sp-flt spt-g 4096.0)
(sp-flt spt-b 3686.4)
(sp-flt spt-vel-y (meters 0.0033333334))
(sp-flt spt-fade-b -16.383999)
(sp-int spt-timer 25)
(sp-cpuinfo-flags aux-list)
(sp-rnd-flt spt-conerot-x (degrees 140.0) (degrees 40.0) 1.0)
(sp-rnd-flt spt-conerot-y (degrees 0.0) (degrees 360.0) 1.0)
(sp-flt spt-conerot-radius (meters 3))
(sp-flt spt-rotate-y (degrees 18.0))
)
)
;; failed to figure out what this is:
(defpart 1714
:init-specs
((sp-tex spt-texture (new 'static 'texture-id :index #xf :page #x2))
(sp-flt spt-num 6.0)
(sp-rnd-flt spt-x (meters -11) (meters 22) 1.0)
(sp-flt spt-y (meters 1.5))
(sp-rnd-flt spt-scale-x (meters 2) (meters 1) 1.0)
(sp-copy-from-other spt-scale-y -4)
(sp-rnd-flt spt-g 0.0 64.0 1.0)
(sp-rnd-flt spt-b 128.0 128.0 1.0)
(sp-rnd-flt spt-a 16.0 32.0 1.0)
(sp-flt spt-vel-y (meters 0.01))
(sp-flt spt-fade-g -0.42666668)
(sp-flt spt-fade-a -0.32)
(sp-flt spt-accel-y -0.13653333)
(sp-flt spt-friction 0.96)
(sp-int spt-timer 150)
(sp-cpuinfo-flags bit2 bit3)
(sp-rnd-flt spt-conerot-x (degrees 130.0) (degrees 100.00001) 1.0)
(sp-rnd-flt spt-conerot-y (degrees 0.0) (degrees 360.0) 1.0)
(sp-flt spt-conerot-radius (meters 3))
(sp-flt spt-rotate-y (degrees 18.0))
)
)
;; definition for method 23 of type side-to-side-plat
(defmethod get-unlit-skel side-to-side-plat ((obj side-to-side-plat))
*side-to-side-plat-sg*
)
;; definition for method 24 of type side-to-side-plat
;; INFO: Return type mismatch int vs none.
(defmethod dummy-24 side-to-side-plat ((obj side-to-side-plat))
(let ((s5-0 (new 'process 'collide-shape-moving obj (collide-list-enum hit-by-player))))
(set! (-> s5-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s5-0 reaction) default-collision-reaction)
(set! (-> s5-0 no-reaction)
(the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing)
)
(alloc-riders s5-0 1)
(let ((s4-0 (new 'process 'collide-shape-prim-mesh s5-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s4-0 prim-core collide-as) (collide-kind ground-object))
(set! (-> s4-0 collide-with) (collide-kind target))
(set! (-> s4-0 prim-core action) (collide-action solid ca-1))
(set! (-> s4-0 prim-core offense) (collide-offense indestructible))
(set! (-> s4-0 transform-index) 0)
(set-vector! (-> s4-0 local-sphere) 0.0 0.0 0.0 57344.0)
(set-root-prim! s5-0 s4-0)
)
(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
(backup-collide-with-as s5-0)
(set! (-> obj root-override) s5-0)
)
0
(none)
)
;; definition for method 26 of type side-to-side-plat
;; INFO: Return type mismatch float vs none.
(defmethod dummy-26 side-to-side-plat ((obj side-to-side-plat))
(set! (-> obj part-ry) (+ 16384.0 (quaternion-y-angle (-> obj root-override quat))))
(none)
)
;; definition for method 25 of type side-to-side-plat
;; INFO: Return type mismatch sparticle-launch-control vs sparticle-launch-group.
(defmethod TODO-RENAME-25 side-to-side-plat ((obj side-to-side-plat))
(let ((v0-0 (create-launch-control (-> *part-group-id-table* 436) obj)))
(set! (-> obj part) v0-0)
(the-as sparticle-launch-group v0-0)
)
)
;; definition for method 20 of type side-to-side-plat
;; INFO: Return type mismatch object vs none.
(defmethod dummy-20 side-to-side-plat ((obj side-to-side-plat))
(when (nonzero? (-> obj part))
(set! (-> *part-id-table* 1713 init-specs 14 initial-valuef) (-> obj part-ry))
(set! (-> *part-id-table* 1714 init-specs 19 initial-valuef) (-> obj part-ry))
(spawn (-> obj part) (-> obj root-override trans))
)
(none)
)
;; definition of type sunkencam
(deftype sunkencam (pov-camera)
((ppointer-override (pointer sunkencam) :offset 24)
(seq uint64 :offset-assert 224)
)
:heap-base #x80
:method-count-assert 30
:size-assert #xe8
:flag-assert #x1e008000e8
)
;; definition for method 3 of type sunkencam
(defmethod inspect sunkencam ((obj sunkencam))
(let ((t9-0 (method-of-type pov-camera inspect)))
(t9-0 obj)
)
(format #t "~T~Tseq: ~D~%" (-> obj seq))
obj
)
;; failed to figure out what this is:
(defskelgroup *sunkencam-sg* sunkencam
0
-1
((1 (meters 999999)))
:bounds (static-spherem 0 0 0 10)
:longest-edge (meters 0)
)
;; definition for method 29 of type sunkencam
(defmethod set-stack-size! sunkencam ((obj sunkencam))
(stack-size-set! (-> obj main-thread) 512)
(none)
)
;; failed to figure out what this is:
(defstate pov-camera-playing (sunkencam)
:virtual #t
:exit
(behavior ()
(set! (-> *screen-filter* draw?) #f)
(none)
)
:code
(behavior ()
(let ((v1-0 (-> self seq)))
(cond
((zero? v1-0)
(let ((a0-0 (-> self skel root-channel 0)))
(set! (-> a0-0 frame-group) (the-as art-joint-anim (-> self draw art-group data 5)))
(set! (-> a0-0 param 0)
(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 5)) data 0 length) -1))
)
(set! (-> a0-0 param 1) 1.0)
(set! (-> a0-0 frame-num) 0.0)
(joint-control-channel-group! a0-0 (the-as art-joint-anim (-> self draw art-group data 5)) num-func-seek!)
)
(until (ja-done? 0)
(suspend)
(let ((a0-1 (-> self skel root-channel 0)))
(set! (-> a0-1 param 0) (the float (+ (-> a0-1 frame-group data 0 length) -1)))
(set! (-> a0-1 param 1) 1.0)
(joint-control-channel-group-eval! a0-1 (the-as art-joint-anim #f) num-func-seek!)
)
)
(let ((a0-3 (-> self skel root-channel 0)))
(set! (-> a0-3 frame-group) (the-as art-joint-anim (-> self draw art-group data 6)))
(set! (-> a0-3 param 0)
(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 6)) data 0 length) -1))
)
(set! (-> a0-3 param 1) 1.0)
(set! (-> a0-3 frame-num) 0.0)
(joint-control-channel-group! a0-3 (the-as art-joint-anim (-> self draw art-group data 6)) num-func-seek!)
)
(until (ja-done? 0)
(suspend)
(let ((a0-4 (-> self skel root-channel 0)))
(set! (-> a0-4 param 0) (the float (+ (-> a0-4 frame-group data 0 length) -1)))
(set! (-> a0-4 param 1) 1.0)
(joint-control-channel-group-eval! a0-4 (the-as art-joint-anim #f) num-func-seek!)
)
)
(let ((v1-45 *screen-filter*))
(set! (-> v1-45 draw?) #t)
(set! (-> v1-45 color) (new 'static 'rgba :g #x20 :b #x40 :a #x50))
)
(set-blackout-frames (seconds 0.1))
(let ((a0-9 (-> self skel root-channel 0)))
(set! (-> a0-9 frame-group) (the-as art-joint-anim (-> self draw art-group data 7)))
(set! (-> a0-9 param 0)
(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 7)) data 0 length) -1))
)
(set! (-> a0-9 param 1) 1.0)
(set! (-> a0-9 frame-num) 0.0)
(joint-control-channel-group! a0-9 (the-as art-joint-anim (-> self draw art-group data 7)) num-func-seek!)
)
(until (ja-done? 0)
(suspend)
(let ((a0-10 (-> self skel root-channel 0)))
(set! (-> a0-10 param 0) (the float (+ (-> a0-10 frame-group data 0 length) -1)))
(set! (-> a0-10 param 1) 1.0)
(joint-control-channel-group-eval! a0-10 (the-as art-joint-anim #f) num-func-seek!)
)
)
(set-blackout-frames (seconds 0.5))
(let ((gp-0 2))
(let ((a0-13 (-> self skel root-channel 0)))
(set! (-> a0-13 frame-group) (the-as art-joint-anim (-> self draw art-group data 8)))
(set! (-> a0-13 param 0)
(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 8)) data 0 length) -1))
)
(set! (-> a0-13 param 1) 1.0)
(set! (-> a0-13 frame-num) 0.0)
(joint-control-channel-group! a0-13 (the-as art-joint-anim (-> self draw art-group data 8)) num-func-seek!)
)
(until (ja-done? 0)
(+! gp-0 -1)
(if (zero? gp-0)
(set! (-> *screen-filter* draw?) #f)
)
(suspend)
(let ((a0-14 (-> self skel root-channel 0)))
(set! (-> a0-14 param 0) (the float (+ (-> a0-14 frame-group data 0 length) -1)))
(set! (-> a0-14 param 1) 1.0)
(joint-control-channel-group-eval! a0-14 (the-as art-joint-anim #f) num-func-seek!)
)
)
)
(set-blackout-frames (seconds 0.1))
)
((= v1-0 1)
(let ((a0-18 (-> self skel root-channel 0)))
(set! (-> a0-18 frame-group) (the-as art-joint-anim (-> self draw art-group data 9)))
(set! (-> a0-18 param 0)
(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 9)) data 0 length) -1))
)
(set! (-> a0-18 param 1) 1.0)
(set! (-> a0-18 frame-num) 0.0)
(joint-control-channel-group! a0-18 (the-as art-joint-anim (-> self draw art-group data 9)) num-func-seek!)
)
(until (ja-done? 0)
(suspend)
(let ((a0-19 (-> self skel root-channel 0)))
(set! (-> a0-19 param 0) (the float (+ (-> a0-19 frame-group data 0 length) -1)))
(set! (-> a0-19 param 1) 1.0)
(joint-control-channel-group-eval! a0-19 (the-as art-joint-anim #f) num-func-seek!)
)
)
(let ((v1-116 *screen-filter*))
(set! (-> v1-116 draw?) #t)
(set! (-> v1-116 color) (new 'static 'rgba :g #x20 :b #x40 :a #x50))
)
(set-blackout-frames (seconds 0.1))
(let ((a0-24 (-> self skel root-channel 0)))
(set! (-> a0-24 frame-group) (the-as art-joint-anim (-> self draw art-group data 10)))
(set! (-> a0-24 param 0)
(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 10)) data 0 length) -1))
)
(set! (-> a0-24 param 1) 1.0)
(set! (-> a0-24 frame-num) 0.0)
(joint-control-channel-group! a0-24 (the-as art-joint-anim (-> self draw art-group data 10)) num-func-seek!)
)
(until (ja-done? 0)
(suspend)
(let ((a0-25 (-> self skel root-channel 0)))
(set! (-> a0-25 param 0) (the float (+ (-> a0-25 frame-group data 0 length) -1)))
(set! (-> a0-25 param 1) 1.0)
(joint-control-channel-group-eval! a0-25 (the-as art-joint-anim #f) num-func-seek!)
)
)
(set-blackout-frames (seconds 0.1))
(let ((gp-1 2))
(let ((a0-28 (-> self skel root-channel 0)))
(set! (-> a0-28 frame-group) (the-as art-joint-anim (-> self draw art-group data 11)))
(set! (-> a0-28 param 0)
(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 11)) data 0 length) -1))
)
(set! (-> a0-28 param 1) 1.0)
(set! (-> a0-28 frame-num) 0.0)
(joint-control-channel-group! a0-28 (the-as art-joint-anim (-> self draw art-group data 11)) num-func-seek!)
)
(until (ja-done? 0)
(+! gp-1 -1)
(if (zero? gp-1)
(set! (-> *screen-filter* draw?) #f)
)
(suspend)
(let ((a0-29 (-> self skel root-channel 0)))
(set! (-> a0-29 param 0) (the float (+ (-> a0-29 frame-group data 0 length) -1)))
(set! (-> a0-29 param 1) 1.0)
(joint-control-channel-group-eval! a0-29 (the-as art-joint-anim #f) num-func-seek!)
)
)
)
(let ((gp-2 *camera*))
(send-event gp-2 'teleport)
(send-event gp-2 'change-state cam-fixed 0)
(send-event gp-2 'change-state *camera-base-mode* 0)
)
(set! (-> self state-time) (-> *display* base-frame-counter))
(until (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 1))
(suspend)
)
)
((= v1-0 2)
(let ((a0-36 (-> self skel root-channel 0)))
(set! (-> a0-36 frame-group) (the-as art-joint-anim (-> self draw art-group data 16)))
(set! (-> a0-36 param 0)
(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 16)) data 0 length) -1))
)
(set! (-> a0-36 param 1) 1.0)
(set! (-> a0-36 frame-num) 0.0)
(joint-control-channel-group! a0-36 (the-as art-joint-anim (-> self draw art-group data 16)) num-func-seek!)
)
(until (ja-done? 0)
(suspend)
(let ((a0-37 (-> self skel root-channel 0)))
(set! (-> a0-37 param 0) (the float (+ (-> a0-37 frame-group data 0 length) -1)))
(set! (-> a0-37 param 1) 1.0)
(joint-control-channel-group-eval! a0-37 (the-as art-joint-anim #f) num-func-seek!)
)
)
(let ((a0-39 (-> self skel root-channel 0)))
(set! (-> a0-39 frame-group) (the-as art-joint-anim (-> self draw art-group data 17)))
(set! (-> a0-39 param 0)
(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 17)) data 0 length) -1))
)
(set! (-> a0-39 param 1) 0.67)
(set! (-> a0-39 frame-num) 0.0)
(joint-control-channel-group! a0-39 (the-as art-joint-anim (-> self draw art-group data 17)) num-func-seek!)
)
(until (ja-done? 0)
(suspend)
(let ((a0-40 (-> self skel root-channel 0)))
(set! (-> a0-40 param 0) (the float (+ (-> a0-40 frame-group data 0 length) -1)))
(set! (-> a0-40 param 1) 0.67)
(joint-control-channel-group-eval! a0-40 (the-as art-joint-anim #f) num-func-seek!)
)
)
(pov-camera-play-and-reposition
(the-as art-joint-anim (-> self draw art-group data 18))
(new 'static 'vector :x 2449408.0 :y -1822720.0 :z -7299072.0)
0.67
)
)
((= v1-0 3)
(ambient-hint-spawn "gamcam34" (the-as vector #f) *entity-pool* 'camera)
(pov-camera-play-and-reposition
(the-as art-joint-anim (-> self draw art-group data 12))
(new 'static 'vector :x 2707456.0 :y -630784.0 :z -6635520.0)
1.0
)
)
((= v1-0 4)
(ambient-hint-spawn "gamcam35" (the-as vector #f) *entity-pool* 'camera)
(pov-camera-play-and-reposition
(the-as art-joint-anim (-> self draw art-group data 13))
(new 'static 'vector :x 2834432.0 :y -634880.0 :z -6811648.0)
1.3
)
(set! (-> self state-time) (-> *display* base-frame-counter))
(until (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 0.2))
(suspend)
)
)
((= v1-0 5)
(ambient-hint-spawn "gamcam37" (the-as vector #f) *entity-pool* 'camera)
(pov-camera-play-and-reposition
(the-as art-joint-anim (-> self draw art-group data 14))
(new 'static 'vector :x 2695168.0 :y -544768.0 :z -7077888.0)
1.0
)
)
((= v1-0 6)
(ambient-hint-spawn "gamcam36" (the-as vector #f) *entity-pool* 'camera)
(pov-camera-play-and-reposition
(the-as art-joint-anim (-> self draw art-group data 15))
(new 'static 'vector :x 2482176.0 :y -516096.0 :z -6922240.0)
1.0
)
)
(else
(suspend)
0
)
)
)
(go-virtual pov-camera-done-playing)
(none)
)
)
;; definition of type seaweed
(deftype seaweed (process-drawable)
((anim-speed float :offset-assert 176)
)
:heap-base #x50
:method-count-assert 20
:size-assert #xb4
:flag-assert #x14005000b4
(:states
seaweed-idle
)
)
;; definition for method 3 of type seaweed
(defmethod inspect seaweed ((obj seaweed))
(let ((t9-0 (method-of-type process-drawable inspect)))
(t9-0 obj)
)
(format #t "~T~Tanim-speed: ~f~%" (-> obj anim-speed))
obj
)
;; failed to figure out what this is:
(defskelgroup *seaweed-sg* seaweed
0
-1
((1 (meters 999999)))
:bounds (static-spherem 0 6 0 7)
:longest-edge (meters 0)
)
;; failed to figure out what this is:
(defstate seaweed-idle (seaweed)
:code
(behavior ()
(let ((a0-0 (-> self skel root-channel 0)))
(set! (-> a0-0 param 0) (the float (+ (-> a0-0 frame-group data 0 length) -1)))
(set! (-> a0-0 param 1) (-> self anim-speed))
(joint-control-channel-group! a0-0 (the-as art-joint-anim #f) num-func-seek!)
)
(while (not (ja-done? 0))
(suspend)
(ja-eval)
)
(while #t
(let ((a0-2 (-> self skel root-channel 0)))
(set! (-> a0-2 frame-group) (the-as art-joint-anim (-> self draw art-group data 2)))
(set! (-> a0-2 param 0)
(the float (+ (-> (the-as art-joint-anim (-> self draw art-group data 2)) data 0 length) -1))
)
(set! (-> a0-2 param 1) (-> self anim-speed))
(set! (-> a0-2 frame-num) 0.0)
(joint-control-channel-group! a0-2 (the-as art-joint-anim (-> self draw art-group data 2)) num-func-seek!)
)
(until (ja-done? 0)
(suspend)
(let ((a0-3 (-> self skel root-channel 0)))
(set! (-> a0-3 param 0) (the float (+ (-> a0-3 frame-group data 0 length) -1)))
(set! (-> a0-3 param 1) (-> self anim-speed))
(joint-control-channel-group-eval! a0-3 (the-as art-joint-anim #f) num-func-seek!)
)
)
)
(none)
)
:post
(the-as (function none :behavior seaweed) ja-post)
)
;; definition for method 11 of type seaweed
;; INFO: Return type mismatch object vs none.
(defmethod init-from-entity! seaweed ((obj seaweed) (arg0 entity-actor))
(set! (-> obj root) (new 'process 'trsqv))
(process-drawable-from-entity! obj arg0)
(initialize-skeleton obj *seaweed-sg* '())
(ja-channel-set! 1)
(let ((s5-1 (-> obj skel root-channel 0)))
(joint-control-channel-group-eval!
s5-1
(the-as art-joint-anim (-> obj draw art-group data 2))
num-func-identity
)
(set! (-> s5-1 frame-num)
(rand-vu-float-range 0.0 (the float (+ (-> (if (> (-> obj skel active-channels) 0)
(-> obj skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
)
)
(set! (-> obj anim-speed) (rand-vu-float-range 0.2 0.4))
(set! *seaweed* obj)
(go seaweed-idle)
(none)
)