mirror of
https://github.com/open-goal/jak-project
synced 2026-05-25 23:35:33 -04:00
7ce58f709f
* some jp support to fix some errors in the original game * music fade toggle * recognize `process-new` macros!! * strip casts in this macro * rename macro * fix cast typecheck * update source 1 * detect kernel stack case * less boilerplate * `manipy-spawn` special case * pretty printer improvements * revert dumb thing from earlier * use shell detection on `send-event` * fix some events * remove unused argument * detect `static-attack-info` and add `CondNoElse` to shell detect * better `attack-info` detect * support `process-spawn` in multi-lets * detect `rand-float-gen` pt 1 * detect as return value * detect in `countdown` and `dotimes` * oops this wasnt working * fancier `send-event`s * clang * update source!! * fix tests * fine jeez * uh okay * fix some accidental regressions * fix more regressions * regression fixes * fix big bug... * extra safety!
21 lines
1.0 KiB
Common Lisp
Vendored
Generated
21 lines
1.0 KiB
Common Lisp
Vendored
Generated
;;-*-Lisp-*-
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(in-package goal)
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;; definition for symbol *collide-vif0-init*, type (array uint32)
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(define *collide-vif0-init* (the-as (array uint32) (new 'static 'boxed-array :type uint32
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#x30000000
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#x4d000000
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#x4d000000
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#x4d000000
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#x3f800000
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#x5000001
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#x20000000
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#x40404040
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#x1000404
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#x0
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#x0
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#x0
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)
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)
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)
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