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jak-project/game/graphics/opengl_renderer/shaders/debug_red.vert
T
ManDude 618455500d Fix Jak 2 scissoring (#2257)
fixes #2255 and hopefully didn't break Jak 1
2023-02-26 00:09:35 +00:00

15 lines
432 B
GLSL

// Debug shader for drawing things in red. Uses the same conventions as direct_basic, see there for more details
#version 430 core
layout (location = 0) in vec3 position_in;
out vec4 fragment_color;
void main() {
gl_Position = vec4((position_in.x - 0.5) * 16., -(position_in.y - 0.5) * 32, position_in.z * 2 - 1., 1.0);
// scissoring area adjust
gl_Position.y *= SCISSOR_ADJUST;
fragment_color = vec4(1.0, 0, 0, 0.7);
}