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jak-project/test/decompiler/reference/jak2/engine/level
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Tyler Wilding 021bae08ec d/jak2: fix elevator issues and cleanup script-context new method (#2304)
This fixes the issue where elevators leave you behind (stack structure
related)

At the same time I cleaned up some things I found along the way, most
notably changing `script-context`'s `basic` field to `object` as
non-basics use this method as well.

Fixes #2305
2023-03-09 20:03:43 -05:00
..
bsp_REF.gc
docs - first chunk of work documenting the files I glossed over (#2130)
2023-01-15 11:33:39 -05:00
bsp-h_REF.gc
[decomp] finish up nav-graph, traffic-engine, traffic-manager, height-map (#2191)
2023-02-05 18:16:58 -05:00
level_REF.gc
[decomp] finish up nav-graph, traffic-engine, traffic-manager, height-map (#2191)
2023-02-05 18:16:58 -05:00
level-h_REF.gc
d/jak2: finish onin-game and resolve type-hinting (array object) elements (#2188)
2023-02-04 20:36:30 -05:00
level-info_REF.gc
d/jak2: second documentation PR and finish forest-scenes and palace-scenes (#2136)
2023-01-21 20:26:51 -05:00
region_REF.gc
d/jak2: fix elevator issues and cleanup script-context new method (#2304)
2023-03-09 20:03:43 -05:00
region-h_REF.gc
decomp: finish target-[util|darkjak|swim|gun] | water | water-anim | crates | dark-eco-pool, fix skelgroup detection, add failed store/load warnings and clean up jak 3 config (#1958)
2022-10-14 19:35:57 -04:00
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