mirror of
https://github.com/open-goal/jak-project
synced 2026-05-26 23:47:57 -04:00
312 lines
13 KiB
Common Lisp
Vendored
312 lines
13 KiB
Common Lisp
Vendored
;;-*-Lisp-*-
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(in-package goal)
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;; definition of type count-info
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(deftype count-info (structure)
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((money-count int32 :offset-assert 0)
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(buzzer-count int32 :offset-assert 4)
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)
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:pack-me
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:method-count-assert 9
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:size-assert #x8
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:flag-assert #x900000008
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)
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;; definition for method 3 of type count-info
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(defmethod inspect count-info ((obj count-info))
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(format #t "[~8x] ~A~%" obj 'count-info)
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(format #t "~Tmoney-count: ~D~%" (-> obj money-count))
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(format #t "~Tbuzzer-count: ~D~%" (-> obj buzzer-count))
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obj
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)
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;; definition of type game-count-info
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(deftype game-count-info (basic)
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((length int32 :offset-assert 4)
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(data count-info :inline :dynamic :offset-assert 8)
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)
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:method-count-assert 9
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:size-assert #x8
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:flag-assert #x900000008
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)
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;; definition for method 3 of type game-count-info
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(defmethod inspect game-count-info ((obj game-count-info))
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(format #t "[~8x] ~A~%" obj (-> obj type))
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(format #t "~Tlength: ~D~%" (-> obj length))
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(format #t "~Tdata[0] @ #x~X~%" (-> obj data))
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obj
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)
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;; definition of type task-info-data
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(deftype task-info-data (basic)
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((task-id game-task :offset-assert 4)
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(task-name game-text-id 4 :offset-assert 8)
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(text-index-when-resolved int32 :offset-assert 24)
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)
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:method-count-assert 9
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:size-assert #x1c
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:flag-assert #x90000001c
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)
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;; definition for method 3 of type task-info-data
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(defmethod inspect task-info-data ((obj task-info-data))
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(format #t "[~8x] ~A~%" obj (-> obj type))
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(format #t "~Ttask-id: ~D~%" (-> obj task-id))
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(format #t "~Ttask-name[4] @ #x~X~%" (-> obj task-name))
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(format
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#t
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"~Ttext-index-when-resolved: ~D~%"
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(-> obj text-index-when-resolved)
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)
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obj
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)
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;; definition of type level-tasks-info
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(deftype level-tasks-info (basic)
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((level-name-id game-text-id :offset-assert 4)
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(text-group-index int32 :offset-assert 8)
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(nb-of-tasks int32 :offset-assert 12)
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(buzzer-task-index int32 :offset-assert 16)
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(task-info task-info-data 8 :offset-assert 20)
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)
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:method-count-assert 9
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:size-assert #x34
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:flag-assert #x900000034
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)
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;; definition for method 3 of type level-tasks-info
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(defmethod inspect level-tasks-info ((obj level-tasks-info))
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(format #t "[~8x] ~A~%" obj (-> obj type))
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(format #t "~Tlevel-name-id: ~D~%" (-> obj level-name-id))
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(format #t "~Ttext-group-index: ~D~%" (-> obj text-group-index))
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(format #t "~Tnb-of-tasks: ~D~%" (-> obj nb-of-tasks))
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(format #t "~Tbuzzer-task-index: ~D~%" (-> obj buzzer-task-index))
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(format #t "~Ttask-info[8] @ #x~X~%" (-> obj task-info))
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obj
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)
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;; definition of type game-option
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(deftype game-option (basic)
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((option-type uint64 :offset-assert 8)
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(name game-text-id :offset-assert 16)
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(scale basic :offset-assert 20)
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(param1 float :offset-assert 24)
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(param2 float :offset-assert 28)
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(param3 int32 :offset-assert 32)
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(value-to-modify uint32 :offset-assert 36)
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)
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:method-count-assert 9
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:size-assert #x28
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:flag-assert #x900000028
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)
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;; definition for method 3 of type game-option
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(defmethod inspect game-option ((obj game-option))
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(format #t "[~8x] ~A~%" obj (-> obj type))
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(format #t "~Toption-type: ~D~%" (-> obj option-type))
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(format #t "~Tname: ~D~%" (-> obj name))
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(format #t "~Tscale: ~A~%" (-> obj scale))
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(format #t "~Tparam1: ~f~%" (-> obj param1))
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(format #t "~Tparam2: ~f~%" (-> obj param2))
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(format #t "~Tparam3: ~D~%" (-> obj param3))
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(format #t "~Tvalue-to-modify: #x~X~%" (-> obj value-to-modify))
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obj
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)
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;; definition of type progress
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(deftype progress (process)
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((current-debug-string int32 :offset-assert 112)
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(current-debug-language int32 :offset-assert 116)
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(current-debug-group int32 :offset-assert 120)
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(in-out-position int32 :offset-assert 124)
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(display-state uint64 :offset-assert 128)
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(next-display-state uint64 :offset-assert 136)
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(option-index int32 :offset-assert 144)
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(selected-option basic :offset-assert 148)
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(completion-percentage float :offset-assert 152)
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(ready-to-run basic :offset-assert 156)
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(display-level-index int32 :offset-assert 160)
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(next-level-index int32 :offset-assert 164)
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(task-index int32 :offset-assert 168)
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(in-transition basic :offset-assert 172)
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(last-in-transition basic :offset-assert 176)
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(force-transition basic :offset-assert 180)
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(stat-transition basic :offset-assert 184)
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(level-transition int32 :offset-assert 188)
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(language-selection uint64 :offset-assert 192)
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(language-direction basic :offset-assert 200)
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(language-transition basic :offset-assert 204)
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(language-x-offset int32 :offset-assert 208)
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(sides-x-scale float :offset-assert 212)
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(sides-y-scale float :offset-assert 216)
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(left-x-offset int32 :offset-assert 220)
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(right-x-offset int32 :offset-assert 224)
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(button-scale float :offset-assert 228)
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(slot-scale float :offset-assert 232)
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(left-side-x-scale float :offset-assert 236)
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(left-side-y-scale float :offset-assert 240)
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(right-side-x-scale float :offset-assert 244)
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(right-side-y-scale float :offset-assert 248)
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(small-orb-y-offset int32 :offset-assert 252)
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(big-orb-y-offset int32 :offset-assert 256)
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(transition-offset int32 :offset-assert 260)
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(transition-offset-invert int32 :offset-assert 264)
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(transition-percentage float :offset-assert 268)
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(transition-percentage-invert float :offset-assert 272)
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(transition-speed float :offset-assert 276)
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(total-nb-of-power-cells int32 :offset-assert 280)
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(total-nb-of-orbs int32 :offset-assert 284)
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(total-nb-of-buzzers int32 :offset-assert 288)
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(card-info mc-slot-info :offset-assert 292)
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(last-option-index-change uint64 :offset-assert 296)
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(video-mode-timeout uint64 :offset-assert 304)
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(display-state-stack uint64 5 :offset-assert 312)
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(option-index-stack uint32 5 :offset-assert 352)
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(display-state-pos int32 :offset-assert 372)
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(nb-of-icons int32 :offset-assert 376)
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(icons uint32 6 :offset-assert 380)
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(max-nb-of-particles int32 :offset-assert 404)
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(nb-of-particles int32 :offset-assert 408)
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(particles uint32 40 :offset-assert 412)
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(particle-state uint32 40 :offset-assert 572)
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)
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:method-count-assert 59
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:size-assert #x2dc
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:flag-assert #x3b000002dc
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(:methods
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(dummy-14 () none 14)
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(dummy-15 () none 15)
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(dummy-16 () none 16)
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(dummy-17 () none 17)
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(dummy-18 () none 18)
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(dummy-19 () none 19)
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(hidden? (_type_) symbol 20)
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(dummy-21 () none 21)
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(dummy-22 () none 22)
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(TODO-RENAME-23 (_type_ symbol symbol) none 23)
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(dummy-24 () none 24)
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(dummy-25 () none 25)
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(dummy-26 () none 26)
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(dummy-27 () none 27)
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(dummy-28 () none 28)
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(dummy-29 () none 29)
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(dummy-30 () none 30)
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(dummy-31 () none 31)
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(dummy-32 (_type_) none 32)
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(dummy-33 () none 33)
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(dummy-34 () none 34)
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(dummy-35 () none 35)
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(dummy-36 () none 36)
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(dummy-37 () none 37)
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(dummy-38 () none 38)
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(dummy-39 () none 39)
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(dummy-40 () none 40)
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(dummy-41 () none 41)
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(dummy-42 () none 42)
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(dummy-43 () none 43)
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(dummy-44 () none 44)
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(dummy-45 () none 45)
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(dummy-46 () none 46)
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(dummy-47 () none 47)
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(dummy-48 () none 48)
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(dummy-49 () none 49)
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(dummy-50 () none 50)
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(dummy-51 () none 51)
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(dummy-52 () none 52)
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(dummy-53 () none 53)
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(dummy-54 () none 54)
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(dummy-55 () none 55)
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(dummy-56 () none 56)
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(dummy-57 () none 57)
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(dummy-58 () none 58)
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)
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)
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;; definition for method 3 of type progress
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(defmethod inspect progress ((obj progress))
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(let ((t9-0 (method-of-type process inspect)))
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(t9-0 obj)
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)
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(format #t "~T~Tcurrent-debug-string: ~D~%" (-> obj current-debug-string))
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(format #t "~T~Tcurrent-debug-language: ~D~%" (-> obj current-debug-language))
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(format #t "~T~Tcurrent-debug-group: ~D~%" (-> obj current-debug-group))
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(format #t "~T~Tin-out-position: ~D~%" (-> obj in-out-position))
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(format #t "~T~Tdisplay-state: ~D~%" (-> obj display-state))
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(format #t "~T~Tnext-display-state: ~D~%" (-> obj next-display-state))
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(format #t "~T~Toption-index: ~D~%" (-> obj option-index))
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(format #t "~T~Tselected-option: ~A~%" (-> obj selected-option))
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(format #t "~T~Tcompletion-percentage: ~f~%" (-> obj completion-percentage))
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(format #t "~T~Tready-to-run: ~A~%" (-> obj ready-to-run))
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(format #t "~T~Tdisplay-level-index: ~D~%" (-> obj display-level-index))
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(format #t "~T~Tnext-level-index: ~D~%" (-> obj next-level-index))
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(format #t "~T~Ttask-index: ~D~%" (-> obj task-index))
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(format #t "~T~Tin-transition: ~A~%" (-> obj in-transition))
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(format #t "~T~Tlast-in-transition: ~A~%" (-> obj last-in-transition))
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(format #t "~T~Tforce-transition: ~A~%" (-> obj force-transition))
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(format #t "~T~Tstat-transition: ~A~%" (-> obj stat-transition))
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(format #t "~T~Tlevel-transition: ~D~%" (-> obj level-transition))
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(format #t "~T~Tlanguage-selection: ~D~%" (-> obj language-selection))
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(format #t "~T~Tlanguage-direction: ~A~%" (-> obj language-direction))
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(format #t "~T~Tlanguage-transition: ~A~%" (-> obj language-transition))
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(format #t "~T~Tlanguage-x-offset: ~D~%" (-> obj language-x-offset))
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(format #t "~T~Tsides-x-scale: ~f~%" (-> obj sides-x-scale))
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(format #t "~T~Tsides-y-scale: ~f~%" (-> obj sides-y-scale))
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(format #t "~T~Tleft-x-offset: ~D~%" (-> obj left-x-offset))
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(format #t "~T~Tright-x-offset: ~D~%" (-> obj right-x-offset))
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(format #t "~T~Tbutton-scale: ~f~%" (-> obj button-scale))
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(format #t "~T~Tslot-scale: ~f~%" (-> obj slot-scale))
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(format #t "~T~Tleft-side-x-scale: ~f~%" (-> obj left-side-x-scale))
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(format #t "~T~Tleft-side-y-scale: ~f~%" (-> obj left-side-y-scale))
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(format #t "~T~Tright-side-x-scale: ~f~%" (-> obj right-side-x-scale))
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(format #t "~T~Tright-side-y-scale: ~f~%" (-> obj right-side-y-scale))
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(format #t "~T~Tsmall-orb-y-offset: ~D~%" (-> obj small-orb-y-offset))
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(format #t "~T~Tbig-orb-y-offset: ~D~%" (-> obj big-orb-y-offset))
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(format #t "~T~Ttransition-offset: ~D~%" (-> obj transition-offset))
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(format
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#t
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"~T~Ttransition-offset-invert: ~D~%"
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(-> obj transition-offset-invert)
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)
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(format #t "~T~Ttransition-percentage: ~f~%" (-> obj transition-percentage))
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(format
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#t
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"~T~Ttransition-percentage-invert: ~f~%"
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(-> obj transition-percentage-invert)
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)
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(format #t "~T~Ttransition-speed: ~f~%" (-> obj transition-speed))
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(format
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#t
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"~T~Ttotal-nb-of-power-cells: ~D~%"
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(-> obj total-nb-of-power-cells)
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)
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(format #t "~T~Ttotal-nb-of-orbs: ~D~%" (-> obj total-nb-of-orbs))
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(format #t "~T~Ttotal-nb-of-buzzers: ~D~%" (-> obj total-nb-of-buzzers))
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(format #t "~T~Tcard-info: #<mc-slot-info @ #x~X>~%" (-> obj card-info))
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(format
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#t
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"~T~Tlast-option-index-change: ~D~%"
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(-> obj last-option-index-change)
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)
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(format #t "~T~Tvideo-mode-timeout: ~D~%" (-> obj video-mode-timeout))
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(format #t "~T~Tdisplay-state-stack[5] @ #x~X~%" (-> obj display-state-stack))
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(format #t "~T~Toption-index-stack[5] @ #x~X~%" (-> obj option-index-stack))
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(format #t "~T~Tdisplay-state-pos: ~D~%" (-> obj display-state-pos))
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(format #t "~T~Tnb-of-icons: ~D~%" (-> obj nb-of-icons))
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(format #t "~T~Ticons[6] @ #x~X~%" (-> obj icons))
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(format #t "~T~Tmax-nb-of-particles: ~D~%" (-> obj max-nb-of-particles))
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(format #t "~T~Tnb-of-particles: ~D~%" (-> obj nb-of-particles))
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(format #t "~T~Tparticles[40] @ #x~X~%" (-> obj particles))
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(format #t "~T~Tparticle-state[40] @ #x~X~%" (-> obj particle-state))
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obj
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)
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;; definition for symbol *progress-process*, type (pointer progress)
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(define *progress-process* (the-as (pointer progress) #f))
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;; definition for symbol *progress-last-task-index*, type int
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(define *progress-last-task-index* 0)
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;; failed to figure out what this is:
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0
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