Files
jak-project/test/decompiler/reference/levels/common/water-anim_REF.gc
T
2021-08-08 16:07:21 -04:00

2001 lines
43 KiB
Common Lisp
Vendored

;;-*-Lisp-*-
(in-package goal)
;; definition of type water-anim
(deftype water-anim (water-vol)
((ppointer-water-anim (pointer water-anim) :offset 24)
(look int32 :offset-assert 212)
(play-ambient-sound? basic :offset-assert 216)
)
:heap-base #x70
:method-count-assert 30
:size-assert #xdc
:flag-assert #x1e007000dc
)
;; definition for method 3 of type water-anim
(defmethod inspect water-anim ((obj water-anim))
(let ((t9-0 (method-of-type water-vol inspect)))
(t9-0 obj)
)
(format #t "~T~Tlook: ~D~%" (-> obj look))
(format #t "~T~Tplay-ambient-sound?: ~A~%" (-> obj play-ambient-sound?))
obj
)
;; failed to figure out what this is:
(let
((v1-1
(new 'static 'skeleton-group
:art-group-name "water-anim-sunken-dark-eco"
:bounds (new 'static 'vector :w 163840.0)
:version #x6
)
)
)
(set! (-> v1-1 jgeo) 0)
(set! (-> v1-1 janim) -1)
(set! (-> v1-1 mgeo 0) (the-as uint 1))
(set! (-> v1-1 lod-dist 0) 4095996000.0)
(set! *water-anim-sunken-dark-eco-qbert-sg* v1-1)
)
;; failed to figure out what this is:
(let
((v1-2
(new 'static 'skeleton-group
:art-group-name "water-anim-sunken-dark-eco"
:bounds (new 'static 'vector :w 90112.0)
:version #x6
)
)
)
(set! (-> v1-2 jgeo) 2)
(set! (-> v1-2 janim) -1)
(set! (-> v1-2 mgeo 0) (the-as uint 3))
(set! (-> v1-2 lod-dist 0) 4095996000.0)
(set! *water-anim-sunken-dark-eco-platform-room-sg* v1-2)
)
;; failed to figure out what this is:
(let
((v1-3
(new 'static 'skeleton-group
:art-group-name "water-anim-sunken-dark-eco"
:bounds (new 'static 'vector :w 86016.0)
:version #x6
)
)
)
(set! (-> v1-3 jgeo) 4)
(set! (-> v1-3 janim) -1)
(set! (-> v1-3 mgeo 0) (the-as uint 5))
(set! (-> v1-3 lod-dist 0) 4095996000.0)
(set! *water-anim-sunken-dark-eco-helix-room-sg* v1-3)
)
;; failed to figure out what this is:
(let
((v1-4
(new 'static 'skeleton-group
:art-group-name "water-anim-sunken"
:bounds
(new 'static 'vector :x 61440.0 :z -147456.0 :w 286720.0)
:version #x6
)
)
)
(set! (-> v1-4 jgeo) 0)
(set! (-> v1-4 janim) -1)
(set! (-> v1-4 mgeo 0) (the-as uint 1))
(set! (-> v1-4 lod-dist 0) 4095996000.0)
(set! *water-anim-sunken-big-room-sg* v1-4)
)
;; failed to figure out what this is:
(let
((v1-5
(new 'static 'skeleton-group
:art-group-name "water-anim-sunken"
:bounds (new 'static 'vector :w 204800.0)
:version #x6
)
)
)
(set! (-> v1-5 jgeo) 2)
(set! (-> v1-5 janim) -1)
(set! (-> v1-5 mgeo 0) (the-as uint 3))
(set! (-> v1-5 lod-dist 0) 4095996000.0)
(set! *water-anim-sunken-first-room-from-entrance-sg* v1-5)
)
;; failed to figure out what this is:
(let
((v1-6
(new 'static 'skeleton-group
:art-group-name "water-anim-sunken"
:bounds (new 'static 'vector :w 196608.0)
:version #x6
)
)
)
(set! (-> v1-6 jgeo) 4)
(set! (-> v1-6 janim) -1)
(set! (-> v1-6 mgeo 0) (the-as uint 5))
(set! (-> v1-6 lod-dist 0) 4095996000.0)
(set! *water-anim-sunken-qbert-room-sg* v1-6)
)
;; failed to figure out what this is:
(let
((v1-7
(new 'static 'skeleton-group
:art-group-name "water-anim-sunken"
:bounds (new 'static 'vector :w 122880.0)
:version #x6
)
)
)
(set! (-> v1-7 jgeo) 6)
(set! (-> v1-7 janim) -1)
(set! (-> v1-7 mgeo 0) (the-as uint 7))
(set! (-> v1-7 lod-dist 0) 4095996000.0)
(set! *water-anim-sunken-first-right-branch-sg* v1-7)
)
;; failed to figure out what this is:
(let
((v1-8
(new 'static 'skeleton-group
:art-group-name "water-anim-sunken"
:bounds (new 'static 'vector :w 61440.0)
:version #x6
)
)
)
(set! (-> v1-8 jgeo) 8)
(set! (-> v1-8 janim) -1)
(set! (-> v1-8 mgeo 0) (the-as uint 9))
(set! (-> v1-8 lod-dist 0) 4095996000.0)
(set! *water-anim-sunken-circular-with-bullys-sg* v1-8)
)
;; failed to figure out what this is:
(let
((v1-9
(new 'static 'skeleton-group
:art-group-name "water-anim-sunken"
:bounds (new 'static 'vector :w 110592.0)
:version #x6
)
)
)
(set! (-> v1-9 jgeo) 10)
(set! (-> v1-9 janim) -1)
(set! (-> v1-9 mgeo 0) (the-as uint 11))
(set! (-> v1-9 lod-dist 0) 4095996000.0)
(set! *water-anim-sunken-hall-with-one-whirlpool-sg* v1-9)
)
;; failed to figure out what this is:
(let
((v1-10
(new 'static 'skeleton-group
:art-group-name "water-anim-sunken"
:bounds (new 'static 'vector :w 106496.0)
:version #x6
)
)
)
(set! (-> v1-10 jgeo) 12)
(set! (-> v1-10 janim) -1)
(set! (-> v1-10 mgeo 0) (the-as uint 13))
(set! (-> v1-10 lod-dist 0) 4095996000.0)
(set! *water-anim-sunken-hall-with-three-whirlpools-sg* v1-10)
)
;; failed to figure out what this is:
(let
((v1-11
(new 'static 'skeleton-group
:art-group-name "water-anim-sunken"
:bounds (new 'static 'vector :w 102400.0)
:version #x6
)
)
)
(set! (-> v1-11 jgeo) 14)
(set! (-> v1-11 janim) -1)
(set! (-> v1-11 mgeo 0) (the-as uint 15))
(set! (-> v1-11 lod-dist 0) 4095996000.0)
(set! *water-anim-sunken-start-of-helix-slide-sg* v1-11)
)
;; failed to figure out what this is:
(let
((v1-12
(new 'static 'skeleton-group
:art-group-name "water-anim-sunken"
:bounds (new 'static 'vector :w 184320.0)
:version #x6
)
)
)
(set! (-> v1-12 jgeo) 16)
(set! (-> v1-12 janim) -1)
(set! (-> v1-12 mgeo 0) (the-as uint 17))
(set! (-> v1-12 lod-dist 0) 4095996000.0)
(set! *water-anim-sunken-room-above-exit-chamber-sg* v1-12)
)
;; failed to figure out what this is:
(let
((v1-13
(new 'static 'skeleton-group
:art-group-name "water-anim-sunken"
:bounds
(new 'static 'vector :x 20480.0 :z -12288.0 :w 98304.0)
:version #x6
)
)
)
(set! (-> v1-13 jgeo) 18)
(set! (-> v1-13 janim) -1)
(set! (-> v1-13 mgeo 0) (the-as uint 19))
(set! (-> v1-13 lod-dist 0) 4095996000.0)
(set! *water-anim-sunken-hall-before-big-room-sg* v1-13)
)
;; failed to figure out what this is:
(let
((v1-14
(new 'static 'skeleton-group
:art-group-name "water-anim-sunken"
:bounds (new 'static 'vector :w 81920.0)
:version #x6
)
)
)
(set! (-> v1-14 jgeo) 20)
(set! (-> v1-14 janim) -1)
(set! (-> v1-14 mgeo 0) (the-as uint 21))
(set! (-> v1-14 lod-dist 0) 4095996000.0)
(set! *water-anim-sunken-short-piece-sg* v1-14)
)
;; failed to figure out what this is:
(let
((v1-15
(new 'static 'skeleton-group
:art-group-name "water-anim-sunken"
:bounds (new 'static 'vector :w 110592.0)
:version #x6
)
)
)
(set! (-> v1-15 jgeo) 22)
(set! (-> v1-15 janim) -1)
(set! (-> v1-15 mgeo 0) (the-as uint 23))
(set! (-> v1-15 lod-dist 0) 4095996000.0)
(set! *water-anim-sunken-big-room-upper-water-sg* v1-15)
)
;; failed to figure out what this is:
(let
((v1-16
(new 'static 'skeleton-group
:art-group-name "water-anim-maincave"
:bounds (new 'static 'vector :w 286720.0)
:version #x6
)
)
)
(set! (-> v1-16 jgeo) 0)
(set! (-> v1-16 janim) -1)
(set! (-> v1-16 mgeo 0) (the-as uint 1))
(set! (-> v1-16 lod-dist 0) 4095996000.0)
(set! *water-anim-maincave-center-pool-sg* v1-16)
)
;; failed to figure out what this is:
(let
((v1-17
(new 'static 'skeleton-group
:art-group-name "water-anim-maincave"
:bounds
(new 'static 'vector :x 24576.0 :z 20480.0 :w 249856.0)
:version #x6
)
)
)
(set! (-> v1-17 jgeo) 2)
(set! (-> v1-17 janim) -1)
(set! (-> v1-17 mgeo 0) (the-as uint 3))
(set! (-> v1-17 lod-dist 0) 4095996000.0)
(set! *water-anim-maincave-lower-right-pool-sg* v1-17)
)
;; failed to figure out what this is:
(let
((v1-18
(new 'static 'skeleton-group
:art-group-name "water-anim-maincave"
:bounds (new 'static 'vector :w 151552.0)
:version #x6
)
)
)
(set! (-> v1-18 jgeo) 4)
(set! (-> v1-18 janim) -1)
(set! (-> v1-18 mgeo 0) (the-as uint 5))
(set! (-> v1-18 lod-dist 0) 4095996000.0)
(set! *water-anim-maincave-mid-right-pool-sg* v1-18)
)
;; failed to figure out what this is:
(let
((v1-19
(new 'static 'skeleton-group
:art-group-name "water-anim-maincave"
:bounds
(new 'static 'vector :x -4096.0 :w 81920.0)
:version #x6
)
)
)
(set! (-> v1-19 jgeo) 6)
(set! (-> v1-19 janim) -1)
(set! (-> v1-19 mgeo 0) (the-as uint 7))
(set! (-> v1-19 lod-dist 0) 4095996000.0)
(set! *water-anim-maincave-lower-left-pool-sg* v1-19)
)
;; failed to figure out what this is:
(let
((v1-20
(new 'static 'skeleton-group
:art-group-name "water-anim-maincave"
:bounds (new 'static 'vector :w 208896.0)
:version #x6
)
)
)
(set! (-> v1-20 jgeo) 8)
(set! (-> v1-20 janim) -1)
(set! (-> v1-20 mgeo 0) (the-as uint 9))
(set! (-> v1-20 lod-dist 0) 4095996000.0)
(set! *water-anim-maincave-mid-left-pool-sg* v1-20)
)
;; failed to figure out what this is:
(let
((v1-21
(new 'static 'skeleton-group
:art-group-name "water-anim-maincave-water"
:bounds
(new 'static 'vector :z -12288.0 :w 90112.0)
:version #x6
)
)
)
(set! (-> v1-21 jgeo) 0)
(set! (-> v1-21 janim) -1)
(set! (-> v1-21 mgeo 0) (the-as uint 1))
(set! (-> v1-21 lod-dist 0) 4095996000.0)
(set! *water-anim-maincave-water-with-crystal-sg* v1-21)
)
;; failed to figure out what this is:
(let
((v1-22
(new 'static 'skeleton-group
:art-group-name "water-anim-robocave"
:bounds (new 'static 'vector :w 221184.0)
:max-lod 1
:version #x6
)
)
)
(set! (-> v1-22 jgeo) 0)
(set! (-> v1-22 janim) -1)
(set! (-> v1-22 mgeo 0) (the-as uint 1))
(set! (-> v1-22 lod-dist 0) 81920.0)
(set! (-> v1-22 mgeo 1) (the-as uint 2))
(set! (-> v1-22 lod-dist 1) 4095996000.0)
(set! *water-anim-robocave-main-pool-sg* v1-22)
)
;; failed to figure out what this is:
(let
((v1-23
(new 'static 'skeleton-group
:art-group-name "water-anim-misty"
:bounds
(new 'static 'vector :z -10240.0 :w 77824.0)
:version #x6
)
)
)
(set! (-> v1-23 jgeo) 0)
(set! (-> v1-23 janim) -1)
(set! (-> v1-23 mgeo 0) (the-as uint 1))
(set! (-> v1-23 lod-dist 0) 4095996000.0)
(set! *water-anim-misty-mud-by-arena-sg* v1-23)
)
;; failed to figure out what this is:
(let
((v1-24
(new 'static 'skeleton-group
:art-group-name "water-anim-misty"
:bounds (new 'static 'vector :w 57344.0)
:version #x6
)
)
)
(set! (-> v1-24 jgeo) 2)
(set! (-> v1-24 janim) -1)
(set! (-> v1-24 mgeo 0) (the-as uint 3))
(set! (-> v1-24 lod-dist 0) 4095996000.0)
(set! *water-anim-misty-mud-above-skeleton-sg* v1-24)
)
;; failed to figure out what this is:
(let
((v1-25
(new 'static 'skeleton-group
:art-group-name "water-anim-misty"
:bounds
(new 'static 'vector :z 16384.0 :w 102400.0)
:version #x6
)
)
)
(set! (-> v1-25 jgeo) 4)
(set! (-> v1-25 janim) -1)
(set! (-> v1-25 mgeo 0) (the-as uint 5))
(set! (-> v1-25 lod-dist 0) 4095996000.0)
(set! *water-anim-misty-mud-behind-skeleton-sg* v1-25)
)
;; failed to figure out what this is:
(let
((v1-26
(new 'static 'skeleton-group
:art-group-name "water-anim-misty"
:bounds (new 'static 'vector :w 57344.0)
:version #x6
)
)
)
(set! (-> v1-26 jgeo) 6)
(set! (-> v1-26 janim) -1)
(set! (-> v1-26 mgeo 0) (the-as uint 7))
(set! (-> v1-26 lod-dist 0) 4095996000.0)
(set! *water-anim-misty-mud-above-skull-back-sg* v1-26)
)
;; failed to figure out what this is:
(let
((v1-27
(new 'static 'skeleton-group
:art-group-name "water-anim-misty"
:bounds (new 'static 'vector :w 65536.0)
:version #x6
)
)
)
(set! (-> v1-27 jgeo) 8)
(set! (-> v1-27 janim) -1)
(set! (-> v1-27 mgeo 0) (the-as uint 9))
(set! (-> v1-27 lod-dist 0) 4095996000.0)
(set! *water-anim-misty-mud-above-skull-front-sg* v1-27)
)
;; failed to figure out what this is:
(let
((v1-28
(new 'static 'skeleton-group
:art-group-name "water-anim-misty"
:bounds (new 'static 'vector :w 53248.0)
:version #x6
)
)
)
(set! (-> v1-28 jgeo) 10)
(set! (-> v1-28 janim) -1)
(set! (-> v1-28 mgeo 0) (the-as uint 11))
(set! (-> v1-28 lod-dist 0) 4095996000.0)
(set! *water-anim-misty-mud-other-near-skull-sg* v1-28)
)
;; failed to figure out what this is:
(let
((v1-29
(new 'static 'skeleton-group
:art-group-name "water-anim-misty"
:bounds (new 'static 'vector :w 61440.0)
:version #x6
)
)
)
(set! (-> v1-29 jgeo) 12)
(set! (-> v1-29 janim) -1)
(set! (-> v1-29 mgeo 0) (the-as uint 13))
(set! (-> v1-29 lod-dist 0) 4095996000.0)
(set! *water-anim-misty-mud-near-skull-sg* v1-29)
)
;; failed to figure out what this is:
(let
((v1-30
(new 'static 'skeleton-group
:art-group-name "water-anim-misty"
:bounds (new 'static 'vector :w 65536.0)
:version #x6
)
)
)
(set! (-> v1-30 jgeo) 14)
(set! (-> v1-30 janim) -1)
(set! (-> v1-30 mgeo 0) (the-as uint 15))
(set! (-> v1-30 lod-dist 0) 4095996000.0)
(set! *water-anim-misty-mud-under-spine-sg* v1-30)
)
;; failed to figure out what this is:
(let
((v1-31
(new 'static 'skeleton-group
:art-group-name "water-anim-misty"
:bounds (new 'static 'vector :w 86016.0)
:version #x6
)
)
)
(set! (-> v1-31 jgeo) 16)
(set! (-> v1-31 janim) -1)
(set! (-> v1-31 mgeo 0) (the-as uint 17))
(set! (-> v1-31 lod-dist 0) 4095996000.0)
(set! *water-anim-misty-mud-by-dock-sg* v1-31)
)
;; failed to figure out what this is:
(let
((v1-32
(new 'static 'skeleton-group
:art-group-name "water-anim-misty"
:bounds
(new 'static 'vector :x -4096.0 :z -4096.0 :w 61440.0)
:version #x6
)
)
)
(set! (-> v1-32 jgeo) 18)
(set! (-> v1-32 janim) -1)
(set! (-> v1-32 mgeo 0) (the-as uint 19))
(set! (-> v1-32 lod-dist 0) 4095996000.0)
(set! *water-anim-misty-mud-island-near-dock-sg* v1-32)
)
;; failed to figure out what this is:
(let
((v1-33
(new 'static 'skeleton-group
:art-group-name "water-anim-misty"
:bounds (new 'static 'vector :w 40960.0)
:version #x6
)
)
)
(set! (-> v1-33 jgeo) 20)
(set! (-> v1-33 janim) -1)
(set! (-> v1-33 mgeo 0) (the-as uint 21))
(set! (-> v1-33 lod-dist 0) 4095996000.0)
(set! *water-anim-misty-mud-lonely-island-sg* v1-33)
)
;; failed to figure out what this is:
(let
((v1-34
(new 'static 'skeleton-group
:art-group-name "water-anim-misty"
:bounds (new 'static 'vector :w 69632.0)
:version #x6
)
)
)
(set! (-> v1-34 jgeo) 22)
(set! (-> v1-34 janim) -1)
(set! (-> v1-34 mgeo 0) (the-as uint 23))
(set! (-> v1-34 lod-dist 0) 4095996000.0)
(set! *water-anim-misty-dark-eco-pool-sg* v1-34)
)
;; failed to figure out what this is:
(let
((v1-35
(new 'static 'skeleton-group
:art-group-name "water-anim-ogre"
:bounds (new 'static 'vector :w 458752.0)
:version #x6
)
)
)
(set! (-> v1-35 jgeo) 0)
(set! (-> v1-35 janim) -1)
(set! (-> v1-35 mgeo 0) (the-as uint 1))
(set! (-> v1-35 lod-dist 0) 4095996000.0)
(set! *water-anim-ogre-lava-sg* v1-35)
)
;; failed to figure out what this is:
(let
((v1-36
(new 'static 'skeleton-group
:art-group-name "water-anim-jungle"
:bounds (new 'static 'vector :w 372736.0)
:max-lod 1
:version #x6
)
)
)
(set! (-> v1-36 jgeo) 0)
(set! (-> v1-36 janim) -1)
(set! (-> v1-36 mgeo 0) (the-as uint 1))
(set! (-> v1-36 lod-dist 0) 81920.0)
(set! (-> v1-36 mgeo 1) (the-as uint 2))
(set! (-> v1-36 lod-dist 1) 4095996000.0)
(set! *water-anim-jungle-river-sg* v1-36)
)
;; failed to figure out what this is:
(let
((v1-37
(new 'static 'skeleton-group
:art-group-name "water-anim-village3"
:bounds
(new 'static 'vector :x 61440.0 :z 40960.0 :w 667648.0)
:max-lod 1
:version #x6
)
)
)
(set! (-> v1-37 jgeo) 0)
(set! (-> v1-37 janim) -1)
(set! (-> v1-37 mgeo 0) (the-as uint 1))
(set! (-> v1-37 lod-dist 0) 81920.0)
(set! (-> v1-37 mgeo 1) (the-as uint 2))
(set! (-> v1-37 lod-dist 1) 4095996000.0)
(set! *water-anim-village3-lava-sg* v1-37)
)
;; failed to figure out what this is:
(let
((v1-38
(new 'static 'skeleton-group
:art-group-name "water-anim-training"
:bounds
(new 'static 'vector :x -73728.0 :w 212992.0)
:version #x6
)
)
)
(set! (-> v1-38 jgeo) 0)
(set! (-> v1-38 janim) -1)
(set! (-> v1-38 mgeo 0) (the-as uint 1))
(set! (-> v1-38 lod-dist 0) 4095996000.0)
(set! *water-anim-training-lake-sg* v1-38)
)
;; failed to figure out what this is:
(let
((v1-39
(new 'static 'skeleton-group
:art-group-name "water-anim-darkcave"
:bounds (new 'static 'vector :w 77824.0)
:version #x6
)
)
)
(set! (-> v1-39 jgeo) 0)
(set! (-> v1-39 janim) -1)
(set! (-> v1-39 mgeo 0) (the-as uint 1))
(set! (-> v1-39 lod-dist 0) 4095996000.0)
(set! *water-anim-darkcave-water-with-crystal-sg* v1-39)
)
;; failed to figure out what this is:
(let
((v1-40
(new 'static 'skeleton-group
:art-group-name "water-anim-rolling"
:bounds
(new 'static 'vector :x -40960.0 :w 286720.0)
:version #x6
)
)
)
(set! (-> v1-40 jgeo) 0)
(set! (-> v1-40 janim) -1)
(set! (-> v1-40 mgeo 0) (the-as uint 1))
(set! (-> v1-40 lod-dist 0) 4095996000.0)
(set! *water-anim-rolling-water-back-sg* v1-40)
)
;; failed to figure out what this is:
(let
((v1-41
(new 'static 'skeleton-group
:art-group-name "water-anim-rolling"
:bounds (new 'static 'vector :w 286720.0)
:version #x6
)
)
)
(set! (-> v1-41 jgeo) 2)
(set! (-> v1-41 janim) -1)
(set! (-> v1-41 mgeo 0) (the-as uint 3))
(set! (-> v1-41 lod-dist 0) 4095996000.0)
(set! *water-anim-rolling-water-front-sg* v1-41)
)
;; failed to figure out what this is:
(let
((v1-42
(new 'static 'skeleton-group
:art-group-name "water-anim-finalboss"
:bounds (new 'static 'vector :w 77824.0)
:version #x6
)
)
)
(set! (-> v1-42 jgeo) 0)
(set! (-> v1-42 janim) -1)
(set! (-> v1-42 mgeo 0) (the-as uint 1))
(set! (-> v1-42 lod-dist 0) 4095996000.0)
(set! *water-anim-finalboss-dark-eco-pool-sg* v1-42)
)
;; failed to figure out what this is:
(let
((v1-43
(new 'static 'skeleton-group
:art-group-name "water-anim-lavatube"
:bounds
(new 'static 'vector :y -28672.0 :w 102400.0)
:version #x6
)
)
)
(set! (-> v1-43 jgeo) 0)
(set! (-> v1-43 janim) -1)
(set! (-> v1-43 mgeo 0) (the-as uint 1))
(set! (-> v1-43 lod-dist 0) 4095996000.0)
(set! *water-anim-lavatube-energy-lava-sg* v1-43)
)
;; failed to figure out what this is:
(let
((v1-44
(new 'static 'skeleton-group
:art-group-name "water-anim-village1"
:bounds
(new 'static 'vector :x -61440.0 :w 110592.0)
:version #x6
)
)
)
(set! (-> v1-44 jgeo) 0)
(set! (-> v1-44 janim) -1)
(set! (-> v1-44 mgeo 0) (the-as uint 1))
(set! (-> v1-44 lod-dist 0) 4095996000.0)
(set! *water-anim-village1-rice-paddy-sg* v1-44)
)
;; failed to figure out what this is:
(let
((v1-45
(new 'static 'skeleton-group
:art-group-name "water-anim-village1"
:bounds (new 'static 'vector :w 18432.0)
:version #x6
)
)
)
(set! (-> v1-45 jgeo) 6)
(set! (-> v1-45 janim) -1)
(set! (-> v1-45 mgeo 0) (the-as uint 7))
(set! (-> v1-45 lod-dist 0) 4095996000.0)
(set! *water-anim-village1-fountain-sg* v1-45)
)
;; failed to figure out what this is:
(let
((v1-46
(new 'static 'skeleton-group
:art-group-name "water-anim-village1"
:bounds (new 'static 'vector :w 143360.0)
:version #x6
)
)
)
(set! (-> v1-46 jgeo) 2)
(set! (-> v1-46 janim) -1)
(set! (-> v1-46 mgeo 0) (the-as uint 3))
(set! (-> v1-46 lod-dist 0) 4095996000.0)
(set! *water-anim-village1-rice-paddy-mid-sg* v1-46)
)
;; failed to figure out what this is:
(let
((v1-47
(new 'static 'skeleton-group
:art-group-name "water-anim-village1"
:bounds
(new 'static 'vector :x 24576.0 :z -69632.0 :w 81920.0)
:version #x6
)
)
)
(set! (-> v1-47 jgeo) 4)
(set! (-> v1-47 janim) -1)
(set! (-> v1-47 mgeo 0) (the-as uint 5))
(set! (-> v1-47 lod-dist 0) 4095996000.0)
(set! *water-anim-village1-rice-paddy-top-sg* v1-47)
)
;; failed to figure out what this is:
(let
((v1-48
(new 'static 'skeleton-group
:art-group-name "water-anim-village2"
:bounds (new 'static 'vector :w 2867.2)
:version #x6
)
)
)
(set! (-> v1-48 jgeo) 0)
(set! (-> v1-48 janim) -1)
(set! (-> v1-48 mgeo 0) (the-as uint 1))
(set! (-> v1-48 lod-dist 0) 4095996000.0)
(set! *water-anim-village2-bucket-sg* v1-48)
)
;; definition of type water-anim-look
(deftype water-anim-look (structure)
((skel-group symbol :offset-assert 0)
(anim int32 :offset-assert 4)
(ambient-sound-spec sound-spec :offset-assert 8)
)
:method-count-assert 9
:size-assert #xc
:flag-assert #x90000000c
)
;; definition for method 3 of type water-anim-look
(defmethod inspect water-anim-look ((obj water-anim-look))
(format #t "[~8x] ~A~%" obj 'water-anim-look)
(format #t "~Tskel-group: ~A~%" (-> obj skel-group))
(format #t "~Tanim: ~D~%" (-> obj anim))
(format #t "~Tambient-sound-spec: ~A~%" (-> obj ambient-sound-spec))
obj
)
;; definition for symbol *water-anim-look*, type (array water-anim-look)
(define
*water-anim-look*
(the-as (array water-anim-look)
(new
'static
'boxed-array
:type water-anim-look :length 48 :allocated-length 48
(new 'static 'water-anim-look
:skel-group '*water-anim-sunken-big-room-sg*
:anim 24
:ambient-sound-spec
(new 'static 'sound-spec
:mask #xc0
:num 1.0
:group #x1
:sound-name-char
(new 'static 'array uint8 16
#x77
#x61
#x74
#x65
#x72
#x2d
#x6c
#x6f
#x6f
#x70
#x0
#x0
#x0
#x0
#x0
#x0
)
:volume #x400
:fo-min 70
:fo-max 80
)
)
(new 'static 'water-anim-look
:skel-group
'*water-anim-sunken-first-room-from-entrance-sg*
:anim 24
:ambient-sound-spec
(new 'static 'sound-spec
:mask #xc0
:num 1.0
:group #x1
:sound-name-char
(new 'static 'array uint8 16
#x77
#x61
#x74
#x65
#x72
#x2d
#x6c
#x6f
#x6f
#x70
#x0
#x0
#x0
#x0
#x0
#x0
)
:volume #x400
:fo-min 50
:fo-max 60
)
)
(new 'static 'water-anim-look
:skel-group '*water-anim-sunken-qbert-room-sg*
:anim 24
:ambient-sound-spec
(new 'static 'sound-spec
:mask #xc0
:num 1.0
:group #x1
:sound-name-char
(new 'static 'array uint8 16
#x77
#x61
#x74
#x65
#x72
#x2d
#x6c
#x6f
#x6f
#x70
#x0
#x0
#x0
#x0
#x0
#x0
)
:volume #x400
:fo-min 48
:fo-max 58
)
)
(new 'static 'water-anim-look
:skel-group
'*water-anim-sunken-first-right-branch-sg*
:anim 24
:ambient-sound-spec
(new 'static 'sound-spec
:mask #xc0
:num 1.0
:group #x1
:sound-name-char
(new 'static 'array uint8 16
#x77
#x61
#x74
#x65
#x72
#x2d
#x6c
#x6f
#x6f
#x70
#x0
#x0
#x0
#x0
#x0
#x0
)
:volume #x400
:fo-min 30
:fo-max 40
)
)
(new 'static 'water-anim-look
:skel-group
'*water-anim-sunken-circular-with-bullys-sg*
:anim 24
:ambient-sound-spec
(new 'static 'sound-spec
:mask #xc0
:num 1.0
:group #x1
:sound-name-char
(new 'static 'array uint8 16
#x77
#x61
#x74
#x65
#x72
#x2d
#x6c
#x6f
#x6f
#x70
#x0
#x0
#x0
#x0
#x0
#x0
)
:volume #x400
:fo-min 15
:fo-max 25
)
)
(new 'static 'water-anim-look
:skel-group
'*water-anim-sunken-hall-with-one-whirlpool-sg*
:anim 24
:ambient-sound-spec
(new 'static 'sound-spec
:mask #xc0
:num 1.0
:group #x1
:sound-name-char
(new 'static 'array uint8 16
#x77
#x61
#x74
#x65
#x72
#x2d
#x6c
#x6f
#x6f
#x70
#x0
#x0
#x0
#x0
#x0
#x0
)
:volume #x400
:fo-min 27
:fo-max 37
)
)
(new 'static 'water-anim-look
:skel-group
'*water-anim-sunken-hall-with-three-whirlpools-sg*
:anim 24
:ambient-sound-spec
(new 'static 'sound-spec
:mask #xc0
:num 1.0
:group #x1
:sound-name-char
(new 'static 'array uint8 16
#x77
#x61
#x74
#x65
#x72
#x2d
#x6c
#x6f
#x6f
#x70
#x0
#x0
#x0
#x0
#x0
#x0
)
:volume #x400
:fo-min 26
:fo-max 36
)
)
(new 'static 'water-anim-look
:skel-group
'*water-anim-sunken-start-of-helix-slide-sg*
:anim 24
:ambient-sound-spec
(new 'static 'sound-spec
:mask #xc0
:num 1.0
:group #x1
:sound-name-char
(new 'static 'array uint8 16
#x77
#x61
#x74
#x65
#x72
#x2d
#x6c
#x6f
#x6f
#x70
#x0
#x0
#x0
#x0
#x0
#x0
)
:volume #x400
:fo-min 25
:fo-max 35
)
)
(new 'static 'water-anim-look
:skel-group
'*water-anim-sunken-room-above-exit-chamber-sg*
:anim 24
:ambient-sound-spec
(new 'static 'sound-spec
:mask #xc0
:num 1.0
:group #x1
:sound-name-char
(new 'static 'array uint8 16
#x77
#x61
#x74
#x65
#x72
#x2d
#x6c
#x6f
#x6f
#x70
#x0
#x0
#x0
#x0
#x0
#x0
)
:volume #x400
:fo-min 45
:fo-max 55
)
)
(new 'static 'water-anim-look
:skel-group
'*water-anim-sunken-hall-before-big-room-sg*
:anim 24
:ambient-sound-spec
(new 'static 'sound-spec
:mask #xc0
:num 1.0
:group #x1
:sound-name-char
(new 'static 'array uint8 16
#x77
#x61
#x74
#x65
#x72
#x2d
#x6c
#x6f
#x6f
#x70
#x0
#x0
#x0
#x0
#x0
#x0
)
:volume #x400
:fo-min 20
:fo-max 30
)
)
(new 'static 'water-anim-look
:skel-group '*water-anim-sunken-dark-eco-qbert-sg*
:anim 6
:ambient-sound-spec
(new 'static 'sound-spec
:mask #xc0
:num 1.0
:group #x1
:sound-name-char
(new 'static 'array uint8 16
#x64
#x61
#x72
#x6b
#x65
#x63
#x6f
#x2d
#x70
#x6f
#x6f
#x6c
#x0
#x0
#x0
#x0
)
:volume #x400
:fo-min 40
:fo-max 50
)
)
(new 'static 'water-anim-look
:skel-group '*water-anim-sunken-short-piece-sg*
:anim 24
:ambient-sound-spec
(new 'static 'sound-spec
:mask #xc0
:num 1.0
:group #x1
:sound-name-char
(new 'static 'array uint8 16
#x77
#x61
#x74
#x65
#x72
#x2d
#x6c
#x6f
#x6f
#x70
#x0
#x0
#x0
#x0
#x0
#x0
)
:volume #x400
:fo-min 20
:fo-max 30
)
)
(new 'static 'water-anim-look
:skel-group
'*water-anim-sunken-big-room-upper-water-sg*
:anim 24
:ambient-sound-spec
(new 'static 'sound-spec
:mask #xc0
:num 1.0
:group #x1
:sound-name-char
(new 'static 'array uint8 16
#x77
#x61
#x74
#x65
#x72
#x2d
#x6c
#x6f
#x6f
#x70
#x0
#x0
#x0
#x0
#x0
#x0
)
:volume #x400
:fo-min 27
:fo-max 37
)
)
(new 'static 'water-anim-look
:skel-group
'*water-anim-sunken-dark-eco-platform-room-sg*
:anim 6
:ambient-sound-spec
(new 'static 'sound-spec
:mask #xc0
:num 1.0
:group #x1
:sound-name-char
(new 'static 'array uint8 16
#x64
#x61
#x72
#x6b
#x65
#x63
#x6f
#x2d
#x70
#x6f
#x6f
#x6c
#x0
#x0
#x0
#x0
)
:volume #x400
:fo-min 22
:fo-max 32
)
)
(new 'static 'water-anim-look
:skel-group
'*water-anim-maincave-water-with-crystal-sg*
:anim 2
:ambient-sound-spec #f
)
(new 'static 'water-anim-look
:skel-group '*water-anim-maincave-center-pool-sg*
:anim 10
:ambient-sound-spec
(new 'static 'sound-spec
:mask #xc0
:num 1.0
:group #x1
:sound-name-char
(new 'static 'array uint8 16
#x64
#x61
#x72
#x6b
#x65
#x63
#x6f
#x2d
#x70
#x6f
#x6f
#x6c
#x0
#x0
#x0
#x0
)
:volume #x400
:fo-min 70
:fo-max 80
)
)
(new 'static 'water-anim-look
:skel-group
'*water-anim-maincave-lower-right-pool-sg*
:anim 10
:ambient-sound-spec
(new 'static 'sound-spec
:mask #xc0
:num 1.0
:group #x1
:sound-name-char
(new 'static 'array uint8 16
#x64
#x61
#x72
#x6b
#x65
#x63
#x6f
#x2d
#x70
#x6f
#x6f
#x6c
#x0
#x0
#x0
#x0
)
:volume #x400
:fo-min 40
:fo-max 50
)
)
(new 'static 'water-anim-look
:skel-group
'*water-anim-maincave-mid-right-pool-sg*
:anim 10
:ambient-sound-spec
(new 'static 'sound-spec
:mask #xc0
:num 1.0
:group #x1
:sound-name-char
(new 'static 'array uint8 16
#x64
#x61
#x72
#x6b
#x65
#x63
#x6f
#x2d
#x70
#x6f
#x6f
#x6c
#x0
#x0
#x0
#x0
)
:volume #x400
:fo-min 37
:fo-max 47
)
)
(new 'static 'water-anim-look
:skel-group
'*water-anim-maincave-lower-left-pool-sg*
:anim 10
:ambient-sound-spec
(new 'static 'sound-spec
:mask #xc0
:num 1.0
:group #x1
:sound-name-char
(new 'static 'array uint8 16
#x64
#x61
#x72
#x6b
#x65
#x63
#x6f
#x2d
#x70
#x6f
#x6f
#x6c
#x0
#x0
#x0
#x0
)
:volume #x400
:fo-min 20
:fo-max 30
)
)
(new 'static 'water-anim-look
:skel-group '*water-anim-maincave-mid-left-pool-sg*
:anim 10
:ambient-sound-spec
(new 'static 'sound-spec
:mask #xc0
:num 1.0
:group #x1
:sound-name-char
(new 'static 'array uint8 16
#x64
#x61
#x72
#x6b
#x65
#x63
#x6f
#x2d
#x70
#x6f
#x6f
#x6c
#x0
#x0
#x0
#x0
)
:volume #x400
:fo-min 51
:fo-max 61
)
)
(new 'static 'water-anim-look
:skel-group '*water-anim-robocave-main-pool-sg*
:anim 3
:ambient-sound-spec
(new 'static 'sound-spec
:mask #xc0
:num 1.0
:group #x1
:sound-name-char
(new 'static 'array uint8 16
#x64
#x61
#x72
#x6b
#x65
#x63
#x6f
#x2d
#x70
#x6f
#x6f
#x6c
#x0
#x0
#x0
#x0
)
:volume #x400
:fo-min 54
:fo-max 64
)
)
(new 'static 'water-anim-look
:skel-group '*water-anim-misty-mud-by-arena-sg*
:anim 24
:ambient-sound-spec #f
)
(new 'static 'water-anim-look
:skel-group
'*water-anim-misty-mud-above-skeleton-sg*
:anim 24
:ambient-sound-spec #f
)
(new 'static 'water-anim-look
:skel-group
'*water-anim-misty-mud-behind-skeleton-sg*
:anim 24
:ambient-sound-spec #f
)
(new 'static 'water-anim-look
:skel-group
'*water-anim-misty-mud-above-skull-back-sg*
:anim 24
:ambient-sound-spec #f
)
(new 'static 'water-anim-look
:skel-group
'*water-anim-misty-mud-above-skull-front-sg*
:anim 24
:ambient-sound-spec #f
)
(new 'static 'water-anim-look
:skel-group
'*water-anim-misty-mud-other-near-skull-sg*
:anim 24
:ambient-sound-spec #f
)
(new 'static 'water-anim-look
:skel-group '*water-anim-misty-mud-near-skull-sg*
:anim 24
:ambient-sound-spec #f
)
(new 'static 'water-anim-look
:skel-group '*water-anim-misty-mud-under-spine-sg*
:anim 24
:ambient-sound-spec #f
)
(new 'static 'water-anim-look
:skel-group '*water-anim-misty-mud-by-dock-sg*
:anim 24
:ambient-sound-spec #f
)
(new 'static 'water-anim-look
:skel-group
'*water-anim-misty-mud-island-near-dock-sg*
:anim 24
:ambient-sound-spec #f
)
(new 'static 'water-anim-look
:skel-group
'*water-anim-misty-mud-lonely-island-sg*
:anim 24
:ambient-sound-spec #f
)
(new 'static 'water-anim-look
:skel-group '*water-anim-misty-dark-eco-pool-sg*
:anim 24
:ambient-sound-spec
(new 'static 'sound-spec
:mask #xc0
:num 1.0
:group #x1
:sound-name-char
(new 'static 'array uint8 16
#x64
#x61
#x72
#x6b
#x65
#x63
#x6f
#x2d
#x70
#x6f
#x6f
#x6c
#x0
#x0
#x0
#x0
)
:volume #x400
:fo-min 17
:fo-max 27
)
)
(new 'static 'water-anim-look
:skel-group '*water-anim-ogre-lava-sg*
:anim 2
:ambient-sound-spec #f
)
(new 'static 'water-anim-look
:skel-group '*water-anim-jungle-river-sg*
:anim 3
:ambient-sound-spec #f
)
(new 'static 'water-anim-look
:skel-group '*water-anim-village3-lava-sg*
:anim 3
:ambient-sound-spec #f
)
(new 'static 'water-anim-look
:skel-group '*water-anim-training-lake-sg*
:anim 2
:ambient-sound-spec #f
)
(new 'static 'water-anim-look
:skel-group
'*water-anim-darkcave-water-with-crystal-sg*
:anim 2
:ambient-sound-spec #f
)
(new 'static 'water-anim-look
:skel-group '*water-anim-rolling-water-back-sg*
:anim 4
:ambient-sound-spec #f
)
(new 'static 'water-anim-look
:skel-group '*water-anim-rolling-water-front-sg*
:anim 4
:ambient-sound-spec #f
)
(new 'static 'water-anim-look
:skel-group
'*water-anim-sunken-dark-eco-helix-room-sg*
:anim 6
:ambient-sound-spec
(new 'static 'sound-spec
:mask #xc0
:num 1.0
:group #x1
:sound-name-char
(new 'static 'array uint8 16
#x68
#x65
#x6c
#x69
#x78
#x2d
#x64
#x61
#x72
#x6b
#x2d
#x65
#x63
#x6f
#x0
#x0
)
:volume #x400
:fo-min #x78
:fo-max #x82
)
)
(new 'static 'water-anim-look
:skel-group
'*water-anim-finalboss-dark-eco-pool-sg*
:anim 2
:ambient-sound-spec
(new 'static 'sound-spec
:mask #xc0
:num 1.0
:group #x1
:sound-name-char
(new 'static 'array uint8 16
#x64
#x61
#x72
#x6b
#x65
#x63
#x6f
#x2d
#x70
#x6f
#x6f
#x6c
#x0
#x0
#x0
#x0
)
:volume #x400
:fo-min 19
:fo-max 29
)
)
(new 'static 'water-anim-look
:skel-group '*water-anim-lavatube-energy-lava-sg*
:anim 2
:ambient-sound-spec #f
)
(new 'static 'water-anim-look
:skel-group '*water-anim-village1-rice-paddy-sg*
:anim 8
:ambient-sound-spec #f
)
(new 'static 'water-anim-look
:skel-group '*water-anim-village1-fountain-sg*
:anim 8
:ambient-sound-spec #f
)
(new 'static 'water-anim-look
:skel-group
'*water-anim-village1-rice-paddy-mid-sg*
:anim 8
:ambient-sound-spec #f
)
(new 'static 'water-anim-look
:skel-group
'*water-anim-village1-rice-paddy-top-sg*
:anim 8
:ambient-sound-spec #f
)
(new 'static 'water-anim-look
:skel-group '*water-anim-village2-bucket-sg*
:anim 2
:ambient-sound-spec #f
)
)
)
)
;; failed to figure out what this is:
(let
((gp-0
(new 'static 'state
:name 'water-vol-idle
:next #f
:exit #f
:code #f
:trans #f
:post #f
:enter #f
:event #f
)
)
)
(inherit-state gp-0 (the-as state (method-of-type water-vol water-vol-idle)))
(method-set! water-anim 20 (the-as function gp-0))
(set!
(-> gp-0 event)
(lambda :behavior water-anim
((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(case arg2
(('move-to)
(set!
(-> self root trans quad)
(-> (the-as vector (-> arg3 param 0)) quad)
)
(set! (-> self water-height) (-> self root trans y))
(if (nonzero? (-> self sound))
(update-trans! (-> self sound) (-> self root trans))
)
(let ((v0-0 (logclear (-> self mask) (process-mask sleep-code))))
(set! (-> self mask) v0-0)
v0-0
)
)
)
)
)
(set!
(-> gp-0 trans)
(the-as
(function object)
(lambda :behavior water-anim
()
(let
((t9-0
(->
(the-as (state none) (method-of-type water-vol water-vol-idle))
trans
)
)
)
(if t9-0
(t9-0)
)
)
(if (< (-> (math-camera-pos) y) (+ -8192.0 (-> self root trans y)))
(logior! (-> self draw status) 2)
(set! (-> self draw status) (logand -3 (-> self draw status)))
)
(if (and (-> self play-ambient-sound?) (nonzero? (-> self sound)))
(update! (-> self sound))
)
(none)
)
)
)
(set! (-> gp-0 code) (lambda :behavior water-anim () (while #t
(ja-post)
(logior!
(-> self mask)
(process-mask
sleep-code
)
)
(suspend)
)
(none)
)
)
)
;; definition for method 28 of type water-anim
(defmethod get-ripple-height water-anim ((obj water-anim) (arg0 vector))
(ripple-find-height obj 0 arg0)
)
;; definition for method 24 of type water-anim
;; INFO: Return type mismatch symbol vs none.
(defmethod dummy-24 water-anim ()
(none)
)
;; definition for method 25 of type water-anim
;; Used lq/sq
(defmethod TODO-RENAME-25 water-anim ((obj water-anim))
(local-vars (sv-16 int))
(set! (-> obj play-ambient-sound?) #t)
(set!
(-> obj look)
(the-as
int
((method-of-type res-lump get-property-value)
(-> obj entity)
'look
'interp
-1000000000.0
(the-as uint128 -1)
(the-as (pointer res-tag) #f)
*res-static-buf*
)
)
)
(set! sv-16 0)
(let
((v1-3
(the-as
object
((method-of-type res-lump get-property-data)
(-> obj entity)
'trans-offset
'interp
-1000000000.0
(the-as pointer #f)
(the-as (pointer res-tag) (& sv-16))
*res-static-buf*
)
)
)
)
(when (the-as pointer v1-3)
(+! (-> obj root trans x) (-> (the-as transform v1-3) trans x))
(+! (-> obj root trans y) (-> (the-as transform v1-3) trans y))
(set!
(-> (the-as transform (-> obj root)) rot y)
(+ (-> obj root trans z) (-> (the-as transform v1-3) trans z))
)
)
)
(let
((f0-6
((method-of-type res-lump get-property-value-float)
(-> obj entity)
'rotoffset
'interp
-1000000000.0
0.0
(the-as (pointer res-tag) #f)
*res-static-buf*
)
)
)
(if (!= f0-6 0.0)
(quaternion-rotate-y! (-> obj root quat) (-> obj root quat) f0-6)
)
)
)
;; definition for method 22 of type water-anim
;; INFO: Return type mismatch int vs ripple-wave-set.
(defmethod TODO-RENAME-22 water-anim ((obj water-anim))
(with-pp
(let ((s5-0 (-> obj look)))
(when (or (< s5-0 0) (>= s5-0 (-> *water-anim-look* length)))
(let ((t9-0 (the-as (function object object) enter-state))
(a0-2 "skel group")
)
(set! (-> pp next-state) process-drawable-art-error)
(t9-0 a0-2)
)
)
(let ((s5-1 (-> *water-anim-look* s5-0)))
(let ((s4-0 (-> s5-1 skel-group value)))
(let ((s3-0 s4-0))
(when
(not
(if
(and
(nonzero? s3-0)
(type-type? (-> (the-as basic s3-0) type) skeleton-group)
)
s3-0
)
)
(let ((t9-2 (the-as (function object object) enter-state))
(a0-5 "skel group")
)
(set! (-> pp next-state) process-drawable-art-error)
(t9-2 a0-5)
)
)
)
(dummy-14 obj (the-as skeleton-group s4-0) '())
)
(ja-channel-set! 1)
(let ((s4-1 (-> obj skel root-channel 0)))
(joint-control-channel-group-eval!
s4-1
(the-as art-joint-anim (-> obj draw art-group data (-> s5-1 anim)))
num-func-identity
)
(set! (-> s4-1 frame-num) 0.0)
)
(let ((a2-2 (-> s5-1 ambient-sound-spec)))
(when a2-2
(let ((a3-0 (new 'stack-no-clear 'vector)))
(vector+! a3-0 (-> obj root trans) (-> obj draw bounds))
(set! (-> obj sound) (new 'process 'ambient-sound a2-2 a3-0))
)
)
)
)
)
(the-as ripple-wave-set (ja-post))
)
)