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mirror of https://github.com/open-goal/jak-project synced 2026-05-31 17:32:51 -04:00
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96e2d0798bdfcef8a30b5accea003edad2b952ab
jak-project/test/decompiler/reference/jak2/engine/level
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ManDude 332326268a make directrenderer in sprite work + rename game-text-id to text-id + move pc debug settings (#2459)
2023-04-08 04:32:35 +01:00
..
bsp_REF.gc
docs - first chunk of work documenting the files I glossed over (#2130)
2023-01-15 11:33:39 -05:00
bsp-h_REF.gc
[decomp] finish up nav-graph, traffic-engine, traffic-manager, height-map (#2191)
2023-02-05 18:16:58 -05:00
level_REF.gc
fix bad defpartgroup decomp and improve entity debug display a bit (#2423)
2023-03-26 05:13:54 +01:00
level-h_REF.gc
make directrenderer in sprite work + rename game-text-id to text-id + move pc debug settings (#2459)
2023-04-08 04:32:35 +01:00
level-info_REF.gc
d/jak2: second documentation PR and finish forest-scenes and palace-scenes (#2136)
2023-01-21 20:26:51 -05:00
region_REF.gc
[jak2] script-eval macro (#2315)
2023-03-11 10:45:16 -05:00
region-h_REF.gc
decomp: finish target-[util|darkjak|swim|gun] | water | water-anim | crates | dark-eco-pool, fix skelgroup detection, add failed store/load warnings and clean up jak 3 config (#1958)
2022-10-14 19:35:57 -04:00
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