mirror of
https://github.com/open-goal/jak-project
synced 2026-05-31 09:22:14 -04:00
691c33f8d9
* update ref after pretty printer changes * another try
406 lines
15 KiB
Common Lisp
Vendored
Generated
406 lines
15 KiB
Common Lisp
Vendored
Generated
;;-*-Lisp-*-
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(in-package goal)
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;; failed to figure out what this is:
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(set! (-> *game-info* hint-control)
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(the-as
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(array level-hint-control)
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(new
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'static
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'boxed-array
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:type level-hint-control :length 25 :allocated-length 25
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(new 'static 'level-hint-control :id #x917 :num-attempts-before-playing 1 :num-success-before-killing 3)
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(new 'static 'level-hint-control :id #x90a :num-attempts-before-playing 3 :num-success-before-killing -1)
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(new 'static 'level-hint-control :id #x284 :num-attempts-before-playing 3 :num-success-before-killing 3)
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(new 'static 'level-hint-control :id #x285 :num-attempts-before-playing 1 :num-success-before-killing 1)
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(new 'static 'level-hint-control :id #x251 :num-attempts-before-playing 1 :num-success-before-killing 1)
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(new 'static 'level-hint-control :id #x2af :num-attempts-before-playing 1 :num-success-before-killing 1)
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(new 'static 'level-hint-control
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:delay-before-playing #x384
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:id #x239
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:num-attempts-before-playing 1
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:num-success-before-killing 1
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)
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(new 'static 'level-hint-control
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:delay-before-playing #x5dc
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:id #x29d
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:num-attempts-before-playing 1
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:num-success-before-killing -1
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)
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(new 'static 'level-hint-control
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:delay-before-playing #x384
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:id #x25b
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:num-attempts-before-playing 1
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:num-success-before-killing -1
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)
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(new 'static 'level-hint-control :id #x2a4 :num-attempts-before-playing 3 :num-success-before-killing 1)
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(new 'static 'level-hint-control
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:delay-before-playing #x384
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:id #x2aa
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:num-attempts-before-playing 1
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:num-success-before-killing 1
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)
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(new 'static 'level-hint-control
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:delay-before-playing #x5dc
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:id #x33a
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:num-attempts-before-playing 1
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:num-success-before-killing 1
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)
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(new 'static 'level-hint-control
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:delay-before-playing #x1194
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:id #x34b
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:num-attempts-before-playing 3
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:num-success-before-killing 2
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)
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(new 'static 'level-hint-control
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:delay-before-playing #x4650
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:id #x34a
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:num-attempts-before-playing 3
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:num-success-before-killing -1
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)
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(new 'static 'level-hint-control :id #x34d :num-attempts-before-playing 3 :num-success-before-killing -1)
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(new 'static 'level-hint-control :id #x345 :num-attempts-before-playing 3 :num-success-before-killing 2)
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(new 'static 'level-hint-control :id #x352 :num-attempts-before-playing 1 :num-success-before-killing 1)
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(new 'static 'level-hint-control
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:delay-before-playing #x2328
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:id #x347
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:num-attempts-before-playing 3
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:num-success-before-killing 1
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)
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(new 'static 'level-hint-control :id #x34e :num-attempts-before-playing 3 :num-success-before-killing -1)
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(new 'static 'level-hint-control :id #x444 :num-attempts-before-playing 5 :num-success-before-killing -1)
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(new 'static 'level-hint-control
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:delay-before-playing #x384
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:id #x438
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:num-attempts-before-playing 1
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:num-success-before-killing -1
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)
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(new 'static 'level-hint-control :id #x433 :num-attempts-before-playing 4 :num-success-before-killing -1)
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(new 'static 'level-hint-control :id #x70d :num-attempts-before-playing 1 :num-success-before-killing 2)
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(new 'static 'level-hint-control
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:delay-before-playing #x5dc
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:id #x806
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:num-attempts-before-playing 1
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:num-success-before-killing 1
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)
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(new 'static 'level-hint-control
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:delay-before-playing #x5dc
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:id #x809
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:num-attempts-before-playing 1
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:num-success-before-killing 1
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)
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)
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)
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)
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;; failed to figure out what this is:
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(set! (-> *game-info* task-hint-control)
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(new
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'static
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'boxed-array
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:type task-hint-control-group :length 16 :allocated-length 16
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(new 'static 'task-hint-control-group
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:tasks
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(new
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'static
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'boxed-array
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:type task-hint-control :length 3 :allocated-length 3
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(new 'static 'task-hint-control :task (game-task training-gimmie) :delay #x2bf20)
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(new 'static 'task-hint-control :task (game-task training-door) :delay #x57e40)
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(new 'static 'task-hint-control :task (game-task training-climb) :delay #x83d60)
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)
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)
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(new 'static 'task-hint-control-group)
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(new 'static 'task-hint-control-group
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:tasks
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(new
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'static
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'boxed-array
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:type task-hint-control :length 3 :allocated-length 3
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(new 'static 'task-hint-control :task (game-task beach-gimmie) :delay #x41eb0)
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(new 'static 'task-hint-control :task (game-task beach-sentinel) :delay #x83d60)
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(new 'static 'task-hint-control :task (game-task beach-cannon) :delay #xc5c10)
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)
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)
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(new 'static 'task-hint-control-group
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:tasks
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(new
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'static
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'boxed-array
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:type task-hint-control :length 2 :allocated-length 2
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(new 'static 'task-hint-control :task (game-task jungle-plant) :delay #x57e40)
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(new 'static 'task-hint-control :task (game-task jungle-canyon-end) :delay #xafc80)
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)
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)
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(new 'static 'task-hint-control-group
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:tasks
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(new
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'static
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'boxed-array
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:type task-hint-control :length 4 :allocated-length 4
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(new 'static 'task-hint-control :task (game-task misty-boat) :delay #x57e40)
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(new 'static 'task-hint-control :task (game-task misty-warehouse) :delay #x83d60)
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(new 'static 'task-hint-control :task (game-task misty-bike-jump) :delay #xafc80)
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(new 'static 'task-hint-control :task (game-task misty-eco-challenge) :delay #xdbba0)
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)
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)
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(new 'static 'task-hint-control-group)
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(new 'static 'task-hint-control-group)
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(new 'static 'task-hint-control-group
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:tasks
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(new
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'static
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'boxed-array
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:type task-hint-control :length 3 :allocated-length 3
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(new 'static 'task-hint-control :task (game-task sunken-spinning-room) :delay #x57e40)
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(new 'static 'task-hint-control :task (game-task sunken-sharks) :delay #x83d60)
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(new 'static 'task-hint-control :task (game-task sunken-slide) :delay #xafc80)
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)
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)
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(new 'static 'task-hint-control-group
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:tasks
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(new
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'static
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'boxed-array
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:type task-hint-control :length 1 :allocated-length 1
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(new 'static 'task-hint-control :task (game-task swamp-battle) :delay #xafc80)
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)
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)
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(new 'static 'task-hint-control-group
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:tasks
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(new
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'static
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'boxed-array
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:type task-hint-control :length 1 :allocated-length 1
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(new 'static 'task-hint-control :task (game-task rolling-lake) :delay #xafc80)
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)
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)
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(new 'static 'task-hint-control-group
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:tasks
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(new
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'static
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'boxed-array
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:type task-hint-control :length 1 :allocated-length 1
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(new 'static 'task-hint-control :task (game-task ogre-secret) :delay #x107ac0)
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)
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)
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(new 'static 'task-hint-control-group
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:tasks
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(new
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'static
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'boxed-array
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:type task-hint-control :length 1 :allocated-length 1
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(new 'static 'task-hint-control :task (game-task village3-extra1) :delay #x107ac0)
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)
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)
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(new 'static 'task-hint-control-group
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:tasks
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(new
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'static
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'boxed-array
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:type task-hint-control :length 4 :allocated-length 4
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(new 'static 'task-hint-control :task (game-task snow-bumpers) :delay #x57e40)
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(new 'static 'task-hint-control :task (game-task snow-cage) :delay #x83d60)
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(new 'static 'task-hint-control :task (game-task snow-ball) :delay #xafc80)
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(new 'static 'task-hint-control :task (game-task snow-bunnies) :delay #xdbba0)
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)
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)
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(new 'static 'task-hint-control-group
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:tasks
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(new
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'static
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'boxed-array
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:type task-hint-control :length 4 :allocated-length 4
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(new 'static 'task-hint-control :task (game-task cave-dark-climb) :delay #x57e40)
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(new 'static 'task-hint-control :task (game-task cave-robot-climb) :delay #x83d60)
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(new 'static 'task-hint-control :task (game-task cave-swing-poles) :delay #xafc80)
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(new 'static 'task-hint-control :task (game-task cave-platforms) :delay #xdbba0)
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)
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)
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(new 'static 'task-hint-control-group)
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(new 'static 'task-hint-control-group)
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)
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)
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;; definition for function find-hint-control-index
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(defun find-hint-control-index ((arg0 game-text-id))
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(let ((gp-0 -1))
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(let ((v1-2 (length (-> *game-info* hint-control))))
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(dotimes (a0-2 v1-2)
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(when (= (-> *game-info* hint-control a0-2 id) arg0)
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(set! gp-0 a0-2)
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(set! a0-2 v1-2)
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)
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)
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)
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gp-0
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)
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)
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;; definition for function start-hint-timer
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;; INFO: Return type mismatch int vs none.
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(defun start-hint-timer ((arg0 game-text-id))
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(let ((v1-0 (find-hint-control-index arg0)))
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(when (and (>= v1-0 0)
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(zero? (-> *game-info* hint-control v1-0 start-time))
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(!= (-> *game-info* hint-control v1-0 num-attempts-before-playing) 1)
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)
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(set! (-> *game-info* hint-control v1-0 start-time) (-> *display* base-frame-counter))
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0
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)
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)
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0
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(none)
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)
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;; definition for function increment-success-for-hint
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;; INFO: Return type mismatch int vs none.
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(defun increment-success-for-hint ((arg0 game-text-id))
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(let ((gp-0 (find-hint-control-index arg0)))
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(when (>= gp-0 0)
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(set! (-> *game-info* hint-control gp-0 num-success)
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(seekl (-> *game-info* hint-control gp-0 num-success) 127 1)
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)
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0
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)
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)
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0
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(none)
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)
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;; definition for function can-hint-be-played?
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;; WARN: disable def twice: 139. This may happen when a cond (no else) is nested inside of another conditional, but it should be rare.
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(defun can-hint-be-played? ((arg0 game-text-id) (arg1 entity) (arg2 string))
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(let ((v1-0 (not (str-is-playing?))))
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(if (and v1-0 (nonzero? arg0))
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(set! v1-0 (not (seen-text? *game-info* arg0)))
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)
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(when v1-0
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(when *hint-semaphore*
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(set! v1-0 (dummy-15 (the-as level-hint (ppointer->process *hint-semaphore*))))
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0
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)
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(when (and v1-0 (< (- (-> *display* base-frame-counter) (-> *game-info* hint-play-time)) 30))
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(set! v1-0 #f)
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0
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)
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(set! v1-0 (and v1-0
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(not (-> *setting-control* current talking))
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(not (-> *setting-control* current spooling))
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(not (-> *setting-control* current hint))
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(not (-> *setting-control* current ambient))
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(>= (-> *display* base-frame-counter) (-> *game-info* blackout-time))
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)
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)
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0
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)
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(cond
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(v1-0
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(let ((v1-16 (find-hint-control-index arg0)))
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(cond
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((< v1-16 0)
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#t
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)
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(else
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(let ((gp-1 (-> *game-info* hint-control v1-16))
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(a0-24 (- (-> *display* base-frame-counter) (-> *game-info* hint-control v1-16 last-time-called)))
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(v1-21 #t)
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)
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(if (and (= (-> gp-1 num-attempts-before-playing) 1) (< a0-24 30))
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(+! (-> gp-1 start-time) a0-24)
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)
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(cond
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((and (!= (-> gp-1 num-attempts-before-playing) 1)
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(nonzero? (-> gp-1 last-time-called))
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(< (- (-> *display* base-frame-counter) (-> gp-1 last-time-called)) 150)
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)
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(set! (-> gp-1 last-time-called) (-> *display* base-frame-counter))
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#f
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)
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(else
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(set! (-> gp-1 last-time-called) (-> *display* base-frame-counter))
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(when (nonzero? (-> gp-1 delay-before-playing))
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(if (< (-> gp-1 start-time) (the-as int (-> gp-1 delay-before-playing)))
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(set! v1-21 #f)
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)
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0
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)
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(cond
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(v1-21
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(set! (-> gp-1 num-attempts) (seekl (-> gp-1 num-attempts) 127 1))
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(and (>= (-> gp-1 num-attempts) (-> gp-1 num-attempts-before-playing))
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(or (= (-> gp-1 num-success-before-killing) -1)
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(< (-> gp-1 num-success) (-> gp-1 num-success-before-killing))
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)
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)
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)
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(else
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#f
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)
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)
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)
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)
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)
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)
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)
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)
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)
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(else
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#f
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)
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)
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)
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)
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;; definition for function reset-all-hint-controls
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;; INFO: Return type mismatch int vs none.
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(defun reset-all-hint-controls ()
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(let ((v1-2 (length (-> *game-info* hint-control))))
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(dotimes (a0-1 v1-2)
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(let ((a1-2 (-> *game-info* hint-control a0-1)))
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(set! (-> a1-2 start-time) 0)
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(set! (-> a1-2 last-time-called) 0)
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(set! (-> a1-2 num-attempts) 0)
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(set! (-> a1-2 num-success) 0)
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)
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0
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)
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)
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0
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(none)
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)
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;; definition for function update-task-hints
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;; INFO: Return type mismatch int vs none.
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(defun update-task-hints ()
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(when *target*
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(let ((a0-0 (+ (-> *target* current-level info index) -1))
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(v1-7 (-> *game-info* task-hint-control))
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)
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(when (and (>= a0-0 0) (< a0-0 (-> *level-task-data-remap* length)))
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(let ((a0-3 (-> *level-task-data-remap* a0-0)))
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(when (< a0-3 (-> v1-7 length))
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(let ((gp-0 (-> v1-7 a0-3 tasks)))
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(when (and (!= gp-0 0) (nonzero? (-> gp-0 length)))
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(let ((s5-0 (-> *game-info* in-level-time a0-3)))
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(dotimes (s4-0 (-> gp-0 length))
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(case (get-task-status (-> gp-0 s4-0 task))
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(((task-status need-hint) (task-status unknown))
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(if (< (the-as uint (-> gp-0 s4-0 delay)) (the-as uint s5-0))
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(close-specific-task! (-> gp-0 s4-0 task) (task-status need-hint))
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)
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)
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)
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)
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)
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)
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)
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)
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)
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)
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)
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)
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0
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(none)
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)
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