Files
jak-project/goal_src/engine/engine/connect.gc
T
ManDude 9fbbe1a79c prepare for decompiling display (#359)
* prepare for decompiling display

Needs some work on the decompiler (mostly bitfield stuff) before a more proper decomp can be done

* make `(profile-bar draw)`, `set-display-gs-state-offset` and `set-display-env` decompile

decompiler should now support unsigned divide

* fill in some dma-h types

* Fill in a few VIF bitfields + other minor fixes

* Update all-types.gc

* Fix stupid mistake in `vif-mask`

* update dma-h reference

* this uint32 is actually a `vif-tag` (oops)
2021-04-16 18:36:19 -04:00

566 lines
18 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: connect.gc
;; name in dgo: connect
;; dgos: GAME, ENGINE
;; This extremely confusing "connection system" allows the connection between
;; "engines" and "processes". Basically, a process may add connections to an engine.
;; A "connection" is really just a function that gets called when the engine runs.
;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; connectable
;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; A connectable is the linked-list node part of a connection.
;; The connections themselves are owned by the engine.
;; the next0/prev0 references are used for how this belongs in the connectable list
;; belonging to the _engine_. These terminate on special nodes stored in the engine:
;; alive-list/alive-list-end for the active connections, and dead-list/dead-list-end
;; for the inactive.
;; the next1/prev1 references are used to build a linked list _per process_.
;; the head of this list is the inline connectable in process and it ends with #f.
;; This is a bit confusing at first, but these belong to two linked lists...
;; These terminate on both ends with #f.
(deftype connectable (structure)
((next0 connectable :offset-assert 0)
(prev0 connectable :offset-assert 4)
(next1 connectable :offset-assert 8)
(prev1 connectable :offset-assert 12)
)
:method-count-assert 9
:size-assert #x10
:flag-assert #x900000010
)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; connection
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; this is the actual data for the connection.
;; it may be used in multiple ways, but it appears like
;; the first param0 is a function that receives
;; the three other params as arguments, plus the engine it is connect to as a 4th.
;; in some cases, the return value is checked for 'dead.
(declare-type engine basic)
(deftype connection (connectable)
((param0 (function object object object object object) :offset-assert 16)
(param1 basic :offset-assert 20)
(param2 basic :offset-assert 24)
(param3 basic :offset-assert 28)
(quad uint128 2 :offset 0)
)
:method-count-assert 14
:size-assert #x20
:flag-assert #xe00000020
;; the params are loaded with a signed load, which is kinda weird...
(:methods
(print (connection) _type_ 2)
(get-engine (connection) engine 9)
(get-process (connection) process 10)
(belongs-to-engine? (connection engine) symbol 11)
(belongs-to-process? (connection process) symbol 12)
(move-to-dead (connection) connection 13)
)
)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; engine
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; an engine is a collection of connections.
;; you can iterate over the connections, or run them.
;; the engine is dynamically sized based on how many connections it can store.
(deftype engine (basic)
((name basic :offset-assert 4)
(length int16 :offset-assert 8) ;; in use elts of the data array
(allocated-length int16 :offset-assert 10) ;; size of the data array
(engine-time uint64 :offset-assert 16) ;; frame that we last executed
;; terminating nodes for the next0/prev0 linked lists
(alive-list connectable :inline :offset-assert 32)
(alive-list-end connectable :inline :offset-assert 48)
(dead-list connectable :inline :offset-assert 64)
(dead-list-end connectable :inline :offset-assert 80)
;; storage for nodes. this is dynamically sized.
(data connection 1 :inline :offset-assert 96)
)
:method-count-assert 24
:size-assert #x80
:flag-assert #x1800000080
(:methods
(new (symbol type basic int) _type_ 0)
(inspect-all-connections (engine) engine 9)
(apply-to-connections (engine (function connectable none)) int 10)
(apply-to-connections-reverse (engine (function connectable none)) int 11)
(execute-connections (engine object) int 12)
(execute-connections-and-move-to-dead (engine object) int 13)
(execute-connections-if-needed (engine object) int 14)
(add-connection (engine process (function object object object object object) object object object) connection 15)
(remove-from-process (engine process) int 16)
(remove-matching (engine (function connection engine symbol)) int 17)
(remove-all (engine) int 18)
(remove-by-param1 (engine object) int 19)
(remove-by-param2 (engine int) int 20)
(get-first-connectable (engine) connectable 21)
(get-last-connectable (engine) connectable 22)
(unknown-1 (engine (pointer uint32)) uint 23)
)
)
(defmethod belongs-to-process? connection ((obj connection) (arg0 process))
"Does this connection belong to the given process?"
(= arg0 ((method-of-type connection get-process) obj))
)
(defmethod print connection ((obj connection))
"Print a connection and its parameters"
(format #t "#<connection (~A ~A ~A ~A) @ #x~X>"
(-> obj param0)
(-> obj param1)
(-> obj param2)
(-> obj param3)
obj
)
obj
)
(defmethod get-engine connection ((obj connection))
"Get the engine for this connection. This must be used on a live connection."
(while (-> obj prev0)
(nop!)
(nop!)
(set! obj (the connection (-> obj prev0)))
)
;; the alive-list node has prev0 = #f, so we can just do an offset trick.
(the-as engine (&+ obj -28))
)
(defmethod get-process connection ((obj connection))
"Get the process for this connection"
;; use prev1 to iterate through the process list.
(while (-> obj prev1)
(nop!)
(nop!)
(set! obj (the connection (-> obj prev1)))
)
;; got to the root connection-list in the process.
(the-as process (&+ obj -92))
)
(defmethod belongs-to-engine? connection ((obj connection) (arg0 engine))
"Check to see if this connection is located in the data section of the engine.
This works on dead or alive connections."
;; we can be clever and just see if it has the right address.
(and (< (the-as int arg0) (the-as int obj))
(< (the-as int obj) (the-as int (-> arg0 data (-> arg0 allocated-length))))
)
)
(defmethod get-first-connectable engine ((obj engine))
"Get the first connectable on the alive list.
This should be a valid connection."
(-> obj alive-list next0)
)
(defmethod get-last-connectable engine ((obj engine))
"Get the last connectable on the alive list.
I think the returned connectable is invalid."
(-> obj alive-list-end)
)
(defmethod unknown-1 engine ((obj engine) (arg0 (pointer uint32)))
"Not clear what this does. Possibly get next."
(the-as uint32 (-> arg0 0))
)
(defmethod new engine ((allocation symbol) (type-to-make type) (name basic) (length int))
"Allocate a new engine with enough room for length connections."
(local-vars (obj engine) (idx-to-link int) (end-idx int))
(set! obj (object-new allocation type-to-make
(the-as int (+ (-> type-to-make size) (the-as uint (shl (+ length -1) 5))))
)
)
(set! (-> obj allocated-length) length)
;; in use
(set! (-> obj length) 0)
(set! (-> obj name) name)
;; link the alive list first/last with next0/prev0
;; alive-list <-> alive-list-end
(set! (-> obj alive-list next0) (-> obj alive-list-end))
(set! (-> obj alive-list prev0) #f)
(set! (-> obj alive-list next1) #f)
(set! (-> obj alive-list prev1) #f)
(set! (-> obj alive-list-end next0) #f)
(set! (-> obj alive-list-end prev0) (-> obj alive-list))
(set! (-> obj alive-list-end next1) #f)
(set! (-> obj alive-list-end prev1) #f)
;; link the dead list first/last with the stuff in data.
;; dead-list <-> (-> data 0) ... dead-list-end
;; dead-list to data[0]
(set! (-> obj dead-list next0) (-> obj data 0))
(set! (-> obj dead-list prev0) #f)
(set! (-> obj dead-list next1) #f)
(set! (-> obj dead-list prev1) #f)
;; end to data[-1]
(set! (-> obj dead-list-end next0) #f)
(set! (-> obj dead-list-end prev0) (-> obj data (+ length -1)))
(set! (-> obj dead-list-end next1) #f)
(set! (-> obj dead-list-end prev1) #f)
;; data[0] to dead-list
(set! (-> obj data 0 prev0) (-> obj dead-list))
;; data[0] to data[1]
(set! (-> obj data 0 next0) (the connectable (&+ obj 124)))
;; loop over datas.
(set! idx-to-link 1)
(set! end-idx (+ length -2))
(while (>= end-idx idx-to-link)
(set! (-> obj data idx-to-link prev0) (-> obj data (+ idx-to-link -1)))
(set! (-> obj data idx-to-link next0) (-> obj data (+ idx-to-link 1)))
(+! idx-to-link 1)
)
;; data[-1] to data[-2]
(set! (-> obj data (+ length -1) prev0) (-> obj data (+ length -2)))
;; data[-1] to dead-list-end
(set! (-> obj data (+ length -1) next0) (-> obj dead-list-end))
obj
)
(defmethod print engine ((obj engine))
"Print an engine and its name"
(format #t "#<~A ~A @ #x~X>" (-> obj type) (-> obj name) obj)
obj
)
(defmethod inspect engine ((obj engine))
(local-vars (s5-0 binteger) (s5-1 binteger) (s5-2 binteger) (s5-3 binteger))
(format #t "[~8x] ~A~%" obj (-> obj type))
(format #t "~Tname: ~A~%" (-> obj name))
(format #t "~Tengine-time: ~D~%" (-> obj engine-time))
(format #t "~Tallocated-length: ~D~%" (-> obj allocated-length))
(format #t "~Tlength: ~D~%" (-> obj length))
(format #t "~Talive-list:~%")
(set! s5-0 *print-column*)
(set! *print-column* (+ *print-column* 8))
((method-of-type connectable inspect) (-> obj alive-list))
(set! *print-column* s5-0)
(format #t "~Talive-list-end:~%")
(set! s5-1 *print-column*)
(set! *print-column* (+ *print-column* 8))
((method-of-type connectable inspect) (-> obj alive-list-end))
(set! *print-column* s5-1)
(format #t "~Tdead-list:~%")
(set! s5-2 *print-column*)
(set! *print-column* (+ *print-column* 8))
((method-of-type connectable inspect) (-> obj dead-list))
(set! *print-column* s5-2)
(format #t "~Tdead-list-end:~%")
(set! s5-3 *print-column*)
(set! *print-column* (+ *print-column* 8))
((method-of-type connectable inspect) (-> obj dead-list-end))
(set! *print-column* s5-3)
(format #t "~Tdata[~D]: @ #x~X~%" (-> obj allocated-length) (-> obj data))
obj
)
(defmethod length engine ((obj engine))
"Get the in-use length of an engine"
(-> obj length)
)
(defmethod asize-of engine ((obj engine))
"Get the size in memory of an engine"
(the-as int
(+ (-> engine size) (the-as uint (shl (+ (-> obj allocated-length) -1) 5)))
)
)
(defmethod apply-to-connections engine ((obj engine) (arg0 (function connectable none)))
"Apply the given function to all the live connectables in an engine"
(local-vars
(iter connectable)
(next connectable)
)
(set! iter (-> obj alive-list next0))
(set! next (-> iter next0))
(while (!= iter (-> obj alive-list-end))
(arg0 iter)
(set! iter next)
(set! next (-> next next0))
)
0
)
(defmethod apply-to-connections-reverse engine ((obj engine) (arg0 (function connectable none)))
"Apply the given function to all the live conntables in the engine, iterating backward."
(let ((s4-0 (-> obj alive-list-end prev0)))
(while (!= s4-0 (-> obj alive-list))
(arg0 s4-0)
(set! s4-0 (-> s4-0 prev0))
)
)
0
)
(defmethod execute-connections engine ((obj engine) (arg0 object))
"Iterate through all live connectables and execute them."
(local-vars (s4-0 connectable))
;; update the engine-time
(set! (-> obj engine-time) (-> *display* real-frame-counter))
;; iterate!
(set! s4-0 (-> obj alive-list-end prev0))
(while (!= s4-0 (-> obj alive-list))
;; Execute!
((-> (the-as connection s4-0) param0)
(-> (the-as connection s4-0) param1)
(-> (the-as connection s4-0) param2)
(-> (the-as connection s4-0) param3)
arg0
)
(set! s4-0 (-> s4-0 prev0))
)
0)
(defmethod execute-connections-and-move-to-dead engine ((obj engine) (arg0 object))
"Execute connections, but remove dead connections from the list."
(local-vars (v0-2 int) (v1-2 object) (s4-0 connectable))
;; update the engine time
(set! (-> obj engine-time) (-> *display* real-frame-counter))
(set! s4-0 (-> obj alive-list-end prev0))
;; iterate through alive list in reverse
(while (!= s4-0 (-> obj alive-list))
(set! v1-2
((-> (the-as connection s4-0) param0)
(-> (the-as connection s4-0) param1)
(-> (the-as connection s4-0) param2)
(-> (the-as connection s4-0) param3)
arg0
)
)
(set! s4-0 (-> s4-0 prev0))
;; if we died, move us to the dead list.
(if (= v1-2 'dead)
(move-to-dead (the-as connection (-> s4-0 next0)))
)
)
0)
(defmethod execute-connections-if-needed engine ((obj engine) (arg0 object))
"Execute connections, but only if it hasn't been done on this frame."
(when (!= (-> *display* real-frame-counter) (-> obj engine-time))
(execute-connections obj arg0)
)
)
(defun connection-process-apply ((proc process) (func (function object none)))
"Apply a function to all connectables of a process."
(when proc
;; iterate with next1 to stay in the process list.
(let ((iter (-> proc connection-list next1)))
(while iter
(func iter)
(set! iter (-> iter next1))
)
)
#f
)
)
(when *debug-segment*
(defmethod inspect-all-connections engine ((obj engine))
"inspect all of the connections."
(apply-to-connections obj
(the (function connection none) (method-of-type connection inspect)))
obj
)
)
(defmethod add-connection engine
((obj engine)
(proc process)
(func (function object object object object object))
(p1 object)
(p2 object)
(p3 object)
)
"Add a connection between this engine and a given process."
(local-vars (con connectable))
;; grab a connection from the dead list
(set! con (-> obj dead-list next0))
;; when we have both a valid process and a valid connectable
(when (not (or (not proc)
(= con (-> obj dead-list-end))))
(let ((con (the connection con)))
;; set the params of the connection
(set! (-> con param0) func)
(set! (-> con param1) (the basic p1))
(set! (-> con param2) (the basic p2))
(set! (-> con param3) (the basic p3))
;; splice us out of the dead list
(set! (-> obj dead-list next0) (-> con next0))
(set! (-> con next0 prev0) (-> obj dead-list))
;; and into the live list
(set! (-> con next0) (-> obj alive-list next0))
(set! (-> con next0 prev0) con)
(set! (-> con prev0) (-> obj alive-list))
(set! (-> obj alive-list next0) con)
;; also splice into the process list
(set! (-> con next1) (-> proc connection-list next1))
(when (-> con next1)
(set! (-> con next1 prev1) con)
)
(set! (-> con prev1) (-> proc connection-list))
(set! (-> proc connection-list next1) con)
(set! (-> obj length) (+ (-> obj length) 1))
con
)
)
)
(defmethod move-to-dead connection ((obj connection))
"Move this connection from the alive list to the dead list"
(local-vars (v1-1 engine))
;; get our engine
(set! v1-1 (get-engine obj))
;; splice us out of the engine list
(set! (-> obj prev0 next0) (-> obj next0))
(set! (-> obj next0 prev0) (-> obj prev0))
;; splice us out of the process list list
(set! (-> obj prev1 next1) (-> obj next1))
;; next can be #f for process list!
(if (-> obj next1)
(set! (-> obj next1 prev1) (-> obj prev1))
)
;; insert to the beginning of the deat list
(set! (-> obj next0) (-> v1-1 dead-list next0))
(set! (-> obj next0 prev0) obj)
(set! (-> obj prev0) (-> v1-1 dead-list))
(set! (-> v1-1 dead-list next0) obj)
;; decrement the length.
(set! (-> v1-1 length) (+ (-> v1-1 length) -1))
obj
)
(defun process-disconnect ((arg0 process))
"Disconnect all connections for the given process."
(local-vars (v0-1 int) (gp-0 connectable))
(when arg0
;; use 1 list for process
(set! gp-0 (-> arg0 connection-list next1))
(while gp-0
(move-to-dead (the-as connection gp-0))
(set! gp-0 (-> gp-0 next1))
)
)
(set! v0-1 0)
)
(defmethod remove-from-process engine ((obj engine) (proc process))
"Remove all connections from process for this engine"
(local-vars (iter connection))
(when proc
(set! iter (the connection (-> proc connection-list next1)))
(while iter
;; only delete ones for this engine.
(if (belongs-to-engine? iter obj)
(move-to-dead iter)
)
;; through process list
(set! iter (the connection (-> iter next1)))
)
)
0)
(defmethod remove-matching engine ((obj engine) (arg0 (function connection engine symbol)))
"call the given function on each connection and the engine.
if it returns truthy, move to dead that connection."
(local-vars
(s3-0 connectable)
(s4-0 connectable)
)
;; tricky iteration because of deleting.
(set! s4-0 (-> obj alive-list next0))
(set! s3-0 (-> s4-0 next0))
(while (!= s4-0 (-> obj alive-list-end))
(if (arg0 (the-as connection s4-0) obj)
((method-of-type connection move-to-dead) (the-as connection s4-0))
)
(set! s4-0 s3-0)
(set! s3-0 (-> s3-0 next0))
)
0)
(defmethod remove-all engine ((obj engine))
"Remove all connections from an engine"
(local-vars
(a0-1 connectable)
(s5-0 connectable)
)
(set! a0-1 (-> obj alive-list next0))
(set! s5-0 (-> a0-1 next0))
(while
(!= a0-1 (-> obj alive-list-end))
((method-of-type connection move-to-dead) (the-as connection a0-1))
(set! a0-1 s5-0)
(set! s5-0 (-> s5-0 next0))
)
0)
(defmethod remove-by-param1 engine ((obj engine) (arg0 object))
"Remove all connections with param1 matching arg0."
(local-vars
(a0-1 connectable)
(s4-0 connectable)
)
(set! a0-1 (-> obj alive-list next0))
(set! s4-0 (-> a0-1 next0))
(while (!= a0-1 (-> obj alive-list-end))
(if (= (-> (the-as connection a0-1) param1) arg0)
((method-of-type connection move-to-dead) (the connection a0-1))
)
(set! a0-1 s4-0)
(set! s4-0 (-> s4-0 next0))
)
0)
(defmethod remove-by-param2 engine ((obj engine) (arg0 int))
"Remove all connections with param2 matching arg0"
(local-vars
(a0-1 connectable)
(s4-0 connectable)
)
(set! a0-1 (-> obj alive-list next0))
(set! s4-0 (-> a0-1 next0))
(while (!= a0-1 (-> obj alive-list-end))
(if (= (-> (the-as connection a0-1) param2) arg0)
((method-of-type connection move-to-dead) (the connection a0-1))
)
(set! a0-1 s4-0)
(set! s4-0 (-> s4-0 next0))
)
0)