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a183d0cfff1214fe86d2e6edc2bb20c13d8d81e5
jak-project/test/decompiler/reference/jak3/engine/anim
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water111 c8a1643e9f [jak3] Add zoom blur and color filter effect (#4031)
Add the zoom blur effect, used by cutscene effects and a few weapons:


https://github.com/user-attachments/assets/8d231b34-faf8-4b88-a636-edf2b5477ff9

And color filtering


https://github.com/user-attachments/assets/67db5933-4b29-4c77-ad56-5025cbefa328

There's still two blit-displays not covered: scanlines and the light jak
slow motion effect.
2025-10-04 17:06:18 -04:00
..
aligner_REF.gc
[decompiler] More inline vector functions (#3861)
2025-02-16 15:59:17 -05:00
aligner-h_REF.gc
[jak3] Add zoom blur and color filter effect (#4031)
2025-10-04 17:06:18 -04:00
fma-sphere_REF.gc
[decompiler] Update vector ops, reduce casts (#3849)
2025-01-20 16:32:58 -05:00
joint_REF.gc
[decompiler] Update vector ops, reduce casts (#3849)
2025-01-20 16:32:58 -05:00
joint-exploder_REF.gc
[decompiler] More inline vector functions (#3861)
2025-02-16 15:59:17 -05:00
joint-h_REF.gc
decomp3: game-info, game-task, game-save, level-info, process-drawable and more (#3374)
2024-02-15 11:16:07 +00:00
joint-mod_REF.gc
[decompiler] More inline vector functions (#3861)
2025-02-16 15:59:17 -05:00
joint-mod-h_REF.gc
[decompiler] Update vector ops, reduce casts (#3849)
2025-01-20 16:32:58 -05:00
mspace-h_REF.gc
[jak3] More headers! (#3351)
2024-01-31 19:05:12 -05:00
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