Logo
Explore Help
Sign In
mirror/jak-project
1
0
Fork 0
You've already forked jak-project
mirror of https://github.com/open-goal/jak-project synced 2026-08-02 00:34:13 -04:00
Code Issues Packages Projects Releases Wiki Activity
Files
a27083f4ee13cfef6569ff6647bd767f40a4f31a
jak-project/test/decompiler/reference/jak2/levels/palace
T
History
ManDude 332326268a make directrenderer in sprite work + rename game-text-id to text-id + move pc debug settings (#2459)
2023-04-08 04:32:35 +01:00
..
boss
jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321)
2023-03-14 22:57:31 -04:00
cable
jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321)
2023-03-14 22:57:31 -04:00
explore
[jak2] Fix degrees conversion for particle rotation (#2413)
2023-03-25 18:01:43 -04:00
outside
d/jak2: Decompile palace-ocean, ctysluma-part, nav-enemy-h and a bunch of work on enemy and nav-mesh related files (#1984)
2022-10-29 16:28:52 -04:00
roof
make directrenderer in sprite work + rename game-text-id to text-id + move pc debug settings (#2459)
2023-04-08 04:32:35 +01:00
shaft
d/jak2: second documentation PR and finish forest-scenes and palace-scenes (#2136)
2023-01-21 20:26:51 -05:00
throne_room
make directrenderer in sprite work + rename game-text-id to text-id + move pc debug settings (#2459)
2023-04-08 04:32:35 +01:00
pal-obs_REF.gc
decomp: hover-* files, wasp, crimson-guard-hover, flamer, target-turret, drill-turret, jellyfish (#2198)
2023-02-09 18:22:56 -05:00
Powered by Gitea Version: 1.26.1 Page: 51ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API