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mirror of https://github.com/open-goal/jak-project synced 2026-08-10 11:14:50 -04:00
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jak-project/goal_src/jak1
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water111 6227c6d6a8 More array special cases (#1913)
also make jak 1 and jak 2 behave the same way, to reduce confusion. It
wasn't too bad to update jak 1.
2022-09-24 16:10:13 -04:00
..
build
jak2: Create goal_src skeleton (#1576)
2022-06-29 22:20:09 -04:00
dgos
d/jak2: finish find-nearest | trajectory | editable-h and most of editable and editable-player (#1847)
2022-09-10 18:03:17 -04:00
engine
More array special cases (#1913)
2022-09-24 16:10:13 -04:00
examples
[decomp] fix up debug menu rendering, add a few others (#1892)
2022-09-16 20:42:33 -04:00
import
jak2: Create goal_src skeleton (#1576)
2022-06-29 22:20:09 -04:00
kernel
game: add secrets menu, music player and some more pc settings to the debug menu (#1664)
2022-07-18 02:22:04 +01:00
levels
jak1: fix the flickering driller-lurkers on >60 fps (#1862)
2022-09-08 18:34:53 -04:00
old
goal_src: Get rid of *OLD* files in jak1's goal_src (#1736)
2022-08-06 12:03:42 -04:00
pc
[speedrun] Show speedrun information at start of run (#1848)
2022-09-07 18:18:37 -04:00
compiler-setup.gc
cleanup cheats menu + change game territory logic + some subtitles (#1733)
2022-08-06 11:57:19 -04:00
game.gp
d/jak2: finish find-nearest | trajectory | editable-h and most of editable and editable-player (#1847)
2022-09-10 18:03:17 -04:00
kernel-defs.gc
[decomp2] joint-mod, chain-physics, loader (#1816)
2022-09-02 18:13:38 -04:00
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