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a81aef889a4e2d4ae63352fcbec110cf1ac0c138
jak-project/decompiler/util
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water111 322a4ed9b2 Fix compiler crashes and improve return statements. (#652)
* fix a few small bugs

* fi

* fix merge conflict
2021-06-30 00:11:46 -04:00
..
config_parsers.cpp
[decompiler] Fix deref bug and add some more new type pass stuff (#606)
2021-06-18 21:10:00 -04:00
config_parsers.h
[compiler/decompiler] Take the address of a variable (#554)
2021-06-04 13:43:19 -04:00
data_decompile.cpp
Fix compiler crashes and improve return statements. (#652)
2021-06-30 00:11:46 -04:00
data_decompile.h
[decompiler] Small bitfield fixes (#599)
2021-06-16 21:11:21 -04:00
DataParser.cpp
Force-enable assert on release mode Windows build (#440)
2021-05-10 23:03:56 -04:00
DataParser.h
[Decompiler] Static Data Decomp (#280)
2021-02-25 09:51:28 -05:00
DecompilerTypeSystem.cpp
[decomp] most of level and some game loop functions + couple decomp… (#651)
2021-06-29 20:30:52 -04:00
DecompilerTypeSystem.h
[Decompiler] Stack Variables (#338)
2021-03-27 15:18:59 -04:00
MatchParam.h
[Decompiler - New IR] Add AtomicOp (#181)
2021-01-06 20:04:15 -05:00
StackSpillMap.h
[Decompiler] WIP: Stack Spills (#382)
2021-04-25 14:48:54 -04:00
TP_Type.cpp
[decompiler] Workaround for GOAL fpr -> gpr spill bug and fix >16-bit signed FP loads (#587)
2021-06-13 13:55:55 -04:00
TP_Type.h
[decomp] Fix flipped byte addressing add and support some VU ops in the parser (#631)
2021-06-26 20:02:21 -04:00
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