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0a6602e320
* decompile stuff * temp * temp2 * fix * temp * preparing for merge * working * fix stupid format * fix codacy
51 lines
1.3 KiB
Common Lisp
51 lines
1.3 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: memory-usage-h.gc
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;; name in dgo: memory-usage-h
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;; dgos: GAME, ENGINE
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(deftype memory-usage-info (structure)
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((name basic :offset-assert 0)
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(count int32 :offset-assert 4)
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(used int32 :offset-assert 8)
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(total int32 :offset-assert 12)
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)
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:method-count-assert 9
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:size-assert #x10
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:flag-assert #x900000010
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)
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(deftype memory-usage-block (basic)
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((work-bsp basic :offset-assert 4)
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(length int32 :offset-assert 8)
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(data memory-usage-info 109 :inline :offset-assert 16) ;; guess
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)
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:method-count-assert 12
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:size-assert #x6e0
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:flag-assert #xc000006e0
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(:methods
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(reset! (_type_) _type_ 9)
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(calculate-total (_type_) int 10)
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(dummy-11 () none 11)
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)
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)
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(define *mem-usage* (new 'debug 'memory-usage-block))
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(define *dma-mem-usage* (new 'debug 'memory-usage-block))
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(define *temp-mem-usage* #f)
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;; Memory usage stats are organized by the type of object.
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;; This enum allows you to go from type to the index in the memory-usage-block's data array.
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(defenum mem-usage-id
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:bitfield #f
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:type uint32
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(texture 79)
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)
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;; get a memory usage id as an integer.
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(defmacro mem-usage-id-int (kind)
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`(the int (mem-usage-id ,kind))
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)
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