mirror of
https://github.com/open-goal/jak-project
synced 2026-05-24 07:11:15 -04:00
9a4929ac0c
- `vector-h` - `gravity-h` - `bounding-box-h` - `matrix-h` - `quaternion-h` - `euler-h` - `transform-h` - `geometry-h` - `trigonometry-h` - `transformq-h` - `bounding-box` - `matrix` - `matrix-compose` - `transform` - `quaternion` - `euler` - `trigonometry` Not a whole lot of changes, just a couple of new functions and one new file (`matrix-compose`).
56 lines
1.5 KiB
Python
56 lines
1.5 KiB
Python
import json
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import os
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jak1_files = None
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jak2_files = None
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jak3_files = None
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with open('./goal_src/jak1/build/all_objs.json', 'r') as f:
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jak1_files = json.load(f)
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with open('./goal_src/jak2/build/all_objs.json', 'r') as f:
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jak2_files = json.load(f)
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with open('./goal_src/jak3/build/all_objs.json', 'r') as f:
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jak3_files = json.load(f)
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def get_file_list(game_name):
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match game_name:
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case "jak1":
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return jak1_files
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case "jak2":
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return jak2_files
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case "jak3":
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return jak3_files
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def get_gsrc_path_from_filename(game_name, file_name):
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file_list = get_file_list(game_name)
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src_path = ""
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for f in file_list:
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if f[2] != 3 and f[2] != 5:
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continue
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if f[0] == file_name:
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src_path = f[4]
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break
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path = "./goal_src/{}/{}/{}.gc".format(game_name, src_path, file_name)
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if not os.path.exists(path):
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print("couldn't find {} in /goal_src/{}!".format(file_name, game_name))
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exit(1)
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return path
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def get_alltypes_path_from_game(game_name):
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return "./decompiler/config/{}/all-types.gc".format(game_name)
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def get_ref_path_from_filename(game_name, file_name, ref_folder):
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file_list = get_file_list(game_name)
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src_path = ""
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for f in file_list:
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if f[2] != 3 and f[2] != 5:
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continue
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if f[0] == file_name:
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src_path = f[4]
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break
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if src_path == "":
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print("couldn't determine ref path for {}:{}!".format(game_name, file_name))
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exit(1)
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path = os.path.join(ref_folder, game_name, src_path, "{}_REF.gc".format(file_name))
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return path
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