Files
jak-project/test/decompiler/reference/levels/maincave/cavecrystal-light_REF.gc
T
water111 b2052016e2 [decomp] sky/time of day (#883)
* time of day

* goal code seems to work

* stars at wrong spot

* stars and sun work

* debugging clouds

* fix texture correction

* sky works

* cleanup, add profiler

* clean up

* final clean up

* offline tests

* missing include
2021-10-10 20:07:03 -04:00

284 lines
8.2 KiB
Common Lisp
Vendored

;;-*-Lisp-*-
(in-package goal)
;; definition for symbol *cavecrystal-engine*, type engine
(define *cavecrystal-engine* (new 'loading-level 'engine 'cavecrystal 64))
;; definition of type cavecrystal-light
(deftype cavecrystal-light (structure)
((next cavecrystal-light :offset-assert 0)
(crystal-id int32 :offset-assert 4)
(intensity float :offset-assert 8)
(fade-start float :offset-assert 12)
(fade-end float :offset-assert 16)
(crystal-handle handle :offset-assert 24)
(trans vector :inline :offset-assert 32)
)
:method-count-assert 9
:size-assert #x30
:flag-assert #x900000030
)
;; definition for method 3 of type cavecrystal-light
(defmethod inspect cavecrystal-light ((obj cavecrystal-light))
(format #t "[~8x] ~A~%" obj 'cavecrystal-light)
(format #t "~Tnext: #<cavecrystal-light @ #x~X>~%" (-> obj next))
(format #t "~Tcrystal-id: ~D~%" (-> obj crystal-id))
(format #t "~Tintensity: ~f~%" (-> obj intensity))
(format #t "~Tfade-start: ~f~%" (-> obj fade-start))
(format #t "~Tfade-end: ~f~%" (-> obj fade-end))
(format #t "~Tcrystal-handle: ~D~%" (-> obj crystal-handle))
(format #t "~Ttrans: #<vector @ #x~X>~%" (-> obj trans))
obj
)
;; definition of type cavecrystal-light-control
(deftype cavecrystal-light-control (basic)
((active-count int32 :offset-assert 4)
(head cavecrystal-light :offset-assert 8)
(last-known-valid-time uint64 :offset-assert 16)
(crystal cavecrystal-light 7 :inline :offset-assert 32)
)
:method-count-assert 15
:size-assert #x170
:flag-assert #xf00000170
(:methods
(TODO-RENAME-9 (_type_ int float cavecrystal) object 9)
(TODO-RENAME-10 (_type_ vector) float 10)
(inc-intensites! (_type_) int 11)
(TODO-RENAME-12 (_type_) symbol 12)
(create-connection! (_type_ cavecrystal res-lump (function object object object object object) object object) connection 13)
(execute-connections (_type_) int 14)
)
)
;; definition for method 3 of type cavecrystal-light-control
(defmethod inspect cavecrystal-light-control ((obj cavecrystal-light-control))
(format #t "[~8x] ~A~%" obj (-> obj type))
(format #t "~Tactive-count: ~D~%" (-> obj active-count))
(format #t "~Thead: #<cavecrystal-light @ #x~X>~%" (-> obj head))
(format #t "~Tlast-known-valid-time: ~D~%" (-> obj last-known-valid-time))
(format #t "~Tcrystal[7] @ #x~X~%" (-> obj crystal))
obj
)
;; definition for symbol *cavecrystal-light-control*, type cavecrystal-light-control
(define
*cavecrystal-light-control*
(new 'static 'cavecrystal-light-control :head #f)
)
;; definition for function cavecrystal-light-control-default-callback
;; INFO: Return type mismatch vector vs none.
;; Used lq/sq
(defun
cavecrystal-light-control-default-callback
((arg0 (pointer process-drawable)) (arg1 int) (arg2 float))
(let ((s5-0 (new 'stack-no-clear 'vector)))
(let ((v1-1 (-> arg0 0 node-list)))
(if (and (>= arg1 0) (nonzero? v1-1))
(vector<-cspace! s5-0 (-> v1-1 data arg1))
(set! (-> s5-0 quad) (-> arg0 0 root trans quad))
)
)
(set! (-> s5-0 w) arg2)
(let ((f0-1 (TODO-RENAME-10 *cavecrystal-light-control* s5-0))
(a2-2 (new 'static 'vector :x 1.0 :y 1.0 :z 1.0 :w 1.0))
(a1-5 (new 'static 'vector :x 0.05 :y 0.05 :z 0.05 :w 1.0))
)
(vector-lerp! (-> arg0 0 draw color-mult) a1-5 a2-2 f0-1)
)
)
(none)
)
;; definition for method 13 of type cavecrystal-light-control
(defmethod
create-connection!
cavecrystal-light-control
((obj cavecrystal-light-control)
(arg0 cavecrystal)
(arg1 res-lump)
(arg2 (function object object object object object))
(arg3 object)
(arg4 object)
)
(if (nonzero? (res-lump-value arg1 'crystal-light uint128))
(add-connection
*cavecrystal-engine*
arg0
arg2
(process->ppointer arg0)
arg3
arg4
)
)
)
;; definition for method 14 of type cavecrystal-light-control
(defmethod
execute-connections
cavecrystal-light-control
((obj cavecrystal-light-control))
(execute-connections *cavecrystal-engine* #f)
)
;; definition for method 12 of type cavecrystal-light-control
(defmethod
TODO-RENAME-12
cavecrystal-light-control
((obj cavecrystal-light-control))
(let ((v1-0 (-> obj last-known-valid-time))
(a1-1 (-> *display* base-frame-counter))
)
(when (!= v1-0 a1-1)
(set! (-> obj last-known-valid-time) (the-as uint a1-1))
(cond
((zero? v1-0)
(set! (-> obj active-count) 0)
(set! (-> obj head) #f)
(dotimes (v1-1 7)
(let ((a1-5 (-> obj crystal v1-1)))
(set! (-> a1-5 next) #f)
(set! (-> a1-5 crystal-id) v1-1)
(set! (-> a1-5 intensity) 0.0)
(set! (-> a1-5 fade-start) 20480.0)
(set! (-> a1-5 fade-end) 286720.0)
(set! (-> a1-5 crystal-handle) (the-as handle #f))
)
)
#f
)
(else
(when (> (-> obj active-count) 0)
(let ((v1-4 (the-as cavecrystal-light #f))
(a1-7 (-> obj head))
)
(while a1-7
(cond
((handle->process (-> a1-7 crystal-handle))
(set! v1-4 a1-7)
(set! a1-7 (-> a1-7 next))
)
(else
(let ((a2-4 (-> a1-7 next)))
(+! (-> obj active-count) -1)
(set! (-> a1-7 next) #f)
(set! (-> a1-7 intensity) 0.0)
(if v1-4
(set! (-> obj head) a2-4)
(set! (-> v1-4 next) a2-4)
)
(set! a1-7 a2-4)
)
)
)
)
)
#f
)
)
)
)
)
)
;; definition for method 11 of type cavecrystal-light-control
(defmethod
inc-intensites!
cavecrystal-light-control
((obj cavecrystal-light-control))
(set! (-> obj head) #f)
(let ((a1-0 (the-as cavecrystal-light #f))
(v0-0 0)
)
(dotimes (v1-0 7)
(let ((a2-3 (-> obj crystal v1-0)))
(set! (-> a2-3 next) #f)
(when (< 0.0 (-> a2-3 intensity))
(+! v0-0 1)
(if a1-0
(set! (-> a1-0 next) a2-3)
(set! (-> obj head) a2-3)
)
(set! a1-0 a2-3)
)
)
)
(set! (-> obj active-count) v0-0)
v0-0
)
)
;; definition for method 9 of type cavecrystal-light-control
;; Used lq/sq
(defmethod
TODO-RENAME-9
cavecrystal-light-control
((obj cavecrystal-light-control) (arg0 int) (arg1 float) (arg2 cavecrystal))
(TODO-RENAME-12 obj)
(when (or (< arg0 0) (>= arg0 7))
(format 0 "ERROR: Bogus cavecrystal id!~%")
(return #f)
)
(let ((s3-0 (-> obj crystal arg0)))
(cond
((and (< 0.0 arg1) (>= 0.0 (-> s3-0 intensity)))
(+! (-> obj active-count) 1)
(set! (-> s3-0 intensity) arg1)
(set! (-> s3-0 crystal-handle) (process->handle arg2))
(set! (-> s3-0 trans quad) (-> arg2 root-override trans quad))
(inc-intensites! obj)
)
((and (>= 0.0 arg1) (< 0.0 (-> s3-0 intensity)))
(+! (-> obj active-count) -1)
(set! (-> s3-0 intensity) 0.0)
(inc-intensites! obj)
)
((< 0.0 arg1)
(set! (-> s3-0 intensity) arg1)
)
)
(set-fade! *palette-fade-controls* (+ arg0 1) arg1 0.0 (-> s3-0 trans))
)
)
;; definition for method 10 of type cavecrystal-light-control
(defmethod
TODO-RENAME-10
cavecrystal-light-control
((obj cavecrystal-light-control) (arg0 vector))
(TODO-RENAME-12 obj)
(let ((s5-1 (-> obj head))
(f30-0 0.0)
)
(when s5-1
(until (not s5-1)
(let* ((f26-0 (-> s5-1 fade-start))
(f28-0 (- (-> s5-1 fade-end) f26-0))
(f1-1
(fmin
(fmax
0.0
(-
(- (vector-vector-distance (-> s5-1 trans) arg0) (-> arg0 w))
f26-0
)
)
f28-0
)
)
(f0-7 (* (- 1.0 (/ f1-1 f28-0)) (-> s5-1 intensity)))
)
(if (< f30-0 f0-7)
(set! f30-0 f0-7)
)
)
(set! s5-1 (-> s5-1 next))
)
(set! f30-0 (fmin 2.0 f30-0))
)
f30-0
)
)