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mirror of https://github.com/open-goal/jak-project synced 2026-08-08 18:44:15 -04:00
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b2b47eec5cd693fd0ae9478bed11ccaca1a76d9a
jak-project/goal_src/jak2
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water111 b2b47eec5c [decomp] spatial-hash (#2009)
2022-11-11 16:23:26 -05:00
..
build
jak2: Generate goal_src skeleton (#1581)
2022-06-30 01:22:51 -04:00
characters
gsrc: add decomp begins placeholder to all gsrc files (#1731)
2022-08-05 16:12:54 -04:00
dgos
d/jak2: finish cty-guard-turret-button | race-h | height-map-h and a lot of rigid-body (#1957)
2022-10-11 23:20:36 -04:00
engine
[decomp] spatial-hash (#2009)
2022-11-11 16:23:26 -05:00
examples
[decomp] collide-hash, collide-frag, collide-probe (#1998)
2022-10-29 20:32:03 -04:00
kernel
[decomp] Decompile some time-of-day stuff, support new style Jak 2 time of day (#1943)
2022-10-08 13:33:03 -04:00
levels
[decomp] start work on collide (#2008)
2022-11-11 12:01:45 -05:00
tools
d/jak2: finish find-nearest | trajectory | editable-h and most of editable and editable-player (#1847)
2022-09-10 18:03:17 -04:00
compiler-setup.gc
[goalc] compile/run code for jak2 ckernel, set up dummy KERNEL.CGO (#1625)
2022-07-08 19:23:49 -04:00
game.gp
d/jak2: finish guard-projectile | metalhead-projectile | guard-conversation and start crimson-guard-level (#2006)
2022-11-06 14:30:43 -05:00
kernel-defs.gc
[decomp2] game-save (#1988)
2022-10-29 16:08:04 -04:00
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