* PAL dumps files * alrighty then * make PAL warning slightly more specific * PAL patches for `title-obs` * Update all-types.gc * PAL patch `beach-obs` * `process-taskable` PAL patch * `ambient` PAL patch * `yakow` PAL patch * `village-obs` PAL patch * `sparticle-launcher` patch * `swamp-obs` PAL patch * `sequence-a-village1` PAL patch * typo * errors * `powerups` PAL patch * `ogreboss` PAL patch * jak 1 v2 encoding * `load-boundary` PAL patch * `flying-lurker` PAL patch * `mayor` PAL patch * update game encoding to PAL (v2) encoding * `cam-debug` and `cam-update` PAL patch * `fisher` PAL patch * `target` PAL patch * `target2` PAL patch and fix text compiling * `target-death` PAL patch * `target-racer-h` PAL patch * `logic-target` PAL patch * `main` PAL patch * `snow-flutflut-obs` PAL patch * `rolling-obs` PAL patch * `gsound` PAL patch * update refs * `progress` and `progress-draw` PAL patches * clang * wrong. * complain * clang * fix test * fix blurry jp text * fix weird interrupt lag from setting window size * patch more text lines, special handling for credits * Update FontUtils.cpp * Add xdelta3 and file patching interface * add window lock toggle and update settings ver * better particle hacks * add PAL support to extractor * Fix credits * also NTSC-J support * make xdelta3 a separate library * address feedback Co-authored-by: water <awaterford111445@gmail.com>
Offline Reference Test
The offline reference test runs the decompiler on all files that have a corresponding _REF.gc, then compiles them.
The test passes if all files compile and all decompiler outputs match the _REF.gc.
The purpose of the offline reference test is:
- To make sure the output of the decompiler can be compiled
- To let us easily see "what source should change, if I changed this type?". This allows us to safely update types without worrying that we forgot to update some other file.
This test doesn't run as part of CI, so it relies on us running it manually. As a result, from time to time, it can be broken on master.
Running the test
Just run offline-test in the build directory. It takes about a minute and will display diffs of any files that don't match and compiler errors on the first failing file.
What to do if the diff test fails
First, manually read the diff and make sure that it's a good change.
If so, re-run the offline-test program with the --dump-mode flag. It will save copies of any differing output in a failures folder (make sure this is empty before running). To apply these to the _REF.gc files automatically, there's a python script that you can run like this:
cd jak-project/build
python3 ../scripts/update_decomp_reference.py ./failures ../test/decompiler/referenc
Next, make sure the actual .gc files in goal_src/ are updated, if they need to be. For large changes, this part can be pretty annoying. There is a update-goal-src.py script that is helpful for huge changes.
What to do if the compile test fails
Ideally we'd make all code compile successfully without any manual changes. But sometimes there's just one function that doesn't work in a big file, and you'd like to get the rest of it. There's a config.jsonc file in the test/offline folder that lets you identify functions by name to skip compiling in the ref tests.