Files
jak-project/goal_src/jak2/engine/process-drawable/focus.gc
T
water111 f7bd0752f8 [decomp] Decompile first batch of files in engine (#1787)
* wip

* getting stuff set up so we can actually run test cases

* better handle block entry stuff

* types2 working on gstring

* comments

* math ref working

* up to first stack stuff

* stack fixes

* bounding box

* math stuff is working

* float fixes

* temp debug for (method 9 profile-array)

* stupid stupid bug

* debugging

* everything is broken

* some amount of type stuff works

* bitfield

* texture bitfields not working

* temp

* types

* more stuff

* type check

* temp

* float related fixes for light and res problems

* revisit broken files, fix bugs

* more types

* vector debug

* bug fixes for decompiler crashes in harder functions

* update goal_src
2022-08-24 00:29:51 -04:00

26 lines
584 B
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: focus.gc
;; name in dgo: focus
;; dgos: ENGINE, GAME
;; TODO: not done
;; DECOMP BEGINS
(deftype focus (structure)
((handle handle :offset-assert 0)
(collide-with collide-spec :offset-assert 8)
)
:method-count-assert 13
:size-assert #xc
:flag-assert #xd0000000c
(:methods
(clear-focused (_type_) none 9)
(collide-check? (_type_ process-focusable) object 10)
(reset-to-collide-spec (_type_ collide-spec) none 11)
(try-update-focus (_type_ process-focusable) symbol 12)
)
)