Files
jak-project/game/graphics/opengl_renderer/shaders/post_processing.frag
T
ManDude afd7ee4504 change default window settings (#1656)
* consistent texture unit binding for screen

* change default pc settings for window size & display mode
2022-07-15 20:28:08 -04:00

14 lines
232 B
GLSL

#version 430 core
in vec2 screen_pos;
out vec4 color;
uniform vec4 fragment_color;
layout (binding = 0) uniform sampler2D screen_tex;
void main() {
color = vec4(texture(screen_tex, screen_pos).rgb * fragment_color.a, 1.0);
}