Files
jak-project/goal_src/jak2/engine/entity/entity-h.gc
T
water111 0cddf6b6a5 W/nav debugging (#2077)
Co-authored-by: Tyler Wilding <xtvaser@gmail.com>
2023-01-01 12:11:18 -05:00

260 lines
7.0 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: entity-h.gc
;; name in dgo: entity-h
;; dgos: ENGINE, GAME
(defenum entity-perm-status
:bitfield #t
:type uint16
(bit-0 0) ;; blocks birth
(bit-1 1)
(dead 2)
(no-kill 3)
(bit-4 4)
(bit-5 5)
(subtask-complete 6)
(bit-7 7)
(complete 8)
(bit-9 9)
(bit-10 10)
(save 11)
(bit-12 12)
)
(defenum vehicle-type
:type int32
(bikea 0)
(bikeb 1)
(bikec 2)
(cara 3)
(carb 4)
(carc 5)
(guard-bike 6)
(hellcat 7)
(evan-test-bike 8)
(test-bike 9)
(test-car 10)
)
(declare-type race-mesh basic)
;; NOTE - for cam-start
(define-extern reset-cameras (function none))
;; NOTE - for airlock
(define-extern process-entity-status! (function process entity-perm-status symbol entity-perm-status))
(define-extern process-drawable-from-entity! (function process-drawable entity-actor none))
(declare-type nav-poly structure)
(define-extern *compact-actors* symbol)
(define-extern *spawn-actors* symbol)
(define-extern debug-actor (function string none))
(define-extern reset-actors (function symbol none))
;; NOTE - for projectile
(define-extern process-entity-set! (function process entity-actor entity-actor))
(define-extern process-by-ename (function string process))
(define-extern entity-birth-no-kill (function entity process))
;; NOTE - for voicebox
(define-extern process-entity-set! (function process entity-actor entity-actor))
;; DECOMP BEGINS
(define *generate-actor-vis* #f)
(define *generate-actor-vis-start* #f)
(define *generate-actor-vis-output* #f)
(deftype entity-perm (structure)
((user-object object 2 :offset-assert 0)
(user-uint64 uint64 :offset 0)
(user-float float 2 :offset 0)
(user-int32 int32 2 :offset 0)
(user-uint32 uint32 2 :offset 0)
(user-int16 int16 4 :offset 0)
(user-uint16 uint16 4 :offset 0)
(user-int8 int8 8 :offset 0)
(user-uint8 uint8 8 :offset 0)
(status entity-perm-status :offset 8)
(dummy uint8 1 :offset 10)
(task uint8 :offset 11)
(aid actor-id :offset 12)
(quad uint128 :offset 0)
)
:method-count-assert 10
:size-assert #x10
:flag-assert #xa00000010
(:methods
(update (_type_ symbol entity-perm-status) _type_ 9)
)
)
(deftype entity-links (structure)
((prev-link entity-links :offset-assert 0)
(next-link entity-links :offset-assert 4)
(entity entity :offset-assert 8)
(process process :offset-assert 12)
(level level :offset-assert 16)
(vis-id int32 :offset-assert 20)
(kill-mask task-mask :offset-assert 24)
(vis-dist meters :offset-assert 28)
(trans vector :inline :offset-assert 32)
(perm entity-perm :inline :offset-assert 48)
(status uint16 :offset 56)
(aid uint32 :offset 60)
(task uint8 :offset 59)
)
:method-count-assert 10
:size-assert #x40
:flag-assert #xa00000040
(:methods
(birth? (_type_ vector) symbol 9)
)
)
(deftype entity-perm-array (inline-array-class)
((data entity-perm :inline :dynamic :offset-assert 16)
)
:method-count-assert 9
:size-assert #x10
:flag-assert #x900000010
)
(set! (-> entity-perm-array heap-base) (the-as uint 16))
(deftype entity-links-array (inline-array-class)
((data entity-links :inline :dynamic :offset-assert 16)
)
:method-count-assert 9
:size-assert #x10
:flag-assert #x900000010
)
(set! (-> entity-links-array heap-base) (the-as uint 64))
(deftype entity (res-lump)
((trans vector :inline :offset-assert 32)
(aid uint32 :offset-assert 48)
)
:method-count-assert 27
:size-assert #x34
:flag-assert #x1b00000034
(:methods
(birth! (_type_) _type_ 22)
(kill! (_type_) _type_ 23)
(add-to-level! (_type_ level-group level actor-id) none 24)
(remove-from-level! (_type_ level-group) _type_ 25)
(get-level (_type_) level 26)
)
)
(deftype entity-camera (entity)
((connect connectable :inline :offset-assert 64)
)
:method-count-assert 27
:size-assert #x50
:flag-assert #x1b00000050
)
(deftype entity-nav-mesh (entity)
((nav-mesh nav-mesh :offset-assert 52)
)
:method-count-assert 29
:size-assert #x38
:flag-assert #x1d00000038
(:methods
(initialize-nav-mesh! (_type_) none 27)
(debug-draw (_type_) none 28)
)
)
(deftype entity-race-mesh (entity)
((race-mesh race-mesh :offset-assert 52)
)
:method-count-assert 29
:size-assert #x38
:flag-assert #x1d00000038
(:methods
(entity-race-mesh-method-27 () none 27)
(entity-race-mesh-method-28 () none 28)
)
)
(deftype entity-actor (entity)
((etype type :offset 56)
(task game-task :offset-assert 60)
(kill-mask task-mask :offset 52)
(vis-id int16 :offset-assert 62)
(quat quaternion :inline :offset-assert 64)
)
:method-count-assert 33
:size-assert #x50
:flag-assert #x2100000050
(:methods
(next-actor (_type_) entity-actor 27)
(prev-actor (_type_) entity-actor 28)
(debug-print (_type_ symbol type) none 29)
(toggle-status (_type_ entity-perm-status symbol) none 30)
(get-simple-travel-vector (_type_ vector vector vector object float) nav-mesh 31)
(project-point-to-nav-mesh (_type_ vector vector nav-poly float) nav-poly 32)
)
)
(deftype actor-reference (structure)
((actor entity :offset-assert 0)
(id uint32 :offset-assert 4)
)
:pack-me
:method-count-assert 9
:size-assert #x8
:flag-assert #x900000008
)
(deftype actor-group (inline-array-class)
((data actor-reference :inline :dynamic :offset-assert 16)
)
:method-count-assert 9
:size-assert #x10
:flag-assert #x900000010
)
(set! (-> actor-group heap-base) (the-as uint 8))
(deftype entity-info (basic)
((ptype type :offset-assert 4)
(package string :offset-assert 8)
(art-group pair :offset-assert 12)
(pool symbol :offset-assert 16)
(heap-size int32 :offset-assert 20)
)
:method-count-assert 9
:size-assert #x18
:flag-assert #x900000018
)
(deftype actor-bank (basic)
((pause-dist meters :offset-assert 4)
(birth-dist meters :offset-assert 8)
(birth-max int32 :offset-assert 12)
)
:method-count-assert 9
:size-assert #x10
:flag-assert #x900000010
)
(define *ACTOR-bank* (new 'static 'actor-bank :pause-dist (meters 50) :birth-dist (meters 220) :birth-max 10))