Logo
Explore Help
Sign In
mirror/jak-project
1
0
Fork 0
You've already forked jak-project
mirror of https://github.com/open-goal/jak-project synced 2026-08-14 20:43:54 -04:00
Code Issues Packages Projects Releases Wiki Activity
Files
be035181f050d40b9a3948390e29c6c13b0dcc06
jak-project/goal_src/jak2
T
History
Hat Kid be035181f0 decomp: squid-* files (#2170)
Co-authored-by: Tyler Wilding <xtvaser@gmail.com>
2023-01-28 18:44:10 -05:00
..
build
d/jak2: decomp a bunch of files related to the beginning of the game (#2043)
2022-12-01 21:26:49 -05:00
characters
docs: add support for :override-doc in method declarations as well as documenting state handlers (#2139)
2023-01-21 20:45:45 -05:00
dgos
g/jak2: initial Discord RPC implementation (#2100)
2023-01-07 10:34:01 -05:00
engine
d/jak2: decompile all *-texture files except castle-texture (#2149)
2023-01-28 17:37:37 -05:00
examples
[decomp] collide-hash, collide-frag, collide-probe (#1998)
2022-10-29 20:32:03 -04:00
kernel
d/jak2: first pass at decompiling the core vehicle/traffic code (#2058)
2023-01-14 12:01:33 -05:00
levels
decomp: squid-* files (#2170)
2023-01-28 18:44:10 -05:00
pc
g/jak2: initial Discord RPC implementation (#2100)
2023-01-07 10:34:01 -05:00
tools
d/jak2: cleanup more of editable and editable-player (#2029)
2022-11-19 23:28:20 -05:00
compiler-setup.gc
[goalc] compile/run code for jak2 ckernel, set up dummy KERNEL.CGO (#1625)
2022-07-08 19:23:49 -04:00
game.gp
decomp: squid-* files (#2170)
2023-01-28 18:44:10 -05:00
kernel-defs.gc
g/jak2: initial Discord RPC implementation (#2100)
2023-01-07 10:34:01 -05:00
Powered by Gitea Version: 1.26.1 Page: 274ms Template: 12ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API