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mirror of https://github.com/open-goal/jak-project synced 2026-07-29 23:49:11 -04:00
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bfe0a72ae7008d1869042d166d72f81f1e4daa06
jak-project/test/decompiler/reference/jak3/engine/gfx
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water111 bfe0a72ae7 [jak3] decompile (but not port) texture (#3346)
For now - just a plain decompilation, with no PC port changes. I think
it'll be easier to do those once we have a little bit more decompiled.
2024-01-27 16:30:18 -05:00
..
hw
decomp3: font-h, display, profile, settings-h, camera-defs-h, text-h (#3335)
2024-01-27 11:27:34 -05:00
mood
[jak3] dma-disasm, time-of-day-h, texture-anim-h, level-h (#3344)
2024-01-27 13:09:37 -05:00
ocean
[jak3] misc. headers (#3345)
2024-01-27 14:06:21 -05:00
sky
[jak3] misc. headers (#3345)
2024-01-27 14:06:21 -05:00
texture
[jak3] decompile (but not port) texture (#3346)
2024-01-27 16:30:18 -05:00
blit-displays-h_REF.gc
[jak3] misc. headers (#3345)
2024-01-27 14:06:21 -05:00
font-h_REF.gc
decomp3: font-h, display, profile, settings-h, camera-defs-h, text-h (#3335)
2024-01-27 11:27:34 -05:00
math-camera_REF.gc
decomp3: loader-h, capture-h, math-camera-h, math-camera, connect, gs, texture-h (#3333)
2024-01-25 15:44:26 +01:00
math-camera-h_REF.gc
decomp3: loader-h, capture-h, math-camera-h, math-camera, connect, gs, texture-h (#3333)
2024-01-25 15:44:26 +01:00
vu1-user-h_REF.gc
[jak3] A few early files (#3330)
2024-01-22 21:09:48 -05:00
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