mirror of
https://github.com/open-goal/jak-project
synced 2026-08-21 23:00:45 -04:00
b2052016e2
* time of day * goal code seems to work * stars at wrong spot * stars and sun work * debugging clouds * fix texture correction * sky works * cleanup, add profiler * clean up * final clean up * offline tests * missing include
14 lines
412 B
GLSL
14 lines
412 B
GLSL
#version 330 core
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layout (location = 0) in vec3 position_in;
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layout (location = 1) in vec4 rgba_in;
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layout (location = 2) in vec3 tex_coord_in;
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out vec4 fragment_color;
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out vec2 tex_coord;
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void main() {
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gl_Position = vec4((position_in.x - 0.5) * 16., -(position_in.y - 0.5) * 32, position_in.z, 1.0);
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fragment_color = vec4(rgba_in.x, rgba_in.y, rgba_in.z, rgba_in.w * 2.);
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tex_coord = tex_coord_in.xy;
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} |