Files
jak-project/test/decompiler/reference/jak1/levels/sunken/sunken-obs_REF.gc
T
ManDude cd68cb671e deftype and defmethod syntax major changes (#3094)
Major change to how `deftype` shows up in our code:
- the decompiler will no longer emit the `offset-assert`,
`method-count-assert`, `size-assert` and `flag-assert` parameters. There
are extremely few cases where having this in the decompiled code is
helpful, as the types there come from `all-types` which already has
those parameters. This also doesn't break type consistency because:
  - the asserts aren't compared.
- the first step of the test uses `all-types`, which has the asserts,
which will throw an error if they're bad.
- the decompiler won't emit the `heap-base` parameter unless necessary
now.
- the decompiler will try its hardest to turn a fixed-offset field into
an `overlay-at` field. It falls back to the old offset if all else
fails.
- `overlay-at` now supports field "dereferencing" to specify the offset
that's within a field that's a structure, e.g.:
```lisp
(deftype foobar (structure)
  ((vec    vector  :inline)
   (flags  int32   :overlay-at (-> vec w))
   )
  )
```
in this structure, the offset of `flags` will be 12 because that is the
final offset of `vec`'s `w` field within this structure.
- **removed ID from all method declarations.** IDs are only ever
automatically assigned now. Fixes #3068.
- added an `:overlay` parameter to method declarations, in order to
declare a new method that goes on top of a previously-defined method.
Syntax is `:overlay <method-name>`. Please do not ever use this.
- added `state-methods` list parameter. This lets you quickly specify a
list of states to be put in the method table. Same syntax as the
`states` list parameter. The decompiler will try to put as many states
in this as it can without messing with the method ID order.

Also changes `defmethod` to make the first type definition (before the
arguments) optional. The type can now be inferred from the first
argument. Fixes #3093.

---------

Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
2023-10-30 03:20:02 +00:00

424 lines
14 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type water-vol-deadly
(deftype water-vol-deadly (process-hidden)
()
)
;; definition for method 3 of type water-vol-deadly
(defmethod inspect ((this water-vol-deadly))
(format #t "[~8x] ~A~%" this (-> this type))
(format #t "~Tname: ~A~%" (-> this name))
(format #t "~Tmask: ~D~%" (-> this mask))
(format #t "~Tparent: #x~X~%" (-> this parent))
(format #t "~Tbrother: #x~X~%" (-> this brother))
(format #t "~Tchild: #x~X~%" (-> this child))
(format #t "~Tppointer: #x~X~%" (-> this ppointer))
(format #t "~Tself: ~A~%" (-> this self))
(format #t "~Tpool: ~A~%" (-> this pool))
(format #t "~Tstatus: ~A~%" (-> this status))
(format #t "~Tpid: ~D~%" (-> this pid))
(format #t "~Tmain-thread: ~A~%" (-> this main-thread))
(format #t "~Ttop-thread: ~A~%" (-> this top-thread))
(format #t "~Tentity: ~A~%" (-> this entity))
(format #t "~Tstate: ~A~%" (-> this state))
(format #t "~Ttrans-hook: ~A~%" (-> this trans-hook))
(format #t "~Tpost-hook: ~A~%" (-> this post-hook))
(format #t "~Tevent-hook: ~A~%" (-> this event-hook))
(format #t "~Tallocated-length: ~D~%" (-> this allocated-length))
(format #t "~Tnext-state: ~A~%" (-> this next-state))
(format #t "~Theap-base: #x~X~%" (-> this heap-base))
(format #t "~Theap-top: #x~X~%" (-> this heap-top))
(format #t "~Theap-cur: #x~X~%" (-> this heap-cur))
(format #t "~Tstack-frame-top: ~A~%" (-> this stack-frame-top))
(format #t "~Theap: #<kheap @ #x~X>~%" (&-> this heap-base))
(format #t "~Tconnection-list: ~`'connectable`P~%" (-> this connection-list))
(format #t "~Tstack[0] @ #x~X~%" (-> this stack))
this
)
;; definition of type side-to-side-plat
(deftype side-to-side-plat (plat)
((part-ry float)
)
)
;; definition for method 3 of type side-to-side-plat
(defmethod inspect ((this side-to-side-plat))
(let ((t9-0 (method-of-type plat inspect)))
(t9-0 this)
)
(format #t "~T~Tpart-ry: ~f~%" (-> this part-ry))
this
)
;; failed to figure out what this is:
(defskelgroup *side-to-side-plat-sg* side-to-side-plat side-to-side-plat-lod0-jg side-to-side-plat-idle-ja
((side-to-side-plat-lod0-mg (meters 20)) (side-to-side-plat-lod1-mg (meters 999999)))
:bounds (static-spherem 0 0 0 14)
)
;; failed to figure out what this is:
(defpartgroup group-side-to-side-plat
:id 436
:flags (use-local-clock)
:bounds (static-bspherem 0 0 0 8)
:parts ((sp-item 1713 :fade-after (meters 60) :falloff-to (meters 60))
(sp-item 1714 :fade-after (meters 160) :falloff-to (meters 160))
)
)
;; failed to figure out what this is:
(defpart 1713
:init-specs ((:num 4.0)
(:x (meters -11) (meters 22))
(:y (meters 1))
(:rot-x 5)
(:r 5324.8)
(:g 4096.0)
(:b 3686.4)
(:vel-y (meters 0.0033333334))
(:fade-b -16.383999)
(:timer (seconds 0.085))
(:flags (aux-list))
(:conerot-x (degrees 140) (degrees 40))
(:conerot-y (degrees 0) (degrees 360))
(:conerot-radius (meters 3))
(:rotate-y (degrees 18))
)
)
;; failed to figure out what this is:
(defpart 1714
:init-specs ((:texture (new 'static 'texture-id :index #xf :page #x2))
(:num 6.0)
(:x (meters -11) (meters 22))
(:y (meters 1.5))
(:scale-x (meters 2) (meters 1))
(:scale-y :copy scale-x)
(:g 0.0 64.0)
(:b 128.0 128.0)
(:a 16.0 32.0)
(:vel-y (meters 0.01))
(:fade-g -0.42666668)
(:fade-a -0.32)
(:accel-y (meters -0.000033333334))
(:friction 0.96)
(:timer (seconds 0.5))
(:flags (bit2 bit3))
(:conerot-x (degrees 130) (degrees 100.00001))
(:conerot-y (degrees 0) (degrees 360))
(:conerot-radius (meters 3))
(:rotate-y (degrees 18))
)
)
;; definition for method 23 of type side-to-side-plat
(defmethod get-unlit-skel ((this side-to-side-plat))
*side-to-side-plat-sg*
)
;; definition for method 24 of type side-to-side-plat
;; INFO: Return type mismatch int vs none.
(defmethod baseplat-method-24 ((this side-to-side-plat))
(let ((s5-0 (new 'process 'collide-shape-moving this (collide-list-enum hit-by-player))))
(set! (-> s5-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s5-0 reaction) default-collision-reaction)
(set! (-> s5-0 no-reaction)
(the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing)
)
(alloc-riders s5-0 1)
(let ((s4-0 (new 'process 'collide-shape-prim-mesh s5-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s4-0 prim-core collide-as) (collide-kind ground-object))
(set! (-> s4-0 collide-with) (collide-kind target))
(set! (-> s4-0 prim-core action) (collide-action solid rider-plat-sticky))
(set! (-> s4-0 prim-core offense) (collide-offense indestructible))
(set! (-> s4-0 transform-index) 0)
(set-vector! (-> s4-0 local-sphere) 0.0 0.0 0.0 57344.0)
(set-root-prim! s5-0 s4-0)
)
(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
(backup-collide-with-as s5-0)
(set! (-> this root) s5-0)
)
0
(none)
)
;; definition for method 26 of type side-to-side-plat
;; INFO: Return type mismatch float vs none.
(defmethod baseplat-method-26 ((this side-to-side-plat))
(set! (-> this part-ry) (+ 16384.0 (quaternion-y-angle (-> this root quat))))
(none)
)
;; definition for method 25 of type side-to-side-plat
;; INFO: Return type mismatch sparticle-launch-control vs sparticle-launch-group.
(defmethod baseplat-method-25 ((this side-to-side-plat))
(let ((v0-0 (create-launch-control (-> *part-group-id-table* 436) this)))
(set! (-> this part) v0-0)
(the-as sparticle-launch-group v0-0)
)
)
;; definition for method 20 of type side-to-side-plat
;; INFO: Return type mismatch object vs none.
(defmethod baseplat-method-20 ((this side-to-side-plat))
(when (nonzero? (-> this part))
(set! (-> *part-id-table* 1713 init-specs 14 initial-valuef) (-> this part-ry))
(set! (-> *part-id-table* 1714 init-specs 19 initial-valuef) (-> this part-ry))
(spawn (-> this part) (-> this root trans))
)
(none)
)
;; definition of type sunkencam
(deftype sunkencam (pov-camera)
((ppointer-override (pointer sunkencam) :overlay-at ppointer)
(seq uint64)
)
)
;; definition for method 3 of type sunkencam
(defmethod inspect ((this sunkencam))
(let ((t9-0 (method-of-type pov-camera inspect)))
(t9-0 this)
)
(format #t "~T~Tseq: ~D~%" (-> this seq))
this
)
;; failed to figure out what this is:
(defskelgroup *sunkencam-sg* sunkencam sunkencam-lod0-jg -1
((sunkencam-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 10)
)
;; definition for method 29 of type sunkencam
(defmethod set-stack-size! ((this sunkencam))
(stack-size-set! (-> this main-thread) 512)
(none)
)
;; failed to figure out what this is:
(defstate pov-camera-playing (sunkencam)
:virtual #t
:exit (behavior ()
(set! (-> *screen-filter* draw?) #f)
)
:code (behavior ()
(let ((v1-0 (-> self seq)))
(cond
((zero? v1-0)
(ja-no-eval :group! sunkencam-start-door-shut-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
(ja-no-eval :group! sunkencam-start-in-room-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
(let ((v1-45 *screen-filter*))
(set! (-> v1-45 draw?) #t)
(set! (-> v1-45 color) (new 'static 'rgba :g #x20 :b #x40 :a #x50))
)
(set-blackout-frames (seconds 0.1))
(ja-no-eval :group! sunkencam-middle-in-water-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
(set-blackout-frames (seconds 0.5))
(let ((gp-0 2))
(ja-no-eval :group! sunkencam-end-out-of-water-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(+! gp-0 -1)
(if (zero? gp-0)
(set! (-> *screen-filter* draw?) #f)
)
(suspend)
(ja :num! (seek!))
)
)
(set-blackout-frames (seconds 0.1))
)
((= v1-0 1)
(ja-no-eval :group! sunkencam-dive-start-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
(let ((v1-116 *screen-filter*))
(set! (-> v1-116 draw?) #t)
(set! (-> v1-116 color) (new 'static 'rgba :g #x20 :b #x40 :a #x50))
)
(set-blackout-frames (seconds 0.1))
(ja-no-eval :group! sunkencam-dive-middle-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
(set-blackout-frames (seconds 0.1))
(let ((gp-1 2))
(ja-no-eval :group! sunkencam-dive-end-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(+! gp-1 -1)
(if (zero? gp-1)
(set! (-> *screen-filter* draw?) #f)
)
(suspend)
(ja :num! (seek!))
)
)
(let ((gp-2 *camera*))
(send-event gp-2 'teleport)
(send-event gp-2 'change-state cam-fixed 0)
(send-event gp-2 'change-state *camera-base-mode* 0)
)
(set-time! (-> self state-time))
(until (time-elapsed? (-> self state-time) (seconds 1))
(suspend)
)
)
((= v1-0 2)
(ja-no-eval :group! sunkencam-helix-hit-switch-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
(ja-no-eval :group! sunkencam-helix-door-shuts-ja :num! (seek! max 0.67) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek! max 0.67))
)
(pov-camera-play-and-reposition
(the-as art-joint-anim sunkencam-helix-show-rising-water-ja)
(new 'static 'vector :x 2449408.0 :y -1822720.0 :z -7299072.0)
0.67
)
)
((= v1-0 3)
(ambient-hint-spawn "gamcam34" (the-as vector #f) *entity-pool* 'camera)
(pov-camera-play-and-reposition
(the-as art-joint-anim sunkencam-square-platform-setup1-rise1-ja)
(new 'static 'vector :x 2707456.0 :y -630784.0 :z -6635520.0)
1.0
)
)
((= v1-0 4)
(ambient-hint-spawn "gamcam35" (the-as vector #f) *entity-pool* 'camera)
(pov-camera-play-and-reposition
(the-as art-joint-anim sunkencam-square-platform-setup1-rise2-ja)
(new 'static 'vector :x 2834432.0 :y -634880.0 :z -6811648.0)
1.3
)
(set-time! (-> self state-time))
(until (time-elapsed? (-> self state-time) (seconds 0.2))
(suspend)
)
)
((= v1-0 5)
(ambient-hint-spawn "gamcam37" (the-as vector #f) *entity-pool* 'camera)
(pov-camera-play-and-reposition
(the-as art-joint-anim sunkencam-square-platform-setup2-rise1-ja)
(new 'static 'vector :x 2695168.0 :y -544768.0 :z -7077888.0)
1.0
)
)
((= v1-0 6)
(ambient-hint-spawn "gamcam36" (the-as vector #f) *entity-pool* 'camera)
(pov-camera-play-and-reposition
(the-as art-joint-anim sunkencam-square-platform-setup2-rise2-ja)
(new 'static 'vector :x 2482176.0 :y -516096.0 :z -6922240.0)
1.0
)
)
(else
(suspend)
0
)
)
)
(go-virtual pov-camera-done-playing)
)
)
;; definition of type seaweed
(deftype seaweed (process-drawable)
((anim-speed float)
)
(:states
seaweed-idle
)
)
;; definition for method 3 of type seaweed
(defmethod inspect ((this seaweed))
(let ((t9-0 (method-of-type process-drawable inspect)))
(t9-0 this)
)
(format #t "~T~Tanim-speed: ~f~%" (-> this anim-speed))
this
)
;; failed to figure out what this is:
(defskelgroup *seaweed-sg* seaweed seaweed-lod0-jg -1
((seaweed-lod0-mg (meters 999999)))
:bounds (static-spherem 0 6 0 7)
)
;; failed to figure out what this is:
(defstate seaweed-idle (seaweed)
:code (behavior ()
(ja-no-eval :num! (seek! max (-> self anim-speed)))
(while (not (ja-done? 0))
(suspend)
(ja-eval)
)
(loop
(ja-no-eval :group! seaweed-idle-ja :num! (seek! max (-> self anim-speed)) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek! max (-> self anim-speed)))
)
)
)
:post ja-post
)
;; definition for method 11 of type seaweed
;; INFO: Return type mismatch object vs none.
(defmethod init-from-entity! ((this seaweed) (arg0 entity-actor))
(set! (-> this root) (new 'process 'trsqv))
(process-drawable-from-entity! this arg0)
(initialize-skeleton this *seaweed-sg* '())
(ja-channel-set! 1)
(let ((s5-1 (-> this skel root-channel 0)))
(joint-control-channel-group-eval!
s5-1
(the-as art-joint-anim (-> this draw art-group data 2))
num-func-identity
)
(set! (-> s5-1 frame-num)
(rand-vu-float-range 0.0 (the float (+ (-> (if (> (-> this skel active-channels) 0)
(-> this skel root-channel 0 frame-group)
)
data
0
length
)
-1
)
)
)
)
)
(set! (-> this anim-speed) (rand-vu-float-range 0.2 0.4))
(set! *seaweed* this)
(go seaweed-idle)
(none)
)