mirror of
https://github.com/open-goal/jak-project
synced 2026-09-13 05:05:48 -04:00
58a5440c8a
Makes a bunch of missions mostly playable, including: - `arena-training-1` - `arena-fight-1` - `wascity-chase` - `arena-fight-2` - `arena-fight-3` - `volcano-darkeco` - `desert-hover` - `nest-eggs` - `temple-climb` - `temple-oracle` - `temple-tests` - `desert-beast-battle` - `desert-turtle-training` - `desert-course-race` - `desert-artifact-race1` - `wascity-leaper-race` - `wascity-pre-game` - `sewer-met-hum` - `forest-kill-plants` - `forest-ring-chase` - `temple-defend` - `tower-destroy` - `desert-glide` --- Files: - `ripple` - `waswide-mood` - `sig-rider` - `nst-tasks` - `nst-part` - `nst-gas` - `nst-eggs-h` - `nst-obs` - `nst-mood` - `egg-spider` - `wasdoors-init` - `wasall-tasks` - `wvehicle-race` - `wcar-marauder` - `wcar-marauder-b` - `turret-control` - `was-squad-control` - `turtle-training` - `kleever-rider` - `course-race` - `artifact-race` - `desert-hover` - `desbeast-path-h` - `des-beast` - `desertg-obs` - `desertf-obs` - `desertd-obs` - `desert-dust-storm` - `des-cactus` - `race-hud` - `race-info` - `race-manager` - `tizard` - `flyingsaw` - `hover-training` - `temple-mood` - `temple-obs` - `temple-obs2` - `temple-part` - `temple-scenes` - `templex-mood` - `templex-obs` - `templex-part` - `tomb-baby-spider` - `target-turret-shot` - `target-turret` - `beast-battle-path` - `des-beast-2` - `mh-flyer` - `scorpion-gun` - `hover-enemy-h` - `hover-enemy` - `hover-formation-h` - `hover-formation` - `hover-nav-control-h` - `hover-nav-control` - `flamer-hover` - `hover-nav-templea` - `robo-hover` - `hover-nav-sewb` - `hover-nav-sewg` - `hover-nav-sewj` - `hover-nav-sewl` - `hover-nav-sewo` - `hover-nav-towera` - `tower-mood` - `tower-obs` - `tower-scenes` - `tower-part` - `eco-green-collider` - `forest-bridges` - `forest-kill-plants` - `forest-mood` - `forest-ring-chase` - `forest-tasks` - `forest-part` - `foresta-obs` - `hover-nav-foresta` - `mh-plant` - `dp-bipedal-part` - `dp-bipedal-shot` - `dp-bipedal` - `neo-spawner` - `for-turret` - `for-turret-shot` - `neo-wasp` - `neo-wasp-part` - `volcanox-scenes` - `volcanox-mood` - `volcano-scenes` - `volcano-mood` - `volcano-obs` - `volcano-obs2` - `chain-physics` - `rigid-body-plat` - `volcano-part` - `flamer-lava` - `flitter` - `spiky-frog` - `flut-wild` - `target-indax` - `target-indax-hang` - `mantis` - `volcanox-obs` - `spyder` - `wcar-faccar` - `mhcity-obs2` - `mhcity-part` - `mhcity-obs` - `dm-mine-spider` - `rapid-gunner` - `stadium-mood` - `stadium-scenes` - `stadiuma-mood` - `stadiuma-part` - `kanga-lizard` - `marauder` - `arena-scenes` - `wasstada-mood` - `wasstada-obs` - `wasstada-part` - `wasstadb-obs` - `wasstadc-obs` - `dm-flyer` - `maker-part` - `maker-projectile` - `skeet-part` - `wascity-turret` - `wasgun-h` - `wasgun-hud` - `wasgun-manager` - `nav-graph-h` - `traffic-engine-h` - `waswide-init` - `cty-borrow-manager-h` - `cty-borrow-manager` - `desert-part` - `height-map-h` - `height-map` - `traffic-height-map` - `vehicle-control` - `hvehicle-h` - `hvehicle` - `hvehicle-effects` - `hvehicle-physics` - `hvehicle-util` - `glider-h` - `glider-hud` - `glider-manager` - `glider-ring` - `glider-ring-part` - `h-glider` - `hanga-init` - `was-pre-game` - `was-leaper-race` - `flut-racer` - `desert-scenes` - `desert-lizard-h` - `desert-lizard-task` - `desert-lizard` - `throne-scenes` - `waspal-mood` - `waspala-obs` - `waspala-part` - `deswalk-obs` - `deswalk-part` - `terraformer-drone` - `terraformer-head` - `terraformer-part` - `terraformer-setup`
2785 lines
100 KiB
Common Lisp
Vendored
Generated
2785 lines
100 KiB
Common Lisp
Vendored
Generated
;;-*-Lisp-*-
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(in-package goal)
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;; definition of type nst-water-anim
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(deftype nst-water-anim (water-anim)
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()
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)
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;; definition for method 3 of type nst-water-anim
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(defmethod inspect ((this nst-water-anim))
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(when (not this)
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(set! this this)
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(goto cfg-4)
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)
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(let ((t9-0 (method-of-type water-anim inspect)))
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(t9-0 this)
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)
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(label cfg-4)
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this
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)
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;; definition for symbol ripple-for-nst-water-anim, type ripple-wave-set
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(define ripple-for-nst-water-anim (new 'static 'ripple-wave-set
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:count 3
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:converted #f
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:normal-scale 1.0
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:wave (new 'static 'inline-array ripple-wave 4
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(new 'static 'ripple-wave :scale 20.0 :xdiv 1 :speed 1.5)
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(new 'static 'ripple-wave :scale 20.0 :xdiv -1 :zdiv 1 :speed 1.5)
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(new 'static 'ripple-wave :scale 10.0 :xdiv 5 :zdiv 3 :speed 0.75)
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(new 'static 'ripple-wave)
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)
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)
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)
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;; definition for method 24 of type nst-water-anim
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;; WARN: Return type mismatch ripple-wave-set vs object.
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(defmethod init-water! ((this nst-water-anim))
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(let ((t9-0 (method-of-type water-anim init-water!)))
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(t9-0 this)
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)
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(let ((v1-2 (new 'process 'ripple-control)))
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(set! (-> this draw ripple) v1-2)
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(set! (-> v1-2 global-scale) 3072.0)
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(set! (-> v1-2 close-fade-dist) 163840.0)
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(set! (-> v1-2 far-fade-dist) 245760.0)
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(let ((v0-2 ripple-for-nst-water-anim))
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(set! (-> v1-2 waveform) v0-2)
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v0-2
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)
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)
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)
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;; definition for symbol *nst-metalhead-eggs-last-sound-time*, type time-frame
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(define *nst-metalhead-eggs-last-sound-time* (the-as time-frame 0))
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;; definition of type nst-metalhead-eggs
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(deftype nst-metalhead-eggs (process-focusable)
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((actor-group actor-group)
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(notify-actor entity-actor)
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)
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(:state-methods
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idle
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die
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die-fast
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)
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(:methods
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(init-skel-and-jcontrol! (_type_) none)
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(init-collision! (_type_) none)
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)
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)
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;; definition for method 3 of type nst-metalhead-eggs
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(defmethod inspect ((this nst-metalhead-eggs))
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(when (not this)
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(set! this this)
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(goto cfg-4)
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)
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(let ((t9-0 (method-of-type process-focusable inspect)))
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(t9-0 this)
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)
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(format #t "~2Tactor-group: ~A~%" (-> this actor-group))
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(format #t "~2Tnotify-actor: ~A~%" (-> this notify-actor))
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(label cfg-4)
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this
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)
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;; failed to figure out what this is:
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(defstate idle (nst-metalhead-eggs)
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:virtual #t
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:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
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(case message
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(('attack)
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(let ((gp-0 (-> block param 0)))
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(-> block param 1)
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(let* ((s5-0 proc)
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(v1-2 (if (type? s5-0 process-drawable)
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s5-0
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)
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)
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)
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(when (and gp-0 v1-2)
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(logclear! (-> self mask) (process-mask actor-pause))
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(go-virtual die)
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)
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)
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)
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)
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(('explode)
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(go-virtual die)
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)
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)
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)
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:code (behavior ()
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(until #f
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(ja-no-eval :group! (ja-group) :num! (seek! max (rand-vu-float-range 0.8 1.2)) :frame-num 0.0)
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(until (ja-done? 0)
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(suspend)
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(ja :num! (seek! max (rand-vu-float-range 0.8 1.2)))
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)
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)
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#f
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)
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:post ja-post
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)
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;; failed to figure out what this is:
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(defstate die (nst-metalhead-eggs)
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:virtual #t
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:enter (behavior ()
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(process-entity-status! self (entity-perm-status subtask-complete) #t)
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(let* ((v1-0 (-> self notify-actor))
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(a0-1 (if v1-0
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(-> v1-0 extra process)
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)
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)
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)
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(if a0-1
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(send-event a0-1 'egg-explode #f)
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)
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)
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0
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)
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:code (behavior ()
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(let ((v1-1 (-> self root root-prim)))
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(set! (-> v1-1 prim-core collide-as) (collide-spec))
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(set! (-> v1-1 prim-core collide-with) (collide-spec))
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)
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0
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(logior! (-> self draw status) (draw-control-status no-draw))
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(when (time-elapsed? *nst-metalhead-eggs-last-sound-time* (seconds 0.085))
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(sound-play "nest-egg-blast" :position (-> self root trans))
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(sound-play "nest-egg-shriek" :position (-> self root trans))
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(set! *nst-metalhead-eggs-last-sound-time* (current-time))
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)
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(let ((v1-18 (new 'stack-no-clear 'vector)))
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(set! (-> v1-18 quad) (-> self root trans quad))
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(+! (-> v1-18 y) 8192.0)
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(cond
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((logtest? (-> *part-group-id-table* 611 flags) (sp-group-flag sp13))
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(set! (-> *launch-matrix* trans quad) (-> v1-18 quad))
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(part-tracker-spawn part-tracker-subsampler :to *entity-pool* :group (-> *part-group-id-table* 611))
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)
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(else
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(set! (-> *launch-matrix* trans quad) (-> v1-18 quad))
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(part-tracker-spawn part-tracker :to *entity-pool* :group (-> *part-group-id-table* 611))
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)
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)
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)
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(let ((gp-4 (current-time)))
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(until (time-elapsed? gp-4 (seconds 0.5))
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(suspend)
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)
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)
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(cleanup-for-death self)
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)
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)
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;; failed to figure out what this is:
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(defstate die-fast (nst-metalhead-eggs)
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:virtual #t
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:code (behavior ()
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(process-entity-status! self (entity-perm-status subtask-complete) #t)
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(let* ((v1-0 (-> self notify-actor))
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(a0-1 (if v1-0
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(-> v1-0 extra process)
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)
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)
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)
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(if a0-1
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(send-event a0-1 'trigger #t)
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)
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)
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(cleanup-for-death self)
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)
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)
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;; definition for method 20 of type nst-metalhead-eggs
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;; WARN: Return type mismatch int vs search-info-flag.
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(defmethod process-mask->search-info-flag ((this nst-metalhead-eggs))
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(the-as search-info-flag 24)
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)
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;; definition for method 11 of type nst-metalhead-eggs
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;; INFO: Used lq/sq
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(defmethod init-from-entity! ((this nst-metalhead-eggs) (arg0 entity-actor))
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(local-vars (sv-16 res-tag))
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(init-collision! this)
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(process-drawable-from-entity! this arg0)
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(init-skel-and-jcontrol! this)
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(set! (-> this notify-actor) (entity-actor-lookup arg0 'alt-actor 0))
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(set! (-> this root pause-adjust-distance) 204800.0)
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(set! sv-16 (new 'static 'res-tag))
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(let ((v1-7 (res-lump-data (-> this entity) 'actor-groups pointer :tag-ptr (& sv-16))))
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(if (and v1-7 (= (-> sv-16 elt-count) 1))
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(set! (-> this actor-group) (the-as actor-group (-> (the-as (pointer uint32) v1-7))))
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(set! (-> this actor-group) #f)
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)
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)
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(if (or (logtest? (-> this entity extra perm status) (entity-perm-status subtask-complete))
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(or (task-node-closed? (game-task-node nest-eggs-resolution))
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(task-closed? (the-as string ((method-of-type res-lump get-property-struct)
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(-> this entity)
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'task-name
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'interp
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-1000000000.0
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"nest-eggs-resolution"
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(the-as (pointer res-tag) #f)
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*res-static-buf*
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)
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)
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)
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)
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)
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(go (method-of-object this die-fast))
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)
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(go (method-of-object this idle))
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)
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;; definition of type nst-metalhead-eggs-a
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(deftype nst-metalhead-eggs-a (nst-metalhead-eggs)
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()
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)
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;; definition for method 3 of type nst-metalhead-eggs-a
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(defmethod inspect ((this nst-metalhead-eggs-a))
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(when (not this)
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(set! this this)
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(goto cfg-4)
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)
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(let ((t9-0 (method-of-type nst-metalhead-eggs inspect)))
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(t9-0 this)
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)
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(label cfg-4)
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this
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)
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;; definition of type nst-metalhead-eggs-b
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(deftype nst-metalhead-eggs-b (nst-metalhead-eggs)
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()
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)
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;; definition for method 3 of type nst-metalhead-eggs-b
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(defmethod inspect ((this nst-metalhead-eggs-b))
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(when (not this)
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(set! this this)
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(goto cfg-4)
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)
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(let ((t9-0 (method-of-type nst-metalhead-eggs inspect)))
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(t9-0 this)
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)
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(label cfg-4)
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this
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)
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;; definition of type nst-metalhead-eggs-c
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(deftype nst-metalhead-eggs-c (nst-metalhead-eggs)
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()
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)
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;; definition for method 3 of type nst-metalhead-eggs-c
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(defmethod inspect ((this nst-metalhead-eggs-c))
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(when (not this)
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(set! this this)
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(goto cfg-4)
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)
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(let ((t9-0 (method-of-type nst-metalhead-eggs inspect)))
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(t9-0 this)
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)
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(label cfg-4)
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this
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)
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;; failed to figure out what this is:
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(defskelgroup skel-nst-metalhead-eggs-a nst-metalhead-eggs-a nst-metalhead-eggs-a-lod0-jg nst-metalhead-eggs-a-idle-ja
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((nst-metalhead-eggs-a-lod0-mg (meters 20))
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(nst-metalhead-eggs-a-lod1-mg (meters 40))
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(nst-metalhead-eggs-a-lod2-mg (meters 999999))
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)
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:bounds (static-spherem 0 1 1 3.6)
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)
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;; failed to figure out what this is:
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(defskelgroup skel-nst-metalhead-eggs-b nst-metalhead-eggs-b nst-metalhead-eggs-b-lod0-jg nst-metalhead-eggs-b-idle-ja
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((nst-metalhead-eggs-b-lod0-mg (meters 20))
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(nst-metalhead-eggs-b-lod1-mg (meters 40))
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(nst-metalhead-eggs-b-lod2-mg (meters 999999))
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)
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:bounds (static-spherem 0 0 0.7 2.5)
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)
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;; failed to figure out what this is:
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(defskelgroup skel-nst-metalhead-eggs-c nst-metalhead-eggs-c nst-metalhead-eggs-c-lod0-jg nst-metalhead-eggs-c-idle-ja
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((nst-metalhead-eggs-c-lod0-mg (meters 20))
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(nst-metalhead-eggs-c-lod1-mg (meters 40))
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(nst-metalhead-eggs-c-lod2-mg (meters 999999))
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)
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:bounds (static-spherem 0 0 0.3 2)
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)
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;; definition for method 31 of type nst-metalhead-eggs-a
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;; WARN: Return type mismatch int vs none.
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(defmethod init-skel-and-jcontrol! ((this nst-metalhead-eggs-a))
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(initialize-skeleton
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this
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(the-as
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skeleton-group
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(art-group-get-by-name *level* "skel-nst-metalhead-eggs-a" (the-as (pointer level) #f))
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)
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(the-as pair 0)
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)
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(let ((a0-3 (-> this skel root-channel 0)))
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(set! (-> a0-3 frame-group) (the-as art-joint-anim (-> this draw art-group data 4)))
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(set! (-> a0-3 param 0) 1.0)
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(set! (-> a0-3 frame-num) 0.0)
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(joint-control-channel-group! a0-3 (the-as art-joint-anim (-> this draw art-group data 4)) num-func-loop!)
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)
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(none)
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)
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;; definition for method 32 of type nst-metalhead-eggs-a
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;; WARN: Return type mismatch int vs none.
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(defmethod init-collision! ((this nst-metalhead-eggs-a))
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(let ((s5-0 (new 'process 'collide-shape this (collide-list-enum usually-hit-by-player))))
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(let ((v1-2 (new 'process 'collide-shape-prim-mesh s5-0 (the-as uint 0) (the-as uint 0))))
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(set! (-> v1-2 prim-core collide-as) (collide-spec obstacle))
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(set! (-> v1-2 prim-core collide-with) (collide-spec jak player-list))
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(set! (-> v1-2 prim-core action) (collide-action solid))
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(set! (-> v1-2 transform-index) 3)
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(set-vector! (-> v1-2 local-sphere) 0.0 4096.0 4096.0 13107.2)
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(set! (-> s5-0 total-prims) (the-as uint 1))
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(set! (-> s5-0 root-prim) v1-2)
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)
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(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
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(let ((v1-5 (-> s5-0 root-prim)))
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(set! (-> s5-0 backup-collide-as) (-> v1-5 prim-core collide-as))
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(set! (-> s5-0 backup-collide-with) (-> v1-5 prim-core collide-with))
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)
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(set! (-> this root) s5-0)
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)
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0
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(none)
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)
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;; definition for method 31 of type nst-metalhead-eggs-b
|
|
;; WARN: Return type mismatch int vs none.
|
|
(defmethod init-skel-and-jcontrol! ((this nst-metalhead-eggs-b))
|
|
(initialize-skeleton
|
|
this
|
|
(the-as
|
|
skeleton-group
|
|
(art-group-get-by-name *level* "skel-nst-metalhead-eggs-b" (the-as (pointer level) #f))
|
|
)
|
|
(the-as pair 0)
|
|
)
|
|
(let ((a0-3 (-> this skel root-channel 0)))
|
|
(set! (-> a0-3 frame-group) (the-as art-joint-anim (-> this draw art-group data 4)))
|
|
(set! (-> a0-3 param 0) 1.0)
|
|
(set! (-> a0-3 frame-num) 0.0)
|
|
(joint-control-channel-group! a0-3 (the-as art-joint-anim (-> this draw art-group data 4)) num-func-loop!)
|
|
)
|
|
(none)
|
|
)
|
|
|
|
;; definition for method 32 of type nst-metalhead-eggs-b
|
|
;; WARN: Return type mismatch int vs none.
|
|
(defmethod init-collision! ((this nst-metalhead-eggs-b))
|
|
(let ((s5-0 (new 'process 'collide-shape this (collide-list-enum usually-hit-by-player))))
|
|
(let ((v1-2 (new 'process 'collide-shape-prim-mesh s5-0 (the-as uint 0) (the-as uint 0))))
|
|
(set! (-> v1-2 prim-core collide-as) (collide-spec obstacle))
|
|
(set! (-> v1-2 prim-core collide-with) (collide-spec jak player-list))
|
|
(set! (-> v1-2 prim-core action) (collide-action solid))
|
|
(set! (-> v1-2 transform-index) 3)
|
|
(set-vector! (-> v1-2 local-sphere) 0.0 0.0 4096.0 9830.4)
|
|
(set! (-> s5-0 total-prims) (the-as uint 1))
|
|
(set! (-> s5-0 root-prim) v1-2)
|
|
)
|
|
(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
|
|
(let ((v1-5 (-> s5-0 root-prim)))
|
|
(set! (-> s5-0 backup-collide-as) (-> v1-5 prim-core collide-as))
|
|
(set! (-> s5-0 backup-collide-with) (-> v1-5 prim-core collide-with))
|
|
)
|
|
(set! (-> this root) s5-0)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
;; definition for method 31 of type nst-metalhead-eggs-c
|
|
;; WARN: Return type mismatch int vs none.
|
|
(defmethod init-skel-and-jcontrol! ((this nst-metalhead-eggs-c))
|
|
(initialize-skeleton
|
|
this
|
|
(the-as
|
|
skeleton-group
|
|
(art-group-get-by-name *level* "skel-nst-metalhead-eggs-c" (the-as (pointer level) #f))
|
|
)
|
|
(the-as pair 0)
|
|
)
|
|
(let ((a0-3 (-> this skel root-channel 0)))
|
|
(set! (-> a0-3 frame-group) (the-as art-joint-anim (-> this draw art-group data 4)))
|
|
(set! (-> a0-3 param 0) 1.0)
|
|
(set! (-> a0-3 frame-num) 0.0)
|
|
(joint-control-channel-group! a0-3 (the-as art-joint-anim (-> this draw art-group data 4)) num-func-loop!)
|
|
)
|
|
(none)
|
|
)
|
|
|
|
;; definition for method 32 of type nst-metalhead-eggs-c
|
|
;; WARN: Return type mismatch int vs none.
|
|
(defmethod init-collision! ((this nst-metalhead-eggs-c))
|
|
(let ((s5-0 (new 'process 'collide-shape this (collide-list-enum usually-hit-by-player))))
|
|
(let ((v1-2 (new 'process 'collide-shape-prim-mesh s5-0 (the-as uint 0) (the-as uint 0))))
|
|
(set! (-> v1-2 prim-core collide-as) (collide-spec obstacle))
|
|
(set! (-> v1-2 prim-core collide-with) (collide-spec jak player-list))
|
|
(set! (-> v1-2 prim-core action) (collide-action solid))
|
|
(set! (-> v1-2 transform-index) 3)
|
|
(set-vector! (-> v1-2 local-sphere) 0.0 0.0 2867.2 6553.6)
|
|
(set! (-> s5-0 total-prims) (the-as uint 1))
|
|
(set! (-> s5-0 root-prim) v1-2)
|
|
)
|
|
(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
|
|
(let ((v1-5 (-> s5-0 root-prim)))
|
|
(set! (-> s5-0 backup-collide-as) (-> v1-5 prim-core collide-as))
|
|
(set! (-> s5-0 backup-collide-with) (-> v1-5 prim-core collide-with))
|
|
)
|
|
(set! (-> this root) s5-0)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
;; definition of type nst-bridge-base
|
|
(deftype nst-bridge-base (process-drawable)
|
|
()
|
|
(:state-methods
|
|
nst-bridge-base-state
|
|
)
|
|
(:methods
|
|
(get-skel (_type_) art-group)
|
|
(init-collision! (_type_) none)
|
|
)
|
|
)
|
|
|
|
;; definition for method 3 of type nst-bridge-base
|
|
(defmethod inspect ((this nst-bridge-base))
|
|
(when (not this)
|
|
(set! this this)
|
|
(goto cfg-4)
|
|
)
|
|
(let ((t9-0 (method-of-type process-drawable inspect)))
|
|
(t9-0 this)
|
|
)
|
|
(label cfg-4)
|
|
this
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate nst-bridge-base-state (nst-bridge-base)
|
|
:virtual #t
|
|
:trans rider-trans
|
|
:code sleep-code
|
|
:post rider-post
|
|
)
|
|
|
|
;; definition for method 11 of type nst-bridge-base
|
|
;; WARN: Return type mismatch none vs object.
|
|
(defmethod init-from-entity! ((this nst-bridge-base) (arg0 entity-actor))
|
|
(init-collision! this)
|
|
(process-drawable-from-entity! this arg0)
|
|
(initialize-skeleton this (the-as skeleton-group (get-skel this)) (the-as pair 0))
|
|
(set! (-> this root pause-adjust-distance) 204800.0)
|
|
(let ((a0-5 (-> this skel root-channel 0)))
|
|
(set! (-> a0-5 frame-group) (if (> (-> this skel active-channels) 0)
|
|
(-> this skel root-channel 0 frame-group)
|
|
)
|
|
)
|
|
(set! (-> a0-5 param 0) 1.0)
|
|
(set! (-> a0-5 frame-num) 0.0)
|
|
(joint-control-channel-group!
|
|
a0-5
|
|
(if (> (-> this skel active-channels) 0)
|
|
(-> this skel root-channel 0 frame-group)
|
|
)
|
|
num-func-loop!
|
|
)
|
|
)
|
|
(ja-post)
|
|
)
|
|
|
|
;; definition of type nst-falling-stone-bridge-goo
|
|
(deftype nst-falling-stone-bridge-goo (process-drawable)
|
|
()
|
|
(:state-methods
|
|
idle
|
|
die
|
|
)
|
|
)
|
|
|
|
;; definition for method 3 of type nst-falling-stone-bridge-goo
|
|
(defmethod inspect ((this nst-falling-stone-bridge-goo))
|
|
(when (not this)
|
|
(set! this this)
|
|
(goto cfg-4)
|
|
)
|
|
(let ((t9-0 (method-of-type process-drawable inspect)))
|
|
(t9-0 this)
|
|
)
|
|
(label cfg-4)
|
|
this
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defskelgroup skel-nst-falling-stone-bridge-goo nst-falling-stone-bridge-goo nst-falling-stone-bridge-goo-lod0-jg nst-falling-stone-bridge-goo-idle-ja
|
|
((nst-falling-stone-bridge-goo-lod0-mg (meters 20)) (nst-falling-stone-bridge-goo-lod1-mg (meters 999999)))
|
|
:bounds (static-spherem 0 5 0 20)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defskelgroup skel-nst-falling-stone-bridge-goo-explode nst-falling-stone-bridge-goo nst-falling-stone-bridge-goo-explode-lod0-jg nst-falling-stone-bridge-goo-explode-idle-ja
|
|
((nst-falling-stone-bridge-goo-explode-lod0-mg (meters 999999)))
|
|
:bounds (static-spherem 0 5 0 100)
|
|
)
|
|
|
|
;; definition for symbol *nst-falling-stone-bridge-goo-exploder-params*, type joint-exploder-static-params
|
|
(define *nst-falling-stone-bridge-goo-exploder-params*
|
|
(new 'static 'joint-exploder-static-params
|
|
:joints (new 'static 'boxed-array :type joint-exploder-static-joint-params
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 3 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 4 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 5 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 6 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 7 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 8 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 9 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 10 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 11 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 12 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 13 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 14 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 15 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 16 :parent-joint-index -1)
|
|
)
|
|
:collide-spec (collide-spec backgnd)
|
|
)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate idle (nst-falling-stone-bridge-goo)
|
|
:virtual #t
|
|
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
|
|
(case message
|
|
(('trigger)
|
|
(go-virtual die)
|
|
)
|
|
)
|
|
)
|
|
:code (behavior ()
|
|
(until #f
|
|
(ja-no-eval :group! (ja-group) :num! (seek!) :frame-num 0.0)
|
|
(until (ja-done? 0)
|
|
(suspend)
|
|
(ja :num! (seek!))
|
|
)
|
|
)
|
|
#f
|
|
)
|
|
:post ja-post
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate die (nst-falling-stone-bridge-goo)
|
|
:virtual #t
|
|
:enter (behavior ()
|
|
(logclear! (-> self mask) (process-mask actor-pause))
|
|
)
|
|
:code (behavior ()
|
|
(cond
|
|
((logtest? (-> *part-group-id-table* 622 flags) (sp-group-flag sp13))
|
|
(set! (-> *launch-matrix* trans quad) (-> self root trans quad))
|
|
(part-tracker-spawn
|
|
part-tracker-subsampler
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 622)
|
|
:duration (seconds 5)
|
|
)
|
|
)
|
|
(else
|
|
(set! (-> *launch-matrix* trans quad) (-> self root trans quad))
|
|
(part-tracker-spawn
|
|
part-tracker
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 622)
|
|
:duration (seconds 5)
|
|
)
|
|
)
|
|
)
|
|
(let ((gp-2 (new 'stack 'joint-exploder-tuning (the-as uint 0))))
|
|
(set-vector! (-> gp-2 fountain-rand-transv-lo) -122880.0 40960.0 -122880.0 1.0)
|
|
(set-vector! (-> gp-2 fountain-rand-transv-hi) 122880.0 81920.0 122880.0 1.0)
|
|
(process-spawn
|
|
joint-exploder
|
|
(art-group-get-by-name *level* "skel-nst-falling-stone-bridge-goo-explode" (the-as (pointer level) #f))
|
|
6
|
|
gp-2
|
|
*nst-falling-stone-bridge-goo-exploder-params*
|
|
:name "joint-exploder"
|
|
:to self
|
|
:unk 0
|
|
)
|
|
)
|
|
(activate! *camera-smush-control* 819.2 37 210 1.0 0.995 (-> self clock))
|
|
(suspend)
|
|
(ja-channel-set! 0)
|
|
(while (-> self child)
|
|
(suspend)
|
|
)
|
|
)
|
|
:post ja-post
|
|
)
|
|
|
|
;; definition for method 11 of type nst-falling-stone-bridge-goo
|
|
(defmethod init-from-entity! ((this nst-falling-stone-bridge-goo) (arg0 entity-actor))
|
|
(set! (-> this root) (new 'process 'trsqv))
|
|
(process-drawable-from-entity! this arg0)
|
|
(initialize-skeleton
|
|
this
|
|
(the-as
|
|
skeleton-group
|
|
(art-group-get-by-name *level* "skel-nst-falling-stone-bridge-goo" (the-as (pointer level) #f))
|
|
)
|
|
(the-as pair 0)
|
|
)
|
|
(set! (-> this root pause-adjust-distance) 204800.0)
|
|
(go (method-of-object this idle))
|
|
)
|
|
|
|
;; definition for function nst-falling-stone-bridge-goo-init-by-other
|
|
(defbehavior nst-falling-stone-bridge-goo-init-by-other nst-falling-stone-bridge-goo ((arg0 entity-actor))
|
|
(process-entity-set! self arg0)
|
|
(init-from-entity! self arg0)
|
|
)
|
|
|
|
;; definition of type nst-falling-stone-bridge
|
|
(deftype nst-falling-stone-bridge (nst-bridge-base)
|
|
((fall-anim int32)
|
|
(goo (pointer nst-falling-stone-bridge-goo))
|
|
(actor-group actor-group)
|
|
(egg-threshold uint8)
|
|
(stop-bridge-sound symbol)
|
|
(bridge-sound sound-id)
|
|
(minimap connection-minimap)
|
|
)
|
|
(:state-methods
|
|
idle
|
|
explode-dispatch
|
|
falling
|
|
grounded
|
|
)
|
|
)
|
|
|
|
;; definition for method 3 of type nst-falling-stone-bridge
|
|
(defmethod inspect ((this nst-falling-stone-bridge))
|
|
(when (not this)
|
|
(set! this this)
|
|
(goto cfg-4)
|
|
)
|
|
(let ((t9-0 (method-of-type nst-bridge-base inspect)))
|
|
(t9-0 this)
|
|
)
|
|
(format #t "~2Tfall-anim: ~D~%" (-> this fall-anim))
|
|
(format #t "~2Tgoo: #x~X~%" (-> this goo))
|
|
(format #t "~2Tactor-group: ~A~%" (-> this actor-group))
|
|
(format #t "~2Tegg-threshold: ~D~%" (-> this egg-threshold))
|
|
(format #t "~2Tstop-bridge-sound: ~A~%" (-> this stop-bridge-sound))
|
|
(format #t "~2Tbridge-sound: ~D~%" (-> this bridge-sound))
|
|
(format #t "~2Tminimap: #<connection-minimap @ #x~X>~%" (-> this minimap))
|
|
(label cfg-4)
|
|
this
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defskelgroup skel-nst-falling-stone-bridge nst-falling-stone-bridge nst-falling-stone-bridge-lod0-jg nst-falling-stone-bridge-idle-ja
|
|
((nst-falling-stone-bridge-lod0-mg (meters 20)) (nst-falling-stone-bridge-lod1-mg (meters 999999)))
|
|
:bounds (static-spherem 0 25 0 40)
|
|
:origin-joint-index 3
|
|
)
|
|
|
|
;; definition for symbol *nst-falling-stone-bridge-part-nodes*, type (array int32)
|
|
(define *nst-falling-stone-bridge-part-nodes* (new 'static 'boxed-array :type int32 4 5 6 7 8 9 10 11))
|
|
|
|
;; definition for function sound-exit
|
|
;; WARN: Return type mismatch int vs none.
|
|
(defbehavior sound-exit nst-falling-stone-bridge ()
|
|
(if (-> self stop-bridge-sound)
|
|
(set-action!
|
|
*gui-control*
|
|
(gui-action stop)
|
|
(-> self bridge-sound)
|
|
(gui-channel none)
|
|
(gui-action none)
|
|
(the-as string #f)
|
|
(the-as (function gui-connection symbol) #f)
|
|
(the-as process #f)
|
|
)
|
|
)
|
|
(none)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate idle (nst-falling-stone-bridge)
|
|
:virtual #t
|
|
:parent (nst-falling-stone-bridge nst-bridge-base-state)
|
|
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
|
|
(case message
|
|
(('trigger)
|
|
(go-virtual falling)
|
|
)
|
|
(('egg-explode)
|
|
(+! (-> self egg-threshold) -1)
|
|
(let ((v1-5 (-> self egg-threshold)))
|
|
(cond
|
|
((= v1-5 1)
|
|
(set! (-> self stop-bridge-sound) #t)
|
|
(let ((v0-0 (the-as
|
|
object
|
|
(add-process *gui-control* self (gui-channel background) (gui-action queue) "nstbridg" -99.0 0)
|
|
)
|
|
)
|
|
)
|
|
(set! (-> self bridge-sound) (the-as sound-id v0-0))
|
|
v0-0
|
|
)
|
|
)
|
|
((zero? v1-5)
|
|
(go-virtual explode-dispatch)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
:enter (behavior ()
|
|
(set! (-> self minimap) (add-icon! *minimap* self (the-as uint 126) (the-as int #f) (the-as vector #t) 0))
|
|
)
|
|
:exit (behavior ()
|
|
(when (-> self minimap)
|
|
(logior! (-> self minimap flags) (minimap-flag fade-out))
|
|
(set! (-> self minimap) #f)
|
|
)
|
|
)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate explode-dispatch (nst-falling-stone-bridge)
|
|
:virtual #t
|
|
:parent (nst-falling-stone-bridge nst-bridge-base-state)
|
|
:code (behavior ()
|
|
(cond
|
|
((logtest? (-> *part-group-id-table* 619 flags) (sp-group-flag sp13))
|
|
(set! (-> *launch-matrix* trans quad) (-> self node-list data 4 bone transform trans quad))
|
|
(part-tracker-spawn
|
|
part-tracker-subsampler
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 619)
|
|
:duration (seconds 0.017)
|
|
)
|
|
)
|
|
(else
|
|
(set! (-> *launch-matrix* trans quad) (-> self node-list data 4 bone transform trans quad))
|
|
(part-tracker-spawn
|
|
part-tracker
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 619)
|
|
:duration (seconds 0.017)
|
|
)
|
|
)
|
|
)
|
|
(cond
|
|
((logtest? (-> *part-group-id-table* 619 flags) (sp-group-flag sp13))
|
|
(set! (-> *launch-matrix* trans quad) (-> self node-list data 5 bone transform trans quad))
|
|
(part-tracker-spawn
|
|
part-tracker-subsampler
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 619)
|
|
:duration (seconds 0.017)
|
|
)
|
|
)
|
|
(else
|
|
(set! (-> *launch-matrix* trans quad) (-> self node-list data 5 bone transform trans quad))
|
|
(part-tracker-spawn
|
|
part-tracker
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 619)
|
|
:duration (seconds 0.017)
|
|
)
|
|
)
|
|
)
|
|
(cond
|
|
((logtest? (-> *part-group-id-table* 619 flags) (sp-group-flag sp13))
|
|
(set! (-> *launch-matrix* trans quad) (-> self node-list data 6 bone transform trans quad))
|
|
(part-tracker-spawn
|
|
part-tracker-subsampler
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 619)
|
|
:duration (seconds 0.017)
|
|
)
|
|
)
|
|
(else
|
|
(set! (-> *launch-matrix* trans quad) (-> self node-list data 6 bone transform trans quad))
|
|
(part-tracker-spawn
|
|
part-tracker
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 619)
|
|
:duration (seconds 0.017)
|
|
)
|
|
)
|
|
)
|
|
(cond
|
|
((logtest? (-> *part-group-id-table* 619 flags) (sp-group-flag sp13))
|
|
(set! (-> *launch-matrix* trans quad) (-> self node-list data 7 bone transform trans quad))
|
|
(part-tracker-spawn
|
|
part-tracker-subsampler
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 619)
|
|
:duration (seconds 0.017)
|
|
)
|
|
)
|
|
(else
|
|
(set! (-> *launch-matrix* trans quad) (-> self node-list data 7 bone transform trans quad))
|
|
(part-tracker-spawn
|
|
part-tracker
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 619)
|
|
:duration (seconds 0.017)
|
|
)
|
|
)
|
|
)
|
|
(when (-> self actor-group)
|
|
(let ((f30-0 (* 0.0005 (the float (-> self actor-group length)))))
|
|
(dotimes (gp-8 (-> self actor-group length))
|
|
(let ((s5-0 (current-time)))
|
|
(until (time-elapsed? s5-0 (the int (* 300.0 f30-0)))
|
|
(suspend)
|
|
)
|
|
)
|
|
(let ((a1-24 (new 'stack-no-clear 'event-message-block)))
|
|
(set! (-> a1-24 from) (process->ppointer self))
|
|
(set! (-> a1-24 num-params) 0)
|
|
(set! (-> a1-24 message) 'explode)
|
|
(let ((t9-24 send-event-function)
|
|
(v1-143 (-> self actor-group data gp-8 actor))
|
|
)
|
|
(t9-24
|
|
(if v1-143
|
|
(-> v1-143 extra process)
|
|
)
|
|
a1-24
|
|
)
|
|
)
|
|
)
|
|
(when (not (logtest? gp-8 1))
|
|
(cond
|
|
((logtest? (-> *part-group-id-table* 619 flags) (sp-group-flag sp13))
|
|
(set! (-> *launch-matrix* trans quad)
|
|
(-> self node-list data (-> *nst-falling-stone-bridge-part-nodes* (logand gp-8 3)) bone transform trans quad)
|
|
)
|
|
(part-tracker-spawn
|
|
part-tracker-subsampler
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 619)
|
|
:duration (seconds 0.017)
|
|
)
|
|
)
|
|
(else
|
|
(set! (-> *launch-matrix* trans quad)
|
|
(-> self node-list data (-> *nst-falling-stone-bridge-part-nodes* (logand gp-8 3)) bone transform trans quad)
|
|
)
|
|
(part-tracker-spawn
|
|
part-tracker
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 619)
|
|
:duration (seconds 0.017)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(set! f30-0 (+ -0.0005 f30-0))
|
|
)
|
|
)
|
|
)
|
|
(go-virtual falling)
|
|
)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate falling (nst-falling-stone-bridge)
|
|
:virtual #t
|
|
:parent (nst-falling-stone-bridge nst-bridge-base-state)
|
|
:exit sound-exit
|
|
:code (behavior ()
|
|
(process-entity-status! self (entity-perm-status subtask-complete) #t)
|
|
(when (-> self stop-bridge-sound)
|
|
(set! (-> self stop-bridge-sound) #f)
|
|
(sound-params-set! *gui-control* (-> self bridge-sound) #f -1 -1 -1 1.0)
|
|
(set-action!
|
|
*gui-control*
|
|
(gui-action play)
|
|
(-> self bridge-sound)
|
|
(gui-channel none)
|
|
(gui-action none)
|
|
(the-as string #f)
|
|
(the-as (function gui-connection symbol) #f)
|
|
(the-as process #f)
|
|
)
|
|
)
|
|
(send-event (ppointer->process (-> self goo)) 'trigger)
|
|
(activate! *camera-smush-control* 8192.0 30 210 1.0 0.9 (-> *display* camera-clock))
|
|
(let ((s5-0 0))
|
|
(ja-no-eval :group! (-> self draw art-group data (-> self fall-anim)) :num! (seek!) :frame-num 0.0)
|
|
(until (ja-done? 0)
|
|
(let ((f30-0 (ja-frame-num 0))
|
|
(gp-0 (ja-num-frames 0))
|
|
)
|
|
(when (< s5-0 (the int f30-0))
|
|
(when (= (the int f30-0) (+ gp-0 -10))
|
|
(cond
|
|
((logtest? (-> *part-group-id-table* 619 flags) (sp-group-flag sp13))
|
|
(set! (-> *launch-matrix* trans quad) (-> self node-list data 4 bone transform trans quad))
|
|
(part-tracker-spawn
|
|
part-tracker-subsampler
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 619)
|
|
:duration (seconds 0.017)
|
|
)
|
|
)
|
|
(else
|
|
(set! (-> *launch-matrix* trans quad) (-> self node-list data 4 bone transform trans quad))
|
|
(part-tracker-spawn
|
|
part-tracker
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 619)
|
|
:duration (seconds 0.017)
|
|
)
|
|
)
|
|
)
|
|
(cond
|
|
((logtest? (-> *part-group-id-table* 619 flags) (sp-group-flag sp13))
|
|
(set! (-> *launch-matrix* trans quad) (-> self node-list data 5 bone transform trans quad))
|
|
(part-tracker-spawn
|
|
part-tracker-subsampler
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 619)
|
|
:duration (seconds 0.017)
|
|
)
|
|
)
|
|
(else
|
|
(set! (-> *launch-matrix* trans quad) (-> self node-list data 5 bone transform trans quad))
|
|
(part-tracker-spawn
|
|
part-tracker
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 619)
|
|
:duration (seconds 0.017)
|
|
)
|
|
)
|
|
)
|
|
(cond
|
|
((logtest? (-> *part-group-id-table* 619 flags) (sp-group-flag sp13))
|
|
(set! (-> *launch-matrix* trans quad) (-> self node-list data 7 bone transform trans quad))
|
|
(part-tracker-spawn
|
|
part-tracker-subsampler
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 619)
|
|
:duration (seconds 0.017)
|
|
)
|
|
)
|
|
(else
|
|
(set! (-> *launch-matrix* trans quad) (-> self node-list data 7 bone transform trans quad))
|
|
(part-tracker-spawn
|
|
part-tracker
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 619)
|
|
:duration (seconds 0.017)
|
|
)
|
|
)
|
|
)
|
|
(cond
|
|
((logtest? (-> *part-group-id-table* 619 flags) (sp-group-flag sp13))
|
|
(set! (-> *launch-matrix* trans quad) (-> self node-list data 8 bone transform trans quad))
|
|
(part-tracker-spawn
|
|
part-tracker-subsampler
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 619)
|
|
:duration (seconds 0.017)
|
|
)
|
|
)
|
|
(else
|
|
(set! (-> *launch-matrix* trans quad) (-> self node-list data 8 bone transform trans quad))
|
|
(part-tracker-spawn
|
|
part-tracker
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 619)
|
|
:duration (seconds 0.017)
|
|
)
|
|
)
|
|
)
|
|
(cond
|
|
((logtest? (-> *part-group-id-table* 619 flags) (sp-group-flag sp13))
|
|
(set! (-> *launch-matrix* trans quad) (-> self node-list data 9 bone transform trans quad))
|
|
(part-tracker-spawn
|
|
part-tracker-subsampler
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 619)
|
|
:duration (seconds 0.017)
|
|
)
|
|
)
|
|
(else
|
|
(set! (-> *launch-matrix* trans quad) (-> self node-list data 9 bone transform trans quad))
|
|
(part-tracker-spawn
|
|
part-tracker
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 619)
|
|
:duration (seconds 0.017)
|
|
)
|
|
)
|
|
)
|
|
(cond
|
|
((logtest? (-> *part-group-id-table* 619 flags) (sp-group-flag sp13))
|
|
(set! (-> *launch-matrix* trans quad) (-> self node-list data 10 bone transform trans quad))
|
|
(part-tracker-spawn
|
|
part-tracker-subsampler
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 619)
|
|
:duration (seconds 0.017)
|
|
)
|
|
)
|
|
(else
|
|
(set! (-> *launch-matrix* trans quad) (-> self node-list data 10 bone transform trans quad))
|
|
(part-tracker-spawn
|
|
part-tracker
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 619)
|
|
:duration (seconds 0.017)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(when (= (the int f30-0) (+ gp-0 -3))
|
|
(cond
|
|
((logtest? (-> *part-group-id-table* 621 flags) (sp-group-flag sp13))
|
|
(set! (-> *launch-matrix* trans quad) (-> self node-list data 12 bone transform trans quad))
|
|
(part-tracker-spawn
|
|
part-tracker-subsampler
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 621)
|
|
:duration (seconds 0.017)
|
|
)
|
|
)
|
|
(else
|
|
(set! (-> *launch-matrix* trans quad) (-> self node-list data 12 bone transform trans quad))
|
|
(part-tracker-spawn
|
|
part-tracker
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 621)
|
|
:duration (seconds 0.017)
|
|
)
|
|
)
|
|
)
|
|
(activate! *camera-smush-control* 8192.0 30 210 1.0 0.9 (-> *display* camera-clock))
|
|
)
|
|
)
|
|
)
|
|
(set! s5-0 (the int (ja-frame-num 0)))
|
|
(suspend)
|
|
(ja :num! (seek!))
|
|
)
|
|
)
|
|
(go-virtual grounded)
|
|
)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate grounded (nst-falling-stone-bridge)
|
|
:virtual #t
|
|
:code (behavior ()
|
|
(ja-channel-set! 1)
|
|
(ja :group! (-> self draw art-group data (-> self fall-anim)) :num! (identity (the float (ja-num-frames 0))))
|
|
(ja-post)
|
|
(sleep-code)
|
|
)
|
|
)
|
|
|
|
;; definition for method 12 of type nst-falling-stone-bridge
|
|
(defmethod run-logic? ((this nst-falling-stone-bridge))
|
|
"Should this process be run? Checked by execute-process-tree."
|
|
#t
|
|
)
|
|
|
|
;; definition for method 21 of type nst-falling-stone-bridge
|
|
(defmethod get-skel ((this nst-falling-stone-bridge))
|
|
(art-group-get-by-name *level* "skel-nst-falling-stone-bridge" (the-as (pointer level) #f))
|
|
)
|
|
|
|
;; definition for method 22 of type nst-falling-stone-bridge
|
|
;; WARN: Return type mismatch int vs none.
|
|
(defmethod init-collision! ((this nst-falling-stone-bridge))
|
|
(let ((s5-0 (new 'process 'collide-shape-moving this (collide-list-enum usually-hit-by-player))))
|
|
(set! (-> s5-0 dynam) (copy *standard-dynamics* 'process))
|
|
(set! (-> s5-0 reaction) cshape-reaction-default)
|
|
(set! (-> s5-0 no-reaction)
|
|
(the-as (function collide-shape-moving collide-query vector vector object) nothing)
|
|
)
|
|
(let ((s4-0 (new 'process 'collide-shape-prim-mesh s5-0 (the-as uint 0) (the-as uint 0))))
|
|
(set! (-> s4-0 prim-core collide-as) (collide-spec pusher))
|
|
(set! (-> s4-0 prim-core collide-with) (collide-spec jak enemy hit-by-others-list player-list))
|
|
(set! (-> s4-0 prim-core action) (collide-action solid rideable))
|
|
(set! (-> s4-0 transform-index) 3)
|
|
(set-vector! (-> s4-0 local-sphere) 0.0 102400.0 0.0 163840.0)
|
|
(set! (-> s5-0 total-prims) (the-as uint 1))
|
|
(set! (-> s5-0 root-prim) s4-0)
|
|
)
|
|
(pusher-init s5-0)
|
|
(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
|
|
(let ((v1-16 (-> s5-0 root-prim)))
|
|
(set! (-> s5-0 backup-collide-as) (-> v1-16 prim-core collide-as))
|
|
(set! (-> s5-0 backup-collide-with) (-> v1-16 prim-core collide-with))
|
|
)
|
|
(set! (-> this root) s5-0)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
;; definition for method 10 of type nst-falling-stone-bridge
|
|
(defmethod deactivate ((this nst-falling-stone-bridge))
|
|
"Make a process dead, clean it up, remove it from the active pool, and return to dead pool."
|
|
(when (-> this minimap)
|
|
(logior! (-> this minimap flags) (minimap-flag fade-out))
|
|
(set! (-> this minimap) #f)
|
|
)
|
|
((method-of-type nst-bridge-base deactivate) this)
|
|
(none)
|
|
)
|
|
|
|
;; definition for method 11 of type nst-falling-stone-bridge
|
|
;; INFO: Used lq/sq
|
|
(defmethod init-from-entity! ((this nst-falling-stone-bridge) (arg0 entity-actor))
|
|
(local-vars (sv-16 res-tag))
|
|
(stack-size-set! (-> this main-thread) 512)
|
|
(let ((t9-1 (method-of-type nst-bridge-base init-from-entity!)))
|
|
(t9-1 this arg0)
|
|
)
|
|
(let ((v1-6
|
|
(get-art-idx-by-name-method
|
|
(-> this draw art-group)
|
|
(the-as
|
|
string
|
|
((method-of-type res-lump get-property-struct)
|
|
(-> this entity)
|
|
'anim-name
|
|
'interp
|
|
-1000000000.0
|
|
"nst-falling-stone-bridge-idle"
|
|
(the-as (pointer res-tag) #f)
|
|
*res-static-buf*
|
|
)
|
|
)
|
|
art-joint-anim
|
|
)
|
|
)
|
|
)
|
|
(set! (-> this fall-anim) v1-6)
|
|
(if (not v1-6)
|
|
(set! (-> this fall-anim) 3)
|
|
)
|
|
)
|
|
(set! sv-16 (new 'static 'res-tag))
|
|
(let ((v1-10 (res-lump-data (-> this entity) 'actor-groups pointer :tag-ptr (& sv-16))))
|
|
(if (and v1-10 (= (-> sv-16 elt-count) 1))
|
|
(set! (-> this actor-group) (the-as actor-group (-> (the-as (pointer uint32) v1-10))))
|
|
(set! (-> this actor-group) #f)
|
|
)
|
|
)
|
|
(set! (-> this egg-threshold) (the-as uint 2))
|
|
(set! (-> this bridge-sound) (new-sound-id))
|
|
(set! (-> this stop-bridge-sound) #f)
|
|
(set! (-> this minimap) #f)
|
|
(if (or (logtest? (-> this entity extra perm status) (entity-perm-status subtask-complete))
|
|
(or (task-node-closed? (game-task-node nest-eggs-resolution))
|
|
(task-closed?
|
|
(the-as
|
|
string
|
|
((method-of-type res-lump get-property-struct)
|
|
(-> this entity)
|
|
'task-name
|
|
'interp
|
|
-1000000000.0
|
|
"nest-eggs-resolution"
|
|
(the-as (pointer res-tag) #f)
|
|
*res-static-buf*
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(go (method-of-object this grounded))
|
|
)
|
|
(set! (-> this goo)
|
|
(process-spawn nst-falling-stone-bridge-goo arg0 :name "nst-falling-stone-bridge-goo" :to this)
|
|
)
|
|
(go (method-of-object this idle))
|
|
)
|
|
|
|
;; definition of type nst-collapsing-stone-bridge
|
|
(deftype nst-collapsing-stone-bridge (nst-bridge-base)
|
|
((root collide-shape-moving :override)
|
|
(anim spool-anim)
|
|
(exit-anim int32)
|
|
(bridge-type uint64)
|
|
(stop-bridge-sound symbol)
|
|
(bridge-sound sound-id)
|
|
)
|
|
(:state-methods
|
|
idle
|
|
collapsing
|
|
collapsed
|
|
collapse-fast
|
|
)
|
|
)
|
|
|
|
;; definition for method 3 of type nst-collapsing-stone-bridge
|
|
(defmethod inspect ((this nst-collapsing-stone-bridge))
|
|
(when (not this)
|
|
(set! this this)
|
|
(goto cfg-4)
|
|
)
|
|
(let ((t9-0 (method-of-type nst-bridge-base inspect)))
|
|
(t9-0 this)
|
|
)
|
|
(format #t "~2Tanim: ~A~%" (-> this anim))
|
|
(format #t "~2Texit-anim: ~D~%" (-> this exit-anim))
|
|
(format #t "~2Tbridge-type: ~D~%" (-> this bridge-type))
|
|
(format #t "~2Tstop-bridge-sound: ~A~%" (-> this stop-bridge-sound))
|
|
(format #t "~2Tbridge-sound: ~D~%" (-> this bridge-sound))
|
|
(label cfg-4)
|
|
this
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defskelgroup skel-nst-collapsing-stone-bridge nst-collapsing-stone-bridge nst-collapsing-stone-bridge-lod0-jg nst-collapsing-stone-bridge-idle-ja
|
|
((nst-collapsing-stone-bridge-lod0-mg (meters 20))
|
|
(nst-collapsing-stone-bridge-lod1-mg (meters 40))
|
|
(nst-collapsing-stone-bridge-lod2-mg (meters 999999))
|
|
)
|
|
:bounds (static-spherem 0 0 0 85)
|
|
)
|
|
|
|
;; definition for symbol *nst-bridge-break-anims*, type (array spool-anim)
|
|
(define *nst-bridge-break-anims*
|
|
(new 'static 'boxed-array :type spool-anim
|
|
(new 'static 'spool-anim :name "nst-bridge-1-break" :anim-name "break-a" :parts 3 :command-list '())
|
|
(new 'static 'spool-anim :name "nst-bridge-1-break" :anim-name "break-b" :parts 3 :command-list '())
|
|
(new 'static 'spool-anim :name "nst-bridge-2-break" :anim-name "break-c" :parts 3 :command-list '())
|
|
(new 'static 'spool-anim :name "nst-bridge-2-break" :anim-name "break-d" :parts 3 :command-list '())
|
|
)
|
|
)
|
|
|
|
;; definition for symbol *nst-bridge-break-exit-anims*, type (array int32)
|
|
(define *nst-bridge-break-exit-anims* (new 'static 'boxed-array :type int32 7 9 11 13))
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate idle (nst-collapsing-stone-bridge)
|
|
:virtual #t
|
|
:parent (nst-collapsing-stone-bridge nst-bridge-base-state)
|
|
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
|
|
(case message
|
|
(('load-anim)
|
|
(when (and (!= (-> self bridge-type) -1) (-> block param 0))
|
|
(set! (-> self anim)
|
|
(-> *nst-bridge-break-anims* (logior (* (-> self bridge-type) 2) (if (= (-> block param 0) 'back)
|
|
1
|
|
0
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(set! (-> self exit-anim)
|
|
(-> *nst-bridge-break-exit-anims* (logior (* (-> self bridge-type) 2) (if (= (-> block param 0) 'back)
|
|
1
|
|
0
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(add-process *gui-control* self (gui-channel art-load) (gui-action queue) (-> self anim name) -99.0 0)
|
|
(set! (-> self stop-bridge-sound) #t)
|
|
(let ((v0-0 (the-as object (add-process
|
|
*gui-control*
|
|
self
|
|
(gui-channel background)
|
|
(gui-action queue)
|
|
(if (zero? (-> self bridge-type))
|
|
"nbridge2"
|
|
"nbridge3"
|
|
)
|
|
-99.0
|
|
0
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(set! (-> self bridge-sound) (the-as sound-id v0-0))
|
|
v0-0
|
|
)
|
|
)
|
|
)
|
|
(('trigger)
|
|
(if (and (!= (-> self bridge-type) -1) (-> self anim))
|
|
(go-virtual collapsing)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate collapsing (nst-collapsing-stone-bridge)
|
|
:virtual #t
|
|
:parent (nst-collapsing-stone-bridge nst-bridge-base-state)
|
|
:exit (behavior ()
|
|
(when (-> self anim)
|
|
(ja-abort-spooled-anim (-> self anim) (the-as art-joint-anim #f) -1)
|
|
(remove-setting-by-arg0 *setting-control* 'string-max-length)
|
|
(remove-setting-by-arg0 *setting-control* 'string-min-length)
|
|
)
|
|
(if (-> self stop-bridge-sound)
|
|
(set-action!
|
|
*gui-control*
|
|
(gui-action stop)
|
|
(-> self bridge-sound)
|
|
(gui-channel none)
|
|
(gui-action none)
|
|
(the-as string #f)
|
|
(the-as (function gui-connection symbol) #f)
|
|
(the-as process #f)
|
|
)
|
|
)
|
|
)
|
|
:code (behavior ()
|
|
(process-entity-status! self (entity-perm-status subtask-complete) #t)
|
|
(let ((gp-0 (current-time)))
|
|
(until (time-elapsed? gp-0 (seconds 0.2))
|
|
(suspend)
|
|
)
|
|
)
|
|
(when (-> self anim)
|
|
(-> self draw bounds w)
|
|
(set! (-> self draw bounds w) 737280.0)
|
|
(set! (-> self root root-prim local-sphere w) 737280.0)
|
|
(set! (-> self draw force-lod) 0)
|
|
(set-setting-by-param *setting-control* 'string-min-length 'abs #x47a00000 0)
|
|
(set-setting-by-param *setting-control* 'string-max-length 'abs #x47f00000 0)
|
|
(when (-> self stop-bridge-sound)
|
|
(set! (-> self stop-bridge-sound) #f)
|
|
(sound-params-set! *gui-control* (-> self bridge-sound) #t -1 150 4 1.0)
|
|
(set-action!
|
|
*gui-control*
|
|
(gui-action play)
|
|
(-> self bridge-sound)
|
|
(gui-channel none)
|
|
(gui-action none)
|
|
(the-as string #f)
|
|
(the-as (function gui-connection symbol) #f)
|
|
(the-as process #f)
|
|
)
|
|
)
|
|
(ja-play-spooled-anim
|
|
(-> self anim)
|
|
(ja-group)
|
|
(the-as art-joint-anim (-> self draw art-group data (-> self exit-anim)))
|
|
(the-as (function process-drawable symbol) false-func)
|
|
(spooler-flags)
|
|
)
|
|
(go-virtual collapsed)
|
|
)
|
|
)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate collapsed (nst-collapsing-stone-bridge)
|
|
:virtual #t
|
|
:parent (nst-collapsing-stone-bridge nst-bridge-base-state)
|
|
:code (behavior ()
|
|
(when (-> self anim)
|
|
(ja-channel-set! 1)
|
|
(ja :group! (-> self draw art-group data (-> self exit-anim)))
|
|
)
|
|
(sleep-code)
|
|
)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate collapse-fast (nst-collapsing-stone-bridge)
|
|
:virtual #t
|
|
:code (behavior ()
|
|
(ja-channel-set! 1)
|
|
(ja :group! nst-collapsing-stone-bridge-end-ja)
|
|
(ja-post)
|
|
(sleep-code)
|
|
)
|
|
)
|
|
|
|
;; definition for method 21 of type nst-collapsing-stone-bridge
|
|
(defmethod get-skel ((this nst-collapsing-stone-bridge))
|
|
(art-group-get-by-name *level* "skel-nst-collapsing-stone-bridge" (the-as (pointer level) #f))
|
|
)
|
|
|
|
;; definition for method 22 of type nst-collapsing-stone-bridge
|
|
;; INFO: Used lq/sq
|
|
;; WARN: Return type mismatch int vs none.
|
|
(defmethod init-collision! ((this nst-collapsing-stone-bridge))
|
|
(local-vars (sv-16 collide-shape-prim-mesh) (sv-32 type) (sv-48 collide-shape-moving))
|
|
(let ((s5-0 (new 'process 'collide-shape-moving this (collide-list-enum usually-hit-by-player))))
|
|
(set! (-> s5-0 dynam) (copy *standard-dynamics* 'process))
|
|
(set! (-> s5-0 reaction) cshape-reaction-default)
|
|
(set! (-> s5-0 no-reaction)
|
|
(the-as (function collide-shape-moving collide-query vector vector object) nothing)
|
|
)
|
|
(set! (-> s5-0 penetrated-by) (penetrate))
|
|
(let ((s4-0 (new 'process 'collide-shape-prim-group s5-0 (the-as uint 41) 0)))
|
|
(set! (-> s5-0 total-prims) (the-as uint 42))
|
|
(set! (-> s4-0 prim-core collide-as) (collide-spec obstacle camera-blocker pusher))
|
|
(set! (-> s4-0 prim-core collide-with) (collide-spec jak enemy hit-by-others-list player-list))
|
|
(set! (-> s4-0 prim-core action) (collide-action solid rideable))
|
|
(set-vector! (-> s4-0 local-sphere) 0.0 0.0 0.0 348160.0)
|
|
(set! (-> s5-0 root-prim) s4-0)
|
|
(pusher-init s5-0)
|
|
(let* ((s3-0 '((0 3 122880)
|
|
(1 4 122880)
|
|
(2 5 49152)
|
|
(3 6 49152)
|
|
(4 7 49152)
|
|
(5 8 49152)
|
|
(6 9 49152)
|
|
(7 10 49152)
|
|
(8 11 49152)
|
|
(9 12 49152)
|
|
(10 13 49152)
|
|
(11 14 49152)
|
|
(12 15 49152)
|
|
(13 16 49152)
|
|
(14 17 49152)
|
|
(15 18 49152)
|
|
(16 19 49152)
|
|
(17 20 49152)
|
|
(18 21 49152)
|
|
(19 22 65536)
|
|
(20 23 65536)
|
|
(21 24 49152)
|
|
(22 25 49152)
|
|
(23 26 49152)
|
|
(24 27 49152)
|
|
(25 28 49152)
|
|
(26 29 49152)
|
|
(27 30 49152)
|
|
(28 31 65536)
|
|
(29 32 49152)
|
|
(30 33 49152)
|
|
(31 34 49152)
|
|
(32 35 49152)
|
|
(33 36 65536)
|
|
(34 37 65536)
|
|
(35 38 49152)
|
|
(36 39 49152)
|
|
(37 40 65536)
|
|
(38 41 49152)
|
|
(39 42 65536)
|
|
(40 43 49152)
|
|
)
|
|
)
|
|
(s2-0 (-> s3-0 car))
|
|
)
|
|
(while (not (null? s3-0))
|
|
(let ((s1-0 (method-of-type collide-shape-prim-mesh new))
|
|
(s0-0 'process)
|
|
)
|
|
(set! sv-32 collide-shape-prim-mesh)
|
|
(set! sv-48 s5-0)
|
|
(let ((a3-2 (command-get-int (-> (the-as pair s2-0) car) 0))
|
|
(t0-1 0)
|
|
)
|
|
(set! sv-16 (s1-0 s0-0 sv-32 sv-48 (the-as uint a3-2) (the-as uint t0-1)))
|
|
)
|
|
)
|
|
(let ((s1-1 sv-16))
|
|
(set! (-> s1-1 prim-core collide-as) (-> s4-0 prim-core collide-as))
|
|
(set! (-> s1-1 prim-core collide-with) (-> s4-0 prim-core collide-with))
|
|
(set! (-> s1-1 prim-core action) (-> s4-0 prim-core action))
|
|
(set! (-> s1-1 transform-index) (command-get-int (-> (the-as pair (-> (the-as pair s2-0) cdr)) car) 0))
|
|
)
|
|
(set-vector!
|
|
(-> sv-16 local-sphere)
|
|
0.0
|
|
0.0
|
|
0.0
|
|
(command-get-float (-> (the-as pair (-> (the-as pair (-> (the-as pair s2-0) cdr)) cdr)) car) 0.0)
|
|
)
|
|
(set! s3-0 (the-as pair (-> s3-0 cdr)))
|
|
(set! s2-0 (-> s3-0 car))
|
|
)
|
|
)
|
|
)
|
|
(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
|
|
(let ((v1-25 (-> s5-0 root-prim)))
|
|
(set! (-> s5-0 backup-collide-as) (-> v1-25 prim-core collide-as))
|
|
(set! (-> s5-0 backup-collide-with) (-> v1-25 prim-core collide-with))
|
|
)
|
|
(set! (-> this root) s5-0)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
;; definition for method 11 of type nst-collapsing-stone-bridge
|
|
(defmethod init-from-entity! ((this nst-collapsing-stone-bridge) (arg0 entity-actor))
|
|
(stack-size-set! (-> this main-thread) 512)
|
|
(let ((t9-1 (method-of-type nst-bridge-base init-from-entity!)))
|
|
(t9-1 this arg0)
|
|
)
|
|
(set! (-> this root pause-adjust-distance) 1433600.0)
|
|
(set! (-> this bridge-type)
|
|
(res-lump-value (-> this entity) 'nst-bridge-break-type uint :default (the-as uint128 -1) :time -1000000000.0)
|
|
)
|
|
(set! (-> this anim) #f)
|
|
(set! (-> this bridge-sound) (new-sound-id))
|
|
(set! (-> this stop-bridge-sound) #f)
|
|
(if (or (logtest? (-> this entity extra perm status) (entity-perm-status subtask-complete))
|
|
(task-node-closed? (game-task-node nest-eggs-resolution))
|
|
(task-closed? (the-as string ((method-of-type res-lump get-property-struct)
|
|
(-> this entity)
|
|
'task-name
|
|
'interp
|
|
-1000000000.0
|
|
"nest-eggs-resolution"
|
|
(the-as (pointer res-tag) #f)
|
|
*res-static-buf*
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(go (method-of-object this collapse-fast))
|
|
)
|
|
(go (method-of-object this idle))
|
|
)
|
|
|
|
;; definition of type cocoon-grenade-shot
|
|
(deftype cocoon-grenade-shot (metalhead-grenade-shot)
|
|
()
|
|
)
|
|
|
|
;; definition for method 3 of type cocoon-grenade-shot
|
|
(defmethod inspect ((this cocoon-grenade-shot))
|
|
(when (not this)
|
|
(set! this this)
|
|
(goto cfg-4)
|
|
)
|
|
(let ((t9-0 (method-of-type metalhead-grenade-shot inspect)))
|
|
(t9-0 this)
|
|
)
|
|
(label cfg-4)
|
|
this
|
|
)
|
|
|
|
;; definition for method 26 of type cocoon-grenade-shot
|
|
;; INFO: Used lq/sq
|
|
;; WARN: Return type mismatch int vs none.
|
|
(defmethod projectile-method-26 ((this cocoon-grenade-shot))
|
|
(cond
|
|
((logtest? (-> *part-group-id-table* 105 flags) (sp-group-flag sp13))
|
|
(set! (-> *launch-matrix* trans quad) (-> this root trans quad))
|
|
(part-tracker-spawn part-tracker-subsampler :to this :group (-> *part-group-id-table* 105))
|
|
)
|
|
(else
|
|
(set! (-> *launch-matrix* trans quad) (-> this root trans quad))
|
|
(part-tracker-spawn part-tracker :to this :group (-> *part-group-id-table* 105))
|
|
)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
;; definition for method 28 of type cocoon-grenade-shot
|
|
;; WARN: Return type mismatch int vs none.
|
|
(defmethod play-impact-sound ((this cocoon-grenade-shot) (arg0 projectile-options))
|
|
(case arg0
|
|
(((projectile-options po0))
|
|
(sound-play "cocoon-hit-grnd")
|
|
)
|
|
(((projectile-options po0 po1))
|
|
(let ((f0-0 (doppler-pitch-shift (-> this root trans) (-> this root transv)))
|
|
(a0-8 (static-sound-spec "cocoon-trail-by" :group 0 :volume 0.0 :mask (pitch reg0)))
|
|
)
|
|
(set! (-> a0-8 volume) 1024)
|
|
(set! (-> a0-8 pitch-mod) (the int (* 1524.0 f0-0)))
|
|
(sound-play-by-spec a0-8 (-> this sound-id) (-> this root trans))
|
|
)
|
|
)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
;; definition for method 31 of type cocoon-grenade-shot
|
|
;; WARN: Return type mismatch sound-id vs none.
|
|
(defmethod init-proj-settings! ((this cocoon-grenade-shot))
|
|
(set! (-> this attack-mode) 'eco-yellow)
|
|
(set! (-> this blast-radius) 4096.0)
|
|
(set! (-> this max-speed) 135168.0)
|
|
(set! (-> this timeout) (seconds 4))
|
|
(set! (-> this update-velocity) projectile-update-velocity-add-gravity)
|
|
(set! (-> this move) gren-canister-move)
|
|
(set! (-> this root dynam gravity y) 102400.0)
|
|
(set! (-> this root dynam gravity-length) 102400.0)
|
|
(set! (-> this root dynam gravity-max) 102400.0)
|
|
(let ((f0-5 1092.2667))
|
|
(quaternion-axis-angle! (-> this tumble-quat) 1.0 0.0 0.0 f0-5)
|
|
)
|
|
(set! (-> this part) (create-launch-control (-> *part-group-id-table* 634) this))
|
|
(set! (-> this sound-id) (new-sound-id))
|
|
(none)
|
|
)
|
|
|
|
;; definition of type nst-cocoon-a
|
|
(deftype nst-cocoon-a (enemy)
|
|
((alt-actor entity-actor)
|
|
(activate-distance float)
|
|
(can-shoot? symbol)
|
|
(last-attack-time time-frame)
|
|
(turret joint-mod-set-world :inline)
|
|
(dest-quat quaternion :inline)
|
|
(cycling? symbol)
|
|
(cycle-rot float)
|
|
(shots-left uint8)
|
|
(cocoon-part sparticle-launch-control)
|
|
(charge-down-part sparticle-launch-control)
|
|
(charge-up-part sparticle-launch-control)
|
|
(sound-turret-loop-id sound-id)
|
|
(sound-turret-loop sound-spec)
|
|
(palette-id int32)
|
|
(minimap connection-minimap)
|
|
)
|
|
(:methods
|
|
(fire-shot! (_type_ symbol) none)
|
|
)
|
|
)
|
|
|
|
;; definition for method 3 of type nst-cocoon-a
|
|
(defmethod inspect ((this nst-cocoon-a))
|
|
(when (not this)
|
|
(set! this this)
|
|
(goto cfg-4)
|
|
)
|
|
(let ((t9-0 (method-of-type enemy inspect)))
|
|
(t9-0 this)
|
|
)
|
|
(format #t "~2Talt-actor: ~A~%" (-> this alt-actor))
|
|
(format #t "~2Tactivate-distance: ~f~%" (-> this activate-distance))
|
|
(format #t "~2Tcan-shoot?: ~A~%" (-> this can-shoot?))
|
|
(format #t "~2Tlast-attack-time: ~D~%" (-> this last-attack-time))
|
|
(format #t "~2Tturret: #<joint-mod-set-world @ #x~X>~%" (-> this turret))
|
|
(format #t "~2Tdest-quat: #<quaternion @ #x~X>~%" (-> this dest-quat))
|
|
(format #t "~2Tcycling?: ~A~%" (-> this cycling?))
|
|
(format #t "~2Tcycle-rot: ~f~%" (-> this cycle-rot))
|
|
(format #t "~2Tshots-left: ~D~%" (-> this shots-left))
|
|
(format #t "~2Tcocoon-part: ~A~%" (-> this cocoon-part))
|
|
(format #t "~2Tcharge-down-part: ~A~%" (-> this charge-down-part))
|
|
(format #t "~2Tcharge-up-part: ~A~%" (-> this charge-up-part))
|
|
(format #t "~2Tsound-turret-loop-id: ~D~%" (-> this sound-turret-loop-id))
|
|
(format #t "~2Tsound-turret-loop: ~A~%" (-> this sound-turret-loop))
|
|
(format #t "~2Tpalette-id: ~D~%" (-> this palette-id))
|
|
(format #t "~2Tminimap: #<connection-minimap @ #x~X>~%" (-> this minimap))
|
|
(label cfg-4)
|
|
this
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defskelgroup skel-nst-cocoon-a nst-cocoon-a nst-cocoon-a-lod0-jg nst-cocoon-a-idle-ja
|
|
((nst-cocoon-a-lod0-mg (meters 20)) (nst-cocoon-a-lod1-mg (meters 40)) (nst-cocoon-a-lod2-mg (meters 999999)))
|
|
:bounds (static-spherem 0 5 0 10)
|
|
)
|
|
|
|
;; definition for symbol *nst-cocoon-a-enemy-info*, type enemy-info
|
|
(define *nst-cocoon-a-enemy-info* (new 'static 'enemy-info
|
|
:use-die-falling #f
|
|
:use-victory #f
|
|
:use-jump-blocked #f
|
|
:debug-draw-neck #f
|
|
:jump-debug-draw #f
|
|
:move-to-ground #f
|
|
:hover-if-no-ground #f
|
|
:idle-anim-script (new 'static 'inline-array idle-control-frame 2
|
|
(new 'static 'idle-control-frame
|
|
:command (idle-control-cmd play)
|
|
:anim #x4
|
|
:param1 15
|
|
:param2 '((new 'static 'bfloat :data 1.0) (new 'static 'bfloat :data 1.0))
|
|
)
|
|
(new 'static 'idle-control-frame)
|
|
)
|
|
:idle-anim 4
|
|
:notice-anim 4
|
|
:hostile-anim 4
|
|
:hit-anim 4
|
|
:knocked-anim -1
|
|
:knocked-land-anim -1
|
|
:die-anim 4
|
|
:die-falling-anim -1
|
|
:victory-anim -1
|
|
:jump-wind-up-anim -1
|
|
:jump-in-air-anim -1
|
|
:jump-land-anim -1
|
|
:neck-joint -1
|
|
:bullseye-joint 10
|
|
:sound-hit (static-sound-name "cocoon-spawn")
|
|
:notice-distance (meters 200)
|
|
:notice-distance-delta (meters 10)
|
|
:proximity-notice-distance (meters 200)
|
|
:default-hit-points 20.0
|
|
:gnd-collide-with (collide-spec backgnd)
|
|
:overlaps-others-collide-with-filter (collide-spec jak bot player-list)
|
|
:movement-gravity (meters -100)
|
|
:friction 0.8
|
|
:attack-shove-back (meters 3)
|
|
:attack-shove-up (meters 2)
|
|
:attack-mode 'generic
|
|
:attack-damage 2
|
|
:recover-gnd-collide-with (collide-spec backgnd crate obstacle hit-by-others-list pusher)
|
|
:knocked-can-land-timeout (seconds 0.1)
|
|
:knocked-recover-timeout (seconds 2)
|
|
:ragdoll-blend-out-time (seconds 0.25)
|
|
:ragdoll-rotate-velocity-mult 1.0
|
|
:jump-height-min (meters 3)
|
|
:jump-height-factor 0.5
|
|
:knocked-seek-ry-clamp 2730.6667
|
|
:knocked-soft-vxz-lo 72089.6
|
|
:knocked-soft-vxz-hi 108134.4
|
|
:knocked-soft-vy-lo 81920.0
|
|
:knocked-soft-vy-hi 122880.0
|
|
:knocked-medium-vxz-lo 147456.0
|
|
:knocked-medium-vxz-hi 196608.0
|
|
:knocked-medium-vy-lo 135168.0
|
|
:knocked-medium-vy-hi 151552.0
|
|
:knocked-hard-vxz-lo 78643.2
|
|
:knocked-hard-vxz-hi 117964.8
|
|
:knocked-hard-vy-lo 183500.8
|
|
:knocked-hard-vy-hi 209715.2
|
|
:knocked-huge-vxz-lo 164659.2
|
|
:knocked-huge-vxz-hi 249036.8
|
|
:knocked-huge-vy-lo 183500.8
|
|
:knocked-huge-vy-hi 217907.2
|
|
:knocked-yellow-vxz-lo 40960.0
|
|
:knocked-yellow-vxz-hi 49152.0
|
|
:knocked-yellow-vy-lo 57344.0
|
|
:knocked-yellow-vy-hi 81920.0
|
|
:knocked-red-vxz-lo 24576.0
|
|
:knocked-red-vxz-hi 196608.0
|
|
:knocked-red-vy-lo 94208.0
|
|
:knocked-red-vy-hi 151552.0
|
|
:knocked-blue-vxz-lo 40960.0
|
|
:knocked-blue-vxz-hi 49152.0
|
|
:knocked-blue-vy-lo 24576.0
|
|
:knocked-blue-vy-hi 81920.0
|
|
:ragdoll-info #f
|
|
:shadow-size (meters 1)
|
|
:shadow-max-y (meters 1)
|
|
:shadow-min-y (meters -1)
|
|
:shadow-locus-dist (meters 150)
|
|
:gem-joint -1
|
|
:gem-offset (new 'static 'sphere :r 163840.0)
|
|
:knocked-off #t
|
|
)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(set! (-> *nst-cocoon-a-enemy-info* fact-defaults) *fact-info-enemy-defaults*)
|
|
|
|
;; failed to figure out what this is:
|
|
(defskelgroup skel-nst-cocoon-a-explode nst-cocoon-a nst-cocoon-a-explode-lod0-jg nst-cocoon-a-explode-idle-ja
|
|
((nst-cocoon-a-explode-lod0-mg (meters 999999)))
|
|
:bounds (static-spherem 0 5 0 100)
|
|
)
|
|
|
|
;; definition for symbol *nst-cocoon-a-goop-joints*, type (array int16)
|
|
(define *nst-cocoon-a-goop-joints* (new 'static 'boxed-array :type int16 5 6 7 8))
|
|
|
|
;; definition for symbol *nst-cocoon-a-exploder-params*, type joint-exploder-static-params
|
|
(define *nst-cocoon-a-exploder-params*
|
|
(new 'static 'joint-exploder-static-params
|
|
:joints (new 'static 'boxed-array :type joint-exploder-static-joint-params
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 3 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 4 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 5 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 6 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 7 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 8 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 9 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 10 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 11 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 12 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 13 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 14 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 15 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 16 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 17 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 18 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 19 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 20 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 21 :parent-joint-index -1)
|
|
(new 'static 'joint-exploder-static-joint-params :joint-index 22 :parent-joint-index -1)
|
|
)
|
|
:collide-spec (collide-spec backgnd)
|
|
)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate notice (nst-cocoon-a)
|
|
:virtual #t
|
|
:code (behavior ()
|
|
(ja-channel-push! 1 (seconds 0.075))
|
|
(let ((f30-0 (rnd-float-range self 0.8 1.2)))
|
|
(new 'stack-no-clear 'vector)
|
|
(new 'stack-no-clear 'vector)
|
|
0.0
|
|
(ja-no-eval :group! (-> self draw art-group data (-> self enemy-info notice-anim))
|
|
:num! (seek! max f30-0)
|
|
:frame-num 0.0
|
|
)
|
|
(until (ja-done? 0)
|
|
(suspend)
|
|
(ja :num! (seek! max f30-0))
|
|
)
|
|
)
|
|
(go-best-state self)
|
|
)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate hostile (nst-cocoon-a)
|
|
:virtual #t
|
|
:enter (behavior ()
|
|
(let ((t9-0 (-> (method-of-type enemy hostile) enter)))
|
|
(if t9-0
|
|
(t9-0)
|
|
)
|
|
)
|
|
(logclear! (-> self mask) (process-mask actor-pause))
|
|
(set! (-> self shots-left) (the-as uint 4))
|
|
(let ((gp-1 (vector-! (new 'stack-no-clear 'vector) (target-pos 0) (-> self root trans))))
|
|
(quaternion<-rotate-y-vector (-> self dest-quat) (vector+float*! gp-1 gp-1 (-> *target* control transv) 1.5))
|
|
)
|
|
)
|
|
:exit (behavior ()
|
|
(let ((t9-0 (-> (method-of-type enemy hostile) exit)))
|
|
(if t9-0
|
|
(t9-0)
|
|
)
|
|
)
|
|
(logior! (-> self mask) (process-mask actor-pause))
|
|
(sound-stop (-> self sound-turret-loop-id))
|
|
)
|
|
:trans (behavior ()
|
|
(when *target*
|
|
(let ((f30-0
|
|
(deg-diff (quaternion-xz-angle (-> self turret transform quat)) (quaternion-xz-angle (-> self dest-quat)))
|
|
)
|
|
)
|
|
(cond
|
|
((-> self cycling?)
|
|
(let ((a1-1 (-> self dest-quat)))
|
|
(quaternion-rotate-y! a1-1 a1-1 (-> self cycle-rot))
|
|
)
|
|
)
|
|
((< (fabs f30-0) 728.1778)
|
|
(let* ((gp-2 (vector-! (new 'stack-no-clear 'vector) (target-pos 0) (-> self root trans)))
|
|
(gp-3
|
|
(quaternion<-rotate-y-vector
|
|
(new 'stack-no-clear 'quaternion)
|
|
(vector+float*! gp-2 gp-2 (-> *target* control transv) 1.5)
|
|
)
|
|
)
|
|
)
|
|
0.0
|
|
(when (< (-> self shots-left) (the-as uint 4))
|
|
(let ((f0-5 (* 16384.0 (the float (- 4 (the-as int (-> self shots-left)))))))
|
|
(quaternion-rotate-y! gp-3 gp-3 f0-5)
|
|
)
|
|
)
|
|
(quaternion-copy! (-> self dest-quat) gp-3)
|
|
(if (< (fabs (deg-diff (quaternion-xz-angle (-> self turret transform quat)) (quaternion-xz-angle gp-3)))
|
|
728.1778
|
|
)
|
|
(set! (-> self can-shoot?) #t)
|
|
(set! (-> self can-shoot?) #f)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(let ((a1-7 (the int (* 1024.0 (fmin 1.0 (* 0.00036621094 (fabs f30-0)))))))
|
|
(seekl! (-> self sound-turret-loop volume) a1-7 51)
|
|
)
|
|
)
|
|
(sound-play-by-spec
|
|
(-> self sound-turret-loop)
|
|
(-> self sound-turret-loop-id)
|
|
(-> self node-list data 4 bone transform trans)
|
|
)
|
|
(quaternion-smooth-seek!
|
|
(-> self turret transform quat)
|
|
(-> self turret transform quat)
|
|
(-> self dest-quat)
|
|
0.15
|
|
)
|
|
(let* ((gp-4 (-> *nst-cocoon-a-goop-joints* length))
|
|
(s5-2 0)
|
|
(v1-31 (-> *nst-cocoon-a-goop-joints* s5-2))
|
|
)
|
|
(while (< s5-2 gp-4)
|
|
(spawn-from-cspace (-> self part) (-> self node-list data v1-31))
|
|
(+! s5-2 1)
|
|
(set! v1-31 (-> *nst-cocoon-a-goop-joints* s5-2))
|
|
)
|
|
)
|
|
)
|
|
(if (and (logtest? (-> self enemy-flags) (enemy-flag victory)) (-> self enemy-info use-victory))
|
|
(go-virtual victory)
|
|
)
|
|
(if (and (time-elapsed? (-> self state-time) (-> self reaction-time)) (>= 2 (the-as int (-> self focus aware))))
|
|
(go-stare self)
|
|
)
|
|
(set! (-> self root penetrated-by) (get-penetrated-by self))
|
|
)
|
|
:code (behavior ()
|
|
(until #f
|
|
(cond
|
|
((-> self can-shoot?)
|
|
(cond
|
|
((zero? (-> self shots-left))
|
|
(set! (-> self cycling?) #t)
|
|
(spawn (-> self charge-up-part) (-> self node-list data 12 bone transform trans))
|
|
(set! (-> self cycle-rot) -1820.4445)
|
|
(let ((gp-0 (current-time)))
|
|
(until (time-elapsed? gp-0 (seconds 0.5))
|
|
(ja :num! (loop!))
|
|
(suspend)
|
|
)
|
|
)
|
|
(set! (-> self cycle-rot) 1820.4445)
|
|
(let ((gp-1 (current-time)))
|
|
(until (time-elapsed? gp-1 (seconds 0.5))
|
|
(ja :num! (loop!))
|
|
(suspend)
|
|
)
|
|
)
|
|
(set! (-> self cycling?) #f)
|
|
(set! (-> self shots-left) (the-as uint 4))
|
|
(set! (-> self can-shoot?) #f)
|
|
)
|
|
(else
|
|
(if (= (-> self shots-left) 4)
|
|
(spawn (-> self charge-down-part) (-> self node-list data 12 bone transform trans))
|
|
)
|
|
(when (time-elapsed? (-> self last-attack-time) (seconds 0.6))
|
|
(fire-shot! self #t)
|
|
(+! (-> self shots-left) -1)
|
|
(ja :num! (loop!))
|
|
(set-time! (-> self last-attack-time))
|
|
)
|
|
(set! (-> self can-shoot?) #f)
|
|
)
|
|
)
|
|
)
|
|
(else
|
|
(if (= (-> self shots-left) 4)
|
|
(spawn (-> self cocoon-part) (-> self node-list data 12 bone transform trans))
|
|
)
|
|
(ja :num! (loop!))
|
|
(suspend)
|
|
0
|
|
)
|
|
)
|
|
)
|
|
#f
|
|
)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate stare (nst-cocoon-a)
|
|
:virtual #t
|
|
:enter (behavior ()
|
|
(set! (-> self cycling?) #f)
|
|
(set! (-> self can-shoot?) #f)
|
|
)
|
|
:trans (behavior ()
|
|
(quaternion-smooth-seek!
|
|
(-> self turret transform quat)
|
|
(-> self turret transform quat)
|
|
(-> self dest-quat)
|
|
0.15
|
|
)
|
|
(let ((t9-1 (-> (method-of-type enemy stare) trans)))
|
|
(if t9-1
|
|
(t9-1)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate hit (nst-cocoon-a)
|
|
:virtual #t
|
|
:enter (behavior ()
|
|
(set! (-> self cycling?) #f)
|
|
(set! (-> self can-shoot?) #f)
|
|
(let ((t9-0 (-> (method-of-type enemy hit) enter)))
|
|
(if t9-0
|
|
(t9-0)
|
|
)
|
|
)
|
|
)
|
|
:trans (behavior ()
|
|
(quaternion-smooth-seek!
|
|
(-> self turret transform quat)
|
|
(-> self turret transform quat)
|
|
(-> self dest-quat)
|
|
0.15
|
|
)
|
|
(let* ((gp-0 (-> *nst-cocoon-a-goop-joints* length))
|
|
(s5-0 0)
|
|
(v1-3 (-> *nst-cocoon-a-goop-joints* s5-0))
|
|
)
|
|
(while (< s5-0 gp-0)
|
|
(spawn-from-cspace (-> self part) (-> self node-list data v1-3))
|
|
(+! s5-0 1)
|
|
(set! v1-3 (-> *nst-cocoon-a-goop-joints* s5-0))
|
|
)
|
|
)
|
|
(let ((t9-2 (-> (method-of-type enemy hit) trans)))
|
|
(if t9-2
|
|
(t9-2)
|
|
)
|
|
)
|
|
)
|
|
:code (behavior ()
|
|
(cond
|
|
((logtest? (-> *part-group-id-table* 617 flags) (sp-group-flag sp13))
|
|
(set! (-> *launch-matrix* trans quad) (-> self incoming attack-position quad))
|
|
(part-tracker-spawn part-tracker-subsampler :to *entity-pool* :group (-> *part-group-id-table* 617))
|
|
)
|
|
(else
|
|
(set! (-> *launch-matrix* trans quad) (-> self incoming attack-position quad))
|
|
(part-tracker-spawn part-tracker :to *entity-pool* :group (-> *part-group-id-table* 617))
|
|
)
|
|
)
|
|
(sound-play "cocoon-shriek")
|
|
(let ((t9-8 (-> (method-of-type enemy hit) code)))
|
|
(if t9-8
|
|
((the-as (function none) t9-8))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate die (nst-cocoon-a)
|
|
:virtual #t
|
|
:enter (behavior ()
|
|
(logclear! (-> self mask) (process-mask actor-pause))
|
|
(process-entity-status! self (entity-perm-status subtask-complete) #t)
|
|
(let ((t9-1 (-> (method-of-type enemy die) enter)))
|
|
(if t9-1
|
|
(t9-1)
|
|
)
|
|
)
|
|
)
|
|
:code (behavior ()
|
|
(let ((a1-0 (new 'stack-no-clear 'event-message-block)))
|
|
(set! (-> a1-0 from) (process->ppointer self))
|
|
(set! (-> a1-0 num-params) 0)
|
|
(set! (-> a1-0 message) 'trigger)
|
|
(let ((t9-0 send-event-function)
|
|
(v1-2 (-> self alt-actor))
|
|
)
|
|
(t9-0
|
|
(if v1-2
|
|
(-> v1-2 extra process)
|
|
)
|
|
a1-0
|
|
)
|
|
)
|
|
)
|
|
(kill-particles (-> self charge-down-part))
|
|
(kill-particles (-> self charge-up-part))
|
|
(cond
|
|
((logtest? (-> *part-group-id-table* 616 flags) (sp-group-flag sp13))
|
|
(set! (-> *launch-matrix* trans quad) (-> self node-list data 12 bone transform trans quad))
|
|
(part-tracker-spawn
|
|
part-tracker-subsampler
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 616)
|
|
:duration (seconds 0.335)
|
|
)
|
|
)
|
|
(else
|
|
(set! (-> *launch-matrix* trans quad) (-> self node-list data 12 bone transform trans quad))
|
|
(part-tracker-spawn
|
|
part-tracker
|
|
:to *entity-pool*
|
|
:group (-> *part-group-id-table* 616)
|
|
:duration (seconds 0.335)
|
|
)
|
|
)
|
|
)
|
|
(let ((gp-2 (new 'stack 'joint-exploder-tuning (the-as uint 0))))
|
|
(set-vector! (-> gp-2 fountain-rand-transv-lo) -122880.0 40960.0 -122880.0 1.0)
|
|
(set-vector! (-> gp-2 fountain-rand-transv-hi) 122880.0 81920.0 122880.0 1.0)
|
|
(process-spawn
|
|
joint-exploder
|
|
(art-group-get-by-name *level* "skel-nst-cocoon-a-explode" (the-as (pointer level) #f))
|
|
7
|
|
gp-2
|
|
*nst-cocoon-a-exploder-params*
|
|
:name "joint-exploder"
|
|
:to self
|
|
:unk 0
|
|
)
|
|
)
|
|
(activate! *camera-smush-control* 819.2 37 210 1.0 0.995 (-> self clock))
|
|
(sound-play "cocoon-explode")
|
|
(suspend)
|
|
(cleanup-for-death self)
|
|
(send-event self 'death-end)
|
|
(if (>= (-> self palette-id) 0)
|
|
(set-nstb-lights! (-> self palette-id) 4.0 8.0 #f)
|
|
)
|
|
(let ((gp-4 (current-time)))
|
|
(until (time-elapsed? gp-4 (seconds 0.5))
|
|
(suspend)
|
|
)
|
|
)
|
|
(if (>= (-> self palette-id) 0)
|
|
(set-nstb-lights! (-> self palette-id) 0.0 6.0 #f)
|
|
)
|
|
(let ((gp-5 (current-time)))
|
|
(until (time-elapsed? gp-5 (seconds 0.35))
|
|
(suspend)
|
|
)
|
|
)
|
|
(let ((gp-6 (-> self child)))
|
|
(while gp-6
|
|
(send-event (ppointer->process gp-6) 'notice 'die)
|
|
(set! gp-6 (-> gp-6 0 brother))
|
|
)
|
|
)
|
|
(while (-> self child)
|
|
(suspend)
|
|
)
|
|
)
|
|
:post (behavior ()
|
|
(enemy-common-post self)
|
|
)
|
|
)
|
|
|
|
;; definition for method 82 of type nst-cocoon-a
|
|
(defmethod event-handler ((this nst-cocoon-a) (arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
|
|
(if (not (and (= arg2 'attack) (type? arg0 cocoon-grenade-shot)))
|
|
((method-of-type nav-enemy event-handler) (the-as nav-enemy this) arg0 arg1 arg2 arg3)
|
|
)
|
|
)
|
|
|
|
;; definition for method 59 of type nst-cocoon-a
|
|
(defmethod enemy-common-post ((this nst-cocoon-a))
|
|
(let ((f0-1 (/ (-> this hit-points) (-> this enemy-info default-hit-points))))
|
|
(set-vector! (-> this draw color-mult) 1.0 f0-1 f0-1 1.0)
|
|
)
|
|
((method-of-type enemy enemy-common-post) this)
|
|
(none)
|
|
)
|
|
|
|
;; definition for method 7 of type nst-cocoon-a
|
|
;; WARN: Return type mismatch enemy vs nst-cocoon-a.
|
|
(defmethod relocate ((this nst-cocoon-a) (offset int))
|
|
(if (nonzero? (-> this cocoon-part))
|
|
(&+! (-> this cocoon-part) offset)
|
|
)
|
|
(if (nonzero? (-> this charge-down-part))
|
|
(&+! (-> this charge-down-part) offset)
|
|
)
|
|
(if (nonzero? (-> this charge-up-part))
|
|
(&+! (-> this charge-up-part) offset)
|
|
)
|
|
(the-as nst-cocoon-a ((method-of-type enemy relocate) this offset))
|
|
)
|
|
|
|
;; definition for method 10 of type nst-cocoon-a
|
|
(defmethod deactivate ((this nst-cocoon-a))
|
|
"Make a process dead, clean it up, remove it from the active pool, and return to dead pool."
|
|
(if (nonzero? (-> this cocoon-part))
|
|
(kill-particles (-> this cocoon-part))
|
|
)
|
|
(if (nonzero? (-> this charge-down-part))
|
|
(kill-particles (-> this charge-down-part))
|
|
)
|
|
(if (nonzero? (-> this charge-up-part))
|
|
(kill-particles (-> this charge-up-part))
|
|
)
|
|
((method-of-type enemy deactivate) this)
|
|
(none)
|
|
)
|
|
|
|
;; definition for method 155 of type nst-cocoon-a
|
|
;; INFO: Used lq/sq
|
|
;; WARN: Return type mismatch sound-id vs none.
|
|
(defmethod fire-shot! ((this nst-cocoon-a) (arg0 symbol))
|
|
(local-vars (sv-192 int) (sv-208 int) (sv-224 (function vector vector float)))
|
|
(let ((s3-0 (new 'stack-no-clear 'traj2d-params))
|
|
(s5-0 (new 'stack-no-clear 'vector))
|
|
)
|
|
0.0
|
|
(set! (-> s5-0 quad) (-> this node-list data 5 bone transform fvec quad))
|
|
(set! (-> s3-0 initial-tilt) (asin (-> s5-0 y)))
|
|
(set! (-> s3-0 gravity) 102400.0)
|
|
(let ((f30-0 4095996000.0)
|
|
(s1-0 -1)
|
|
(s2-0 (new 'stack-no-clear 'projectile-init-by-other-params))
|
|
)
|
|
(let ((s0-0 (-> *nst-cocoon-a-goop-joints* length)))
|
|
(set! sv-192 0)
|
|
(set! sv-208 (-> *nst-cocoon-a-goop-joints* sv-192))
|
|
(while (< sv-192 s0-0)
|
|
(set! sv-224 vector-vector-xz-distance)
|
|
(let* ((a0-8 (target-pos 0))
|
|
(a1-3 (-> this node-list data sv-208 bone transform trans))
|
|
(f0-4 (sv-224 a0-8 a1-3))
|
|
)
|
|
(when (< f0-4 f30-0)
|
|
(set! f30-0 f0-4)
|
|
(set! s1-0 sv-208)
|
|
)
|
|
)
|
|
(set! sv-192 (+ sv-192 1))
|
|
(set! sv-208 (-> *nst-cocoon-a-goop-joints* sv-192))
|
|
)
|
|
)
|
|
(vector-! s5-0 (target-pos 0) (-> this node-list data s1-0 bone transform trans))
|
|
(let* ((v1-28 s5-0)
|
|
(f0-13
|
|
(* (- (* (sqrtf (+ (* (-> v1-28 x) (-> v1-28 x)) (* (-> v1-28 z) (-> v1-28 z)))) (tan (-> s3-0 initial-tilt)))
|
|
(-> s5-0 y)
|
|
)
|
|
(/ 2.0 (-> s3-0 gravity))
|
|
)
|
|
)
|
|
)
|
|
(when (< 0.0 f0-13)
|
|
(let ((f0-14 (sqrtf f0-13)))
|
|
(vector+float*! s5-0 s5-0 (-> *target* control transv) f0-14)
|
|
)
|
|
)
|
|
)
|
|
(let ((v1-34 s5-0))
|
|
(set! (-> s3-0 x) (sqrtf (+ (* (-> v1-34 x) (-> v1-34 x)) (* (-> v1-34 z) (-> v1-34 z)))))
|
|
)
|
|
(set! (-> s3-0 y) (-> s5-0 y))
|
|
(when (traj2d-calc-initial-speed-using-tilt s3-0)
|
|
(set! (-> s2-0 ent) (-> this entity))
|
|
(set! (-> s2-0 charge) 1.0)
|
|
(set! (-> s2-0 options) (projectile-options))
|
|
(logclear! (-> s2-0 options) (projectile-options po14 po15 po16))
|
|
(set! (-> s2-0 pos quad) (-> this node-list data s1-0 bone transform trans quad))
|
|
(set! (-> s2-0 notify-handle) (the-as handle #f))
|
|
(set! (-> s2-0 owner-handle) (process->handle this))
|
|
(set! (-> s2-0 target-handle) (the-as handle #f))
|
|
(set! (-> s2-0 target-pos quad) (the-as uint128 0))
|
|
(set! (-> s2-0 ignore-handle) (process->handle this))
|
|
(let* ((v1-48 *game-info*)
|
|
(a0-30 (+ (-> v1-48 attack-id) 1))
|
|
)
|
|
(set! (-> v1-48 attack-id) a0-30)
|
|
(set! (-> s2-0 attack-id) a0-30)
|
|
)
|
|
(set! (-> s2-0 timeout) (seconds 4))
|
|
(set! (-> s2-0 damage) 10.0)
|
|
(logior! (-> s2-0 options) (projectile-options po14))
|
|
(set! (-> s2-0 vehicle-damage-factor) 0.333)
|
|
(logior! (-> s2-0 options) (projectile-options po15))
|
|
(set! (-> s2-0 vehicle-impulse-factor) 1.5)
|
|
(logior! (-> s2-0 options) (projectile-options po16))
|
|
(set! (-> s5-0 quad) (-> this node-list data s1-0 bone transform fvec quad))
|
|
(vector-normalize-copy! (-> s2-0 vel) s5-0 (-> s3-0 initial-speed))
|
|
(spawn-projectile cocoon-grenade-shot s2-0 this *default-dead-pool*)
|
|
)
|
|
)
|
|
)
|
|
(if arg0
|
|
(sound-play "cocoon-fire")
|
|
)
|
|
(none)
|
|
)
|
|
|
|
;; definition for method 107 of type nst-cocoon-a
|
|
(defmethod is-pfoc-in-mesh? ((this nst-cocoon-a) (arg0 process-focusable) (arg1 vector))
|
|
(cond
|
|
((= (-> this activate-distance) 0.0)
|
|
(return #t)
|
|
)
|
|
(else
|
|
(let ((f0-1 (vector-length (vector-! (new 'stack-no-clear 'vector) (get-trans arg0 3) (-> this root trans)))))
|
|
(return (and (< 0.0 f0-1) (< f0-1 (-> this activate-distance))))
|
|
)
|
|
)
|
|
)
|
|
(the-as symbol 0)
|
|
)
|
|
|
|
;; definition for method 67 of type nst-cocoon-a
|
|
(defmethod coin-flip? ((this nst-cocoon-a))
|
|
#f
|
|
)
|
|
|
|
;; definition for method 143 of type nst-cocoon-a
|
|
(defmethod on-dying ((this nst-cocoon-a))
|
|
(when (-> this minimap)
|
|
(logior! (-> this minimap flags) (minimap-flag fade-out))
|
|
(set! (-> this minimap) #f)
|
|
)
|
|
((method-of-type enemy on-dying) this)
|
|
(none)
|
|
)
|
|
|
|
;; definition for method 120 of type nst-cocoon-a
|
|
;; WARN: Return type mismatch int vs none.
|
|
(defmethod init-enemy-collision! ((this nst-cocoon-a))
|
|
(let ((s5-0 (new 'process 'collide-shape-moving this (collide-list-enum usually-hit-by-player))))
|
|
(set! (-> s5-0 dynam) (copy *standard-dynamics* 'process))
|
|
(set! (-> s5-0 reaction) cshape-reaction-default)
|
|
(set! (-> s5-0 no-reaction)
|
|
(the-as (function collide-shape-moving collide-query vector vector object) nothing)
|
|
)
|
|
(set! (-> s5-0 penetrated-by) (penetrate
|
|
generic-attack
|
|
lunge
|
|
flop
|
|
punch
|
|
spin
|
|
roll
|
|
uppercut
|
|
bonk
|
|
tube
|
|
flut-attack
|
|
board
|
|
mech-punch
|
|
dark-punch
|
|
dark-smack
|
|
flut
|
|
)
|
|
)
|
|
(let ((s4-0 (new 'process 'collide-shape-prim-group s5-0 (the-as uint 2) 0)))
|
|
(set! (-> s5-0 total-prims) (the-as uint 3))
|
|
(set! (-> s4-0 prim-core collide-as) (collide-spec enemy))
|
|
(set! (-> s4-0 prim-core action) (collide-action solid no-standon))
|
|
(set! (-> s4-0 transform-index) 3)
|
|
(set-vector! (-> s4-0 local-sphere) 0.0 20480.0 0.0 40960.0)
|
|
(set! (-> s5-0 root-prim) s4-0)
|
|
)
|
|
(let ((v1-13 (new 'process 'collide-shape-prim-sphere s5-0 (the-as uint 0))))
|
|
(set! (-> v1-13 prim-core collide-as) (collide-spec enemy))
|
|
(set! (-> v1-13 prim-core action) (collide-action solid no-standon))
|
|
(set! (-> v1-13 transform-index) 3)
|
|
(set-vector! (-> v1-13 local-sphere) 0.0 8192.0 0.0 12288.0)
|
|
)
|
|
(let ((v1-15 (new 'process 'collide-shape-prim-sphere s5-0 (the-as uint 0))))
|
|
(set! (-> v1-15 prim-core collide-as) (collide-spec enemy))
|
|
(set! (-> v1-15 prim-core action) (collide-action solid no-standon))
|
|
(set! (-> v1-15 transform-index) 3)
|
|
(set-vector! (-> v1-15 local-sphere) 0.0 32768.0 0.0 18432.0)
|
|
)
|
|
(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
|
|
(let ((v1-18 (-> s5-0 root-prim)))
|
|
(set! (-> s5-0 backup-collide-as) (-> v1-18 prim-core collide-as))
|
|
(set! (-> s5-0 backup-collide-with) (-> v1-18 prim-core collide-with))
|
|
)
|
|
(set! (-> this root) s5-0)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
;; definition for method 121 of type nst-cocoon-a
|
|
;; INFO: Used lq/sq
|
|
;; WARN: Return type mismatch connection-minimap vs none.
|
|
(defmethod init-enemy! ((this nst-cocoon-a))
|
|
(initialize-skeleton
|
|
this
|
|
(the-as skeleton-group (art-group-get-by-name *level* "skel-nst-cocoon-a" (the-as (pointer level) #f)))
|
|
(the-as pair 0)
|
|
)
|
|
(set! (-> this enemy-info) *nst-cocoon-a-enemy-info*)
|
|
(init-enemy-defaults! this (-> this enemy-info))
|
|
(set! (-> this palette-id)
|
|
(res-lump-value (-> this entity) 'extra-id int :default (the-as uint128 -1) :time -1000000000.0)
|
|
)
|
|
(set! (-> this can-shoot?) #f)
|
|
(set! (-> this cycling?) #f)
|
|
(let ((v1-9 (-> this skel root-channel 0)))
|
|
(set! (-> v1-9 frame-group) (if (> (-> this skel active-channels) 0)
|
|
(-> this skel root-channel 0 frame-group)
|
|
)
|
|
)
|
|
)
|
|
(ja-post)
|
|
(init (-> this turret) this (the-as uint 4) (joint-mod-base-flags attached))
|
|
(quaternion-copy! (-> this turret transform quat) (-> this root quat))
|
|
(quaternion-copy! (-> this dest-quat) (-> this root quat))
|
|
(set! (-> this turret transform trans quad) (-> this root trans quad))
|
|
(set! (-> this part) (create-launch-control (-> *part-group-id-table* 615) this))
|
|
(set! (-> this cocoon-part) (create-launch-control (-> *part-group-id-table* 612) this))
|
|
(set! (-> this charge-down-part) (create-launch-control (-> *part-group-id-table* 613) this))
|
|
(set! (-> this charge-up-part) (create-launch-control (-> *part-group-id-table* 614) this))
|
|
(set! (-> this activate-distance) (res-lump-float (-> this entity) 'distance))
|
|
(set! (-> this root pause-adjust-distance) (-> this activate-distance))
|
|
(set! (-> this sound-turret-loop) (static-sound-spec "cocoon-wind-up" :group 0))
|
|
(set! (-> this sound-turret-loop-id) (new-sound-id))
|
|
(set! (-> this minimap) (add-icon! *minimap* this (the-as uint 125) (the-as int #f) (the-as vector #t) 0))
|
|
(none)
|
|
)
|
|
|
|
;; definition for method 11 of type nst-cocoon-a
|
|
(defmethod init-from-entity! ((this nst-cocoon-a) (arg0 entity-actor))
|
|
(stack-size-set! (-> this main-thread) 512)
|
|
(set! (-> this alt-actor) (entity-actor-lookup arg0 'alt-actor 0))
|
|
((method-of-type enemy init-from-entity!) this arg0)
|
|
)
|
|
|
|
;; definition for method 122 of type nst-cocoon-a
|
|
(defmethod go-idle2 ((this nst-cocoon-a))
|
|
(if (or (and (-> this entity) (logtest? (-> this entity extra perm status) (entity-perm-status subtask-complete)))
|
|
(task-node-closed? (game-task-node nest-eggs-resolution))
|
|
)
|
|
(go (method-of-object this die-fast))
|
|
(go (method-of-object this idle))
|
|
)
|
|
)
|
|
|
|
;; definition of type nst-cocoon-b
|
|
(deftype nst-cocoon-b (process-drawable)
|
|
((sound-amb-loop-id sound-id)
|
|
(sound-amb-loop sound-spec)
|
|
(gas-sound-id sound-id)
|
|
)
|
|
(:state-methods
|
|
idle
|
|
retracting
|
|
wait-for-cocoons
|
|
releasing-poison
|
|
retracted
|
|
)
|
|
)
|
|
|
|
;; definition for method 3 of type nst-cocoon-b
|
|
(defmethod inspect ((this nst-cocoon-b))
|
|
(when (not this)
|
|
(set! this this)
|
|
(goto cfg-4)
|
|
)
|
|
(let ((t9-0 (method-of-type process-drawable inspect)))
|
|
(t9-0 this)
|
|
)
|
|
(format #t "~2Tsound-amb-loop-id: ~D~%" (-> this sound-amb-loop-id))
|
|
(format #t "~2Tsound-amb-loop: ~A~%" (-> this sound-amb-loop))
|
|
(format #t "~2Tgas-sound-id: ~D~%" (-> this gas-sound-id))
|
|
(label cfg-4)
|
|
this
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defskelgroup skel-nst-cocoon-b nst-cocoon-b nst-cocoon-b-lod0-jg nst-cocoon-b-idle-ja
|
|
((nst-cocoon-b-lod0-mg (meters 20)) (nst-cocoon-b-lod1-mg (meters 40)) (nst-cocoon-b-lod2-mg (meters 999999)))
|
|
:bounds (static-spherem 0 25 0 20)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate idle (nst-cocoon-b)
|
|
:virtual #t
|
|
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
|
|
(case message
|
|
(('trigger)
|
|
(go-virtual retracting)
|
|
)
|
|
)
|
|
)
|
|
:exit (behavior ()
|
|
(sound-stop (-> self sound-amb-loop-id))
|
|
)
|
|
:code (behavior ()
|
|
(until #f
|
|
(sound-play-by-spec (-> self sound-amb-loop) (-> self sound-amb-loop-id) (-> self root trans))
|
|
(sound-play "cocoon-amb-vox")
|
|
(ja-no-eval :group! (ja-group) :num! (seek!) :frame-num 0.0)
|
|
(until (ja-done? 0)
|
|
(suspend)
|
|
(ja :num! (seek!))
|
|
)
|
|
)
|
|
#f
|
|
)
|
|
:post ja-post
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate retracting (nst-cocoon-b)
|
|
:virtual #t
|
|
:code (behavior ()
|
|
(ja-no-eval :group! nst-cocoon-b-retract-ja :num! (seek!) :frame-num 0.0)
|
|
(until (ja-done? 0)
|
|
(suspend)
|
|
(ja :num! (seek!))
|
|
)
|
|
(go-virtual wait-for-cocoons)
|
|
)
|
|
:post ja-post
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate wait-for-cocoons (nst-cocoon-b)
|
|
:virtual #t
|
|
:trans (behavior ()
|
|
(if (task-node-closed? (game-task-node nest-eggs-resolution))
|
|
(go-virtual releasing-poison)
|
|
)
|
|
)
|
|
:code sleep-code
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate releasing-poison (nst-cocoon-b)
|
|
:virtual #t
|
|
:enter (behavior ()
|
|
(set! (-> self gas-sound-id) (new-sound-id))
|
|
)
|
|
:exit (behavior ()
|
|
(sound-stop (-> self gas-sound-id))
|
|
)
|
|
:trans (behavior ()
|
|
(if (task-node-closed? (game-task-node nest-eggs-gas))
|
|
(go-virtual retracted)
|
|
)
|
|
)
|
|
:code (behavior ()
|
|
(ja-channel-set! 1)
|
|
(ja :group! nst-cocoon-b-retract-ja :num! (identity (the float (ja-num-frames 0))))
|
|
(ja-post)
|
|
(sleep-code)
|
|
)
|
|
:post (behavior ()
|
|
(sound-play "nest-gas-fill" :id (-> self gas-sound-id))
|
|
(spawn-from-cspace (-> self part) (joint-node nst-cocoon-b-lod0-jg goop))
|
|
)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate retracted (nst-cocoon-b)
|
|
:virtual #t
|
|
:code (behavior ()
|
|
(process-entity-status! self (entity-perm-status subtask-complete) #t)
|
|
(ja-channel-set! 1)
|
|
(ja :group! nst-cocoon-b-retract-ja :num! (identity (the float (ja-num-frames 0))))
|
|
(ja-post)
|
|
(sleep-code)
|
|
)
|
|
)
|
|
|
|
;; definition for method 11 of type nst-cocoon-b
|
|
(defmethod init-from-entity! ((this nst-cocoon-b) (arg0 entity-actor))
|
|
(set! (-> this root) (new 'process 'trsqv))
|
|
(process-drawable-from-entity! this arg0)
|
|
(initialize-skeleton
|
|
this
|
|
(the-as skeleton-group (art-group-get-by-name *level* "skel-nst-cocoon-b" (the-as (pointer level) #f)))
|
|
(the-as pair 0)
|
|
)
|
|
(set! (-> this sound-amb-loop) (static-sound-spec "cocoon-amb-loop" :group 0))
|
|
(set! (-> this sound-amb-loop-id) (new-sound-id))
|
|
(set! (-> this root pause-adjust-distance) (res-lump-float (-> this entity) 'distance))
|
|
(set! (-> this part) (create-launch-control (-> *part-group-id-table* 633) this))
|
|
(cond
|
|
((task-node-closed? (game-task-node nest-eggs-gas))
|
|
(go (method-of-object this retracted))
|
|
)
|
|
((task-node-closed? (game-task-node nest-eggs-resolution))
|
|
(go (method-of-object this releasing-poison))
|
|
)
|
|
(else
|
|
(go (method-of-object this idle))
|
|
)
|
|
)
|
|
)
|
|
|
|
;; definition of type nst-light-barrier
|
|
(deftype nst-light-barrier (process-focusable)
|
|
((pass int32)
|
|
(incoming-attack-id uint32)
|
|
(next-message-time time-frame)
|
|
(message int32)
|
|
(plane plane :inline)
|
|
(color vector :inline)
|
|
(target-pos vector :inline)
|
|
)
|
|
(:state-methods
|
|
idle
|
|
)
|
|
(:methods
|
|
(init-collision! (_type_) none)
|
|
(set-proc-mask! (_type_) none)
|
|
)
|
|
)
|
|
|
|
;; definition for method 3 of type nst-light-barrier
|
|
(defmethod inspect ((this nst-light-barrier))
|
|
(when (not this)
|
|
(set! this this)
|
|
(goto cfg-4)
|
|
)
|
|
(let ((t9-0 (method-of-type process-focusable inspect)))
|
|
(t9-0 this)
|
|
)
|
|
(format #t "~2Tpass: ~D~%" (-> this pass))
|
|
(format #t "~2Tincoming-attack-id: ~D~%" (-> this incoming-attack-id))
|
|
(format #t "~2Tnext-message-time: ~D~%" (-> this next-message-time))
|
|
(format #t "~2Tmessage: ~D~%" (-> this message))
|
|
(format #t "~2Tplane: #<plane @ #x~X>~%" (-> this plane))
|
|
(format #t "~2Tcolor: #<vector @ #x~X>~%" (-> this color))
|
|
(format #t "~2Ttarget-pos: #<vector @ #x~X>~%" (-> this target-pos))
|
|
(label cfg-4)
|
|
this
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defskelgroup skel-nst-light-barrier nst-light-barrier 0 2
|
|
((1 (meters 999999)))
|
|
:bounds (static-spherem 0 0 0 60.1)
|
|
)
|
|
|
|
;; failed to figure out what this is:
|
|
(defstate idle (nst-light-barrier)
|
|
:virtual #t
|
|
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
|
|
(case message
|
|
(('attack)
|
|
(let ((v1-1 (the-as object (-> block param 1))))
|
|
(when (!= (-> (the-as attack-info v1-1) id) (-> self incoming-attack-id))
|
|
(set! (-> self incoming-attack-id) (-> (the-as attack-info v1-1) id))
|
|
(let ((gp-0 proc))
|
|
(if (type? gp-0 process-drawable)
|
|
(empty)
|
|
)
|
|
)
|
|
#f
|
|
)
|
|
)
|
|
)
|
|
(('touched)
|
|
(let* ((gp-1 proc)
|
|
(v1-5 (if (type? gp-1 process-focusable)
|
|
gp-1
|
|
)
|
|
)
|
|
)
|
|
(when v1-5
|
|
(let* ((gp-2 (-> (the-as process-focusable v1-5) root))
|
|
(a0-4 (if (type? gp-2 collide-shape)
|
|
gp-2
|
|
)
|
|
)
|
|
)
|
|
(if (and a0-4 (logtest? (-> a0-4 root-prim prim-core collide-as) (collide-spec jak)))
|
|
#f
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
:trans (behavior ()
|
|
'()
|
|
)
|
|
:code (behavior ()
|
|
(until #f
|
|
(suspend)
|
|
)
|
|
#f
|
|
)
|
|
)
|
|
|
|
;; definition for method 29 of type nst-light-barrier
|
|
;; WARN: Return type mismatch int vs none.
|
|
(defmethod init-collision! ((this nst-light-barrier))
|
|
(let ((s5-0 (new 'process 'collide-shape-moving this (collide-list-enum usually-hit-by-player))))
|
|
(set! (-> s5-0 dynam) (copy *standard-dynamics* 'process))
|
|
(set! (-> s5-0 reaction) cshape-reaction-default)
|
|
(set! (-> s5-0 no-reaction)
|
|
(the-as (function collide-shape-moving collide-query vector vector object) nothing)
|
|
)
|
|
(let ((v1-6 (new 'process 'collide-shape-prim-mesh s5-0 (the-as uint 0) (the-as uint 0))))
|
|
(set! (-> v1-6 prim-core collide-as) (collide-spec crate))
|
|
(set! (-> v1-6 prim-core collide-with) (collide-spec jak player-list tobot))
|
|
(set! (-> v1-6 prim-core action) (collide-action solid rideable))
|
|
(set! (-> v1-6 transform-index) 0)
|
|
(set-vector! (-> v1-6 local-sphere) 0.0 0.0 0.0 20480.0)
|
|
(set! (-> s5-0 total-prims) (the-as uint 1))
|
|
(set! (-> s5-0 root-prim) v1-6)
|
|
)
|
|
(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
|
|
(let ((v1-9 (-> s5-0 root-prim)))
|
|
(set! (-> s5-0 backup-collide-as) (-> v1-9 prim-core collide-as))
|
|
(set! (-> s5-0 backup-collide-with) (-> v1-9 prim-core collide-with))
|
|
)
|
|
(set! (-> this root) s5-0)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
;; definition for method 30 of type nst-light-barrier
|
|
;; WARN: Return type mismatch int vs none.
|
|
(defmethod set-proc-mask! ((this nst-light-barrier))
|
|
(logior! (-> this mask) (process-mask crate))
|
|
0
|
|
(none)
|
|
)
|
|
|
|
;; definition for method 11 of type nst-light-barrier
|
|
;; INFO: Used lq/sq
|
|
(defmethod init-from-entity! ((this nst-light-barrier) (arg0 entity-actor))
|
|
(let ((s4-0 (new 'process 'trsqv)))
|
|
(set! (-> this root) (the-as collide-shape s4-0))
|
|
(set! (-> s4-0 trans quad) (-> arg0 extra trans quad))
|
|
(quaternion-copy! (-> s4-0 quat) (-> arg0 quat))
|
|
(vector-identity! (-> s4-0 scale))
|
|
)
|
|
(process-drawable-from-entity! this arg0)
|
|
(initialize-skeleton
|
|
this
|
|
(the-as skeleton-group (art-group-get-by-name *level* "skel-nst-light-barrier" (the-as (pointer level) #f)))
|
|
(the-as pair 0)
|
|
)
|
|
(set-proc-mask! this)
|
|
(ja-post)
|
|
(go (method-of-object this idle))
|
|
)
|
|
|
|
|
|
|
|
|