mirror of
https://github.com/open-goal/jak-project
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2969833b2d
- `speech` - `ambient` - `water-h` - `vol-h` - `generic-obs` - `carry-h` - `pilot-h` - `board-h` - `gun-h` - `flut-h` - `indax-h` - `lightjak-h` - `darkjak-h` - `target-util` - `history` - `collide-reaction-target` - `logic-target` - `sidekick` - `projectile` - `voicebox` - `ragdoll-edit` - most of `ragdoll` (not added to gsrc yet) - `curves` - `find-nearest` - `lightjak-wings` - `target-handler` - `target-anim` - `target` - `target2` - `target-swim` - `target-lightjak` - `target-invisible` - `target-death` - `target-gun` - `gun-util` - `board-util` - `target-board` - `board-states` - `mech-h` - `vol` - `vent` - `viewer` - `gem-pool` - `collectables` - `crates` - `secrets-menu` Additionally: - Detection of non-virtual state inheritance - Added a config file that allows overriding the process stack size set by `stack-size-set!` calls - Fix for integer multiplication with `r0` - Fixed detection for the following macros: - `static-attack-info` - `defpart` and `defpartgroup` (probably still needs adjustments, uses Jak 2 implementation at the moment) - `sound-play` (Jak 3 seems to always call `sound-play-by-name` with a `sound-group` of 0, so the macro has been temporarily defaulted to use that) One somewhat significant change made here that should be noted is that the return type of `process::init-from-entity!` was changed to `object`. I've been thinking about this for a while, since it looks a bit nicer without the `(none)` at the end and I have recently encountered init methods that early return `0`.
72 lines
2.2 KiB
Common Lisp
Vendored
Generated
72 lines
2.2 KiB
Common Lisp
Vendored
Generated
;;-*-Lisp-*-
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(in-package goal)
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;; definition of type effect-control
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(deftype effect-control (basic)
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"An effect such as a particle with sound effects that plays during an animation."
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((process process-drawable)
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(flags effect-control-flag)
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(last-frame-group art-joint-anim)
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(last-frame-num float)
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(channel-offset int32)
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(res res-lump)
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(name (pointer res-tag))
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(param uint32)
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)
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(:methods
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(new (symbol type process-drawable) _type_)
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(effect-control-method-9 (_type_) none)
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(do-effect (_type_ symbol float int) none)
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(effect-control-method-11 () none)
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(play-effect-sound (_type_ symbol float int basic sound-name) int)
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(set-channel-offset! (_type_ int) none)
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(effect-control-method-14 () none)
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)
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)
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;; definition for method 3 of type effect-control
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(defmethod inspect ((this effect-control))
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(when (not this)
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(set! this this)
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(goto cfg-4)
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)
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(format #t "[~8x] ~A~%" this (-> this type))
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(format #t "~1Tprocess: ~A~%" (-> this process))
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(format #t "~1Tflags: #x~X~%" (-> this flags))
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(format #t "~1Tlast-frame-group: ~A~%" (-> this last-frame-group))
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(format #t "~1Tlast-frame-num: ~f~%" (-> this last-frame-num))
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(format #t "~1Tchannel-offset: ~D~%" (-> this channel-offset))
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(format #t "~1Tres: ~A~%" (-> this res))
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(format #t "~1Tname: #x~X~%" (-> this name))
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(format #t "~1Tparam: #x~X~%" (-> this param))
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(label cfg-4)
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this
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)
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;; definition for method 0 of type effect-control
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(defmethod new effect-control ((allocation symbol) (type-to-make type) (proc process-drawable))
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(cond
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((res-lump-struct (-> proc draw jgeo extra) 'effect-name structure)
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(let ((v0-1 (object-new allocation type-to-make (the-as int (-> type-to-make size)))))
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(set! (-> v0-1 process) proc)
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(set! (-> v0-1 last-frame-group) #f)
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v0-1
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)
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)
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(else
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(the-as effect-control #f)
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)
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)
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)
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;; definition for method 13 of type effect-control
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;; WARN: Return type mismatch int vs none.
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(defmethod set-channel-offset! ((this effect-control) (offset int))
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(set! (-> this channel-offset) offset)
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0
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(none)
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)
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;; failed to figure out what this is:
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0
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