Files
jak-project/goal_src/jak2/engine/process-drawable/process-focusable.gc
T
Hat Kid fc43870d85 decompiler: obj -> this, set-time! and time-elapsed? macros (#3026)
This renames the method object in `defmethod`s to `this` and adds
detection for the `set-time!` and `time-elapsed?` macros.

Definitely my biggest PR yet...
2023-09-26 15:17:00 +01:00

121 lines
3.1 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: process-focusable.gc
;; name in dgo: process-focusable
;; dgos: ENGINE, GAME
(defenum focus-status
:bitfield #t
:type uint32
(disable 0) ;; if set, all collide checks fail
(dead 1) ;; if set, all collide checks fail
(ignore 2)
(inactive 3)
(dangerous 4)
(in-air 5)
(hit 6)
(grabbed 7)
(in-head 8)
(touch-water 9)
(on-water 10)
(under-water 11)
(edge-grab 12)
(pole 13)
(pilot-riding 14)
(flut 15)
(tube 16)
(ice 17)
(board 18)
(gun 19)
(pilot 20) ;; also racer?
(mech 21)
(dark 22)
(rail 23)
(halfpipe 24)
(carry 25)
(super 26)
(shooting 27)
(indax 28)
(arrestable 29)
(teleporting 30)
(fs31 31)
)
;; DECOMP BEGINS
(deftype process-focusable (process-drawable)
((root collide-shape :override)
(focus-status focus-status :offset-assert 200)
)
:heap-base #x50
:method-count-assert 27
:size-assert #xcc
:flag-assert #x1b005000cc
(:methods
(get-trans (_type_ int) vector 20)
(get-quat (_type_ int) quaternion 21)
(get-transv (_type_) vector 22)
(time-to-apex-or-ground (_type_ int) int 23)
(get-water-height (_type_) meters 24)
(get-notice-time (_type_) time-frame 25)
(get-inv-mass (_type_) float 26)
)
)
;; WARN: Return type mismatch structure vs vector.
(defmethod get-trans process-focusable ((this process-focusable) (arg0 int))
"@returns the `trans` [[vector]] from the process's `root` (typically either a [[trsqv]] or a [[collide-shape]])"
(let ((gp-0 (-> this root)))
(the-as vector (cond
((zero? arg0)
(-> gp-0 trans)
)
((and (= arg0 1) (type? gp-0 collide-shape-moving))
(-> (the-as collide-shape-moving gp-0) gspot-pos)
)
((and (or (= arg0 2) (= arg0 3)) (type? gp-0 collide-shape))
;; og:preserve-this added check here so we don't use invalid bones
(if (logtest? (-> this draw status) (draw-control-status uninited))
(-> gp-0 trans)
(-> gp-0 root-prim prim-core))
)
(else
(-> gp-0 trans)
)
)
)
)
)
(defmethod get-transv process-focusable ((this process-focusable))
(-> this root transv)
)
(defmethod get-quat process-focusable ((this process-focusable) (arg0 int))
(-> this root quat)
)
(defmethod time-to-apex-or-ground process-focusable ((this process-focusable) (arg0 int))
0
)
;; WARN: Return type mismatch int vs meters.
(defmethod get-water-height process-focusable ((this process-focusable))
(the-as meters 0)
)
(defmethod get-inv-mass process-focusable ((this process-focusable))
0.0
)
;; WARN: Return type mismatch int vs time-frame.
(defmethod get-notice-time process-focusable ((this process-focusable))
(the-as time-frame 0)
)
(defmacro focus-test? (pfoc &rest status)
`(logtest? (-> (the process-focusable ,pfoc) focus-status) (focus-status ,@status)))